Commit 56e0f1b6 authored by nanahira's avatar nanahira

Merge branch 'ask-set' into another

parents e3695c30 16c7cff5
...@@ -63,7 +63,8 @@ public: ...@@ -63,7 +63,8 @@ public:
int announce_count; int announce_count;
int select_counter_count; int select_counter_count;
int select_counter_type; int select_counter_type;
std::vector<ClientCard*> selectable_cards; int current_mset_param;
std::vector<ClientCard *> selectable_cards;
std::vector<ClientCard*> selected_cards; std::vector<ClientCard*> selected_cards;
std::set<ClientCard*> selectsum_cards; std::set<ClientCard*> selectsum_cards;
std::vector<ClientCard*> selectsum_all; std::vector<ClientCard*> selectsum_all;
......
...@@ -219,6 +219,13 @@ bool ClientField::OnEvent(const irr::SEvent& event) { ...@@ -219,6 +219,13 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
} }
break; break;
} }
case MSG_SELECT_IDLECMD: {
mainGame->HideElement(mainGame->wQuery);
if(current_mset_param) {
DuelClient::SetResponseI(current_mset_param);
DuelClient::SendResponse();
}
}
default: { default: {
mainGame->HideElement(mainGame->wQuery); mainGame->HideElement(mainGame->wQuery);
break; break;
...@@ -505,8 +512,16 @@ bool ClientField::OnEvent(const irr::SEvent& event) { ...@@ -505,8 +512,16 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
break; break;
for(size_t i = 0; i < msetable_cards.size(); ++i) { for(size_t i = 0; i < msetable_cards.size(); ++i) {
if(msetable_cards[i] == clicked_card) { if(msetable_cards[i] == clicked_card) {
DuelClient::SetResponseI((i << 16) + 3); current_mset_param = (i << 16) + 3;
if(mainGame->gameConf.ask_mset) {
wchar_t wbuf[256];
myswprintf(wbuf, dataManager.GetSysString(1355), dataManager.GetName(clicked_card->code));
mainGame->stQMessage->setText(wbuf);
mainGame->PopupElement(mainGame->wQuery);
} else {
DuelClient::SetResponseI(current_mset_param);
DuelClient::SendResponse(); DuelClient::SendResponse();
}
break; break;
} }
} }
...@@ -1915,6 +1930,11 @@ bool ClientField::OnCommonEvent(const irr::SEvent& event) { ...@@ -1915,6 +1930,11 @@ bool ClientField::OnCommonEvent(const irr::SEvent& event) {
return true; return true;
break; break;
} }
case CHECKBOX_ASK_MSET: {
mainGame->gameConf.ask_mset = mainGame->chkAskMSet->isChecked() ? 1 : 0;
return true;
break;
}
} }
break; break;
} }
......
...@@ -314,6 +314,9 @@ bool Game::Initialize() { ...@@ -314,6 +314,9 @@ bool Game::Initialize() {
chkDrawSingleChain = env->addCheckBox(false, rect<s32>(posX, posY, posX + 260, posY + 25), tabHelper, CHECKBOX_DRAW_SINGLE_CHAIN, dataManager.GetSysString(1287)); chkDrawSingleChain = env->addCheckBox(false, rect<s32>(posX, posY, posX + 260, posY + 25), tabHelper, CHECKBOX_DRAW_SINGLE_CHAIN, dataManager.GetSysString(1287));
chkDrawSingleChain->setChecked(gameConf.draw_single_chain != 0); chkDrawSingleChain->setChecked(gameConf.draw_single_chain != 0);
posY += 30; posY += 30;
