Commit 932ab0a4 authored by SherryChaos's avatar SherryChaos

new md items

parent 39e677ff
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MDPro3 v1.1.4更新:
1.修复[鹰身女妖的羽毛扫]特效丢失的错误。
1.新增在线卡组功能。
2.新增MyCard启动功能,可以替换YGOPro2进行MyCard天梯,不保证稳定性。
2.新增动画:闪刀姬-燎里 异画 官方、霸王天龙 异色眼霸弧光迹龙 官方、炎王神 大鹏不死鸟·永炎、天魔之声选姬。
3.新增卡片特效:闪刀起动-交闪 异画。
4.新增道具:
伙伴:篝火;
卡盒:银河系起源;
场地配件:炎王的圣域;
头像框:柠绿边框;
头像:真炎王 珀尼克斯、混沌编号62 超银河眼光子龙皇、银河眼光子龙,等;
壁纸:闪刀启动-连闪、星逢之天河、圣炎王 迦楼多尼克斯、银河眼光子龙;
卡套:闪刀兵装 -闪击的黑衣-、银河眼光子龙、华耳琴璃·抉择,等;
5.修复[鹰身女妖的羽毛扫]特效丢失的错误。
MDPro3 v1.1.3更新:
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physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 71e80794e31e1454fb7f171c2eb292a3
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 0
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
customData:
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:
......@@ -42294,7 +42294,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: -0.000030517578}
m_AnchoredPosition: {x: 0, y: 0.000030517578}
m_SizeDelta: {x: 0, y: 300}
m_Pivot: {x: 0.5, y: 1}
--- !u!114 &702608002
......@@ -65328,7 +65328,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0.000030517578}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 300}
m_Pivot: {x: 0.5, y: 1}
--- !u!1 &1117266860
......@@ -67594,6 +67594,7 @@ MonoBehaviour:
hover: {fileID: 268975622}
scrollView: {fileID: 204678199}
appearanceItem: {fileID: 0}
condition: 0
--- !u!225 &1154949187
CanvasGroup:
m_ObjectHideFlags: 0
......@@ -294,12 +294,40 @@ MonoBehaviour:
secondFace: 0
diy: 0
- id: 1130041
m_name: <card mrk='16200'/>
m_name:
m_description:
path: Wallpaper/front0041
functional: 0
secondFace: 0
diy: 0
- id: 1130042
m_name:
m_description:
path: Wallpaper/front0042
functional: 0
secondFace: 0
diy: 0
- id: 1130043
m_name:
m_description:
path: Wallpaper/front0043
functional: 0
secondFace: 0
diy: 0
- id: 1130044
m_name:
m_description:
path: Wallpaper/front0044
functional: 0
secondFace: 0
diy: 0
- id: 1130047
m_name:
m_description:
path: Wallpaper/front0047
functional: 0
secondFace: 0
diy: 0
- id: 1135001
m_name: <card mrk='81497285'/>
m_description: "Bilibili@ \u5E7D\u4E16\u4E4B\u5BFA\u4EBA"
......@@ -791,6 +819,27 @@ MonoBehaviour:
functional: 0
secondFace: 0
diy: 0
- id: 1010067
m_name:
m_description:
path:
functional: 0
secondFace: 0
diy: 0
- id: 1010069
m_name:
m_description:
path:
functional: 0
secondFace: 0
diy: 0
- id: 1010070
m_name:
m_description:
path:
functional: 0
secondFace: 0
diy: 0
- id: 1010071
m_name:
m_description:
......@@ -994,6 +1043,27 @@ MonoBehaviour:
functional: 0
secondFace: 0
diy: 0
- id: 1011029
m_name:
m_description:
path:
functional: 0
secondFace: 0
diy: 0
- id: 1011030
m_name:
m_description:
path:
functional: 0
secondFace: 0
diy: 0
- id: 1011031
m_name:
m_description:
path:
functional: 0
secondFace: 0
diy: 0
- id: 1012001
m_name:
m_description:
......@@ -1541,15 +1611,15 @@ MonoBehaviour:
functional: 0
secondFace: 0
diy: 0
- id: 1030025
m_name: "\u9752\u8272\u8FB9\u6846"
- id: 1030028
m_name:
m_description:
path:
functional: 0
secondFace: 0
diy: 0
- id: 1030006
m_name: "\u7D2B\u8272\u8FB9\u6846"
- id: 1030025
m_name: "\u9752\u8272\u8FB9\u6846"
m_description:
path:
functional: 0
......@@ -1562,6 +1632,13 @@ MonoBehaviour:
functional: 0
secondFace: 0
diy: 0
- id: 1030006
m_name: "\u7D2B\u8272\u8FB9\u6846"
m_description:
path:
functional: 0
secondFace: 0
diy: 0
- id: 1030014
m_name: "\u5149\u5C5E\u6027\u8FB9\u6846"
m_description:
......@@ -2277,6 +2354,13 @@ MonoBehaviour:
functional: 0
secondFace: 0
diy: 0
- id: 1070081
m_name:
m_description:
path:
functional: 0
secondFace: 0
diy: 0
- id: 1070085
m_name:
m_description:
......@@ -2298,6 +2382,13 @@ MonoBehaviour:
functional: 0
secondFace: 0
diy: 0
- id: 1070088
m_name:
m_description:
path:
functional: 0
secondFace: 0
diy: 0
- id: 1070089
m_name:
m_description:
......@@ -2522,6 +2613,13 @@ MonoBehaviour:
functional: 0
secondFace: 0
diy: 0
- id: 1072003
m_name:
m_description:
path:
functional: 0
secondFace: 0
diy: 0
- id: 1073001
m_name:
m_description:
......@@ -2557,6 +2655,13 @@ MonoBehaviour:
functional: 0
secondFace: 0
diy: 0
- id: 1073006
m_name:
m_description:
path:
functional: 0
secondFace: 0
diy: 0
- id: 1075001
m_name:
m_description:
......@@ -3014,6 +3119,13 @@ MonoBehaviour:
functional: 0
secondFace: 0
diy: 0
- id: 1101025
m_name:
m_description:
path: Grave/Grave_u036
functional: 0
secondFace: 0
diy: 0
stands:
- id: 1110001
m_name:
......@@ -3723,6 +3835,13 @@ MonoBehaviour:
functional: 0
secondFace: 1
diy: 0
- id: 1001028
m_name:
m_description:
path: Mate/M19027_Model
functional: 0
secondFace: 0
diy: 0
- id: 1002001
m_name:
m_description:
......@@ -4186,3 +4305,10 @@ MonoBehaviour:
functional: 0
secondFace: 0
diy: 0
- id: 1080026
m_name:
m_description:
path:
functional: 0
secondFace: 0
diy: 0
using System.Diagnostics;
using System.Runtime.InteropServices;
using System.Threading;
using static Percy.Ygopro;
namespace MDPro3.Net
{
......
......@@ -3491,6 +3491,8 @@ namespace MDPro3
code = card.GetData().Alias > 0 ? card.GetData().Alias : card.GetData().Id;
if (card.GetData().Id == 83764719)//死者苏生 异画
code = 83764719;
if (card.GetData().Id == 63166096)//死者苏生 异画
code = 63166096;
var targetFolder = Program.root + "MasterDuel/Card/" + code.ToString();
#if UNITY_STANDALONE_WIN && !UNITY_EDITOR
targetFolder = Path.Combine(Application.dataPath, targetFolder);
......@@ -3750,13 +3752,13 @@ namespace MDPro3
{
AudioManager.PlaySE("SE_EV_MONSTER_REBORN");
}
else if(code == 63166095)//ENGAGE
else if(code == 63166095 || code == 63166096)//ENGAGE
{
Destroy(effect);
messagePass = true;
nextMoveAction = () =>
{
var effect = ABLoader.LoadFromFolder("MasterDuel/Card/63166095", "CardEffect63166095", true);
var effect = ABLoader.LoadFromFolder("MasterDuel/Card/" + code, "CardEffect" + code, true);
allGameObjects.Add(effect);
var manager = effect.transform.GetChild(0).GetComponent<ElementObjectManager>();
nextMoveManager = manager;
......
