--聖刻龍－ドラゴンヌート
function c41639001.initial_effect(c)
	--spsummon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(41639001,0))
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_QUICK_F)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
	e1:SetCode(EVENT_CHAINING)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1)
	e1:SetCondition(c41639001.spcon)
	e1:SetTarget(c41639001.sptg)
	e1:SetOperation(c41639001.spop)
	c:RegisterEffect(e1)
end
function c41639001.spcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then return false end
	local g=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS)
	return g and g:IsContains(c)
end
function c41639001.spfilter(c,e,tp)
	return c:IsType(TYPE_NORMAL) and c:IsRace(RACE_DRAGON) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
		and not c:IsHasEffect(EFFECT_NECRO_VALLEY)
end
function c41639001.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,0x13)
end
function c41639001.spop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,c41639001.spfilter,tp,0x13,0,1,1,nil,e,tp)
	local tc=g:GetFirst()
	if tc and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) then
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_SET_ATTACK)
		e1:SetValue(0)
		e1:SetReset(RESET_EVENT+0x1fe0000)
		tc:RegisterEffect(e1)
		local e2=e1:Clone()
		e2:SetCode(EFFECT_SET_DEFENCE)
		tc:RegisterEffect(e2)
		Duel.SpecialSummonComplete()
	elseif Duel.IsPlayerCanSpecialSummon(tp) then
		local cg1=Duel.GetFieldGroup(tp,LOCATION_HAND,0)
		local cg2=Duel.GetFieldGroup(tp,LOCATION_DECK,0)
		Duel.ConfirmCards(1-tp,cg1)
		Duel.ConfirmCards(1-tp,cg2)
		Duel.ShuffleHand(tp)
		Duel.ShuffleDeck(tp)
	end
end
