--ミストデーモン
function c28601770.initial_effect(c)
	--summon with no tribute
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(28601770,0))
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_SUMMON_PROC)
	e1:SetCondition(c28601770.ntcon)
	e1:SetOperation(c28601770.ntop)
	c:RegisterEffect(e1)
end
function c28601770.ntcon(e,c)
	if c==nil then return true end
	return c:IsLevelAbove(5) and Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0
end
function c28601770.ntop(e,tp,eg,ep,ev,re,r,rp,c)
	--destroy
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(28601770,0))
	e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DAMAGE)
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e1:SetRange(LOCATION_MZONE)
	e1:SetProperty(EFFECT_FLAG_REPEAT)
	e1:SetCountLimit(1)
	e1:SetCode(EVENT_PHASE+PHASE_END)
	e1:SetTarget(c28601770.destg)
	e1:SetOperation(c28601770.desop)
	e1:SetReset(RESET_EVENT+0xee0000)
	c:RegisterEffect(e1)
end
function c28601770.destg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,e:GetHandler(),1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,tp,1000)
end
function c28601770.desop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) and c:IsFaceup() and Duel.Destroy(c,REASON_EFFECT)~=0 then
		Duel.Damage(tp,1000,REASON_EFFECT)
	end
end