......@@ -12,6 +12,5 @@ namespace MDPro3.UI
{
AudioManager.PlaySE(se, 0.4f);
}
}
}
......@@ -59,29 +59,12 @@ public class AssetBundleRobber : MonoBehaviour
masterDuelAssetBundlePath = masterDuelAndroidAssetBundlePath;
workingPlace = androindWorkingPlace;
fullCopy = true;
//fullCopy = false;
//fullCopy = true;
fullCopy = false;
Initialize();
//StartCoroutine(RefreshFileResources());
Copy("b9f86e1a");//Effects/Hit/Eff_Duel_HitEffect_00
Copy("20f13fa0");//Effects/Hit/Eff_Duel_HitEffect_03
Copy("ac8758eb");//Effects/MagicTrapEffects/fxp_05740_Area
Copy("6d07fd50");//Effects/MagicTrapEffects/fxp_05740_Card
Copy("1670a856");//Effects/MagicTrapEffects/fxp_13631_Area_Loop
Copy("6b1dcc84");//Effects/MagicTrapEffects/fxp_13631_Area
Copy("aa9d693f");//Effects/MagicTrapEffects/fxp_13631_Card
Copy("55f66563");//Effects/MagicTrapEffects/fxp_14876
Copy("138f1dcd");//Effects/MonsterEffectProcess/fxp_mep08933_01
Copy("1d6fc525");//Effects/Sacrifice/fxp_Sacrifice_fsn_001
Copy("1bd494f3");//Effects/Sacrifice/fxp_Sacrifice_fsn_ef07445_001
Copy("e93b1e20");//Effects/Sacrifice/fxp_Sacrifice_rtl_001
StartCoroutine(RefreshFileResources());
}
void Copy(string path)
......
......@@ -12375,4 +12375,8 @@
29301450 19188
23288411 19360
99307040 19473
63166096 3434
63288574 3899
6218704 19172
64182380 19403
23093373 19863
\ No newline at end of file
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This diff is collapsed.
......@@ -201,6 +201,14 @@ UI缩放->UI Scaling
观战中的系统消息->System message in Spectation
回放中的系统消息->System message in Replay
加速倍率->Speed up rate
自动加速->Auto Speed Up
决斗开始时自动进入加速状态->Auto speed up in Duel
观战开始时自动进入加速状态->Auto speed up in Spectation
回放开始时自动进入加速状态->Auto speed up in Replay
显示盖卡->Show face-down Card
决斗中显示已知盖卡->Show known face-down card in Duel
观战中显示已知盖卡->Show known face-down card in Spectation
回放中显示已知盖卡->Show known face-down card in Replay
自动全时点->Auto Activation Confirmation
决斗开始时的时点选项设置为全时点->Set Activation Confirmation at the beginning of the Duel
自动猜拳->Auto Finger-guessing
......@@ -300,6 +308,8 @@ UI缩放->UI Scaling
打乱->Shuffle
复制->Copy
分享->Share
上传->Upload
点赞->Like
保存->Save
不保存->Unsave
注意->Attention
......@@ -445,7 +455,7 @@ Off->Off
投降->Surrend
您确定要投降吗?->Are you sure to surrend?
您发起了投降。->You initiated surrender.
队友发起了投降。->Your teammate initiated surrender.
队友->Your teammate initiated surrender.
请耐心等待双方玩家更换副卡组。->Please wait for both players to change their side deck.
确认卡片:[?]->Confirm Card: [?]
确认卡片:[?]张。->Confirm Cards: [?]
......@@ -523,6 +533,34 @@ Off->Off
由「[?]」投稿。->Contributed by 「[?]」.
随机->Random
#Online Deck
在线卡组->Online Deck
搜索作者->Search Author
上传卡组错误->Upload deck error
没有传入贡献者->No author`s info
没有传入卡组 ID->No deck id info
没有传入卡组名称->No deck name
没有传入 YDK 内容->No deck ydk content
YDK 内容不合法,主卡组必须满 40 张->YDK content is illegal, the main deck must have at least 40 cards
更新卡组错误->Update deck error
删除卡组错误->Delete deck error
卡组不存在->Deck does not exist
点赞过于频繁,请于 10 分钟后再试->Likes too frequently, please try again in 10 minutes
请求来源不正确->The request source is incorrect
卡组或贡献者名称中包含敏感词「[?]」,不能上传->The card deck or author name contains sensitive words 「[?]」 and cannot be uploaded
网络异常,获取在线卡组失败。->Network exception, failed to get the online deck.
网络异常,获取在线卡组列表失败。->Network exception, failed to get online decks.
上传卡组「[?]」成功。->Successfully uploaded deck 「[?]」.
上传卡组「[?]」失败:->Failed to upload deck 「[?]」:
上传卡组失败:->Failed to upload deck:
更新卡组「[?]」成功。->Successfully updated deck 「[?]」.
