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wind2009
ygopro
Commits
97875d73
You need to sign in or sign up before continuing.
Commit
97875d73
authored
Aug 26, 2015
by
mercury233
Browse files
Options
Browse Files
Download
Plain Diff
Merge
https://github.com/Fluorohydride/ygopro
into server
parents
b6649d18
9e6ec88e
Changes
22
Show whitespace changes
Inline
Side-by-side
Showing
22 changed files
with
115 additions
and
36 deletions
+115
-36
ocgcore/card.cpp
ocgcore/card.cpp
+1
-1
ocgcore/field.cpp
ocgcore/field.cpp
+12
-4
ocgcore/operations.cpp
ocgcore/operations.cpp
+3
-1
ocgcore/playerop.cpp
ocgcore/playerop.cpp
+2
-0
ocgcore/processor.cpp
ocgcore/processor.cpp
+54
-2
script/c18386170.lua
script/c18386170.lua
+1
-1
script/c24903843.lua
script/c24903843.lua
+4
-2
script/c35035481.lua
script/c35035481.lua
+4
-2
script/c38814750.lua
script/c38814750.lua
+1
-1
script/c53334471.lua
script/c53334471.lua
+1
-1
script/c59718521.lua
script/c59718521.lua
+5
-2
script/c61420130.lua
script/c61420130.lua
+4
-2
script/c67050396.lua
script/c67050396.lua
+1
-0
script/c712559.lua
script/c712559.lua
+1
-4
script/c73694478.lua
script/c73694478.lua
+4
-2
script/c77462146.lua
script/c77462146.lua
+2
-2
script/c81907872.lua
script/c81907872.lua
+7
-4
script/c86308219.lua
script/c86308219.lua
+1
-1
script/c90440725.lua
script/c90440725.lua
+1
-0
script/c90846359.lua
script/c90846359.lua
+1
-1
script/c94454495.lua
script/c94454495.lua
+1
-1
script/c98414735.lua
script/c98414735.lua
+4
-2
No files found.
ocgcore/card.cpp
View file @
97875d73
...
@@ -2446,7 +2446,7 @@ int32 card::is_can_be_synchro_material(card* scard, card* tuner) {
...
@@ -2446,7 +2446,7 @@ int32 card::is_can_be_synchro_material(card* scard, card* tuner) {
return
FALSE
;
return
FALSE
;
if
(
!
(
get_type
()
&
TYPE_MONSTER
))
if
(
!
(
get_type
()
&
TYPE_MONSTER
))
return
FALSE
;
return
FALSE
;
if
(
scard
&&
current
.
controler
!=
scard
->
current
.
controler
&&
!
is_affected_by_effect
(
EFFECT_SYNCHRO_MATERIAL
))
if
(
scard
&&
current
.
location
==
LOCATION_MZONE
&&
current
.
controler
!=
scard
->
current
.
controler
&&
!
is_affected_by_effect
(
EFFECT_SYNCHRO_MATERIAL
))
return
FALSE
;
return
FALSE
;
if
(
is_affected_by_effect
(
EFFECT_FORBIDDEN
))
if
(
is_affected_by_effect
(
EFFECT_FORBIDDEN
))
return
FALSE
;
return
FALSE
;
...
...
ocgcore/field.cpp
View file @
97875d73
...
@@ -1733,6 +1733,13 @@ int32 field::check_synchro_material(card* pcard, int32 findex1, int32 findex2, i
...
@@ -1733,6 +1733,13 @@ int32 field::check_synchro_material(card* pcard, int32 findex1, int32 findex2, i
if
(
eset
.
size
())
if
(
eset
.
size
())
return
check_tuner_material
(
pcard
,
eset
[
0
]
->
handler
,
findex1
,
findex2
,
min
,
max
,
smat
,
mg
);
return
check_tuner_material
(
pcard
,
eset
[
0
]
->
handler
,
findex1
,
findex2
,
min
,
max
,
smat
,
mg
);
}
}
if
(
mg
)
{
for
(
auto
cit
=
mg
->
container
.
begin
();
cit
!=
mg
->
container
.
end
();
++
cit
)
{
tuner
=
*
cit
;
if
(
check_tuner_material
(
pcard
,
tuner
,
findex1
,
findex2
,
min
,
max
,
smat
,
mg
))
return
TRUE
;
}
}
else
{
for
(
uint8
p
=
0
;
p
<
2
;
++
p
)
{
for
(
uint8
p
=
0
;
p
<
2
;
++
p
)
{
for
(
int32
i
=
0
;
i
<
5
;
++
i
)
{
for
(
int32
i
=
0
;
i
<
5
;
++
i
)
{
tuner
=
player
[
p
].
list_mzone
[
i
];
tuner
=
player
[
p
].
list_mzone
[
i
];
...
@@ -1740,11 +1747,12 @@ int32 field::check_synchro_material(card* pcard, int32 findex1, int32 findex2, i
...
@@ -1740,11 +1747,12 @@ int32 field::check_synchro_material(card* pcard, int32 findex1, int32 findex2, i
return
TRUE
;
return
TRUE
;
}
}
}
}
}
return
FALSE
;
return
FALSE
;
}
}
int32
field
::
check_tuner_material
(
card
*
pcard
,
card
*
tuner
,
int32
findex1
,
int32
findex2
,
int32
min
,
int32
max
,
card
*
smat
,
group
*
mg
)
{
int32
field
::
check_tuner_material
(
card
*
pcard
,
card
*
tuner
,
int32
findex1
,
int32
findex2
,
int32
min
,
int32
max
,
card
*
smat
,
group
*
mg
)
{
effect
*
peffect
;
effect
*
peffect
;
if
(
tuner
&&
tuner
->
is_position
(
POS_FACEUP
)
&&
(
tuner
->
get_type
()
&
TYPE_TUNER
)
&&
tuner
->
is_can_be_synchro_material
(
pcard
))
{
if
(
tuner
&&
tuner
->
is_position
(
POS_FACEUP
)
&&
(
tuner
->
get_type
()
&
TYPE_TUNER
)
&&
tuner
->
is_can_be_synchro_material
(
pcard
))
{
effect
*
pcheck
=
tuner
->
is_affected_by_effect
(
EFFECT_SYNCHRO_CHECK
);
effect
*
pcheck
=
tuner
->
is_affected_by_effect
(
EFFECT_SYNCHRO_CHECK
);
if
(
pcheck
)
if
(
pcheck
)
pcheck
->
get_value
(
tuner
);
pcheck
->
get_value
(
tuner
);
...
...
ocgcore/operations.cpp
View file @
97875d73
...
@@ -3028,7 +3028,9 @@ int32 field::send_to(uint16 step, group * targets, effect * reason_effect, uint3
...
@@ -3028,7 +3028,9 @@ int32 field::send_to(uint16 step, group * targets, effect * reason_effect, uint3
card_set
leave_p
,
destroying
;
card_set
leave_p
,
destroying
;
for
(
auto
cit
=
targets
->
container
.
begin
();
cit
!=
targets
->
container
.
end
();
++
cit
)
{
for
(
auto
cit
=
targets
->
container
.
begin
();
cit
!=
targets
->
container
.
end
();
++
cit
)
{
card
*
pcard
=
*
cit
;
card
*
pcard
=
*
cit
;
if
((
pcard
->
current
.
location
==
LOCATION_MZONE
)
&&
pcard
->
is_status
(
STATUS_BATTLE_DESTROYED
)
&&
!
(
pcard
->
current
.
reason
&
(
REASON_DESTROY
|
REASON_EFFECT
)))
{
if
((
pcard
->
current
.
location
==
LOCATION_MZONE
)
&&
pcard
->
is_status
(
STATUS_BATTLE_DESTROYED
)
&&
!
(
pcard
->
current
.
reason
&
REASON_RULE
)
&&
(
pcard
->
current
.
reason
&
(
REASON_DESTROY
|
REASON_EFFECT
))
!=
(
REASON_DESTROY
|
REASON_EFFECT
))
{
pcard
->
current
.
reason
|=
REASON_DESTROY
|
REASON_BATTLE
;
pcard
->
current
.
reason
|=
REASON_DESTROY
|
REASON_BATTLE
;
raise_single_event
(
pcard
,
0
,
EVENT_DESTROY
,
pcard
->
current
.
reason_effect
,
pcard
->
current
.
reason
,
pcard
->
current
.
reason_player
,
0
,
0
);
raise_single_event
(
pcard
,
0
,
EVENT_DESTROY
,
pcard
->
current
.
reason_effect
,
pcard
->
current
.
reason
,
pcard
->
current
.
reason_player
,
0
,
0
);
destroying
.
insert
(
pcard
);
destroying
.
insert
(
pcard
);
...
...
ocgcore/playerop.cpp
View file @
97875d73
...
@@ -307,6 +307,8 @@ int32 field::select_chain(uint16 step, uint8 playerid, uint8 spe_count, uint8 fo
...
@@ -307,6 +307,8 @@ int32 field::select_chain(uint16 step, uint8 playerid, uint8 spe_count, uint8 fo
for
(
uint32
i
=
0
;
i
<
core
.
select_chains
.
size
();
++
i
)
{
for
(
uint32
i
=
0
;
i
<
core
.
select_chains
.
size
();
++
i
)
{
effect
*
peffect
=
core
.
select_chains
[
i
].
triggering_effect
;
effect
*
peffect
=
core
.
select_chains
[
i
].
triggering_effect
;
card
*
pcard
=
peffect
->
handler
;
card
*
pcard
=
peffect
->
handler
;
if
(
!
