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pre-release-database-cdb
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yks
pre-release-database-cdb
Commits
01e50db3
Commit
01e50db3
authored
Jun 12, 2024
by
wind2009
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Fix 真魔六武衆-エニシ
parent
65e71ea1
Changes
2
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2 changed files
with
6 additions
and
6 deletions
+6
-6
script/c101206039.lua
script/c101206039.lua
+1
-1
script/c101206040.lua
script/c101206040.lua
+5
-5
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script/c101206039.lua
View file @
01e50db3
--真魔六武衆
-
シエン
--真魔六武衆
-
シエン
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
aux
.
AddSynchroProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsRace
,
RACE_WARRIOR
),
aux
.
NonTuner
(
Card
.
IsSetCard
,
0x3d
),
1
)
aux
.
AddSynchroProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsRace
,
RACE_WARRIOR
),
aux
.
NonTuner
(
Card
.
IsSetCard
,
0x3d
),
1
)
...
...
script/c101206040.lua
View file @
01e50db3
--真魔六武衆
-
エニシ
--真魔六武衆
-
エニシ
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
aux
.
AddSynchroProcedure
(
c
,
nil
,
aux
.
NonTuner
(
nil
),
1
)
aux
.
AddSynchroProcedure
(
c
,
nil
,
aux
.
NonTuner
(
nil
),
1
)
...
@@ -6,9 +6,9 @@ function s.initial_effect(c)
...
@@ -6,9 +6,9 @@ function s.initial_effect(c)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_TOHAND
)
e1
:
SetCategory
(
CATEGORY_TOHAND
)
e1
:
Set
Property
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
Set
Type
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
Set
Type
(
EFFECT_TYPE_IGNITION
)
e1
:
Set
Property
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e1
:
Set
Range
(
LOCATION_MZONE
)
e1
:
Set
Code
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCondition
(
s
.
thcon
)
e1
:
SetCondition
(
s
.
thcon
)
e1
:
SetCost
(
s
.
thcost
)
e1
:
SetCost
(
s
.
thcost
)
...
@@ -61,7 +61,7 @@ function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -61,7 +61,7 @@ function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local
cg
=
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
local
cg
=
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAbleToHand
,
tp
,
0
,
LOCATION_MZONE
,
cg
,
cg
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAbleToHand
,
tp
,
0
,
LOCATION_MZONE
,
cg
,
cg
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_
DESTROY
,
g
,
c
g
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_
TOHAND
,
g
,
#
g
,
0
,
0
)
end
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tg
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
local
tg
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
...
...
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