更新卡组「[?]」失败:->Failed to update deck 「[?]」:
更新卡组失败:->Failed to update deck:
点赞卡组成功。->Liked successful.
点赞卡组失败:->Liked failed:
更新在线卡组->Update Online Deck
复制在线卡组分享码->Copy online deck sharing code
#Card Renderer
魔法卡->SPELL CARD
陷阱卡->TRAP CARD
......@@ -547,3 +585,6 @@ Off->Off
祭神 莫多丽娜->Modorina the Light Retriever
当方英雄->Hero of the Yeast
MSAA 8x->MSAA 8x
SMAA High->SMAA High
Shop->Shop
This diff is collapsed.
This diff is collapsed.
#Boot
正在读取[?]->Cargando [?]
正在解压[?]->Descomprimiendo [?]
正在初始化->正在初始化
正在读取数据->正在读取数据
正在进入游戏->Entrando al juego
#Menu
......@@ -122,14 +124,7 @@ zh-TW->繁體中文
极致->Máxima
前向抗锯齿->AA direccional
关闭->Desactivado
MSAA 2x->MSAA 2x
MSAA 4x->MSAA 4x
MSAA 8x->MSAA 8x
后期抗锯齿->AA temporal
FAA->FAA
SMAA Low->SMAA Bajo
SMAA Medium->SMAA Medio
SMAA High->SMAA Alto
阴影质量->Calidad de sombras
帧数限制->Límite de FPS
帧数显示->Mostrar FPS
......@@ -205,6 +200,15 @@ UI缩放->UI缩放
决斗中的系统消息->决斗中的系统消息
观战中的系统消息->观战中的系统消息
回放中的系统消息->回放中的系统消息
加速倍率->加速倍率
自动加速->自动加速
决斗开始时自动进入加速状态->决斗开始时自动进入加速状态
观战开始时自动进入加速状态->观战开始时自动进入加速状态
回放开始时自动进入加速状态->回放开始时自动进入加速状态
显示盖卡->显示盖卡
决斗中显示已知盖卡->决斗中显示已知盖卡
观战中显示已知盖卡->观战中显示已知盖卡
回放中显示已知盖卡->回放中显示已知盖卡
自动全时点->Auto-elegir siempre
决斗开始时的时点选项设置为全时点->La opción de tiempo cuando comienza el duelo se establece en tiempo completo.
自动猜拳->Auto-elegir piedra, papel o tijeras
......@@ -291,6 +295,8 @@ UI缩放->UI缩放
请先选择有效的卡组。->Por favor, selecciona un Deck válido primero.
请先取消准备,再选择卡组。->Por favor, cancela la preparación antes de seleccionar un Deck.
对方已离开游戏,您现在可以离开。->Tu oponente ha abandonado el juego. Ahora puedes salir.
添加AI->添加AI
房间已满,无法继续添加AI。->房间已满,无法继续添加AI
#EditDeck
卡组->Deck
......@@ -302,6 +308,8 @@ UI缩放->UI缩放
打乱->Barajar
复制->Copiar
分享->Compartir
上传->上传
点赞->点赞
保存->Guardar
不保存->No guardar
注意->Atención
......@@ -446,6 +454,8 @@ Off->Apagado
[?],请选择效果发动。->[?], seleccione el efecto a activar.
投降->Rendirse
您确定要投降吗?->¿Estás seguro de que quieres rendirte?
您发起了投降。->您发起了投降。
队友->队友
请耐心等待双方玩家更换副卡组。->Por favor, espera pacientemente a que ambos jugadores cambien sus Side Decks.
确认卡片:[?]->Confirmar carta: [?]
确认卡片:[?]张。->Confirmar cartas:[?].
