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wyykak
ygopro
Commits
822aa75f
Commit
822aa75f
authored
Nov 21, 2016
by
edo9300
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
improved card search, fixed text infobox and chat
parent
416a3123
Changes
9
Hide whitespace changes
Inline
Side-by-side
Showing
9 changed files
with
187 additions
and
51 deletions
+187
-51
gframe/deck_con.cpp
gframe/deck_con.cpp
+87
-13
gframe/deck_con.h
gframe/deck_con.h
+2
-0
gframe/deck_manager.cpp
gframe/deck_manager.cpp
+9
-0
gframe/deck_manager.h
gframe/deck_manager.h
+1
-0
gframe/drawing.cpp
gframe/drawing.cpp
+50
-15
gframe/event_handler.cpp
gframe/event_handler.cpp
+2
-2
gframe/game.cpp
gframe/game.cpp
+33
-19
gframe/game.h
gframe/game.h
+1
-0
gframe/image_manager.cpp
gframe/image_manager.cpp
+2
-2
No files found.
gframe/deck_con.cpp
View file @
822aa75f
...
@@ -263,6 +263,31 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
...
@@ -263,6 +263,31 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
}
}
break
;
break
;
}
}
case
irr
:
:
gui
::
EGET_EDITBOX_CHANGED
:
{
switch
(
id
)
{
case
EDITBOX_KEYWORD
:
{
stringw
filter
=
mainGame
->
ebCardName
->
getText
();
if
(
filter
.
size
()
>
2
)
{
filter_type
=
mainGame
->
cbCardType
->
getSelected
();
filter_type2
=
mainGame
->
cbCardType2
->
getItemData
(
mainGame
->
cbCardType2
->
getSelected
());
filter_lm
=
mainGame
->
cbLimit
->
getSelected
();
if
(
filter_type
==
1
)
{
filter_attrib
=
mainGame
->
cbAttribute
->
getItemData
(
mainGame
->
cbAttribute
->
getSelected
());
filter_race
=
mainGame
->
cbRace
->
getItemData
(
mainGame
->
cbRace
->
getSelected
());
filter_atk
=
parse_filter
(
mainGame
->
ebAttack
->
getText
(),
&
filter_atktype
);
filter_def
=
parse_filter
(
mainGame
->
ebDefense
->
getText
(),
&
filter_deftype
);
filter_lv
=
parse_filter
(
mainGame
->
ebStar
->
getText
(),
&
filter_lvtype
);
filter_scl
=
parse_filter
(
mainGame
->
ebScale
->
getText
(),
&
filter_scltype
);
}
FilterCards
();
if
(
!
mainGame
->
gameConf
.
separate_clear_button
)
ClearFilter
();
}
break
;
}
}
break
;
}
case
irr
:
:
gui
::
EGET_COMBO_BOX_CHANGED
:
{
case
irr
:
:
gui
::
EGET_COMBO_BOX_CHANGED
:
{
switch
(
id
)
{
switch
(
id
)
{
case
COMBOBOX_DBLFLIST
:
{
case
COMBOBOX_DBLFLIST
:
{
...
@@ -361,8 +386,39 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
...
@@ -361,8 +386,39 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
break
;
break
;
}
}
}
}
filter_type
=
mainGame
->
cbCardType
->
getSelected
();
filter_type2
=
mainGame
->
cbCardType2
->
getItemData
(
mainGame
->
cbCardType2
->
getSelected
());
filter_lm
=
mainGame
->
cbLimit
->
getSelected
();
if
(
filter_type
==
1
)
{
filter_attrib
=
mainGame
->
cbAttribute
->
getItemData
(
mainGame
->
cbAttribute
->
getSelected
());
filter_race
=
mainGame
->
cbRace
->
getItemData
(
mainGame
->
cbRace
->
getSelected
());
filter_atk
=
parse_filter
(
mainGame
->
ebAttack
->
getText
(),
&
filter_atktype
);
filter_def
=
parse_filter
(
mainGame
->
ebDefense
->
getText
(),
&
filter_deftype
);
filter_lv
=
parse_filter
(
mainGame
->
ebStar
->
getText
(),
&
filter_lvtype
);
filter_scl
=
parse_filter
(
mainGame
->
ebScale
->
getText
(),
&
filter_scltype
);
}
FilterCards
();
if
(
!
mainGame
->
gameConf
.
separate_clear_button
)
ClearFilter
();
break
;
break
;
}
}
case
COMBOBOX_OTHER_FILT
:
{
filter_type
=
mainGame
->
cbCardType
->
getSelected
();
filter_type2
=
mainGame
->
cbCardType2
->
getItemData
(
mainGame
->
cbCardType2
->
getSelected
());
filter_lm
=
mainGame
->
cbLimit
->
getSelected
();
if
(
filter_type
==
1
)
{
filter_attrib
=
mainGame
->
cbAttribute
->
getItemData
(
mainGame
->
cbAttribute
->
getSelected
());
filter_race
=
mainGame
->
cbRace
->
getItemData
(
mainGame
->
cbRace
->
getSelected
());
filter_atk
=
parse_filter
(
mainGame
->
ebAttack
->
getText
(),
&
filter_atktype
);
filter_def
=
parse_filter
(
mainGame
->
ebDefense
->
getText
(),
&
filter_deftype
);
filter_lv
=
parse_filter
(
mainGame
->
ebStar
->
getText
(),
&
filter_lvtype
);
filter_scl
=
parse_filter
(
mainGame
->
ebScale
->
getText
(),
&
filter_scltype
);
}
FilterCards
();
if
(
!
mainGame
->
gameConf
.
separate_clear_button
)
ClearFilter
();
break
;
}
case
COMBOBOX_SORTTYPE
:
{
case
COMBOBOX_SORTTYPE
:
{
SortList
();
SortList
();
mainGame
->
env
->
setFocus
(
0
);
mainGame
->
env
->
setFocus
(
0
);
...
@@ -772,9 +828,7 @@ void DeckBuilder::FilterCards() {
...
@@ -772,9 +828,7 @@ void DeckBuilder::FilterCards() {
return
;
return
;
}
}
unsigned
int
set_code
=
0
;
unsigned
int
set_code
=
0
;
if
(
pstr
[
0
]
==
L'@'
)
if
(
pstr
[
0
]
==
0
)
set_code
=
dataManager
.
GetSetCode
(
&
pstr
[
1
]);
if
(
pstr
[
0
]
==
0
||
(
pstr
[
0
]
==
L'$'
&&
pstr
[
1
]
==
0
)
||
(
pstr
[
0
]
==
L'@'
&&
pstr
[
1
]
==
0
))
pstr
=
0
;
pstr
=
0
;
auto
strpointer
=
dataManager
.
_strings
.
begin
();
auto
strpointer
=
dataManager
.
_strings
.
begin
();
for
(
code_pointer
ptr
=
dataManager
.