chkAskMSet = env->addCheckBox(false, rect<s32>(posX, posY, posX + 260, posY + 25), tabHelper, CHECKBOX_ASK_MSET, dataManager.GetSysString(1268));
chkAskMSet->setChecked(gameConf.ask_mset != 0);
posY += 30;
chkAutoSaveReplay = env->addCheckBox(false, rect<s32>(posX, posY, posX + 260, posY + 25), tabHelper, -1, dataManager.GetSysString(1366)); chkAutoSaveReplay = env->addCheckBox(false, rect<s32>(posX, posY, posX + 260, posY + 25), tabHelper, -1, dataManager.GetSysString(1366));
chkAutoSaveReplay->setChecked(gameConf.auto_save_replay != 0); chkAutoSaveReplay->setChecked(gameConf.auto_save_replay != 0);
elmTabHelperLast = chkAutoSaveReplay; elmTabHelperLast = chkAutoSaveReplay;
...@@ -1313,6 +1316,8 @@ bool Game::LoadConfigFromFile(const char* file) { ...@@ -1313,6 +1316,8 @@ bool Game::LoadConfigFromFile(const char* file) {
gameConf.draw_single_chain = atoi(valbuf); gameConf.draw_single_chain = atoi(valbuf);
} else if(!strcmp(strbuf, "prefer_expansion_script")) { } else if(!strcmp(strbuf, "prefer_expansion_script")) {
gameConf.prefer_expansion_script = atoi(valbuf); gameConf.prefer_expansion_script = atoi(valbuf);
} else if(!strcmp(strbuf, "ask_mset")) {
gameConf.ask_mset = atoi(valbuf);
} else if(!strcmp(strbuf, "window_maximized")) { } else if(!strcmp(strbuf, "window_maximized")) {
gameConf.window_maximized = atoi(valbuf) > 0; gameConf.window_maximized = atoi(valbuf) > 0;
} else if(!strcmp(strbuf, "window_width")) { } else if(!strcmp(strbuf, "window_width")) {
...@@ -1403,6 +1408,7 @@ void Game::LoadConfig() { ...@@ -1403,6 +1408,7 @@ void Game::LoadConfig() {
gameConf.auto_save_replay = 0; gameConf.auto_save_replay = 0;
gameConf.draw_single_chain = 0; gameConf.draw_single_chain = 0;
gameConf.prefer_expansion_script = 0; gameConf.prefer_expansion_script = 0;
gameConf.ask_mset = 0;
gameConf.enable_sound = true; gameConf.enable_sound = true;
gameConf.sound_volume = 0.5; gameConf.sound_volume = 0.5;
gameConf.enable_music = true; gameConf.enable_music = true;
...@@ -1539,6 +1545,7 @@ void Game::SaveConfig() { ...@@ -1539,6 +1545,7 @@ void Game::SaveConfig() {
fprintf(fp, "auto_save_replay = %d\n", (chkAutoSaveReplay->isChecked() ? 1 : 0)); fprintf(fp, "auto_save_replay = %d\n", (chkAutoSaveReplay->isChecked() ? 1 : 0));
fprintf(fp, "draw_single_chain = %d\n", gameConf.draw_single_chain); fprintf(fp, "draw_single_chain = %d\n", gameConf.draw_single_chain);
fprintf(fp, "prefer_expansion_script = %d\n", gameConf.prefer_expansion_script); fprintf(fp, "prefer_expansion_script = %d\n", gameConf.prefer_expansion_script);
fprintf(fp, "ask_mset = %d\n", gameConf.ask_mset);
fprintf(fp, "window_maximized = %d\n", (gameConf.window_maximized ? 1 : 0)); fprintf(fp, "window_maximized = %d\n", (gameConf.window_maximized ? 1 : 0));
fprintf(fp, "window_width = %d\n", gameConf.window_width); fprintf(fp, "window_width = %d\n", gameConf.window_width);
fprintf(fp, "window_height = %d\n", gameConf.window_height); fprintf(fp, "window_height = %d\n", gameConf.window_height);
......
