--ライゼオル・ホールスラスター
local s,id,o=GetID()
function s.initial_effect(c)
	--destroy
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_DESTROY)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
	e1:SetCountLimit(1,id)
	e1:SetTarget(s.target)
	e1:SetOperation(s.activate)
	c:RegisterEffect(e1)
	--xyz
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER)
	e2:SetCountLimit(1,id)
	e2:SetCost(aux.bfgcost)
	e2:SetTarget(s.xyztg)
	e2:SetOperation(s.xyzop)
	c:RegisterEffect(e2)
end
function s.cfilter(c)
	return c:IsFaceup() and c:IsSetCard(0x2bf) and c:IsType(TYPE_XYZ)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) end
	if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_MZONE,0,1,nil)
		and Duel.IsExistingTarget(Card.IsFaceup,tp,0,LOCATION_ONFIELD,1,nil) end
	local gc=Duel.GetMatchingGroupCount(s.cfilter,tp,LOCATION_MZONE,0,nil)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local sg=Duel.SelectTarget(tp,Card.IsFaceup,tp,0,LOCATION_ONFIELD,1,gc,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,sg,sg:GetCount(),0,0)
end
function s.xyzfilter(c,e,tp)
	return c:IsFaceup() and c:IsType(TYPE_XYZ) and c:IsRank(4)
		and Duel.IsExistingMatchingCard(s.mtfilter,tp,LOCATION_DECK,0,1,nil,e)
end
function s.mtfilter(c,e)
	return c:IsSetCard(0x2bf)
		and c:IsCanOverlay() and not (e and c:IsImmuneToEffect(e))
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
	local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
	if tg:GetCount()>0 and Duel.Destroy(tg,REASON_EFFECT)~=0
		and Duel.IsExistingMatchingCard(s.xyzfilter,tp,LOCATION_MZONE,0,1,nil,e,tp)
		and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
		Duel.BreakEffect()
		local g=Duel.SelectMatchingCard(tp,s.xyzfilter,tp,LOCATION_MZONE,0,1,1,nil,e,tp)
		local xc=g:GetFirst()
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_XMATERIAL)
		local mg=Duel.SelectMatchingCard(tp,s.mtfilter,tp,LOCATION_DECK,0,1,1,nil,e)
		if mg:GetCount()>0 then
			Duel.Overlay(xc,mg)
		end
	end
end
function s.filter(c)
	return c:IsCanOverlay() and c:IsFaceup()
end
function s.fselect(sg,tp)
	local mg=Duel.GetMatchingGroup(s.filter,tp,LOCATION_MZONE,0,nil)
	return mg:CheckSubGroup(s.matfilter,1,#mg,tp,sg)
end
function s.matfilter(sg,tp,g)
	if sg:Filter(Card.IsSetCard,nil,0x2bf):GetCount()==0 then return false end
	return Duel.IsExistingMatchingCard(s.xyzfilter1,tp,LOCATION_EXTRA,0,1,nil,sg)
end
function s.xyzfilter1(c,mg)
	return c:IsXyzSummonable(mg,#mg,#mg)
end
function s.xyztg(e,tp,eg,ep,ev,re,r,rp,chk)
	local mg=Duel.GetMatchingGroup(s.filter,tp,LOCATION_MZONE,0,nil)
	if chk==0 then return mg:CheckSubGroup(s.fselect,1,mg:GetCount(),tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function s.xyzfilter2(c,mg)
	return mg:CheckSubGroup(s.gselect,1,#mg,c)
end
function s.gselect(sg,c)
	if sg:Filter(Card.IsSetCard,nil,0x2bf):GetCount()==0 then return false end
	return c:IsXyzSummonable(sg,#sg,#sg)
end
function s.xyzop(e,tp,eg,ep,ev,re,r,rp)
	local mg=Duel.GetMatchingGroup(s.filter,tp,LOCATION_MZONE,0,nil)
	local exg=Duel.GetMatchingGroup(s.xyzfilter2,tp,LOCATION_EXTRA,0,nil,mg)
	if g:GetCount()>0 then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local tg=exg:Select(tp,1,1,nil)
		local sg=mg:SelectSubGroup(tp,s.gselect,false,1,mg,tg:GetFirst())
		Duel.XyzSummon(tp,tg:GetFirst(),sg)
	end
end