--蕾禍ノ曝藤
local s,id,o=GetID()
function s.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(id,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_REMOVE+CATEGORY_GRAVE_ACTION)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(0,TIMING_END_PHASE)
	e1:SetTarget(s.tsptg)
	e1:SetOperation(s.tspop)
	c:RegisterEffect(e1)
	--set
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(id,1))
	e2:SetCategory(CATEGORY_TODECK)
	e2:SetType(EFFECT_TYPE_QUICK_O)
	e2:SetCode(EVENT_FREE_CHAIN)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetCountLimit(1,id)
	e2:SetHintTiming(TIMING_END_PHASE)
	e2:SetCondition(s.setcon)
	e2:SetTarget(s.settg)
	e2:SetOperation(s.setop)
	c:RegisterEffect(e2)
end
function s.tsptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:IsCostChecked()
		and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsPlayerCanSpecialSummonMonster(tp,id,0,TYPES_NORMAL_TRAP_MONSTER,1600,0,4,RACE_PLANT,ATTRIBUTE_DARK) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function s.cfilter(c)
	return c:IsFaceup() and c:IsSetCard(0x1ab) and c:IsType(TYPE_LINK)
end
function s.tspop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not Duel.IsPlayerCanSpecialSummonMonster(tp,id,0,TYPES_NORMAL_TRAP_MONSTER,1600,0,4,RACE_PLANT,ATTRIBUTE_DARK) then return end
	c:AddMonsterAttribute(TYPE_NORMAL+TYPE_TRAP)
	if Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP)~=0
		and Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_MZONE,0,1,nil)
		and Duel.IsExistingMatchingCard(aux.NecroValleyFilter(Card.IsAbleToRemove),tp,0,LOCATION_GRAVE,1,nil)
		and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
		Duel.BreakEffect()
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
		local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(Card.IsAbleToRemove),tp,0,LOCATION_GRAVE,1,2,nil)
		if g:GetCount()>0 then
			Duel.Remove(g,POS_FACEUP,REASON_EFFECT)
		end
	end
end
function s.setcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetCurrentPhase()==PHASE_END
end
function s.tdfilter(c)
	return c:IsFaceupEx() and c:IsRace(RACE_INSECT+RACE_PLANT+RACE_REPTILE) and c:IsAbleToDeck()
end
function s.settg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsSSetable() and Duel.IsExistingMatchingCard(s.tdfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,2,nil) end
	Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,e:GetHandler(),1,0,0)
	Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,2,tp,LOCATION_GRAVE+LOCATION_REMOVED)
end
function s.setop(e,tp,eg,ep,ev,re,r,rp)
	local rg=Duel.GetMatchingGroup(aux.NecroValleyFilter(s.tdfilter),tp,LOCATION_GRAVE+LOCATION_REMOVED,0,nil)
	if rg:GetCount()<2 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
	local sg=rg:Select(tp,2,2,nil)
	if sg:GetCount()>0 then
		Duel.HintSelection(sg)
		local c=e:GetHandler()
		if Duel.SendtoDeck(sg,nil,SEQ_DECKSHUFFLE,REASON_EFFECT) and sg:FilterCount(Card.IsLocation,nil,LOCATION_DECK+LOCATION_EXTRA)>0
			and c:IsRelateToEffect(e) and aux.NecroValleyFilter()(c) then
			Duel.SSet(tp,c)
		end
	end
end