......@@ -472,7 +482,7 @@ Off->Apagado
解放->Liberación
破坏->Destruir
盖放->Ajustes
打开盖卡->打开盖卡
放置->放置
仪式召唤->Invocar por Ritual
融合召唤->Invocar por Fusión
......@@ -523,6 +533,34 @@ Off->Apagado
由「[?]」投稿。->Publicado por「[?]」
随机->Aleatorio
#Online Deck
在线卡组->在线卡组
搜索作者->搜索作者
上传卡组错误->上传卡组错误
没有传入贡献者->没有传入贡献者
没有传入卡组 ID->没有传入卡组 ID
没有传入卡组名称->没有传入卡组名称
没有传入 YDK 内容->没有传入 YDK 内容
YDK 内容不合法,主卡组必须满 40 张->YDK 内容不合法,主卡组必须满 40
更新卡组错误->更新卡组错误
删除卡组错误->删除卡组错误
卡组不存在->卡组不存在
点赞过于频繁,请于 10 分钟后再试->点赞过于频繁,请于 10 分钟后再试
请求来源不正确->请求来源不正确
卡组或贡献者名称中包含敏感词「[?]」,不能上传->卡组或贡献者名称中包含敏感词「[?]」,不能上传
网络异常,获取在线卡组失败。->网络异常,获取在线卡组失败。
网络异常,获取在线卡组列表失败。->网络异常,获取在线卡组列表失败。
上传卡组「[?]」成功。->上传卡组「[?]」成功。
上传卡组「[?]」失败:->上传卡组「[?]」失败:
上传卡组失败:->上传卡组失败:
更新卡组「[?]」成功。->更新卡组「[?]」成功。
更新卡组「[?]」失败:->更新卡组「[?]」失败:
更新卡组失败:->更新卡组失败:
点赞卡组成功。->点赞卡组成功。
点赞卡组失败:->点赞卡组失败:
更新在线卡组->更新在线卡组
复制在线卡组分享码->复制在线卡组分享码
#Card Renderer
魔法卡->CARTA MÁGICA
陷阱卡->CARTA DE TRAMPA
......@@ -547,4 +585,3 @@ Off->Apagado
祭神 莫多丽娜->Modorina la Recuperadora de Luz
当方英雄->Héroe de Levadura
Shop->Shop
This diff is collapsed.
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#Boot
正在读取[?]->[?]読み込み中
正在解压[?]->[?]解凍中
正在初始化->初期化中
正在读取数据->読み込み中
正在进入游戏->ゲーム開始
#Menu
......@@ -122,14 +124,7 @@ zh-TW->繁體中文
极致->最高
前向抗锯齿->MSAA前処理
关闭->オフ
MSAA 2x->MSAA 2x
MSAA 4x->MSAA 4x
MSAA 8x->MSAA 8x
后期抗锯齿->SMAA後処理
FAA->FAA
SMAA Low->SMAA 低い
SMAA Medium->SMAA 中
SMAA High->SMAA 高い
阴影质量->シャドウ画質
帧数限制->FPS制限
帧数显示->FPS表示
......@@ -139,8 +134,8 @@ SMAA High->SMAA 高い
左->左
右->右
UI缩放->UIズーム
背景->壁紙
设置游戏中的背景->ゲームの壁紙を変更する
背景->背景
设置游戏中的背景->メニュー背景絵を変更する
更换背景->壁紙変更
卡图语言->画像テキスト言語
设置卡图中的语言->画像のカード名やテキストの言語
......@@ -205,6 +200,15 @@ UI缩放->UIズーム
决斗中的系统消息->デュエル中のシステム情報
观战中的系统消息->観戦中のシステム情報
回放中的系统消息->リプレイのシステム情報
加速倍率->加速倍率
自动加速->自動加速
决斗开始时自动进入加速状态->デュエル開始時に加速状態になる
观战开始时自动进入加速状态->観戦開始時に加速状態になる
回放开始时自动进入加速状态->リプレイ開始時に加速状態になる
显示盖卡->公開情報のセットカードを表側に表示する
决斗中显示已知盖卡->デュエル中に公開情報のセットカードを表側に表示する
观战中显示已知盖卡->観戦中に公開情報のセットカードを表側に表示する
回放中显示已知盖卡->リプレイ中に公開情報のセットカードを表側に表示する
自动全时点->常に発動を確認する
决斗开始时的时点选项设置为全时点->デュエル開始後、常に発動を確認する
自动猜拳->自動じゃんけん
......@@ -291,6 +295,8 @@ UI缩放->UIズーム
请先选择有效的卡组。->使用できるデッキを選択してください。
请先取消准备,再选择卡组。->準備完了を取り消してデッキを再選択してください
对方已离开游戏,您现在可以离开。->相手はゲームを終了しました,ゲームを離脱できます。
添加AI->AIを参戦させる
房间已满,无法继续添加AI。->デュエリスト空きスロットはありません、AIを追加できません。
#EditDeck
卡组->デッキ
......@@ -302,6 +308,8 @@ UI缩放->UIズーム
打乱->シャッフル
复制->コーピ
分享->共有
上传->アップロード
点赞->いいね
保存->保存
不保存->保存しない
注意->注意
......@@ -378,7 +386,7 @@ Off->OFF
#Duel
未知卡片->不明カード
未知卡表->不明カードリスト
未知卡表->N/A
【灵摆效果】->【ペンデュラム効果】
【怪兽效果】->【モンスター効果】
【怪兽描述】->【モンスターテキスト】
......@@ -446,6 +454,8 @@ Off->OFF
[?],请选择效果发动。->[?]、発動する効果を選択してください。
投降->降参
您确定要投降吗?->降参しますか?