(
peffect
->
type
&
EFFECT_TYPE_ACTIONS
))
pcard
=
peffect
->
owner
;
if
(
peffect
->
flag
&
EFFECT_FLAG_FIELD_ONLY
)
if
(
peffect
->
flag
&
EFFECT_FLAG_FIELD_ONLY
)
pduel
->
write_buffer32
(
1000000000
+
pcard
->
data
.
code
);
pduel
->
write_buffer32
(
1000000000
+
pcard
->
data
.
code
);
else
else
...
...
ocgcore/processor.cpp
View file @
97875d73
...
@@ -1350,6 +1350,24 @@ int32 field::process_phase_event(int16 step, int32 phase) {
...
@@ -1350,6 +1350,24 @@ int32 field::process_phase_event(int16 step, int32 phase) {
core
.
select_chains
.
push_back
(
newchain
);
core
.
select_chains
.
push_back
(
newchain
);
cn_count
++
;
cn_count
++
;
}
}
for
(
auto
eit
=
effects
.
pheff
.
begin
();
eit
!=
effects
.
pheff
.
end
();
++
eit
)
{
peffect
=
*
eit
;
if
(
peffect
->
code
!=
EFFECT_SET_CONTROL
)
continue
;
if
(
peffect
->
get_owner_player
()
!=
check_player
)
continue
;
if
(
!
(
peffect
->
reset_flag
&
phase
))
continue
;
uint8
pid
=
peffect
->
get_handler_player
();
uint8
tp
=
infos
.
turn_player
;
if
(
!
(((
peffect
->
reset_flag
&
RESET_SELF_TURN
)
&&
pid
==
tp
)
||
((
peffect
->
reset_flag
&
RESET_OPPO_TURN
)
&&
pid
!=
tp
)))
continue
;
if
((
peffect
->
reset_count
&
0xff
)
!=
1
)
continue
;
newchain
.
triggering_effect
=
peffect
;
core
.
select_chains
.
push_back
(
newchain
);
cn_count
++
;
}
core
.
spe_effect
[
check_player
]
=
0
;
core
.
spe_effect
[
check_player
]
=
0
;
if
(
!
core
.
hand_adjusted
)
{
if
(
!
core
.
hand_adjusted
)
{
pr
=
effects
.
trigger_o_effect
.
equal_range
(
phase_event
);
pr
=
effects
.
trigger_o_effect
.
equal_range
(
phase_event
);
...
@@ -1449,7 +1467,14 @@ int32 field::process_phase_event(int16 step, int32 phase) {
...
@@ -1449,7 +1467,14 @@ int32 field::process_phase_event(int16 step, int32 phase) {
core
.
units
.
begin
()
->
arg2
=
2
;
core
.
units
.
begin
()
->
arg2
=
2
;
newchain
=
core
.
select_chains
[
returns
.
ivalue
[
0
]];
newchain
=
core
.
select_chains
[
returns
.
ivalue
[
0
]];
effect
*
peffect
=
newchain
.
triggering_effect
;
effect
*
peffect
=
newchain
.
triggering_effect
;
if
(
!
(
peffect
->
type
&
EFFECT_TYPE_CONTINUOUS
))
{
if
(
!
(
peffect
->
type
&
EFFECT_TYPE_ACTIONS
))
{
if
(
peffect
->
flag
&
EFFECT_FLAG_FIELD_ONLY
)
remove_effect
(
peffect
);
else
peffect
->
handler
->
remove_effect
(
peffect
);
adjust_all
();
core
.
units
.
begin
()
->
step
=
3
;
}
else
if
(
!
(
peffect
->
type
&
EFFECT_TYPE_CONTINUOUS
))
{
newchain
.
flag
=
0
;
newchain
.
flag
=
0
;
newchain
.
chain_id
=
infos
.
field_id
++
;
newchain
.
chain_id
=
infos
.
field_id
++
;
newchain
.
evt
=
nil_event
;
newchain
.
evt
=
nil_event
;
...
@@ -1521,6 +1546,24 @@ int32 field::process_phase_event(int16 step, int32 phase) {
...
@@ -1521,6 +1546,24 @@ int32 field::process_phase_event(int16 step, int32 phase) {
core
.
select_chains
.
push_back
(
newchain
);
core
.
select_chains
.
push_back
(
newchain
);
cn_count
++
;
cn_count
++
;
}
}
for
(
auto
eit
=
effects
.
pheff
.
begin
();
eit
!=
effects
.
pheff
.
end
();
++
eit
)
{
peffect
=
*
eit
;
if
(
peffect
->
code
!=
EFFECT_SET_CONTROL
)
continue
;
if
(
peffect
->
get_owner_player
()
!=
check_player
)
continue
;
if
(
!
(
peffect
->
reset_flag
&
phase
))
continue
;
uint8
pid
=
peffect
->
get_handler_player
();
uint8
tp
=
infos
.
turn_player
;
if
(
!