_datas
.
begin
();
ptr
!=
dataManager
.
_datas
.
end
();
++
ptr
,
++
strpointer
)
{
for
(
code_pointer
ptr
=
dataManager
.
_datas
.
begin
();
ptr
!=
dataManager
.
_datas
.
end
();
++
ptr
,
++
strpointer
)
{
...
@@ -846,17 +900,10 @@ void DeckBuilder::FilterCards() {
...
@@ -846,17 +900,10 @@ void DeckBuilder::FilterCards() {
continue
;
continue
;
}
}
if
(
pstr
)
{
if
(
pstr
)
{
if
(
pstr
[
0
]
==
L'$'
)
{
if
(
!
(
CardNameCompare
(
text
.
name
,
pstr
))
&&
!
(
CardNameCompare
(
text
.
text
,
pstr
)))
{
if
(
wcsstr
(
text
.
name
,
&
pstr
[
1
])
==
0
)
set_code
=
dataManager
.
GetSetCode
(
&
pstr
[
0
]);
if
(
!
set_code
||
!
check_set_code
(
data
,
set_code
))
continue
;
continue
;
}
else
if
(
pstr
[
0
]
==
L'@'
&&
set_code
)
{
if
(
!
check_set_code
(
data
,
set_code
))
continue
;
}
else
{
if
(
wcsstr
(
text
.
name
,
pstr
)
==
0
&&
wcsstr
(
text
.
text
,
pstr
)
==
0
)
{
set_code
=
dataManager
.
GetSetCode
(
&
pstr
[
0
]);
if
(
!
set_code
||
!
check_set_code
(
data
,
set_code
))
continue
;
}
}
}
}
}
results
.
push_back
(
ptr
);
results
.
push_back
(
ptr
);
...
@@ -872,6 +919,33 @@ void DeckBuilder::FilterCards() {
...
@@ -872,6 +919,33 @@ void DeckBuilder::FilterCards() {
}
}
SortList
();
SortList
();
}
}
bool
DeckBuilder
::
CardNameCompare
(
const
wchar_t
*
sa
,
const
wchar_t
*
sb
)
{
int
i
=
0
;
int
j
=
0
;
wchar_t
ca
;
wchar_t
cb
;
if
(
!
sa
||
!
sb
)
return
false
;
while
(
sa
[
i
])
{
ca
=
towupper
(
sa
[
i
]);
cb
=
towupper
(
sb
[
j
]);
if
(
ca
==
'-'
)
ca
=
' '
;
if
(
cb
==
'-'
)
cb
=
' '
;
if
(
ca
==
cb
)
{
j
++
;
if
(
!
sb
[
j
])
return
true
;
}
else
j
=
0
;
i
++
;
}
return
false
;
}
void
DeckBuilder
::
ClearSearch
()
{
void
DeckBuilder
::
ClearSearch
()
{
mainGame
->
cbCardType
->
setSelected
(
0
);
mainGame
->
cbCardType
->
setSelected
(
0
);
mainGame
->
cbCardType2
->
setSelected
(
0
);
mainGame
->
cbCardType2
->
setSelected
(
0
);
...
...
gframe/deck_con.h
View file @
822aa75f
...
@@ -16,6 +16,8 @@ public:
...
@@ -16,6 +16,8 @@ public:
void
ClearSearch
();
void
ClearSearch
();
void
SortList
();
void
SortList
();
static
bool
CardNameCompare
(
const
wchar_t
*
sa
,
const
wchar_t
*
sb
);
long
long
filter_effect
;
long
long
filter_effect
;
unsigned
int
filter_type
;
unsigned
int
filter_type
;
unsigned
int
filter_type2
;
unsigned
int
filter_type2
;
...
...
gframe/deck_manager.cpp
View file @
822aa75f
...
@@ -66,6 +66,15 @@ wchar_t* DeckManager::GetLFListName(int lfhash) {
...
@@ -66,6 +66,15 @@ wchar_t* DeckManager::GetLFListName(int lfhash) {
}
}
return
(
wchar_t
*
)
dataManager
.
unknown_string
;
return
(
wchar_t
*
)
dataManager
.
unknown_string
;
}
}
int
DeckManager
::
TypeCount
(
std
::
vector
<
code_pointer
>
cards
,
int
type
)
{
int
count
=
0
;
for
(
size_t
i
=
0
;
i
<
cards
.
size
();
++
i
)
{
code_pointer
cit
=
cards
[
i
];
if
(
cit
->
second
.
type
&
type
)
count
++
;
}
return
count
;
}
int
DeckManager
::
CheckLFList
(
Deck
&
deck
,
int
lfhash
,
bool
allow_ocg
,
bool
allow_tcg
)
{
int
DeckManager
::
CheckLFList
(
Deck
&
deck
,
int
lfhash
,
bool
allow_ocg
,
bool
allow_tcg
)
{
std
::
unordered_map
<
int
,
int
>
ccount
;
std
::
unordered_map
<
int
,
int
>
ccount
;
std
::
unordered_map
<
int
,
int
>*
list
=
0
;
std
::
unordered_map
<
int
,
int
>*
list
=
0
;
...
...
gframe/deck_manager.h
View file @
822aa75f
...
@@ -38,6 +38,7 @@ public:
...
@@ -38,6 +38,7 @@ public:
void
LoadLFList
();
void
LoadLFList
();
wchar_t
*
GetLFListName
(
int
lfhash
);
wchar_t
*
GetLFListName
(
int
lfhash
);
int
CheckLFList
(
Deck
&
deck
,
int
lfhash
,
bool
allow_ocg
,
bool
allow_tcg
);
int
CheckLFList
(
Deck
&
deck
,
int
lfhash
,
bool
allow_ocg
,
bool
allow_tcg
);
int
TypeCount
(
std
::
vector
<
code_pointer
>
cards
,
int
type
);
void
LoadDeck
(
Deck
&
deck
,
int
*
dbuf
,
int
mainc
,
int
sidec
);
void
LoadDeck
(
Deck
&
deck
,
int
*
dbuf
,
int
mainc
,
int
sidec
);
bool
LoadSide
(
Deck
&
deck
,
int
*
dbuf
,
int
mainc
,
int
sidec
);
bool
LoadSide
(
Deck
&
deck
,
int
*
dbuf
,
int
mainc
,
int
sidec
);
bool
LoadDeck
(
const
wchar_t
*
file
);
bool
LoadDeck
(
const
wchar_t
*
file
);
...
...
gframe/drawing.cpp
View file @
822aa75f
...
@@ -674,7 +674,7 @@ void Game::DrawSpec() {
...
@@ -674,7 +674,7 @@ void Game::DrawSpec() {
break
;
break
;
}
}
case
6
:
{
case
6
:
{
driver
->
draw2DImage
(
imageManager
.