您发起了投降。->自分が降参しました。
队友->パートナーが降参しました。
请耐心等待双方玩家更换副卡组。->サイドデッキの変更を待ってください。
确认卡片:[?]->カード確認:[?]
确认卡片:[?]张。->カード確認:[?] 枚。
......@@ -472,7 +482,7 @@ Off->OFF
解放->リリース
破坏->破壊
盖放->セット
打开盖卡->リバース
放置->置く
仪式召唤->儀式召喚
融合召唤->融合召喚
......@@ -523,6 +533,34 @@ Off->OFF
由「[?]」投稿。->「[?]」が投稿した。
随机->ランダム
#Online Deck
在线卡组->オンラインデッキ
搜索作者->作者を検索する
上传卡组错误->デッキアップロードがエラー発生
没有传入贡献者->作者名がアップロードしていません
没有传入卡组 ID->デッキIDがアップロードしてません
没有传入卡组名称->デッキ名がアップロードしていません
没有传入 YDK 内容->YDK 内容がアップロードしていません
YDK 内容不合法,主卡组必须满 40 张->YDK デッキのカード枚数が不正です,40枚以上は必須です。
更新卡组错误->デッキエラー更新
删除卡组错误->デッキエラー削除
卡组不存在->デッキは存在しません
点赞过于频繁,请于 10 分钟后再试->「いいね!」の頻度が高すぎるため、10分後にもう一度お試しください。
请求来源不正确->リクエスト先が間違っています
卡组或贡献者名称中包含敏感词「[?]」,不能上传->卡组或贡献者名称中包含敏感词「[?]」,不能上传
网络异常,获取在线卡组失败。->网络异常,获取在线卡组失败。
网络异常,获取在线卡组列表失败。->ネットワークが異常です、オンラインデッキを読み取り失敗しました。
上传卡组「[?]」成功。->上传卡组「[?]」成功。
上传卡组「[?]」失败:->上传卡组「[?]」失败:
上传卡组失败:->上传卡组失败:
更新卡组「[?]」成功。->更新卡组「[?]」成功。
更新卡组「[?]」失败:->更新卡组「[?]」失败:
更新卡组失败:->更新卡组失败:
点赞卡组成功。->点赞卡组成功。
点赞卡组失败:->点赞卡组失败:
更新在线卡组->更新在线卡组
复制在线卡组分享码->复制在线卡组分享码
#Card Renderer
魔法卡->魔法カード
陷阱卡->罠カード
......@@ -547,5 +585,3 @@ Off->OFF
祭神 莫多丽娜->祭神モドリーナ
当方英雄->当方は英雄
Shop->Shop
检测到新版先行卡,请至 [游戏设置]-[扩展卡包]-[更新先行卡] 处进行更新。->检测到新版先行卡,请至 [游戏设置]-[扩展卡包]-[更新先行卡] 处进行更新。
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#Boot
正在读取[?]->읽는 중입니다 [?]
正在解压[?]->압축을 풀고 있습니다 [?]