(((
peffect
->
reset_flag
&
RESET_SELF_TURN
)
&&
pid
==
tp
)
||
((
peffect
->
reset_flag
&
RESET_OPPO_TURN
)
&&
pid
!=
tp
)))
continue
;
if
((
peffect
->
reset_count
&
0xff
)
!=
1
)
continue
;
newchain
.
triggering_effect
=
peffect
;
core
.
select_chains
.
push_back
(
newchain
);
cn_count
++
;
}
core
.
spe_effect
[
check_player
]
=
0
;
core
.
spe_effect
[
check_player
]
=
0
;
if
(
!
core
.
hand_adjusted
)
{
if
(
!
core
.
hand_adjusted
)
{
pr
=
effects
.
trigger_o_effect
.
equal_range
(
phase_event
);
pr
=
effects
.
trigger_o_effect
.
equal_range
(
phase_event
);
...
@@ -1622,7 +1665,14 @@ int32 field::process_phase_event(int16 step, int32 phase) {
...
@@ -1622,7 +1665,14 @@ int32 field::process_phase_event(int16 step, int32 phase) {
core
.
units
.
begin
()
->
arg2
=
2
;
core
.
units
.
begin
()
->
arg2
=
2
;
newchain
=
core
.
select_chains
[
returns
.
ivalue
[
0
]];
newchain
=
core
.
select_chains
[
returns
.
ivalue
[
0
]];
effect
*
peffect
=
newchain
.
triggering_effect
;
effect
*
peffect
=
newchain
.
triggering_effect
;
if
(
!
(
peffect
->
type
&
EFFECT_TYPE_CONTINUOUS
))
{
if
(
!
(
peffect
->
type
&
EFFECT_TYPE_ACTIONS
))
{
if
(
peffect
->
flag
&
EFFECT_FLAG_FIELD_ONLY
)
remove_effect
(
peffect
);
else
peffect
->
handler
->
remove_effect
(
peffect
);
adjust_all
();
core
.
units
.
begin
()
->
step
=
13
;
}
else
if
(
!
(
peffect
->
type
&
EFFECT_TYPE_CONTINUOUS
))
{
newchain
.
flag
=
0
;
newchain
.
flag
=
0
;
newchain
.
chain_id
=
infos
.
field_id
++
;
newchain
.
chain_id
=
infos
.
field_id
++
;
newchain
.
evt
=
nil_event
;
newchain
.
evt
=
nil_event
;
...
@@ -3705,6 +3755,7 @@ int32 field::process_battle_command(uint16 step) {
...
@@ -3705,6 +3755,7 @@ int32 field::process_battle_command(uint16 step) {
card_set
ing
;
card_set
ing
;
card_set
ed
;
card_set
ed
;
if
(
core
.
attacker
->
is_status
(
STATUS_BATTLE_DESTROYED
)
if
(
core
.
attacker
->
is_status
(
STATUS_BATTLE_DESTROYED
)
&&
!
(
core
.
attacker
->
current
.
reason
&
REASON_RULE
)
&&
!
((
core
.
attacker
->
current
.
reason
&
REASON_EFFECT
+
REASON_DESTROY
)
==
REASON_EFFECT
+
REASON_DESTROY
))
{
&&
!
((
core
.
attacker
->
current
.
reason
&
REASON_EFFECT
+
REASON_DESTROY
)
==
REASON_EFFECT
+
REASON_DESTROY
))
{
raise_single_event
(
core
.
attack_target
,
0
,
EVENT_BATTLE_DESTROYING
,
0
,
core
.
attacker
->
current
.
reason
,
core
.
attack_target
->
current
.
controler
,
0
,
1
);
raise_single_event
(
core
.
attack_target
,
0
,
EVENT_BATTLE_DESTROYING
,
0
,
core
.
attacker
->
current
.
reason
,
core
.
attack_target
->
current
.
controler
,
0
,
1
);
raise_single_event
(
core
.
attacker
,
0
,
EVENT_BATTLE_DESTROYED
,
0
,
core
.
attacker
->
current
.
reason
,
core
.
attack_target
->
current
.
controler
,
0
,
0
);
raise_single_event
(
core
.
attacker
,
0
,
EVENT_BATTLE_DESTROYED
,
0
,
core
.
attacker
->
current
.
reason
,
core
.
attack_target
->
current
.
controler
,
0
,
0
);
...
@@ -3712,6 +3763,7 @@ int32 field::process_battle_command(uint16 step) {
...
@@ -3712,6 +3763,7 @@ int32 field::process_battle_command(uint16 step) {
ed
.
insert
(
core
.
attacker
);
ed
.
insert
(
core
.
attacker
);
}
}
if
(
core
.
attack_target
&&
core
.
attack_target
->
is_status
(
STATUS_BATTLE_DESTROYED
)
if
(
core
.
attack_target
&&
core
.
attack_target
->
is_status
(
STATUS_BATTLE_DESTROYED
)
&&
!