...@@ -57,6 +57,7 @@ struct Config { ...@@ -57,6 +57,7 @@ struct Config {
int auto_save_replay; int auto_save_replay;
int draw_single_chain; int draw_single_chain;
int prefer_expansion_script; int prefer_expansion_script;
int ask_mset;
bool enable_sound; bool enable_sound;
bool enable_music; bool enable_music;
double sound_volume; double sound_volume;
...@@ -326,6 +327,7 @@ public: ...@@ -326,6 +327,7 @@ public:
irr::gui::IGUICheckBox* chkQuickAnimation; irr::gui::IGUICheckBox* chkQuickAnimation;
irr::gui::IGUICheckBox* chkAutoSaveReplay; irr::gui::IGUICheckBox* chkAutoSaveReplay;
irr::gui::IGUICheckBox* chkDrawSingleChain; irr::gui::IGUICheckBox* chkDrawSingleChain;
irr::gui::IGUICheckBox* chkAskMSet;
irr::gui::IGUIWindow* tabSystem; irr::gui::IGUIWindow* tabSystem;
irr::gui::IGUIElement* elmTabSystemLast; irr::gui::IGUIElement* elmTabSystemLast;
irr::gui::IGUIScrollBar* scrTabSystem; irr::gui::IGUIScrollBar* scrTabSystem;
...@@ -834,6 +836,7 @@ extern Game* mainGame; ...@@ -834,6 +836,7 @@ extern Game* mainGame;
#define CHECKBOX_DRAW_SINGLE_CHAIN 374 #define CHECKBOX_DRAW_SINGLE_CHAIN 374
#define CHECKBOX_REGEX 375 #define CHECKBOX_REGEX 375
#define COMBOBOX_LOCALE 376 #define COMBOBOX_LOCALE 376
#define CHECKBOX_ASK_MSET 377
#define BUTTON_BIG_CARD_CLOSE 380 #define BUTTON_BIG_CARD_CLOSE 380
#define BUTTON_BIG_CARD_ZOOM_IN 381 #define BUTTON_BIG_CARD_ZOOM_IN 381
......
...@@ -16,8 +16,8 @@ VALUE "InternalName", "KoishiPro" ...@@ -16,8 +16,8 @@ VALUE "InternalName", "KoishiPro"
VALUE "LegalCopyright", "Copyright (C) 2019 Nanahira" VALUE "LegalCopyright", "Copyright (C) 2019 Nanahira"
VALUE "OriginalFilename", "ygopro_another.exe" VALUE "OriginalFilename", "ygopro_another.exe"
VALUE "ProductName", "KoishiPro" VALUE "ProductName", "KoishiPro"
VALUE "FileVersion", "Moonlight" VALUE "FileVersion", "Kitasaitama"
VALUE "ProductVersion", "Moonlight" VALUE "ProductVersion", "Kitasaitama"
END END
END END
BLOCK "VarFileInfo" BLOCK "VarFileInfo"
......
...@@ -317,6 +317,7 @@ ...@@ -317,6 +317,7 @@
!system 1262 大师规则3 !system 1262 大师规则3
!system 1263 新大师规则 !system 1263 新大师规则
!system 1264 大师规则2020 !system 1264 大师规则2020
!system 1268 盖放怪兽前询问
!system 1269 数字灵摆图片 !system 1269 数字灵摆图片
!system 1270 卡片信息 !system 1270 卡片信息
!system 1271 消息记录 !system 1271 消息记录
...@@ -401,6 +402,7 @@ ...@@ -401,6 +402,7 @@
!system 1351 投降 !system 1351 投降
!system 1352 主要信息: !system 1352 主要信息:
!system 1353 播放起始于回合: !system 1353 播放起始于回合:
!system 1355 是否确定盖放[%ls]?
!system 1356 是否要放弃对卡组的修改? !system 1356 是否要放弃对卡组的修改?
!system 1357 不提示保留对卡组的修改 !system 1357 不提示保留对卡组的修改
!system 1358 键入关键字后自动进行搜索 !system 1358 键入关键字后自动进行搜索
......
...@@ -39,6 +39,8 @@ bot_deck_path = ./windbot/Decks ...@@ -39,6 +39,8 @@ bot_deck_path = ./windbot/Decks
quick_animation = 1 quick_animation = 1
auto_save_replay = 1 auto_save_replay = 1
draw_single_chain = 0 draw_single_chain = 0
prefer_expansion_script = 1
ask_mset = 0
window_maximized = 0 window_maximized = 0
window_width = 1024 window_width = 1024
window_height = 640 window_height = 640
......
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