--渋い忍者
function c87483942.initial_effect(c)
	c:SetUniqueOnField(1,1,87483942)
	--spsummon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(87483942,0))
	e1:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetCode(EVENT_FLIP)
	e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
	e1:SetTarget(c87483942.sptg)
	e1:SetOperation(c87483942.spop)
	c:RegisterEffect(e1)
end
function c87483942.filter(c,e,tp)
	return c:IsSetCard(0x2b) and c:GetCode()~=87483942 and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEDOWN_DEFENCE)
		and not c:IsHasEffect(EFFECT_NECRO_VALLEY)
end
function c87483942.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(c87483942.filter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE)
end
function c87483942.spop(e,tp,eg,ep,ev,re,r,rp)
	local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
	if ft<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,c87483942.filter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,ft,nil,e,tp)
	if g:GetCount()>0 then
		Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEDOWN_DEFENCE)
	end
end
