Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
P
pre-release-database-cdb
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
yks
pre-release-database-cdb
Commits
22591bf7
Commit
22591bf7
authored
Jan 12, 2024
by
fallenstardust
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
fix LEDE-JP028 script
parent
cadd1557
Changes
1
Show whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
9 additions
and
7 deletions
+9
-7
script/c101204028.lua
script/c101204028.lua
+9
-7
No files found.
script/c101204028.lua
View file @
22591bf7
--
ク
ロンズ・オブ・シュリーレン
--
タ
ロンズ・オブ・シュリーレン
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
@@ -25,7 +25,7 @@ function s.initial_effect(c)
...
@@ -25,7 +25,7 @@ function s.initial_effect(c)
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e3
:
SetCategory
(
CATEGORY_DESTROY
)
e3
:
SetCategory
(
CATEGORY_DESTROY
)
e3
:
SetType
(
EFFECT_TYPE_
FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e3
:
SetType
(
EFFECT_TYPE_
QUICK_O
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetCode
(
EVENT_CHAINING
)
e3
:
SetCode
(
EVENT_CHAINING
)
...
@@ -39,7 +39,7 @@ function s.spcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -39,7 +39,7 @@ function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return
Duel
.
GetTurnPlayer
()
==
1
-
tp
return
Duel
.
GetTurnPlayer
()
==
1
-
tp
end
end
function
s
.
spfilter
(
c
,
tp
)
function
s
.
spfilter
(
c
,
tp
)
return
c
:
IsRace
(
RACE_FIEND
+
RACE_ILLUSION
)
and
c
:
IsFaceup
()
and
c
:
IsAbleToHand
()
return
not
c
:
IsCode
(
id
)
and
c
:
IsRace
(
RACE_FIEND
+
RACE_ILLUSION
)
and
c
:
IsFaceup
()
and
c
:
IsAbleToHand
()
and
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
and
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
end
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
...
@@ -55,7 +55,7 @@ end
...
@@ -55,7 +55,7 @@ end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToChain
()
and
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
>
0
if
tc
:
IsRelateToChain
()
and
tc
:
IsType
(
TYPE_MONSTER
)
and
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
>
0
and
tc
:
IsLocation
(
LOCATION_HAND
)
and
c
:
IsRelateToChain
()
then
and
tc
:
IsLocation
(
LOCATION_HAND
)
and
c
:
IsRelateToChain
()
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
...
@@ -81,8 +81,10 @@ end
...
@@ -81,8 +81,10 @@ end
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
not
c
:
IsRelateToEffect
(
e
)
or
not
Duel
.
SendtoHand
(
c
,
nil
,
REASON_EFFECT
)
~=
0
then
return
end
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SendtoHand
(
c
,
nil
,
REASON_EFFECT
)
~=
0
then
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsType
(
TYPE_MONSTER
)
then
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsType
(
TYPE_MONSTER
)
then
Duel
.
BreakEffect
()
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
end
end
end
end
end
\ No newline at end of file
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment