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wyykak
ygopro
Commits
a349882a
Commit
a349882a
authored
May 12, 2012
by
argon.sun
Browse files
Options
Browse Files
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Plain Diff
tag
parent
efe3de3c
Changes
17
Show whitespace changes
Inline
Side-by-side
Showing
17 changed files
with
62 additions
and
52 deletions
+62
-52
gframe/duelclient.cpp
gframe/duelclient.cpp
+3
-2
gframe/game.cpp
gframe/game.cpp
+1
-1
ocgcore/effect.h
ocgcore/effect.h
+1
-0
ocgcore/field.cpp
ocgcore/field.cpp
+6
-2
ocgcore/field.h
ocgcore/field.h
+2
-2
ocgcore/libduel.cpp
ocgcore/libduel.cpp
+2
-2
ocgcore/operations.cpp
ocgcore/operations.cpp
+4
-0
script/c12644061.lua
script/c12644061.lua
+1
-0
script/c3370104.lua
script/c3370104.lua
+2
-2
script/c47297616.lua
script/c47297616.lua
+17
-16
script/c49681811.lua
script/c49681811.lua
+1
-1
script/c5861892.lua
script/c5861892.lua
+11
-11
script/c70676581.lua
script/c70676581.lua
+5
-6
script/c78700060.lua
script/c78700060.lua
+2
-3
script/c79473793.lua
script/c79473793.lua
+2
-3
script/constant.lua
script/constant.lua
+1
-0
system.conf
system.conf
+1
-1
No files found.
gframe/duelclient.cpp
View file @
a349882a
...
...
@@ -369,8 +369,8 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
if
(
!
mainGame
->
dInfo
.
is_tag
)
{
selftype
=
pkt
->
type
&
0xf
;
is_host
=
(
pkt
->
type
>>
4
)
&
0xf
;
mainGame
->
btnHostPrepKick
[
2
]
->
setVisible
(
tru
e
);
mainGame
->
btnHostPrepKick
[
3
]
->
setVisible
(
tru
e
);
mainGame
->
btnHostPrepKick
[
2
]
->
setVisible
(
fals
e
);
mainGame
->
btnHostPrepKick
[
3
]
->
setVisible
(
fals
e
);
if
(
is_host
)
{
mainGame
->
btnHostPrepStart
->
setVisible
(
true
);
mainGame
->
btnHostPrepKick
[
0
]
->
setVisible
(
true
);
...
...
@@ -2676,6 +2676,7 @@ int DuelClient::ClientAnalyze(char* msg, unsigned int len) {
}
for
(
auto
cit
=
mainGame
->
dField
.
extra
[
player
].
begin
();
cit
!=
mainGame
->
dField
.
extra
[
player
].
end
();
++
cit
)
{
ClientCard
*
pcard
=
*
cit
;
pcard
->
code
=
0
;
mainGame
->
dField
.
GetCardLocation
(
pcard
,
&
pcard
->
curPos
,
&
pcard
->
curRot
);
if
(
player
==
0
)
pcard
->
curPos
.
Y
+=
2.0
f
;
else
pcard
->
curPos
.
Y
-=
3.0
f
;
...
...
gframe/game.cpp
View file @
a349882a
...
...
@@ -13,7 +13,7 @@
#include <dirent.h>
#endif
const
unsigned
short
PRO_VERSION
=
0x12
72
;
const
unsigned
short
PRO_VERSION
=
0x12
80
;
namespace
ygo
{
...
...
ocgcore/effect.h
View file @
a349882a
...
...
@@ -159,6 +159,7 @@ public:
#define EFFECT_FLAG_AVAILABLE_BD 0x2000000 //
#define EFFECT_FLAG_CLIENT_HINT 0x4000000 //
#define EFFECT_FLAG_CHAIN_UNIQUE 0x8000000 //
#define EFFECT_FLAG_NAGA 0x10000000 //
//========== Codes ==========
#define EFFECT_IMMUNE_EFFECT 1 //
#define EFFECT_DISABLE 2 //
...
...
ocgcore/field.cpp
View file @
a349882a
...
...
@@ -1689,7 +1689,7 @@ int32 field::is_player_can_remove(uint8 playerid, card * pcard) {
}
return
TRUE
;
}
int32
field
::
is_chain_negatable
(
uint8
chaincount
)
{
int32
field
::
is_chain_negatable
(
uint8
chaincount
,
uint8
naga_check
)
{
effect_set
eset
;
if
(
chaincount
<
0
&&
chaincount
>
core
.
current_chain
.
size
())
return
FALSE
;
...
...
@@ -1698,6 +1698,8 @@ int32 field::is_chain_negatable(uint8 chaincount) {
peffect
=
core
.
current_chain
.
back
().
triggering_effect
;
else
peffect
=
core
.
current_chain
[
chaincount
-
1
].
triggering_effect
;
if
(
naga_check
&&
peffect
->
flag
&
EFFECT_FLAG_NAGA
)
return
FALSE
;
if
(
peffect
->
flag
&
EFFECT_FLAG_CANNOT_DISABLE
)
return
FALSE
;
filter_field_effect
(
EFFECT_CANNOT_INACTIVATE
,
&
eset
);
...
...
@@ -1708,7 +1710,7 @@ int32 field::is_chain_negatable(uint8 chaincount) {
}
return
TRUE
;
}
int32
field
::
is_chain_disablable
(
uint8
chaincount
)
{
int32
field
::
is_chain_disablable
(
uint8
chaincount
,
uint8
naga_check
)
{
effect_set
eset
;
if
(
chaincount
<
0
&&
chaincount
>
core
.
current_chain
.
size
())
return
FALSE
;
...
...
@@ -1717,6 +1719,8 @@ int32 field::is_chain_disablable(uint8 chaincount) {
peffect
=
core
.
current_chain
.
back
().
triggering_effect
;
else
peffect
=
core
.
current_chain
[
chaincount
-
1
].
triggering_effect
;
if
(
naga_check
&&
peffect
->
flag
&
EFFECT_FLAG_NAGA
)
return
FALSE
;
if
(
peffect
->
flag
&
EFFECT_FLAG_CANNOT_DISABLE
)
return
FALSE
;
filter_field_effect
(
EFFECT_CANNOT_DISEFFECT
,
&
eset
);
...
...
ocgcore/field.h
View file @
a349882a
...
...
@@ -354,8 +354,8 @@ public:
int32
is_player_can_send_to_hand
(
uint8
playerid
,
card
*
pcard
);
int32
is_player_can_send_to_deck
(
uint8
playerid
,
card
*
pcard
);
int32
is_player_can_remove
(
uint8
playerid
,
card
*
pcard
);
int32
is_chain_negatable
(
uint8
chaincount
);
int32
is_chain_disablable
(
uint8
chaincount
);
int32
is_chain_negatable
(
uint8
chaincount
,
uint8
naga_check
=
FALSE
);
int32
is_chain_disablable
(
uint8
chaincount
,
uint8
naga_check
=
FALSE
);
int32
check_chain_target
(
uint8
chaincount
,
card
*
pcard
);
void
add_process
(
uint16
type
,
uint16
step
,
effect
*
peffect
,
group
*
target
,
ptr
arg1
,
ptr
arg2
);
...
...
ocgcore/libduel.cpp
View file @
a349882a
...
...
@@ -2687,14 +2687,14 @@ int32 scriptlib::duel_is_chain_negatable(lua_State * L) {
check_param_count
(
L
,
1
);
int32
chaincount
=
lua_tointeger
(
L
,
1
);
duel
*
pduel
=
interpreter
::
get_duel_info
(
L
);
lua_pushboolean
(
L
,
pduel
->
game_field
->
is_chain_negatable
(
chaincount
));
lua_pushboolean
(
L
,
pduel
->
game_field
->
is_chain_negatable
(
chaincount
,
TRUE
));
return
1
;
}
int32
scriptlib
::
duel_is_chain_disablable
(
lua_State
*
L
)
{
check_param_count
(
L
,
1
);
int32
chaincount
=
lua_tointeger
(
L
,
1
);
duel
*
pduel
=
interpreter
::
get_duel_info
(
L
);
lua_pushboolean
(
L
,
pduel
->
game_field
->
is_chain_disablable
(
chaincount
));
lua_pushboolean
(
L
,
pduel
->
game_field
->
is_chain_disablable
(
chaincount
,
TRUE
));
return
1
;
}
int32
scriptlib
::
duel_check_chain_target
(
lua_State
*
L
)
{
...
...
ocgcore/operations.cpp
View file @
a349882a
...
...
@@ -29,6 +29,8 @@ int32 field::negate_chain(uint8 chaincount) {
}
pduel
->
write_buffer8
(
MSG_CHAIN_NEGATED
);
pduel
->
write_buffer8
(
chaincount
);
if
(
pchain
.
triggering_effect
->
flag
&
EFFECT_FLAG_NAGA
)
return
FALSE
;
return
TRUE
;
}
return
FALSE
;
...
...
@@ -46,6 +48,8 @@ int32 field::disable_chain(uint8 chaincount) {
core
.
current_chain
[
chaincount
-
1
].
disable_player
=
core
.
reason_player
;
pduel
->
write_buffer8
(
MSG_CHAIN_DISABLED
);
pduel
->
write_buffer8
(
chaincount
);
if
(
pchain
.
triggering_effect
->
flag
&
EFFECT_FLAG_NAGA
)
return
FALSE
;
return
TRUE
;
}
return
FALSE
;
...
...
script/c12644061.lua
View file @
a349882a
...
...
@@ -67,5 +67,6 @@ function c12644061.damcost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
c12644061
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
Duel
.
ChangeBattleDamage
(
tp
,
0
)
end
script/c3370104.lua
View file @
a349882a
...
...
@@ -29,8 +29,8 @@ function c3370104.initial_effect(c)
end
function
c3370104
.
distg
(
e
,
c
)
if
c
:
GetCardTargetCount
()
~=
1
then
return
false
end
local
tc
=
c
:
Get
CardTarget
():
GetFirs
t
()
return
tc
:
IsControler
(
e
:
GetHandler
():
GetControl
er
())
and
tc
:
IsRace
(
RACE_MACHINE
)
local
tc
=
c
:
Get
FirstCardTarge
t
()
return
tc
:
IsControler
(
e
:
GetHandler
Play
er
())
and
tc
:
IsRace
(
RACE_MACHINE
)
end
function
c3370104
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
re
:
IsActiveType
(
TYPE_MONSTER
)
then
return
end
...
...
script/c47297616.lua
View file @
a349882a
...
...
@@ -41,7 +41,7 @@ function c47297616.initial_effect(c)
end
function
c47297616
.
codisable
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
(
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
or
re
:
IsActiveType
(
TYPE_MONSTER
))
and
not
e
:
GetHandler
():
IsStatus
(
STATUS_CHAINING
)
and
Duel
.
IsChainNegatable
(
ev
)
and
not
e
:
GetHandler
():
IsStatus
(
STATUS_CHAINING
)
end
function
c47297616
.
tgdisable
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
...
...
@@ -56,7 +56,7 @@ function c47297616.opdisable(e,tp,eg,ep,ev,re,r,rp)
if
not
c
:
IsFaceup
()
or
c
:
GetDefence
()
<
500
or
c
:
GetAttack
()
<
500
or
not
c
:
IsRelateToEffect
(
e
)
or
Duel
.
GetCurrentChain
()
~=
ev
+
1
then
return
end
Duel
.
NegateActivation
(
ev
)
if
Duel
.
NegateActivation
(
ev
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_COPY_INHERIT
)
...
...
@@ -71,6 +71,7 @@ function c47297616.opdisable(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetCode
(
EFFECT_UPDATE_DEFENCE
)
e2
:
SetValue
(
-
500
)
c
:
RegisterEffect
(
e2
)
end
end
function
c47297616
.
cdspsum
(
e
)
return
e
:
GetHandler
():
IsReason
(
REASON_DESTROY
)
...
...
script/c49681811.lua
View file @
a349882a
...
...
@@ -19,7 +19,7 @@ function c49681811.initial_effect(c)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetCode
(
EFFECT_SELF_DESTROY
)
e3
:
SetRange
(
LOCATION_
S
ZONE
)
e3
:
SetRange
(
LOCATION_
M
ZONE
)
e3
:
SetTargetRange
(
LOCATION_SZONE
,
LOCATION_SZONE
)
e3
:
SetTarget
(
c49681811
.
distg
)
c
:
RegisterEffect
(
e3
)
...
...
script/c5861892.lua
View file @
a349882a
...
...
@@ -102,7 +102,6 @@ function c5861892.negcon(e,tp,eg,ep,ev,re,r,rp)
local
g
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_TARGET_CARDS
)
if
not
g
or
not
g
:
IsContains
(
c
)
then
return
false
end
return
c
:
GetFlagEffectLabel
(
36690018
)
==
0
and
(
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
or
re
:
IsActiveType
(
TYPE_MONSTER
))
and
Duel
.
IsChainNegatable
(
ev
)
end
function
c5861892
.
negtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
...
...
@@ -116,7 +115,7 @@ function c5861892.negop(e,tp,eg,ep,ev,re,r,rp)
if
not
c
:
IsFaceup
()
or
c
:
GetAttack
()
<
1000
or
not
c
:
IsRelateToEffect
(
e
)
or
Duel
.
GetCurrentChain
()
~=
ev
+
1
then
return
end
Duel
.
NegateActivation
(
ev
)
if
Duel
.
NegateActivation
(
ev
)
then
if
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
Duel
.
Destroy
(
re
:
GetHandler
(),
REASON_EFFECT
)
end
...
...
@@ -127,4 +126,5 @@ function c5861892.negop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
-
1000
)
c
:
RegisterEffect
(
e1
)
end
end
script/c70676581.lua
View file @
a349882a
...
...
