Commit 03787ca8 authored by wind2009's avatar wind2009

Fix 地縛神 スカーレッド・ノヴァ

parent f08aeae0
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--地縛神 スカーレッド・ノヴァ --地縛神 スカーレッド・ノヴァ
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
aux.AddCodeList(c,70902743) aux.AddCodeList(c,70902743,97489701)
c:SetUniqueOnField(1,1,aux.FilterBoolFunction(Card.IsSetCard,0x1021),LOCATION_MZONE) c:SetUniqueOnField(1,1,aux.FilterBoolFunction(Card.IsSetCard,0x1021),LOCATION_MZONE)
--Special Summon --Special Summon
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -29,11 +29,14 @@ function s.tgfilter(c) ...@@ -29,11 +29,14 @@ function s.tgfilter(c)
return c:IsFaceupEx() and c:IsAbleToGrave() and (c:IsCode(70902743) or (c:IsSetCard(0x21) and c:IsType(TYPE_MONSTER))) return c:IsFaceupEx() and c:IsAbleToGrave() and (c:IsCode(70902743) or (c:IsSetCard(0x21) and c:IsType(TYPE_MONSTER)))
end end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.tgfilter,tp,LOCATION_HAND+LOCATION_ONFIELD,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(s.tgfilter,tp,LOCATION_HAND+LOCATION_ONFIELD,0,1,e:GetHandler()) end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_MZONE) Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_MZONE)
end end
function s.spfilter(c,e,tp) function s.spfilter(c,e,tp)
return ((c:IsCanBeSpecialSummoned(e,0,tp,false,false) and c:IsSetCard(0x21)) or (c:IsCode(97489701) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_SYNCHRO,tp,false,false))) and (c:IsLocation(LOCATION_DECK) and Duel.GetMZoneCount(tp)>0 or c:IsLocation(LOCATION_EXTRA) and Duel.GetLocationCountFromEx(tp,tp,nil,c)>0) return ((c:IsCanBeSpecialSummoned(e,0,tp,false,false) and c:IsSetCard(0x21))
or (c:IsCode(97489701) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_SYNCHRO,tp,false,false)))
and (c:IsLocation(LOCATION_DECK) and Duel.GetMZoneCount(tp)>0
or c:IsLocation(LOCATION_EXTRA) and Duel.GetLocationCountFromEx(tp,tp,nil,c)>0)
end end
function s.spop(e,tp,eg,ep,ev,re,r,rp) function s.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
......
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