GetTexture
(
showcardcode
),
position2di
(
574
,
150
));
driver
->
draw2DImage
(
imageManager
.
GetTexture
(
showcardcode
),
mainGame
->
Resize
(
574
,
150
));
driver
->
draw2DImage
(
imageManager
.
tNumber
,
mainGame
->
ResizeElem
(
536
+
showcarddif
,
141
+
showcarddif
,
793
-
showcarddif
,
397
-
showcarddif
),
driver
->
draw2DImage
(
imageManager
.
tNumber
,
mainGame
->
ResizeElem
(
536
+
showcarddif
,
141
+
showcarddif
,
793
-
showcarddif
,
397
-
showcarddif
),
recti
((
showcardp
%
5
)
*
64
,
(
showcardp
/
5
)
*
64
,
(
showcardp
%
5
+
1
)
*
64
,
(
showcardp
/
5
+
1
)
*
64
),
0
,
0
,
true
);
recti
((
showcardp
%
5
)
*
64
,
(
showcardp
/
5
)
*
64
,
(
showcardp
%
5
+
1
)
*
64
,
(
showcardp
/
5
+
1
)
*
64
),
0
,
0
,
true
);
if
(
showcarddif
<
64
)
if
(
showcarddif
<
64
)
...
@@ -701,8 +701,8 @@ void Game::DrawSpec() {
...
@@ -701,8 +701,8 @@ void Game::DrawSpec() {
}
}
case
100
:
{
case
100
:
{
if
(
showcardp
<
60
)
{
if
(
showcardp
<
60
)
{
driver
->
draw2DImage
(
imageManager
.
tHand
[(
showcardcode
>>
16
)
&
0x3
],
position2di
(
615
,
showcarddif
));
driver
->
draw2DImage
(
imageManager
.
tHand
[(
showcardcode
>>
16
)
&
0x3
],
mainGame
->
Resize
(
615
,
showcarddif
));
driver
->
draw2DImage
(
imageManager
.
tHand
[
showcardcode
&
0x3
],
position2di
(
615
,
540
-
showcarddif
));
driver
->
draw2DImage
(
imageManager
.
tHand
[
showcardcode
&
0x3
],
mainGame
->
Resize
(
615
,
540
-
showcarddif
));
float
dy
=
-
0.333333
f
*
showcardp
+
10
;
float
dy
=
-
0.333333
f
*
showcardp
+
10
;
showcardp
++
;
showcardp
++
;
if
(
showcardp
<
30
)
if
(
showcardp
<
30
)
...
@@ -769,6 +769,7 @@ void Game::DrawSpec() {
...
@@ -769,6 +769,7 @@ void Game::DrawSpec() {
if
(
dInfo
.
vic_string
&&
(
showcardcode
==
1
||
showcardcode
==
2
))
{
if
(
dInfo
.
vic_string
&&
(
showcardcode
==
1
||
showcardcode
==
2
))
{
s32
vicx
=
(
260
+
pos
.
Width
)
/
2
-
260
;
s32
vicx
=
(
260
+
pos
.
Width
)
/
2
-
260
;
recti
vicloc
=
recti
(
loc
.
UpperLeftCorner
.
X
+
vicx
,
loc
.
UpperLeftCorner
.
Y
+
50
,
loc
.
UpperLeftCorner
.
X
+
vicx
+
260
,
loc
.
UpperLeftCorner
.
Y
+
70
);
recti
vicloc
=
recti
(
loc
.
UpperLeftCorner
.
X
+
vicx
,
loc
.
UpperLeftCorner
.
Y
+
50
,
loc
.
UpperLeftCorner
.
X
+
vicx
+
260
,
loc
.
UpperLeftCorner
.
Y
+
70
);
vicloc
+=
position2di
(
2
,
2
);
driver
->
draw2DRectangle
(
0xa0000000
,
vicloc
);
driver
->
draw2DRectangle
(
0xa0000000
,
vicloc
);
guiFont
->
draw
(
dInfo
.
vic_string
,
vicloc
,
0xff000000
,
true
,
true
);
guiFont
->
draw
(
dInfo
.
vic_string
,
vicloc
,
0xff000000
,
true
,
true
);
vicloc
.
UpperLeftCorner
.
X
-=
2
;
vicloc
.
UpperLeftCorner
.
X
-=
2
;
...
@@ -813,9 +814,16 @@ void Game::DrawSpec() {
...
@@ -813,9 +814,16 @@ void Game::DrawSpec() {
if
(
!
showChat
&&
i
>
2
)
if
(
!
showChat
&&
i
>
2
)
continue
;
continue
;
int
w
=
textFont
->
getDimension
(
chatMsg
[
i
].
c_str
()).
Width
;
int
w
=
textFont
->
getDimension
(
chatMsg
[
i
].
c_str
()).
Width
;
driver
->
draw2DRectangle
(
recti
(
305
,
596
-
20
*
i
,
307
+
w
,
616
-
20
*
i
),
0xa0000000
,
0xa0000000
,
0xa0000000
,
0xa0000000
);
textFont
->
draw
(
chatMsg
[
i
].
c_str
(),
rect
<
s32
>
(
305
,
595
-
20
*
i
,
1020
,
615
-
20
*
i
),
0xff000000
,
false
,
false
);
recti
rectloc
(
305
,
mainGame
->
window_size
.
Height
-
45
,
307
+
w
,
mainGame
->
window_size
.
Height
-
25
);
textFont
->
draw
(
chatMsg
[
i
].
c_str
(),
rect
<
s32
>
(
306
,
596
-
20
*
i
,
1021
,
616
-
20
*
i
),
chatColor
[
chatType
[
i
]],
false
,
false
);
rectloc
-=
position2di
(
0
,
i
*
20
);
recti
msgloc
(
305
,
mainGame
->
window_size
.
Height
-
45
,
mainGame
->
window_size
.
Width
-
4
,
mainGame
->
window_size
.
Height
-
25
);
msgloc
-=
position2di
(
0
,
i
*
20
);
recti
shadowloc
=
msgloc
+
position2di
(
1
,
1
);
driver
->
draw2DRectangle
(
rectloc
,
0xa0000000
,
0xa0000000
,
0xa0000000
,
0xa0000000
);
textFont
->
draw
(
chatMsg
[
i
].
c_str
(),
msgloc
,
0xff000000
,
false
,
false
);
textFont
->
draw
(
chatMsg
[
i
].
c_str
(),
shadowloc
,
chatColor
[
chatType
[
i
]],
false
,
false
);
}
}
}
}
}
}
...
@@ -954,13 +962,22 @@ void Game::DrawThumb(code_pointer cp, position2di pos, std::unordered_map<int, i
...
