--亜空間物質回送装置
local s,id,o=GetID()
function s.initial_effect(c)
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	c:RegisterEffect(e1)
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,0))
	e2:SetCategory(CATEGORY_REMOVE)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetRange(LOCATION_SZONE)
	e2:SetCountLimit(1,id)
	e2:SetTarget(s.rmtg)
	e2:SetOperation(s.rmop)
	c:RegisterEffect(e2)
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(id,1))
	e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e3:SetCode(EVENT_CHAINING)
	e3:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
	e3:SetRange(LOCATION_SZONE)
	e3:SetCountLimit(1,id+o)
	e3:SetCondition(s.rmcon2)
	e3:SetTarget(s.rmtg2)
	e3:SetOperation(s.rmop2)
	c:RegisterEffect(e3)
	local e4=Effect.CreateEffect(c)
	e4:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
	e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	e4:SetCode(EVENT_CHAINING)
	e4:SetRange(LOCATION_SZONE)
	e4:SetOperation(aux.chainreg)
	c:RegisterEffect(e4)
	local e5=Effect.CreateEffect(c)
	e5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e5:SetRange(LOCATION_SZONE)
	e5:SetCode(EVENT_CHAIN_SOLVING)
	e5:SetCountLimit(1,id+o*2)
	e5:SetOperation(s.rmop3)
	c:RegisterEffect(e5)
end
function s.rmfilter(c)
	return c:IsAbleToRemove()
end
function s.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and s.rmfilter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(s.rmfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local g=Duel.SelectTarget(tp,s.rmfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0)
end
function s.rmop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and tc:IsType(TYPE_MONSTER) and Duel.Remove(tc,0,REASON_EFFECT+REASON_TEMPORARY)~=0 and not tc:IsReason(REASON_REDIRECT) and tc:IsLocation(LOCATION_REMOVED) then
		Duel.BreakEffect()
		Duel.ReturnToField(tc)
	end
end
function s.rmcon2(e,tp,eg,ep,ev,re,r,rp)
	return rp==1-tp
end
function s.rmfilter2(c)
	return c:IsAbleToRemove() and c:IsDisabled() and c:IsFaceup()
end
function s.rmtg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and s.rmfilter2(chkc) end
	if chk==0 then return Duel.IsExistingTarget(s.rmfilter2,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local g=Duel.SelectTarget(tp,s.rmfilter2,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0)
end
function s.rmop2(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and tc:IsType(TYPE_MONSTER) and Duel.Remove(tc,0,REASON_EFFECT+REASON_TEMPORARY)~=0 and not tc:IsReason(REASON_REDIRECT) and tc:IsLocation(LOCATION_REMOVED) then
		Duel.BreakEffect()
		Duel.ReturnToField(tc)
	end
end
function s.rmop3(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:GetFlagEffect(FLAG_ID_CHAINING)==0 then return end
	if ep==tp then return end
	if not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then return end
	local g=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS)
	if g and g:IsContains(c) then
		if c:IsAbleToRemove() and Duel.Remove(c,0,REASON_EFFECT+REASON_TEMPORARY)~=0 and c:GetOriginalCode()==id then
			local e1=Effect.CreateEffect(c)
			e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
			e1:SetCode(EVENT_PHASE+PHASE_END)
			e1:SetReset(RESET_PHASE+PHASE_END,2)
			e1:SetLabel(Duel.GetTurnCount())
			e1:SetLabelObject(c)
			e1:SetCountLimit(1)
			e1:SetOperation(s.retop)
			Duel.RegisterEffect(e1,tp)
		end
	end
end
function s.retop(e,tp,eg,ep,ev,re,r,rp)
	local ec=e:GetLabelObject()
	if Duel.GetTurnCount()~=e:GetLabel() and ec:IsLocation(LOCATION_REMOVED) then
		Duel.ReturnToField(e:GetLabelObject())
	end
end