--ラーの翼神竜
function c10000010.initial_effect(c)
	--summon with 3 tribute
	local e1=Effect.CreateEffect(c)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_LIMIT_SUMMON_PROC)
	e1:SetCondition(c10000010.ttcon)
	e1:SetOperation(c10000010.ttop)
	e1:SetValue(SUMMON_TYPE_ADVANCE)
	c:RegisterEffect(e1)
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE)
	e2:SetCode(EFFECT_LIMIT_SET_PROC)
	e2:SetCondition(c10000010.setcon)
	c:RegisterEffect(e2)
	--summon
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE)
	e3:SetCode(EFFECT_CANNOT_DISABLE_SUMMON)
	e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	c:RegisterEffect(e3)
	--summon success
	local e4=Effect.CreateEffect(c)
	e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e4:SetCode(EVENT_SUMMON_SUCCESS)
	e4:SetOperation(c10000010.sumsuc)
	c:RegisterEffect(e4)
	--cannot special summon
	local e5=Effect.CreateEffect(c)
	e5:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e5:SetType(EFFECT_TYPE_SINGLE)
	e5:SetCode(EFFECT_SPSUMMON_CONDITION)
	c:RegisterEffect(e5)
	--One Turn Kill
	local e6=Effect.CreateEffect(c)
	e6:SetDescription(aux.Stringid(10000010,0))
	e6:SetCategory(CATEGORY_ATKCHANGE)
	e6:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE)
	e6:SetCode(EVENT_SUMMON_SUCCESS)
	e6:SetCost(c10000010.atkcost)
	e6:SetOperation(c10000010.atkop)
	c:RegisterEffect(e6)
	--destroy
	local e7=Effect.CreateEffect(c)
	e7:SetDescription(aux.Stringid(10000010,1))
	e7:SetCategory(CATEGORY_DESTROY)
	e7:SetType(EFFECT_TYPE_IGNITION)
	e7:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e7:SetRange(LOCATION_MZONE)
	e7:SetCost(c10000010.descost)
	e7:SetTarget(c10000010.destg)
	e7:SetOperation(c10000010.desop)
	c:RegisterEffect(e7)
end
function c10000010.ttcon(e,c)
	if c==nil then return true end
	return Duel.GetTributeCount(c)>=3
end
function c10000010.ttop(e,tp,eg,ep,ev,re,r,rp,c)
	local g=Duel.SelectTribute(tp,c,3,3)
	c:SetMaterial(g)
	Duel.Release(g,REASON_SUMMON+REASON_MATERIAL)
end
function c10000010.setcon(e,c)
	if not c then return true end
	return false
end
function c10000010.genchainlm(c)
	return	function (e,rp,tp)
				return e:GetHandler()==c
			end
end
function c10000010.sumsuc(e,tp,eg,ep,ev,re,r,rp)
	Duel.SetChainLimitTillChainEnd(c10000010.genchainlm(e:GetHandler()))
end
function c10000010.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLP(tp)>100 end
	local lp=Duel.GetLP(tp)
	e:SetLabel(lp-100)
	Duel.PayLPCost(tp,lp-100)
end
function c10000010.atkop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsFaceup() and c:IsRelateToEffect(e) then
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
		e1:SetRange(LOCATION_MZONE)
		e1:SetCode(EFFECT_UPDATE_ATTACK)
		e1:SetValue(e:GetLabel())
		e1:SetReset(RESET_EVENT+0x1ff0000)
		c:RegisterEffect(e1)
		local e2=e1:Clone()
		e2:SetCode(EFFECT_UPDATE_DEFENCE)
		c:RegisterEffect(e2)
	end
end
function c10000010.descost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.CheckLPCost(tp,1000) end
	Duel.PayLPCost(tp,1000)
end
function c10000010.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocatioin(LOCATION_MZONE) and chkcLIsDestructable() end
	if chk==0 then return Duel.IsExistingTarget(Card.IsDestructable,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectTarget(tp,Card.IsDestructable,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end
function c10000010.desop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.Destroy(tc,REASON_EFFECT)
	end
end