@@ -954,13 +962,22 @@ void Game::DrawThumb(code_pointer cp, position2di pos, std::unordered_map<int, i
void
Game
::
DrawDeckBd
()
{
void
Game
::
DrawDeckBd
()
{
wchar_t
textBuffer
[
64
];
wchar_t
textBuffer
[
64
];
//main deck
//main deck
driver
->
draw2DRectangle
(
mainGame
->
Resize
(
310
,
137
,
410
,
157
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangle
(
mainGame
->
Resize
(
310
,
137
,
797
,
157
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangleOutline
(
mainGame
->
Resize
(
309
,
136
,
410
,
157
));
driver
->
draw2DRectangleOutline
(
mainGame
->
Resize
(
309
,
136
,
797
,
157
));
textFont
->
draw
(
dataManager
.
GetSysString
(
1330
),
mainGame
->
Resize
(
314
,
136
,
409
,
156
),
0xff000000
,
false
,
true
);
textFont
->
draw
(
dataManager
.
GetSysString
(
1330
),
mainGame
->
Resize
(
314
,
136
,
409
,
156
),
0xff000000
,
false
,
true
);
textFont
->
draw
(
dataManager
.
GetSysString
(
1330
),
mainGame
->
Resize
(
315
,
137
,
410
,
157
),
0xffffffff
,
false
,
true
);
textFont
->
draw
(
dataManager
.
GetSysString
(
1330
),
mainGame
->
Resize
(
315
,
137
,
410
,
157
),
0xffffffff
,
false
,
true
);
numFont
->
draw
(
dataManager
.
numStrings
[
deckManager
.
current_deck
.
main
.
size
()],
mainGame
->
Resize
(
379
,
137
,
439
,
157
),
0xff000000
,
false
,
true
);
numFont
->
draw
(
dataManager
.
numStrings
[
deckManager
.
current_deck
.
main
.
size
()],
mainGame
->
Resize
(
379
,
137
,
439
,
157
),
0xff000000
,
false
,
true
);
numFont
->
draw
(
dataManager
.
numStrings
[
deckManager
.
current_deck
.
main
.
size
()],
mainGame
->
Resize
(
380
,
138
,
440
,
158
),
0xffffffff
,
false
,
true
);
numFont
->
draw
(
dataManager
.
numStrings
[
deckManager
.
current_deck
.
main
.
size
()],
mainGame
->
Resize
(
380
,
138
,
440
,
158
),
0xffffffff
,
false
,
true
);
driver
->
draw2DRectangle
(
mainGame
->
Resize
(
310
,
160
,
797
,
436
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangle
(
mainGame
->
Resize
(
310
,
160
,
797
,
436
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
recti
mainpos
=
mainGame
->
Resize
(
310
,
137
,
797
,
157
);
stringw
mainDeckTypeCount
=
stringw
(
dataManager
.
GetSysString
(
1312
))
+
" "
+
stringw
(
deckManager
.
TypeCount
(
deckManager
.
current_deck
.
main
,
TYPE_MONSTER
))
+
" "
+
stringw
(
dataManager
.
GetSysString
(
1313
))
+
" "
+
stringw
(
deckManager
.
TypeCount
(
deckManager
.
current_deck
.
main
,
TYPE_SPELL
))
+
" "
+
stringw
(
dataManager
.
GetSysString
(
1314
))
+
" "
+
stringw
(
deckManager
.
TypeCount
(
deckManager
.
current_deck
.
main
,
TYPE_TRAP
));
irr
::
core
::
dimension2d
<
u32
>
mainDeckTypeSize
=
textFont
->
getDimension
(
mainDeckTypeCount
);
textFont
->
draw
(
mainDeckTypeCount
,
recti
(
mainpos
.
LowerRightCorner
.
X
-
mainDeckTypeSize
.
Width
-
5
,
mainpos
.
UpperLeftCorner
.
Y
,
mainpos
.
LowerRightCorner
.
X
,
mainpos
.
LowerRightCorner
.
Y
),
0xff000000
,
false
,
true
);
textFont
->
draw
(
mainDeckTypeCount
,
recti
(
mainpos
.
LowerRightCorner
.
X
-
mainDeckTypeSize
.
Width
-
4
,
mainpos
.
UpperLeftCorner
.
Y
+
1
,
mainpos
.
LowerRightCorner
.
X
+
1
,
mainpos
.
LowerRightCorner
.
Y
+
1
),
0xffffffff
,
false
,
true
);
driver
->
draw2DRectangleOutline
(
mainGame
->
Resize
(
309
,
159
,
797
,
436
));
driver
->
draw2DRectangleOutline
(
mainGame
->
Resize
(
309
,
159
,
797
,
436
));
int
lx
;
int
lx
;
float
dx
;
float
dx
;
...
@@ -977,12 +994,21 @@ void Game::DrawDeckBd() {
...
@@ -977,12 +994,21 @@ void Game::DrawDeckBd() {
driver
->
draw2DRectangleOutline
(
mainGame
->
Resize
(
313
+
(
i
%
lx
)
*
dx
,
163
+
(
i
/
lx
)
*
68
,
359
+
(
i
%
lx
)
*
dx
,
228
+
(
i
/
lx
)
*
68
));
driver
->
draw2DRectangleOutline
(
mainGame
->
Resize
(
313
+
(
i
%
lx
)
*
dx
,
163
+
(
i
/
lx
)
*
68
,
359
+
(
i
%
lx
)
*
dx
,
228
+
(
i
/
lx
)
*
68
));
}
}
//extra deck
//extra deck
driver
->
draw2DRectangle
(
mainGame
->
Resize
(
310
,
440
,
410
,
460
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangle
(
mainGame
->
Resize
(
310
,
440
,
797
,
460
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangleOutline
(
mainGame
->
Resize
(
309
,
439
,
410
,
460
));
driver
->
draw2DRectangleOutline
(
mainGame
->
Resize
(
309
,
439
,
797
,
460
));
textFont
->
draw
(
dataManager
.
GetSysString
(
1331
),
mainGame
->
Resize
(
314
,
439
,
409
,
459
),
0xff000000
,
false
,
true
);
textFont
->
draw
(
dataManager
.
GetSysString
(
1331
),
mainGame
->
Resize
(
314
,
439
,
409
,
459
),
0xff000000
,
false
,
true
);
textFont
->
draw
(
dataManager
.
GetSysString
(
1331
),
mainGame
->
Resize
(
315
,
440
,
410
,
460
),
0xffffffff
,
false
,
true
);
textFont
->
draw
(
dataManager
.
GetSysString
(
1331
),
mainGame
->
Resize
(
315
,
440
,
410
,
460
),
0xffffffff
,
false
,
true
);
numFont
->
draw
(
dataManager
.
numStrings
[
deckManager
.
current_deck
.
extra
.
size
()],
mainGame
->
Resize
(
379
,
440
,
439
,
460
),
0xff000000
,
false
,
true
);
numFont
->
draw
(
dataManager
.
numStrings
[
deckManager
.
current_deck
.
extra
.
size
()],
mainGame
->
Resize
(
379
,
440
,
439
,
460
),
0xff000000
,
false
,
true
);
numFont
->
draw
(
dataManager
.
numStrings
[
deckManager
.
current_deck
.
extra
.
size
()],
mainGame
->
Resize
(
380
,
441
,
440
,
461
),
0xffffffff
,
false
,
true
);
numFont
->
draw
(
dataManager
.
numStrings
[
deckManager
.
current_deck
.
extra
.
size
()],
mainGame
->
Resize
(
380
,
441
,
440
,
461
),
0xffffffff
,
false
,
true
);
recti
extrapos
=
mainGame
->
Resize
(
310
,
440
,
797
,
460
);
stringw
extraDeckTypeCount
=
stringw
(
dataManager
.
GetSysString
(
1056
))
+
" "
+
stringw
(
deckManager
.
TypeCount
(
deckManager
.
current_deck
.
extra
,
TYPE_FUSION
))
+
" "
+
stringw
(
dataManager
.
GetSysString
(
1073
))
+
" "
+
stringw
(
deckManager
.
TypeCount
(
deckManager
.
current_deck
.
extra
,
TYPE_XYZ
))
+
" "
+
stringw
(
dataManager
.
GetSysString
(
1063
))
+
" "
+
stringw
(
deckManager
.
TypeCount
(
deckManager
.
current_deck
.
extra
,
TYPE_SYNCHRO
));
irr
::
core
::
dimension2d
<
u32
>
extraDeckTypeSize
=
textFont
->
getDimension
(
extraDeckTypeCount
);
textFont
->
draw
(
extraDeckTypeCount
,
recti
(
extrapos
.
LowerRightCorner
.
X
-
extraDeckTypeSize
.
Width
-
5
,
extrapos
.
UpperLeftCorner
.
Y
,
extrapos
.
LowerRightCorner
.
X
,
extrapos
.
LowerRightCorner
.
Y
),
0xff000000
,
false
,
true
);
textFont
->
draw
(
extraDeckTypeCount
,
recti
(
extrapos
.
LowerRightCorner
.
X
-
extraDeckTypeSize
.
Width
-
4
,
extrapos
.
UpperLeftCorner
.
Y
+
1
,
extrapos
.
LowerRightCorner
.
X
+
1
,
extrapos
.
LowerRightCorner
.
Y
+
1
),
0xffffffff
,
false
,
true
);
driver
->
draw2DRectangle
(
mainGame
->
Resize
(
310
,
463
,
797
,
533
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangle
(
mainGame
->
Resize
(
310
,
463
,
797
,
533
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangleOutline
(
mainGame
->
Resize
(
309
,
462
,
797
,
533
));
driver
->
draw2DRectangleOutline
(
mainGame
->
Resize
(
309
,
462
,
797
,
533
));
if
(
deckManager
.
current_deck
.
extra
.
size
()
<=
10
)
if
(
deckManager
.
current_deck
.
extra
.
size
()
<=
10
)
...
@@ -994,12 +1020,21 @@ void Game::DrawDeckBd() {
...
@@ -994,12 +1020,21 @@ void Game::DrawDeckBd() {
driver
->
draw2DRectangleOutline
(
mainGame
->
Resize
(
313
+
i
*
dx
,
465
,
359
+
i
*
dx
,
531
));
driver
->
draw2DRectangleOutline
(
mainGame
->
Resize
(
313
+
i
*
dx
,
465
,
359
+
i
*
dx
,
531
));
}
}
//side deck
//side deck
driver
->
draw2DRectangle
(
mainGame
->
Resize
(
310
,
537
,
410
,
557
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangle
(
mainGame
->
Resize
(
310
,
537
,
797
,
557
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangleOutline
(
mainGame
->
Resize
(
309
,
536
,
410
,
557
));
driver
->
draw2DRectangleOutline
(
mainGame
->
Resize
(
309
,
536
,
797
,
557
));
textFont
->
draw
(
dataManager
.
GetSysString
(
1332
),
mainGame
->
Resize
(
314
,
536
,
409
,
556
),
0xff000000
,
false
,
true
);
textFont
->
draw
(
dataManager
.
GetSysString
(
1332
),
mainGame
->
Resize
(
314
,
536
,
409
,
556
),
0xff000000
,
false
,
true
);
textFont
->
draw
(
dataManager
.
GetSysString
(
1332
),
mainGame
->
Resize
(
315
,
537
,
410
,
557
),
0xffffffff
,
false
,
true
);
textFont
->
draw
(
dataManager
.
GetSysString
(
1332
),
mainGame
->
Resize
(
315
,
537
,
410
,
557
),
0xffffffff
,
false
,
true
);
numFont
->
draw
(
dataManager
.
numStrings
[
deckManager
.
current_deck
.
side
.
size
()],
mainGame
->
Resize
(
379
,
537
,
439
,
557
),
0xff000000
,
false
,
true
);
numFont
->
draw
(
dataManager
.
numStrings
[
deckManager
.
current_deck
.
side
.
size
()],
mainGame
->
Resize
(
379
,
537
,
439
,
557
),
0xff000000
,
false
,
true
);
numFont
->
draw
(
dataManager
.
numStrings
[
deckManager
.
current_deck
.
side
.
size
()],
mainGame
->
Resize
(
380
,
538
,
440
,
558
),
0xffffffff
,
false
,
true
);
numFont
->
draw
(
dataManager
.
numStrings
[
deckManager
.
current_deck
.
side
.
size
()],
mainGame
->
Resize
(
379
,
537
,
439
,
557
),
0xffffffff
,
false
,
true
);
recti
sidepos
=
mainGame
->
Resize
(
310
,
537
,
797
,
557
);
stringw
sideDeckTypeCount
=
stringw
(
dataManager
.
GetSysString
(
1312
))
+
" "
+
stringw
(
deckManager
.
TypeCount
(
deckManager
.
current_deck
.
side
,
TYPE_MONSTER
))
+
" "
+
stringw
(
dataManager
.
GetSysString
(
1313
))
+
" "
+
stringw
(
deckManager
.
TypeCount
(
deckManager
.
current_deck
.
side
,
TYPE_SPELL
))
+
" "
+
stringw
(
dataManager
.
GetSysString
(
1314
))
+
" "
+
stringw
(
deckManager
.
TypeCount
(
deckManager
.
current_deck
.
side
,
TYPE_TRAP
));
irr
::
core
::
dimension2d
<
u32
>
sideDeckTypeSize
=
textFont
->
getDimension
(
sideDeckTypeCount
);
textFont
->
draw
(
sideDeckTypeCount
,
recti
(
sidepos
.
LowerRightCorner
.
X
-
sideDeckTypeSize
.
Width
-
5
,
sidepos
.
UpperLeftCorner
.
Y
,
sidepos
.
LowerRightCorner
.