(
core
.
attack_target
->
current
.
reason
&
REASON_RULE
)
&&
!
((
core
.
attack_target
->
current
.
reason
&
REASON_EFFECT
+
REASON_DESTROY
)
==
REASON_EFFECT
+
REASON_DESTROY
))
{
&&
!
((
core
.
attack_target
->
current
.
reason
&
REASON_EFFECT
+
REASON_DESTROY
)
==
REASON_EFFECT
+
REASON_DESTROY
))
{
raise_single_event
(
core
.
attacker
,
0
,
EVENT_BATTLE_DESTROYING
,
0
,
core
.
attack_target
->
current
.
reason
,
core
.
attacker
->
current
.
controler
,
0
,
0
);
raise_single_event
(
core
.
attacker
,
0
,
EVENT_BATTLE_DESTROYING
,
0
,
core
.
attack_target
->
current
.
reason
,
core
.
attacker
->
current
.
controler
,
0
,
0
);
raise_single_event
(
core
.
attack_target
,
0
,
EVENT_BATTLE_DESTROYED
,
0
,
core
.
attack_target
->
current
.
reason
,
core
.
attacker
->
current
.
controler
,
0
,
1
);
raise_single_event
(
core
.
attack_target
,
0
,
EVENT_BATTLE_DESTROYED
,
0
,
core
.
attack_target
->
current
.
reason
,
core
.
attacker
->
current
.
controler
,
0
,
1
);
...
...
script/c18386170.lua
View file @
97875d73
...
@@ -69,7 +69,7 @@ function c18386170.drop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -69,7 +69,7 @@ function c18386170.drop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
c18386170
.
hdcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c18386170
.
hdcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
return
rp
~=
tp
and
(
c
:
IsReason
(
REASON_BATTLE
)
or
(
c
:
IsReason
(
REASON_EFFECT
)
and
c
:
GetPreviousControler
()
==
tp
)
)
return
(
rp
~=
tp
and
c
:
IsReason
(
REASON_EFFECT
)
and
c
:
GetPreviousControler
()
==
tp
and
c
:
IsPreviousLocation
(
LOCATION_ONFIELD
))
or
c
:
IsReason
(
REASON_BATTLE
)
end
end
function
c18386170
.
hdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c18386170
.
hdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_HAND
)
>
0
end
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_HAND
)
>
0
end
...
...
script/c24903843.lua
View file @
97875d73
...
@@ -37,9 +37,11 @@ function c24903843.spcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -37,9 +37,11 @@ function c24903843.spcon(e,tp,eg,ep,ev,re,r,rp)
return
re
:
IsActiveType
(
TYPE_TRAP
)
and
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
return
re
:
IsActiveType
(
TYPE_TRAP
)
and
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
end
end
function
c24903843
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c24903843
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
GetFlagEffect
(
24903843
)
==
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
24903843
,
0xd4
,
0x11
,
1200
,
0
,
2
,
RACE_AQUA
,
ATTRIBUTE_WATER
)
end
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
24903843
,
0xd4
,
0x11
,
1200
,
0
,
2
,
RACE_AQUA
,
ATTRIBUTE_WATER
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
c
:
RegisterFlagEffect
(
24903843
,
RESET_CHAIN
,
0
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
c
,
1
,
0
,
0
)
end
end
function
c24903843
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c24903843
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
...
...
script/c35035481.lua
View file @
97875d73
...
@@ -40,9 +40,11 @@ function c35035481.spcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -40,9 +40,11 @@ function c35035481.spcon(e,tp,eg,ep,ev,re,r,rp)
return
re
:
IsActiveType
(
TYPE_TRAP
)
and
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
return
re
:
IsActiveType
(
TYPE_TRAP
)
and
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
end
end
function
c35035481
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c35035481
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
GetFlagEffect
(
35035481
)
==
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
35035481
,
0xd4
,
0x11
,
1200
,
0
,
2
,
RACE_AQUA
,
ATTRIBUTE_WATER
)
end
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
35035481
,
0xd4
,
0x11
,
1200
,
0
,
2
,
RACE_AQUA
,
ATTRIBUTE_WATER
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
c
:
RegisterFlagEffect
(
35035481
,
RESET_CHAIN
,
0
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
c
,
1
,
0
,
0
)
end
end
function
c35035481
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c35035481
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
...
...
script/c38814750.lua
View file @
97875d73
...
@@ -31,7 +31,7 @@ function c38814750.spfilter(c,e,tp)
...
@@ -31,7 +31,7 @@ function c38814750.spfilter(c,e,tp)
return
c
:
IsCode
(
49036338
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
not
c
:
IsHasEffect
(
EFFECT_NECRO_VALLEY
)
return
c
:
IsCode
(
49036338
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
not
c
:
IsHasEffect
(
EFFECT_NECRO_VALLEY
)
end
end
function
c38814750
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c38814750
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
1
if
chk
==
0
then
return
not
e
:
GetHandler
():
IsStatus
(
STATUS_CHAINING
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
1
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
IsExistingMatchingCard
(
c38814750
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
c38814750
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
2
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
2
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
)
...
...
script/c53334471.lua
View file @
97875d73
...
@@ -99,7 +99,7 @@ function c53334471.adjustop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -99,7 +99,7 @@ function c53334471.adjustop(e,tp,eg,ep,ev,re,r,rp)
end
end
g1
:
Merge
(
g2
)
g1
:
Merge
(
g2
)
if
g1
:
GetCount
()
>
0
then
if
g1
:
GetCount
()
>
0
then
Duel
.
SendtoGrave
(
g1
,
REASON_
EFFECT
)
Duel
.
SendtoGrave
(
g1
,
REASON_
RULE
)
Duel
.
Readjust
()
Duel
.
Readjust
()
end
end
end
end
script/c59718521.lua
View file @
97875d73
...
@@ -27,9 +27,12 @@ end
...
@@ -27,9 +27,12 @@ end
function
c59718521
.
condition1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c59718521
.
condition1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetCurrentChain
()
==
0
return
Duel
.
GetCurrentChain
()
==
0
end
end
function
c59718521
.
filter
(
c
)
return
c
:
IsRace
(
RACE_PSYCHO
)
and
not
c
:
IsStatus
(
STATUS_BATTLE_DESTROYED
)
end
function
c59718521
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c59718521
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckReleaseGroup
(
tp
,
Card
.
IsRace
,
1
,
nil
,
RACE_PSYCHO
)
end
if
chk
==
0
then
return
Duel
.
CheckReleaseGroup
(
tp
,
c59718521
.
filter
,
1
,
nil
)
end
local
g
=
Duel
.
SelectReleaseGroup
(
tp
,
Card
.
IsRace
,
1
,
1
,
nil
,
RACE_PSYCHO
)
local
g
=
Duel
.
SelectReleaseGroup
(
tp
,
c59718521
.
filter
,
1
,
1
,
nil
)
Duel
.
Release
(
g
,
REASON_COST
)
Duel
.
Release
(
g
,
REASON_COST
)
end
end
function
c59718521
.
target1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c59718521
.
target1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
script/c61420130.lua
View file @
97875d73
...
@@ -52,9 +52,11 @@ function c61420130.spcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -52,9 +52,11 @@ function c61420130.spcon(e,tp,eg,ep,ev,re,r,rp)
return
re
:
IsActiveType
(
TYPE_TRAP
)
and
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
return
re
:
IsActiveType
(
TYPE_TRAP
)
and
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
end
end
function
c61420130
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c61420130
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
GetFlagEffect
(
61420130
)
==
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
61420130
,
0xd4
,
0x11
,
1200
,
0
,
2
,
RACE_AQUA
,
ATTRIBUTE_WATER
)
end
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
61420130
,
0xd4
,
0x11
,
1200
,
0
,
2
,
RACE_AQUA
,
ATTRIBUTE_WATER
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
c
:
RegisterFlagEffect
(
61420130
,
RESET_CHAIN
,
0
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
c
,
1
,
0
,
0
)
end
end
function
c61420130
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c61420130
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
...
...
script/c67050396.lua
View file @
97875d73
...
@@ -19,6 +19,7 @@ function c67050396.initial_effect(c)
...
@@ -19,6 +19,7 @@ function c67050396.initial_effect(c)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCost
(
c67050396
.
poscost
)
e2
:
SetCost
(
c67050396
.
poscost
)
e2
:
SetTarget
(
c67050396
.
postg
)
e2
:
SetTarget
(
c67050396
.
postg
)
e2
:
SetOperation
(
c67050396
.
posop
)
e2
:
SetOperation
(
c67050396
.
posop
)
...
...
script/c712559.lua
View file @
97875d73
...
@@ -28,14 +28,11 @@ function c712559.initial_effect(c)
...
@@ -28,14 +28,11 @@ function c712559.initial_effect(c)
e3
:
SetOperation
(
c712559
.
operation
)
e3
:
SetOperation
(
c712559
.
operation
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
function
c712559
.
cfilter
(
c
)
return
c
:
IsReason
(
REASON_DESTROY
)
and
c
:
IsLevelAbove
(
1
)
and
c
:
IsSetCard
(
0x4
)
end
function
c712559
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c712559
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
lv
=
0
local
lv
=
0
local
tc
=
eg
:
GetFirst
()
local
tc
=
eg
:
GetFirst
()
while
tc
do
while
tc
do
if
tc
:
IsReason
(
REASON_DESTROY
)
and
tc
:
IsSetCard
(
0x4
)
then
if
tc
:
IsReason
(
REASON_DESTROY
)
and
tc
:
IsSetCard
(
0x4
)
and
not
tc
:
IsPreviousLocation
(
LOCATION_SZONE
)
then
local
tlv
=
tc
:
GetLevel
()
local
tlv
=
tc
:
GetLevel
()
if
tlv
>
lv
then
lv
=
tlv
end
if
tlv
>
lv
then
lv
=
tlv
end
end
end
...
