Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
P
pre-release-database-cdb
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Vury Leo
pre-release-database-cdb
Commits
ad19f93c
You need to sign in or sign up before continuing.
Commit
ad19f93c
authored
Sep 11, 2024
by
wind2009
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Fix クリストロン
parent
bae1d3a1
Changes
6
Show whitespace changes
Inline
Side-by-side
Showing
6 changed files
with
47 additions
and
30 deletions
+47
-30
SUDA.cdb
SUDA.cdb
+0
-0
script/c101207019.lua
script/c101207019.lua
+16
-15
script/c101207020.lua
script/c101207020.lua
+14
-3
script/c101207041.lua
script/c101207041.lua
+2
-2
script/c101207061.lua
script/c101207061.lua
+3
-2
script/c101207080.lua
script/c101207080.lua
+12
-8
No files found.
SUDA.cdb
View file @
ad19f93c
No preview for this file type
script/c101207019.lua
View file @
ad19f93c
...
...
@@ -14,15 +14,16 @@ function s.initial_effect(c)
e1
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e1
)
--spsummon
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetRange
(
LOCATION_GRAVE
)
e3
:
SetCountLimit
(
1
,
id
+
o
)
e3
:
SetCost
(
aux
.
bfgcost
)
e3
:
SetTarget
(
s
.
sptg2
)
e3
:
SetOperation
(
s
.
spop2
)
c
:
RegisterEffect
(
e3
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetTarget
(
s
.
sptg2
)
e2
:
SetOperation
(
s
.
spop2
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
rp
==
1
-
tp
...
...
@@ -50,11 +51,11 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
if
tc
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
Duel
.
AdjustAll
()
if
not
tc
:
IsLocation
(
LOCATION_MZONE
)
then
return
end
local
g
=
Duel
.
GetMatchingGroup
(
s
.
cfilter
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
tc
)
if
g
:
GetCount
()
>
0
then
local
et
g
=
Duel
.
GetMatchingGroup
(
s
.
cfilter
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
tc
)
if
et
g
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
local
sg
=
et
g
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SynchroSummon
(
tp
,
sg
:
GetFirst
(),
tc
)
end
end
...
...
@@ -62,13 +63,13 @@ end
function
s
.
desfilter
(
c
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_SYNCHRO
)
and
Duel
.
GetMZoneCount
(
tp
,
c
)
>
1
end
function
s
.
spfilter
(
c
,
e
,
tp
)
function
s
.
spfilter
2
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0xea
)
and
c
:
IsType
(
TYPE_MONSTER
)
end
function
s
.
sptg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
desfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
if
chk
==
0
then
return
g
:
GetCount
()
>
0
and
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
2
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
2
,
tp
,
LOCATION_DECK
,
0
,
2
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
2
,
tp
,
LOCATION_DECK
)
end
...
...
@@ -81,7 +82,7 @@ function s.spop2(e,tp,eg,ep,ev,re,r,rp)
and
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
2
,
2
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
2
,
tp
,
LOCATION_DECK
,
0
,
2
,
2
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
...
...
script/c101207020.lua
View file @
ad19f93c
...
...
@@ -3,6 +3,7 @@ local s,id,o=GetID()
function
s
.
initial_effect
(
c
)
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
...
...
@@ -27,8 +28,7 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e3
)
end
function
s
.
desfilter
(
c
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0xea
)
and
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0xea
)
and
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
end
function
s
.
spdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
c
=
e
:
GetHandler
()
...
...
@@ -44,9 +44,20 @@ function s.spdop(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
~=
0
and
c
:
IsRelateToEffect
(
e
)
then
and
c
:
IsRelateToEffect
(
e
)
and
aux
.
NecroValleyFilter
()(
c
)
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTarget
(
s
.
splimit
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
s
.
splimit
(
e
,
c
)
return
not
c
:
IsRace
(
RACE_MACHINE
)
and
c
:
IsLocation
(
LOCATION_EXTRA
)
end
function
s
.
tgfilter
(
c
)
return
c
:
IsSetCard
(
0xea
)
and
c
:
IsAbleToGrave
()
and
not
c
:
IsCode
(
id
)
...
...
script/c101207041.lua
View file @
ad19f93c
--水晶機巧
-
エレスケルタス
--水晶機巧
-
エレスケルタス
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--Synchro summon
...
...
@@ -7,7 +7,7 @@ function s.initial_effect(c)
--to hand
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_
SEARCH
)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_
GRAVE_ACTION
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
...
...
script/c101207061.lua
View file @
ad19f93c
...
...
@@ -3,6 +3,7 @@ local s,id,o=GetID()
function
s
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
...
...
@@ -36,7 +37,7 @@ function s.thfilter(c)
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
0
))
then
if
g
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SendtoHand
(
sg
,
nil
,
REASON_EFFECT
)
...
...
@@ -64,5 +65,5 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
if
tc
:
IsRelateToEffect
(
e
)
and
aux
.
NecroValleyFilter
()(
tc
)
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
\ No newline at end of file
script/c101207080.lua
View file @
ad19f93c
...
...
@@ -37,18 +37,19 @@ end
function
s
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0xea
)
end
function
s
.
t
g
filter
(
c
)
function
s
.
t
d
filter
(
c
)
return
not
c
:
IsCode
(
id
)
and
c
:
IsFaceupEx
()
and
c
:
IsSetCard
(
0xea
)
and
c
:
IsAbleToDeck
()
end
function
s
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsOnField
()
end
if
chkc
then
return
chkc
:
IsOnField
()
and
chkc
:
IsFaceup
()
end
local
xg
=
nil
if
not
e
:
GetHandler
():
IsStatus
(
STATUS_EFFECT_ENABLED
)
then
xg
=
e
:
GetHandler
()
end
local
ct
=
1
if
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
ct
=
2
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
xg
)
and
Duel
.
IsExistingMatchingCard
(
s
.
tdfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsFaceup
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
xg
)
and
Duel
.
IsExistingMatchingCard
(
s
.
tdfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectTarget
(
tp
,
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
ct
,
xg
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsFaceup
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
ct
,
xg
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
g
:
GetCount
(),
0
,
0
)
end
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
@@ -56,9 +57,12 @@ function s.desop(e,tp,eg,ep,ev,re,r,rp)
local
tg
=
g
:
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
dg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
tdfilter
),
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
)
if
dg
:
GetCount
()
>
0
and
Duel
.
SendtoDeck
(
dg
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
~=
0
if
dg
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
dg
)
if
Duel
.
SendtoDeck
(
dg
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
~=
0
and
dg
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_DECK
+
LOCATION_EXTRA
)
>
0
and
tg
:
GetCount
()
>
0
then
Duel
.
Destroy
(
tg
,
REASON_EFFECT
)
end
end
end
\ No newline at end of file
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment