--Tiki Peace
local s,id,o=GetID()
function s.initial_effect(c)
	aux.AddCodeList(c,id)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
	--spsummon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1,id)
	e2:SetCost(s.spcost)
	e2:SetTarget(s.sptg)
	e2:SetOperation(s.spop)
	c:RegisterEffect(e2)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:IsCostChecked()
		and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsPlayerCanSpecialSummonMonster(tp,id,0,TYPES_EFFECT_TRAP_MONSTER,1800,1800,4,RACE_ROCK,ATTRIBUTE_EARTH) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not Duel.IsPlayerCanSpecialSummonMonster(tp,id,0,TYPES_EFFECT_TRAP_MONSTER,1800,1800,4,RACE_ROCK,ATTRIBUTE_EARTH) then return end
	c:AddMonsterAttribute(TYPE_EFFECT+TYPE_TRAP)
	Duel.SpecialSummon(c,SUMMON_VALUE_SELF,tp,tp,true,false,POS_FACEUP)
end
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.CheckLPCost(tp,800) end
	Duel.PayLPCost(tp,800)
end
function s.spfilter(c,e,tp)
	return not c:IsCode(id) and c:IsType(TYPE_CONTINUOUS) and c:IsType(TYPE_TRAP) and c:IsFaceupEx()
		and Duel.IsPlayerCanSpecialSummonMonster(tp,id,0,TYPES_NORMAL_TRAP_MONSTER,1000,1000,4,RACE_ROCK,ATTRIBUTE_EARTH)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE+LOCATION_REMOVED)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	if not Duel.IsPlayerCanSpecialSummonMonster(tp,id,0,TYPES_EFFECT_TRAP_MONSTER,1000,1000,4,RACE_ROCK,ATTRIBUTE_EARTH) then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.spfilter),tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil,e,tp)
	if #g>0 then
		local tc=g:GetFirst()
		tc:AddMonsterAttribute(TYPE_NORMAL,ATTRIBUTE_EARTH,RACE_ROCK,4,1000,1000)
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_CHANGE_CODE)
		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e1:SetReset(RESET_EVENT+RESETS_STANDARD-RESET_TOFIELD)
		e1:SetValue(id)
		tc:RegisterEffect(e1)
		Duel.SpecialSummon(tc,0,tp,tp,true,false,POS_FACEUP)
	end
end