...
script/c73694478.lua
View file @
97875d73
...
@@ -14,9 +14,10 @@ function c73694478.initial_effect(c)
...
@@ -14,9 +14,10 @@ function c73694478.initial_effect(c)
--tohand
--tohand
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_TOHAND
)
e2
:
SetCategory
(
CATEGORY_TOHAND
)
e2
:
SetType
(
EFFECT_TYPE_
IGNITION
)
e2
:
SetType
(
EFFECT_TYPE_
QUICK_O
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCondition
(
c73694478
.
thcon
)
e2
:
SetCondition
(
c73694478
.
thcon
)
e2
:
SetCost
(
c73694478
.
thcost
)
e2
:
SetCost
(
c73694478
.
thcost
)
e2
:
SetTarget
(
c73694478
.
thtg
)
e2
:
SetTarget
(
c73694478
.
thtg
)
...
@@ -51,7 +52,8 @@ function c73694478.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -51,7 +52,8 @@ function c73694478.activate(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
c73694478
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c73694478
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
GetTurnID
()
~=
Duel
.
GetTurnCount
()
return
e
:
GetHandler
():
GetTurnID
()
~=
Duel
.
GetTurnCount
()
and
Duel
.
GetTurnPlayer
()
==
tp
and
(
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
or
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN2
)
end
end
function
c73694478
.
thcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c73694478
.
thcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToRemoveAsCost
()
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToRemoveAsCost
()
end
...
...
script/c77462146.lua
View file @
97875d73
...
@@ -15,7 +15,7 @@ function c77462146.initial_effect(c)
...
@@ -15,7 +15,7 @@ function c77462146.initial_effect(c)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
77462146
,
0
))
e2
:
SetDescription
(
aux
.
Stringid
(
77462146
,
0
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_
FIELD
+
EFFECT_TYPE_TRIGGER
_O
)
e2
:
SetType
(
EFFECT_TYPE_
QUICK
_O
)
e2
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e2
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCondition
(
c77462146
.
spcon
)
e2
:
SetCondition
(
c77462146
.
spcon
)
...
@@ -50,7 +50,7 @@ function c77462146.spcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -50,7 +50,7 @@ function c77462146.spcon(e,tp,eg,ep,ev,re,r,rp)
return
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
and
Duel
.
GetAttackTarget
()
==
nil
return
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
and
Duel
.
GetAttackTarget
()
==
nil
end
end
function
c77462146
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c77462146
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
not
e
:
GetHandler
():
IsStatus
(
STATUS_CHAINING
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
77462146
,
0
,
0x11
,
4
,
0
,
300
,
RACE_WARRIOR
,
ATTRIBUTE_DARK
)
end
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
77462146
,
0
,
0x11
,
4
,
0
,
300
,
RACE_WARRIOR
,
ATTRIBUTE_DARK
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
end
...
...
script/c81907872.lua
View file @
97875d73
...
@@ -46,12 +46,15 @@ function c81907872.posop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -46,12 +46,15 @@ function c81907872.posop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
ChangePosition
(
c
,
POS_FACEDOWN_DEFENCE
)
Duel
.
ChangePosition
(
c
,
POS_FACEDOWN_DEFENCE
)
end
end
end
end
function
c81907872
.
cfilter
(
c
,
tp
)
function
c81907872
.
cfilter1
(
c
,
tp
)
return
c
:
IsControler
(
tp
)
and
c
:
GetPreviousControler
()
==
tp
and
c
:
IsSetCard
(
0x8d
)
and
c
:
IsReason
(
REASON_DESTROY
)
and
c
:
IsType
(
TYPE_MONSTER
)
return
c
:
IsControler
(
tp
)
and
c
:
GetPreviousControler
()
==
tp
and
c
:
IsReason
(
REASON_DESTROY
+
REASON_EFFECT
)
and
c
:
IsSetCard
(
0x8d
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
(
not
c
:
IsReason
(
REASON_BATTLE
)
or
c
==
Duel
.
GetAttackTarget
())
and
not
c
:
IsPreviousLocation
(
LOCATION_SZONE
)
end
function
c81907872
.
cfilter2
(
c
)
return
c
:
IsReason
(
REASON_BATTLE
)
and
c
:
IsStatus
(
STATUS_OPPO_BATTLE
)
and
c
==
Duel
.