X
,
sidepos
.
LowerRightCorner
.
Y
),
0xff000000
,
false
,
true
);
textFont
->
draw
(
sideDeckTypeCount
,
recti
(
sidepos
.
LowerRightCorner
.
X
-
sideDeckTypeSize
.
Width
-
4
,
sidepos
.
UpperLeftCorner
.
Y
+
1
,
sidepos
.
LowerRightCorner
.
X
+
1
,
sidepos
.
LowerRightCorner
.
Y
+
1
),
0xffffffff
,
false
,
true
);
driver
->
draw2DRectangle
(
mainGame
->
Resize
(
310
,
560
,
797
,
630
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangle
(
mainGame
->
Resize
(
310
,
560
,
797
,
630
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangleOutline
(
mainGame
->
Resize
(
309
,
559
,
797
,
630
));
driver
->
draw2DRectangleOutline
(
mainGame
->
Resize
(
309
,
559
,
797
,
630
));
if
(
deckManager
.
current_deck
.
side
.
size
()
<=
10
)
if
(
deckManager
.
current_deck
.
side
.
size
()
<=
10
)
...
@@ -1049,7 +1084,7 @@ void Game::DrawDeckBd() {
...
@@ -1049,7 +1084,7 @@ void Game::DrawDeckBd() {
else
if
((
ptr
->
second
.
ot
&
0x3
)
==
2
)
else
if
((
ptr
->
second
.
ot
&
0x3
)
==
2
)
wcscat
(
textBuffer
,
L" [TCG]"
);
wcscat
(
textBuffer
,
L" [TCG]"
);
else
if
((
ptr
->
second
.
ot
&
0x7
)
==
4
)
else
if
((
ptr
->
second
.
ot
&
0x7
)
==
4
)
wcscat
(
textBuffer
,
L" [
Custom
]"
);
wcscat
(
textBuffer
,
L" [
Anime
]"
);
textFont
->
draw
(
textBuffer
,
mainGame
->
Resize
(
859
,
208
+
i
*
66
,
955
,
229
+
i
*
66
),
0xff000000
,
false
,
false
);
textFont
->
draw
(
textBuffer
,
mainGame
->
Resize
(
859
,
208
+
i
*
66
,
955
,
229
+
i
*
66
),
0xff000000
,
false
,
false
);
textFont
->
draw
(
textBuffer
,
mainGame
->
Resize
(
860
,
209
+
i
*
66
,
955
,
229
+
i
*
66
),
0xffffffff
,
false
,
false
);
textFont
->
draw
(
textBuffer
,
mainGame
->
Resize
(
860
,
209
+
i
*
66
,
955
,
229
+
i
*
66
),
0xffffffff
,
false
,
false
);
}
else
{
}
else
{
...
@@ -1065,7 +1100,7 @@ void Game::DrawDeckBd() {
...
@@ -1065,7 +1100,7 @@ void Game::DrawDeckBd() {
else
if
((
ptr
->
second
.
ot
&
0x3
)
==
2
)
else
if
((
ptr
->
second
.
ot
&
0x3
)
==
2
)
wcscat
(
textBuffer
,
L"[TCG]"
);
wcscat
(
textBuffer
,
L"[TCG]"
);
else
if
((
ptr
->
second
.
ot
&
0x7
)
==
4
)
else
if
((
ptr
->
second
.
ot
&
0x7
)
==
4
)
wcscat
(
textBuffer
,
L"[
Custom
]"
);
wcscat
(
textBuffer
,
L"[
Anime
]"
);
textFont
->
draw
(
textBuffer
,
mainGame
->
Resize
(
859
,
208
+
i
*
66
,
955
,
229
+
i
*
66
),
0xff000000
,
false
,
false
);
textFont
->
draw
(
textBuffer
,
mainGame
->
Resize
(
859
,
208
+
i
*
66
,
955
,
229
+
i
*
66
),
0xff000000
,
false
,
false
);
textFont
->
draw
(
textBuffer
,
mainGame
->
Resize
(
860
,
209
+
i
*
66
,
955
,
229
+
i
*
66
),
0xffffffff
,
false
,
false
);
textFont
->
draw
(
textBuffer
,
mainGame
->
Resize
(
860
,
209
+
i
*
66
,
955
,
229
+
i
*
66
),
0xffffffff
,
false
,
false
);
}
}
...
...
gframe/event_handler.cpp
View file @
822aa75f
...
@@ -1783,7 +1783,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
...
@@ -1783,7 +1783,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
}
}
should_show_tip
=
true
;
should_show_tip
=
true
;
irr
::
core
::
dimension2d
<
unsigned
int
>
dtip
=
mainGame
->
textFont
->
getDimension
(
str
.
c_str
())
+
irr
::
core
::
dimension2d
<
unsigned
int
>
(
10
,
10
);
irr
::
core
::
dimension2d
<
unsigned
int
>
dtip
=
mainGame
->
textFont
->
getDimension
(
str
.
c_str
())
+
irr
::
core
::
dimension2d
<
unsigned
int
>
(
10
,
10
);
mainGame
->
stTip
->
setRelativePosition
(
recti
(
x
-
10
-
dtip
.
Width
,
y
-
10
-
dtip
.
Height
,
x
-
10
,
y
-
10
));
mainGame
->
stTip
->
setRelativePosition
(
recti
(
mousepos
.
X
-
10
-
dtip
.
Width
,
mousepos
.
Y
-
10
-
dtip
.
Height
,
mousepos
.
X
-
10
,
mousepos
.
Y
-
10
));
mainGame
->
stTip
->
setText
(
str
.
c_str
());
mainGame
->
stTip
->
setText
(
str
.
c_str
());
}
}
}
else
{
}
else
{
...
@@ -1821,7 +1821,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
...
@@ -1821,7 +1821,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
}
}
should_show_tip
=
true
;
should_show_tip
=
true
;
irr
::
core
::
dimension2d
<
unsigned
int
>
dtip
=
mainGame
->
textFont
->
getDimension
(
str
.
c_str
())
+
irr
::
core
::
dimension2d
<
unsigned
int
>
(
10
,
10
);
irr
::
core
::
dimension2d
<
unsigned
int
>
dtip
=
mainGame
->
textFont
->
getDimension
(
str
.
c_str
())
+
irr
::
core
::
dimension2d
<
unsigned
int
>
(
10
,
10
);
mainGame
->
stTip
->
setRelativePosition
(
recti
(
x
-
10
-
dtip
.
Width
,
y
+
10
,
x
-
10
,
y
+
10
+
dtip
.
Height
));
mainGame
->
stTip
->
setRelativePosition
(
recti
(
mousepos
.
X
-
10
-
dtip
.
Width
,
mousepos
.
Y
+
10
,
mousepos
.
X
-
10
,
mousepos
.
Y
+
10
+
dtip
.