正在初始化->正在初始化
正在读取数据->正在读取数据
正在进入游戏->게임에 들어가고 있습니다
#Menu
......@@ -122,14 +124,7 @@ zh-TW->繁體中文
极致->최고급
前向抗锯齿->초기 앤티앨리어싱
关闭->끄기
MSAA 2x->MSAA 2x
MSAA 4x->MSAA 4x
MSAA 8x->MSAA 8x
后期抗锯齿->후기 앤티앨리어싱
FAA->FAA
SMAA Low->SMAA 낮음
SMAA Medium->SMAA 중간
SMAA High->SMAA 높음
阴影质量->그림자 품질
帧数限制->프레임 제한
帧数显示->프레임 표시
......@@ -205,6 +200,15 @@ UI缩放->UI 크기 조정
决斗中的系统消息->决斗中的系统消息
观战中的系统消息->观战中的系统消息
回放中的系统消息->回放中的系统消息
加速倍率->加速倍率
自动加速->自动加速
决斗开始时自动进入加速状态->决斗开始时自动进入加速状态
观战开始时自动进入加速状态->观战开始时自动进入加速状态
回放开始时自动进入加速状态->回放开始时自动进入加速状态
显示盖卡->显示盖卡
决斗中显示已知盖卡->决斗中显示已知盖卡
观战中显示已知盖卡->观战中显示已知盖卡
回放中显示已知盖卡->回放中显示已知盖卡
自动全时点->자동 전체 시간 점
决斗开始时的时点选项设置为全时点->대전 시작 시 시간 점 옵션을 전체 시간 점으로 설정
自动猜拳->자동 주사위 게임
......@@ -291,6 +295,8 @@ UI缩放->UI 크기 조정
请先选择有效的卡组。->올바른 카드덱을 먼저 선택하세요.
请先取消准备,再选择卡组。->준비를 취소한 후에 카드덱을 선택하세요.
对方已离开游戏,您现在可以离开。->상대방이 게임을 떠났으므로, 이제 당신은 떠날 수 있습니다.
添加AI->添加AI
房间已满,无法继续添加AI。->房间已满,无法继续添加AI
#EditDeck
卡组->카드덱
......@@ -302,6 +308,8 @@ UI缩放->UI 크기 조정
打乱->혼합
复制->복사
分享->공유
上传->上传
点赞->点赞
保存->저장
不保存->저장 안함
注意->주의
......@@ -446,6 +454,8 @@ Off->Off
[?],请选择效果发动。->[?],请选择效果发动。
投降->승복
您确定要投降吗?->정말로 투항하시겠습니까?
您发起了投降。->您发起了投降。
队友->队友
请耐心等待双方玩家更换副卡组。->양측 플레이어가 부 카드덱을 교체하는 동안 기다려주세요.
确认卡片:[?]->카드 확인:[?]
确认卡片:[?]张。->确认卡片:[?]张。
......@@ -472,7 +482,7 @@ Off->Off
解放->解放
破坏->破坏
盖放->盖放
打开盖卡->打开盖卡
放置->放置
仪式召唤->仪式召唤
融合召唤->融合召唤
......@@ -523,6 +533,34 @@ Off->Off
由「[?]」投稿。->「[?]」에서 투고합니다.
随机->무작위
#Online Deck
在线卡组->在线卡组
搜索作者->搜索作者
上传卡组错误->上传卡组错误
没有传入贡献者->没有传入贡献者
没有传入卡组 ID->没有传入卡组 ID
没有传入卡组名称->没有传入卡组名称
没有传入 YDK 内容->没有传入 YDK 内容
YDK 内容不合法,主卡组必须满 40 张->YDK 内容不合法,主卡组必须满 40
更新卡组错误->更新卡组错误
删除卡组错误->删除卡组错误
卡组不存在->卡组不存在
点赞过于频繁,请于 10 分钟后再试->点赞过于频繁,请于 10 分钟后再试
请求来源不正确->请求来源不正确
卡组或贡献者名称中包含敏感词「[?]」,不能上传->卡组或贡献者名称中包含敏感词「[?]」,不能上传
网络异常,获取在线卡组失败。->网络异常,获取在线卡组失败。
网络异常,获取在线卡组列表失败。->网络异常,获取在线卡组列表失败。
上传卡组「[?]」成功。->上传卡组「[?]」成功。
上传卡组「[?]」失败:->上传卡组「[?]」失败:
上传卡组失败:->上传卡组失败:
更新卡组「[?]」成功。->更新卡组「[?]」成功。
更新卡组「[?]」失败:->更新卡组「[?]」失败:
更新卡组失败:->更新卡组失败:
点赞卡组成功。->点赞卡组成功。
点赞卡组失败:->点赞卡组失败:
更新在线卡组->更新在线卡组
复制在线卡组分享码->复制在线卡组分享码
#Card Renderer
魔法卡->마법 카드
陷阱卡->함정 카드
......@@ -547,5 +585,3 @@ Off->Off
祭神 莫多丽娜->제신 모도리나
当方英雄->통빵의 영웅
Shop->Shop
ClassicRed->ClassicRed
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