--墓守の偵察者
function c24317029.initial_effect(c)
	--flip
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(24317029,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP)
	e1:SetTarget(c24317029.target)
	e1:SetOperation(c24317029.operation)
	c:RegisterEffect(e1)
end
function c24317029.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c24317029.filter(c,e,tp)
	return c:IsAttackBelow(1500) and c:IsSetCard(0x2e) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c24317029.operation(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)==0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,c24317029.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
	if g:GetCount()>0 then
		Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
	else
		local cg=Duel.GetFieldGroup(tp,LOCATION_DECK,0)
		Duel.ConfirmCards(1-tp,cg)
		Duel.ShuffleDeck(tp)
	end
end