GetAttackTarget
()
end
end
function
c81907872
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c81907872
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
rp
~=
tp
and
eg
:
IsExists
(
c81907872
.
cfilter
,
1
,
nil
,
tp
)
return
(
rp
~=
tp
and
eg
:
IsExists
(
c81907872
.
cfilter1
,
1
,
nil
,
tp
))
or
eg
:
IsExists
(
c81907872
.
cfilter2
,
1
,
nil
)
end
end
function
c81907872
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c81907872
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
script/c86308219.lua
View file @
97875d73
...
@@ -20,7 +20,7 @@ function c86308219.cfilter(c)
...
@@ -20,7 +20,7 @@ function c86308219.cfilter(c)
return
c
:
IsFaceup
()
and
(
c
:
IsCode
(
76812113
)
or
c
:
IsCode
(
12206212
))
return
c
:
IsFaceup
()
and
(
c
:
IsCode
(
76812113
)
or
c
:
IsCode
(
12206212
))
end
end
function
c86308219
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c86308219
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
c86308219
.
cfilter
,
tp
,
LOCATION_
MZONE
,
0
,
3
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
c86308219
.
cfilter
,
tp
,
LOCATION_
ONFIELD
,
0
,
3
,
nil
)
end
end
function
c86308219
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c86308219
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetCustomActivityCount
(
86308219
,
tp
,
ACTIVITY_SPSUMMON
)
==
0
if
chk
==
0
then
return
Duel
.
GetCustomActivityCount
(
86308219
,
tp
,
ACTIVITY_SPSUMMON
)
==
0
...
...
script/c90440725.lua
View file @
97875d73
...
@@ -32,6 +32,7 @@ function c90440725.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -32,6 +32,7 @@ function c90440725.activate(e,tp,eg,ep,ev,re,r,rp)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e1
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e1
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCondition
(
c90440725
.
atkcon
)
e1
:
SetCondition
(
c90440725
.
atkcon
)
e1
:
SetOperation
(
c90440725
.
atkop
)
e1
:
SetOperation
(
c90440725
.
atkop
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
...
...
script/c90846359.lua
View file @
97875d73
...
@@ -99,7 +99,7 @@ function c90846359.adjustop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -99,7 +99,7 @@ function c90846359.adjustop(e,tp,eg,ep,ev,re,r,rp)
end
end
g1
:
Merge
(
g2
)
g1
:
Merge
(
g2
)
if
g1
:
GetCount
()
>
0
then
if
g1
:
GetCount
()
>
0
then
Duel
.
SendtoGrave
(
g1
,
REASON_
EFFECT
)
Duel
.
SendtoGrave
(
g1
,
REASON_
RULE
)
Duel
.
Readjust
()
Duel
.
Readjust
()
end
end
end
end
script/c94454495.lua
View file @
97875d73
...
@@ -45,7 +45,7 @@ function c94454495.spcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -45,7 +45,7 @@ function c94454495.spcon(e,tp,eg,ep,ev,re,r,rp)
return
c
:
IsReason
(
REASON_DESTROY
)
and
c
:
IsReason
(
REASON_BATTLE
+
REASON_EFFECT
)
return
c
:
IsReason
(
REASON_DESTROY
)
and
c
:
IsReason
(
REASON_BATTLE
+
REASON_EFFECT
)
end
end
function
c94454495
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c94454495
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToRemoveAsCost
()
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToRemoveAsCost
()
and
e
:
GetHandler
():
IsLocation
(
LOCATION_GRAVE
)
end
Duel
.
Remove
(
e
:
GetHandler
(),
POS_FACEUP
,
REASON_COST
)
Duel
.
Remove
(
e
:
GetHandler
(),
POS_FACEUP
,
REASON_COST
)
end
end
function
c94454495
.
spfilter
(
c
,
e
,
tp
)
function
c94454495
.
spfilter
(
c
,
e
,
tp
)
...
...
script/c98414735.lua
View file @
97875d73
...
@@ -41,9 +41,11 @@ function c98414735.spcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -41,9 +41,11 @@ function c98414735.spcon(e,tp,eg,ep,ev,re,r,rp)
return
re
:
IsActiveType
(
TYPE_TRAP
)
and
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
return
re
:
IsActiveType
(
TYPE_TRAP
)
and
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
end
end
function
c98414735
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c98414735
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
GetFlagEffect
(
98414735
)
==
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
98414735
,
0xd4
,
0x11
,
1200
,
0
,
2
,
RACE_AQUA
,
ATTRIBUTE_WATER
)
end
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
98414735
,
0xd4
,
0x11
,
1200
,
0
,
2
,
RACE_AQUA
,
ATTRIBUTE_WATER
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
c
:
RegisterFlagEffect
(
98414735
,
RESET_CHAIN
,
0
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
c
,
1
,
0
,
0
)
end
end
function
c98414735
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c98414735
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
...
...
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