--炎帝家臣ベルリネス
function c59808784.initial_effect(c)
	--special summon
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_HAND)
	e1:SetCountLimit(1,59808784)
	e1:SetCost(c59808784.spcost)
	e1:SetTarget(c59808784.sptg)
	e1:SetOperation(c59808784.spop)
	c:RegisterEffect(e1)
	--remove
	local e2=Effect.CreateEffect(c)
	e2:SetCategory(CATEGORY_REMOVE)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetProperty(EFFECT_FLAG_DELAY)
	e2:SetCode(EVENT_RELEASE)
	e2:SetCountLimit(1,59808785)
	e2:SetCondition(c59808784.rmcon)
	e2:SetTarget(c59808784.rmtg)
	e2:SetOperation(c59808784.rmop)
	c:RegisterEffect(e2)
end
function c59808784.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,nil) end
	Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD)
end
function c59808784.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c59808784.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsRelateToEffect(e) then
		Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
	end
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	e1:SetReset(RESET_PHASE+PHASE_END)
	e1:SetTargetRange(1,0)
	e1:SetTarget(c59808784.splimit)
	Duel.RegisterEffect(e1,tp)
end
function c59808784.splimit(e,c,sump,sumtype,sumpos,targetp,se)
	return c:IsLocation(LOCATION_EXTRA)
end
function c59808784.rmcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsReason(REASON_SUMMON)
end
function c59808784.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetFieldGroupCount(tp,0,LOCATION_HAND)>0 end
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,1-tp,LOCATION_HAND)
end
function c59808784.rmop(e,tp,eg,ep,ev,re,r,rp)
	local hg=Duel.GetFieldGroup(tp,0,LOCATION_HAND)
	if hg:GetCount()==0 then return end
	Duel.ConfirmCards(tp,hg)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local g=hg:Select(tp,1,1,nil)
	local tc=g:GetFirst()
	Duel.Remove(g,POS_FACEUP,REASON_EFFECT)
	Duel.ShuffleHand(1-tp)
	local c=e:GetHandler()
	local fid=c:GetFieldID()
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e1:SetCode(EVENT_PHASE+PHASE_END)
	e1:SetCountLimit(1)
	e1:SetLabel(fid)
	e1:SetLabelObject(tc)
	e1:SetCondition(c59808784.retcon)
	e1:SetOperation(c59808784.retop)
	e1:SetReset(RESET_PHASE+PHASE_END)
	Duel.RegisterEffect(e1,tp)
	tc:RegisterFlagEffect(59808784,RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,0,1,fid)
end
function c59808784.retcon(e,tp,eg,ep,ev,re,r,rp)
	local tc=e:GetLabelObject()
	if tc:GetFlagEffectLabel(59808784)==e:GetLabel() then
		return true
	else
		e:Reset()
		return false
	end
end
function c59808784.retop(e,tp,eg,ep,ev,re,r,rp)
	local tc=e:GetLabelObject()
	Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
