Commit 2ebaa72e authored by mercury233's avatar mercury233

rename vars

parent b14c6b92
...@@ -1551,6 +1551,7 @@ void Game::OnResize() { ...@@ -1551,6 +1551,7 @@ void Game::OnResize() {
wANAttribute->setRelativePosition(ResizeWin(500, 200, 830, 285)); wANAttribute->setRelativePosition(ResizeWin(500, 200, 830, 285));
wANRace->setRelativePosition(ResizeWin(480, 200, 850, 410)); wANRace->setRelativePosition(ResizeWin(480, 200, 850, 410));
wReplaySave->setRelativePosition(ResizeWin(510, 200, 820, 320)); wReplaySave->setRelativePosition(ResizeWin(510, 200, 820, 320));
stHintMsg->setRelativePosition(ResizeWin(500, 60, 820, 90)); stHintMsg->setRelativePosition(ResizeWin(500, 60, 820, 90));
//sound / music volume bar //sound / music volume bar
...@@ -1597,8 +1598,8 @@ void Game::OnResize() { ...@@ -1597,8 +1598,8 @@ void Game::OnResize() {
btnReset->setRelativePosition(recti(1, 1, width, height)); btnReset->setRelativePosition(recti(1, 1, width, height));
} }
wCardImg->setRelativePosition(ResizeCard(1, 1, 20, 18)); wCardImg->setRelativePosition(ResizeCardImgWin(1, 1, 20, 18));
imgCard->setRelativePosition(ResizeCard(10, 9, 0, 0)); imgCard->setRelativePosition(ResizeCardImgWin(10, 9, 0, 0));
wInfos->setRelativePosition(Resize(1, 275, 301, 639)); wInfos->setRelativePosition(Resize(1, 275, 301, 639));
stName->setRelativePosition(recti(10, 10, 300 * xScale - 13, 10 + 22)); stName->setRelativePosition(recti(10, 10, 300 * xScale - 13, 10 + 22));
lstLog->setRelativePosition(Resize(10, 10, 290, 290)); lstLog->setRelativePosition(Resize(10, 10, 290, 290));
...@@ -1656,12 +1657,12 @@ position2di Game::ResizeReverse(s32 x, s32 y) { ...@@ -1656,12 +1657,12 @@ position2di Game::ResizeReverse(s32 x, s32 y) {
return position2di(x, y); return position2di(x, y);
} }
recti Game::ResizeWin(s32 x, s32 y, s32 x2, s32 y2) { recti Game::ResizeWin(s32 x, s32 y, s32 x2, s32 y2) {
s32 sx = x2 - x; s32 w = x2 - x;
s32 sy = y2 - y; s32 h = y2 - y;
x = (x + sx / 2) * xScale - sx / 2; x = (x + w / 2) * xScale - w / 2;
y = (y + sy / 2) * yScale - sy / 2; y = (y + h / 2) * yScale - h / 2;
x2 = sx + x; x2 = w + x;
y2 = sy + y; y2 = h + y;
return recti(x, y, x2, y2); return recti(x, y, x2, y2);
} }
recti Game::ResizePhaseHint(s32 x, s32 y, s32 x2, s32 y2, s32 width) { recti Game::ResizePhaseHint(s32 x, s32 y, s32 x2, s32 y2, s32 width) {
...@@ -1671,17 +1672,15 @@ recti Game::ResizePhaseHint(s32 x, s32 y, s32 x2, s32 y2, s32 width) { ...@@ -1671,17 +1672,15 @@ recti Game::ResizePhaseHint(s32 x, s32 y, s32 x2, s32 y2, s32 width) {
y2 = y2 * yScale; y2 = y2 * yScale;
return recti(x, y, x2, y2); return recti(x, y, x2, y2);
} }
recti Game::ResizeCard(s32 x, s32 y, s32 x2, s32 y2) { recti Game::ResizeCardImgWin(s32 x, s32 y, s32 mx, s32 my) {
float mul = xScale; float mul = xScale;
if(xScale > yScale) if(xScale > yScale)
mul = yScale; mul = yScale;
s32 sx = CARD_IMG_WIDTH * mul + x2 * xScale; s32 w = CARD_IMG_WIDTH * mul + mx * xScale;
s32 sy = CARD_IMG_HEIGHT * mul + y2 * yScale; s32 h = CARD_IMG_HEIGHT * mul + my * yScale;
x = x * xScale; x = x * xScale;
y = y * yScale; y = y * yScale;
x2 = sx + x; return recti(x, y, x + w, y + h);
y2 = sy + y;
return recti(x, y, x2, y2);
} }
recti Game::ResizeCardHint(s32 x, s32 y, s32 x2, s32 y2) { recti Game::ResizeCardHint(s32 x, s32 y, s32 x2, s32 y2) {
return ResizeCardMid(x, y, x2, y2, (x + x2) * 0.5, (y + y2) * 0.5); return ResizeCardMid(x, y, x2, y2, (x + x2) * 0.5, (y + y2) * 0.5);
......
...@@ -162,7 +162,7 @@ public: ...@@ -162,7 +162,7 @@ public:
position2di ResizeReverse(s32 x, s32 y); position2di ResizeReverse(s32 x, s32 y);
recti ResizePhaseHint(s32 x, s32 y, s32 x2, s32 y2, s32 width); recti ResizePhaseHint(s32 x, s32 y, s32 x2, s32 y2, s32 width);
recti ResizeWin(s32 x, s32 y, s32 x2, s32 y2); recti ResizeWin(s32 x, s32 y, s32 x2, s32 y2);
recti ResizeCard(s32 x, s32 y, s32 x2, s32 y2); recti ResizeCardImgWin(s32 x, s32 y, s32 mx, s32 my);
recti ResizeCardHint(s32 x, s32 y, s32 x2, s32 y2); recti ResizeCardHint(s32 x, s32 y, s32 x2, s32 y2);
position2di ResizeCardHint(s32 x, s32 y); position2di ResizeCardHint(s32 x, s32 y);
recti ResizeCardMid(s32 x, s32 y, s32 x2, s32 y2, s32 midx, s32 midy); recti ResizeCardMid(s32 x, s32 y, s32 x2, s32 y2, s32 midx, s32 midy);
......
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