Height
));
mainGame
->
stTip
->
setText
(
str
.
c_str
());
mainGame
->
stTip
->
setText
(
str
.
c_str
());
}
}
hovered_player
=
mplayer
;
hovered_player
=
mplayer
;
...
...
gframe/game.cpp
View file @
822aa75f
...
@@ -453,11 +453,11 @@ bool Game::Initialize() {
...
@@ -453,11 +453,11 @@ bool Game::Initialize() {
cbCardType
->
addItem
(
dataManager
.
GetSysString
(
1312
));
cbCardType
->
addItem
(
dataManager
.
GetSysString
(
1312
));
cbCardType
->
addItem
(
dataManager
.
GetSysString
(
1313
));
cbCardType
->
addItem
(
dataManager
.
GetSysString
(
1313
));
cbCardType
->
addItem
(
dataManager
.
GetSysString
(
1314
));
cbCardType
->
addItem
(
dataManager
.
GetSysString
(
1314
));
cbCardType2
=
env
->
addComboBox
(
rect
<
s32
>
(
125
,
25
/
6
,
200
,
20
+
25
/
6
),
wFilter
,
-
1
);
cbCardType2
=
env
->
addComboBox
(
rect
<
s32
>
(
125
,
25
/
6
,
200
,
20
+
25
/
6
),
wFilter
,
COMBOBOX_OTHER_FILT
);
cbCardType2
->
setMaxSelectionRows
(
10
);
cbCardType2
->
setMaxSelectionRows
(
10
);
cbCardType2
->
addItem
(
dataManager
.
GetSysString
(
1310
),
0
);
cbCardType2
->
addItem
(
dataManager
.
GetSysString
(
1310
),
0
);
stLimit
=
env
->
addStaticText
(
dataManager
.
GetSysString
(
1315
),
rect
<
s32
>
(
205
,
2
+
25
/
6
,
280
,
22
+
25
/
6
),
false
,
false
,
wFilter
);
stLimit
=
env
->
addStaticText
(
dataManager
.
GetSysString
(
1315
),
rect
<
s32
>
(
205
,
2
+
25
/
6
,
280
,
22
+
25
/
6
),
false
,
false
,
wFilter
);
cbLimit
=
env
->
addComboBox
(
rect
<
s32
>
(
260
,
25
/
6
,
390
,
20
+
25
/
6
),
wFilter
,
-
1
);
cbLimit
=
env
->
addComboBox
(
rect
<
s32
>
(
260
,
25
/
6
,
390
,
20
+
25
/
6
),
wFilter
,
COMBOBOX_OTHER_FILT
);
cbLimit
->
setMaxSelectionRows
(
10
);
cbLimit
->
setMaxSelectionRows
(
10
);
cbLimit
->
addItem
(
dataManager
.
GetSysString
(
1310
));
cbLimit
->
addItem
(
dataManager
.
GetSysString
(
1310
));
cbLimit
->
addItem
(
dataManager
.
GetSysString
(
1316
));
cbLimit
->
addItem
(
dataManager
.
GetSysString
(
1316
));
...
@@ -468,13 +468,13 @@ bool Game::Initialize() {
...
@@ -468,13 +468,13 @@ bool Game::Initialize() {
cbLimit
->
addItem
(
dataManager
.
GetSysString
(
1242
));
cbLimit
->
addItem
(
dataManager
.
GetSysString
(
1242
));
cbLimit
->
addItem
(
dataManager
.
GetSysString
(
1243
));
cbLimit
->
addItem
(
dataManager
.
GetSysString
(
1243
));
stAttribute
=
env
->
addStaticText
(
dataManager
.
GetSysString
(
1319
),
rect
<
s32
>
(
10
,
22
+
50
/
6
,
70
,
42
+
50
/
6
),
false
,
false
,
wFilter
);
stAttribute
=
env
->
addStaticText
(
dataManager
.
GetSysString
(
1319
),
rect
<
s32
>
(
10
,
22
+
50
/
6
,
70
,
42
+
50
/
6
),
false
,
false
,
wFilter
);
cbAttribute
=
env
->
addComboBox
(
rect
<
s32
>
(
60
,
20
+
50
/
6
,
190
,
40
+
50
/
6
),
wFilter
,
-
1
);
cbAttribute
=
env
->
addComboBox
(
rect
<
s32
>
(
60
,
20
+
50
/
6
,
190
,
40
+
50
/
6
),
wFilter
,
COMBOBOX_OTHER_FILT
);
cbAttribute
->
setMaxSelectionRows
(
10
);
cbAttribute
->
setMaxSelectionRows
(
10
);
cbAttribute
->
addItem
(
dataManager
.
GetSysString
(
1310
),
0
);
cbAttribute
->
addItem
(
dataManager
.
GetSysString
(
1310
),
0
);
for
(
int
filter
=
0x1
;
filter
!=
0x80
;
filter
<<=
1
)
for
(
int
filter
=
0x1
;
filter
!=
0x80
;
filter
<<=
1
)
cbAttribute
->
addItem
(
dataManager
.
FormatAttribute
(
filter
),
filter
);
cbAttribute
->
addItem
(
dataManager
.
FormatAttribute
(
filter
),
filter
);
stRace
=
env
->
addStaticText
(
dataManager
.
GetSysString
(
1321
),
rect
<
s32
>
(
10
,
42
+
75
/
6
,
70
,
62
+
75
/
6
),
false
,
false
,
wFilter
);
stRace
=
env
->
addStaticText
(
dataManager
.
GetSysString
(
1321
),
rect
<
s32
>
(
10
,
42
+
75
/
6
,
70
,
62
+
75
/
6
),
false
,
false
,
wFilter
);
cbRace
=
env
->
addComboBox
(
rect
<
s32
>
(
60
,
40
+
75
/
6
,
190
,
60
+
75
/
6
),
wFilter
,
-
1
);
cbRace
=
env
->
addComboBox
(
rect
<
s32
>
(
60
,
40
+
75
/
6
,
190
,
60
+
75
/
6
),
wFilter
,
COMBOBOX_OTHER_FILT
);
cbRace
->
setMaxSelectionRows
(
10
);
cbRace
->
setMaxSelectionRows
(
10
);
cbRace
->
addItem
(
dataManager
.
GetSysString
(
1310
),
0
);
cbRace
->
addItem
(
dataManager
.
GetSysString
(
1310
),
0
);
for
(
int
filter
=
0x1
;
filter
!=
0x1000000
;
filter
<<=
1
)
for
(
int
filter
=
0x1
;
filter
!=
0x1000000
;
filter
<<=
1
)
...
@@ -713,26 +713,40 @@ void Game::InitStaticText(irr::gui::IGUIStaticText* pControl, u32 cWidth, u32 cH
...