@@ -25,7 +25,7 @@ function c70676581.initial_effect(c)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
)
e4
:
SetCode
(
EFFECT_SELF_DESTROY
)
e4
:
SetRange
(
LOCATION_
S
ZONE
)
e4
:
SetRange
(
LOCATION_
M
ZONE
)
e4
:
SetTargetRange
(
LOCATION_SZONE
,
LOCATION_SZONE
)
e4
:
SetTarget
(
c70676581
.
distg
)
c
:
RegisterEffect
(
e4
)
...
...
@@ -42,19 +42,18 @@ function c70676581.initial_effect(c)
c
:
RegisterEffect
(
e5
)
end
function
c70676581
.
distg
(
e
,
c
)
if
c
:
GetCardTargetCount
()
==
0
then
return
false
end
local
tc
=
c
:
GetCardTarget
():
GetFirst
()
return
tc
:
IsControler
(
e
:
GetHandlerPlayer
())
and
tc
:
IsAttribute
(
ATTRIBUTE_DARK
)
if
c
:
GetCardTargetCount
()
==
0
or
not
c
:
IsType
(
TYPE_SPELL
)
then
return
false
end
return
c
:
GetCardTarget
():
IsExists
(
c70676581
.
disfilter
,
1
,
nil
,
e
:
GetHandlerPlayer
())
end
function
c70676581
.
disfilter
(
c
,
tp
)
return
c
:
IsControler
(
tp
)
and
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
return
c
:
IsControler
(
tp
)
and
c
:
Is
Faceup
()
and
c
:
Is
Location
(
LOCATION_MZONE
)
and
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
end
function
c70676581
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
re
:
IsActiveType
(
TYPE_SPELL
)
then
return
end
if
not
re
:
IsHasProperty
(
EFFECT_FLAG_CARD_TARGET
)
then
return
end
local
g
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_TARGET_CARDS
)
if
not
g
or
g
:
GetCount
()
==
0
then
return
end
if
g
:
IsExists
(
c70676581
.
disfilter
,
1
,
nil
)
then
if
g
:
IsExists
(
c70676581
.
disfilter
,
1
,
nil
,
tp
)
then
Duel
.
NegateEffect
(
ev
)
if
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
Duel
.
Destroy
(
re
:
GetHandler
(),
REASON_EFFECT
)
...
...
script/c78700060.lua
View file @
a349882a
...
...
@@ -21,7 +21,7 @@ function c78700060.initial_effect(c)
c
:
RegisterEffect
(
e2
)
end
function
c78700060
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
:
IsActiveType
(
TYPE_MONSTER
)
and
Duel
.
IsChainNegatable
(
ev
)
return
re
:
IsActiveType
(
TYPE_MONSTER
)
end
function
c78700060
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsReleaseable
()
end
...
...
@@ -37,8 +37,7 @@ end
function
c78700060
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
Duel
.
GetCurrentChain
()
~=
ev
+
1
then
return
end
Duel
.
NegateActivation
(
ev
)
if
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
if
Duel
.
NegateActivation
(
ev
)
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
end
script/c79473793.lua
View file @
a349882a
...
...
@@ -28,7 +28,7 @@ function c79473793.negcon(e,tp,eg,ep,ev,re,r,rp)
if
not
re
:
IsHasProperty
(
EFFECT_FLAG_CARD_TARGET
)
then
return
false
end
local
g
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_TARGET_CARDS
)
if
not
g
or
not
g
:
IsContains
(
c
)
then
return
false
end
return
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
and
Duel
.
IsChainNegatable
(
ev
)
return
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
end
function
c79473793
.
negtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
...
...
@@ -38,8 +38,7 @@ function c79473793.negtg(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
c79473793
.
negop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
NegateActivation
(
ev
)
if
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
if
Duel
.
NegateActivation
(
ev
)
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
Duel
.
Destroy
(
re
:
GetHandler
(),
REASON_EFFECT
)
end
end
...
...
script/constant.lua
View file @
a349882a
...
...
@@ -237,6 +237,7 @@ EFFECT_FLAG_OWNER_RELATE =0x1000000 --
EFFECT_FLAG_AVAILABLE_BD
=
0x2000000
--
EFFECT_FLAG_CLIENT_HINT
=
0x4000000
--
EFFECT_FLAG_CHAIN_UNIQUE
=
0x8000000
--
EFFECT_FLAG_NAGA
=
0x10000000
--
--========== Codes ==========
EFFECT_IMMUNE_EFFECT
=
1
--
EFFECT_DISABLE
=
2
--
...
...
system.conf
View file @
a349882a
...
...
@@ -5,7 +5,7 @@ antialias = 2
errorlog
=
1
nickname
=
Player
gamename
=
Game
lastdeck
=
T1
lastdeck
=
sample
textfont
=
c
:/
windows
/
fonts
/
simsun
.
ttc
14
numfont
=
c
:/
windows
/
fonts
/
arialbd
.
ttf
serverport
=
7911
...
...
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