@@ -713,26 +713,40 @@ void Game::InitStaticText(irr::gui::IGUIStaticText* pControl, u32 cWidth, u32 cH
scrCardText
->
setPos
(
0
);
scrCardText
->
setPos
(
0
);
}
}
void
Game
::
SetStaticText
(
irr
::
gui
::
IGUIStaticText
*
pControl
,
u32
cWidth
,
irr
::
gui
::
CGUITTFont
*
font
,
const
wchar_t
*
text
,
u32
pos
)
{
void
Game
::
SetStaticText
(
irr
::
gui
::
IGUIStaticText
*
pControl
,
u32
cWidth
,
irr
::
gui
::
CGUITTFont
*
font
,
const
wchar_t
*
text
,
u32
pos
)
{
int
pbuffer
=
0
;
int
pbuffer
=
0
,
lsnz
=
0
;
u32
_width
=
0
,
_height
=
0
;
u32
_width
=
0
,
_height
=
0
,
s
=
font
->
getCharDimension
(
L' '
).
Width
;
for
(
size_t
i
=
0
;
text
[
i
]
!=
0
&&
i
<
wcslen
(
text
);
++
i
)
{
for
(
size_t
i
=
0
;
text
[
i
]
!=
0
&&
i
<
wcslen
(
text
);
++
i
)
{
u32
w
=
font
->
getCharDimension
(
text
[
i
]).
Width
;
if
(
text
[
i
]
==
L' '
)
{
if
(
text
[
i
]
==
L'\n'
)
{
lsnz
=
i
;
dataManager
.
strBuffer
[
pbuffer
++
]
=
L'\n'
;
if
(
_width
+
s
>
cWidth
)
{
_width
=
0
;
dataManager
.
strBuffer
[
pbuffer
++
]
=
L'\n'
;
_height
++
;
_width
=
0
;
if
(
_height
==
pos
)
_height
++
;
pbuffer
=
0
;
if
(
_height
==
pos
)
continue
;
pbuffer
=
0
;
}
else
if
(
_width
>
0
&&
_width
+
w
>
cWidth
)
{
}
else
{
dataManager
.
strBuffer
[
pbuffer
++
]
=
L' '
;
_width
+=
s
;
}
}
else
if
(
text
[
i
]
==
L'\n'
)
{
dataManager
.
strBuffer
[
pbuffer
++
]
=
L'\n'
;
dataManager
.
strBuffer
[
pbuffer
++
]
=
L'\n'
;
_width
=
0
;
_width
=
0
;
_height
++
;
_height
++
;
if
(
_height
==
pos
)
if
(
_height
==
pos
)
pbuffer
=
0
;
pbuffer
=
0
;
}
}
_width
+=
w
;
else
{
dataManager
.
strBuffer
[
pbuffer
++
]
=
text
[
i
];
if
((
_width
+=
font
->
getCharDimension
(
text
[
i
]).
Width
)
>
cWidth
)
{
dataManager
.
strBuffer
[
lsnz
]
=
L'\n'
;
_width
=
0
;
for
(
int
j
=
lsnz
+
1
;
j
<
i
;
j
++
)
{
_width
+=
font
->
getCharDimension
(
text
[
j
]).
Width
;
}
}
dataManager
.
strBuffer
[
pbuffer
++
]
=
text
[
i
];
}
}
}
dataManager
.
strBuffer
[
pbuffer
]
=
0
;
dataManager
.
strBuffer
[
pbuffer
]
=
0
;
pControl
->
setText
(
dataManager
.
strBuffer
);
pControl
->
setText
(
dataManager
.
strBuffer
);
...
@@ -1075,7 +1089,7 @@ void Game::ShowCardInfo(int code) {
...
@@ -1075,7 +1089,7 @@ void Game::ShowCardInfo(int code) {
}
}
showingtext
=
dataManager
.
GetText
(
code
);
showingtext
=
dataManager
.
GetText
(
code
);
const
auto
&
tsize
=
stText
->
getRelativePosition
();
const
auto
&
tsize
=
stText
->
getRelativePosition
();
InitStaticText
(
stText
,
tsize
.
getWidth
(),
tsize
.
getHeight
(),
textFont
,
showingtext
);
InitStaticText
(
stText
,
tsize
.
getWidth
()
-
30
,
tsize
.
getHeight
(),
textFont
,
showingtext
);
}
}
void
Game
::
AddChatMsg
(
wchar_t
*
msg
,
int
player
)
{
void
Game
::
AddChatMsg
(
wchar_t
*
msg
,
int
player
)
{
for
(
int
i
=
7
;
i
>
0
;
--
i
)
{
for
(
int
i
=
7
;
i
>
0
;
--
i
)
{
...
...
gframe/game.h
View file @
822aa75f
...
@@ -545,6 +545,7 @@ extern Game* mainGame;
...
@@ -545,6 +545,7 @@ extern Game* mainGame;
#define SCROLL_FILTER 314
#define SCROLL_FILTER 314
#define EDITBOX_KEYWORD 315
#define EDITBOX_KEYWORD 315
#define BUTTON_CLEAR_FILTER 316
#define BUTTON_CLEAR_FILTER 316
#define COMBOBOX_OTHER_FILT 319
#define BUTTON_REPLAY_START 320
#define BUTTON_REPLAY_START 320
#define BUTTON_REPLAY_PAUSE 321
#define BUTTON_REPLAY_PAUSE 321
#define BUTTON_REPLAY_STEP 322
#define BUTTON_REPLAY_STEP 322
...
...
gframe/image_manager.cpp
View file @
822aa75f
...
@@ -76,7 +76,7 @@ irr::video::ITexture* ImageManager::GetTexture(int code) {
...
@@ -76,7 +76,7 @@ irr::video::ITexture* ImageManager::GetTexture(int code) {
if
(
tit
->
second
)
if
(
tit
->
second
)
return
tit
->
second
;
return
tit
->
second
;
else
else
return
GetTextureThumb
(
code
)
;
return
tUnknown
;
}
}
irr
::
video
::
ITexture
*
ImageManager
::
GetTextureThumb
(
int
code
)
{
irr
::
video
::
ITexture
*
ImageManager
::
GetTextureThumb
(
int
code
)
{
if
(
code
==
0
)
if
(
code
==
0
)
...
@@ -101,7 +101,7 @@ irr::video::ITexture* ImageManager::GetTextureThumb(int code) {
...
@@ -101,7 +101,7 @@ irr::video::ITexture* ImageManager::GetTextureThumb(int code) {
if
(
tit
->
second
)
if
(
tit
->
second
)
return
tit
->
second
;
return
tit
->
second
;
else
else
return
tUnknown
;
return
GetTexture
(
code
)
;
}
}
irr
::
video
::
ITexture
*
ImageManager
::
GetTextureField
(
int
code
)
{
irr
::
video
::
ITexture
*
ImageManager
::
GetTextureField
(
int
code
)
{
if
(
code
==
0
)
if
(
code
==
0
)
...
...
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