Commit 490fd9e8 authored by mercury233's avatar mercury233

Merge branch 'master' of https://github.com/Fluorohydride/ygopro

parents 554d12bb 87e96921
......@@ -399,7 +399,7 @@ void ClientField::ShowSelectCard(bool buttonok, bool chain) {
else if(conti_selecting)
mainGame->imageLoading.insert(std::make_pair(mainGame->btnCardSelect[i], selectable_cards[i]->chain_code));
else
mainGame->btnCardSelect[i]->setImage(imageManager.tCover[selectable_cards[i]->controler]);
mainGame->btnCardSelect[i]->setImage(imageManager.tCover[selectable_cards[i]->controler + 2]);
mainGame->btnCardSelect[i]->setRelativePosition(rect<s32>(startpos + i * 125, 55, startpos + 120 + i * 125, 225));
mainGame->btnCardSelect[i]->setPressed(false);
mainGame->btnCardSelect[i]->setVisible(true);
......@@ -483,7 +483,7 @@ void ClientField::ShowChainCard() {
if(selectable_cards[i]->code)
mainGame->imageLoading.insert(std::make_pair(mainGame->btnCardSelect[i], selectable_cards[i]->code));
else
mainGame->btnCardSelect[i]->setImage(imageManager.tCover[selectable_cards[i]->controler]);
mainGame->btnCardSelect[i]->setImage(imageManager.tCover[selectable_cards[i]->controler + 2]);
mainGame->btnCardSelect[i]->setRelativePosition(rect<s32>(startpos + i * 125, 55, startpos + 120 + i * 125, 225));
mainGame->btnCardSelect[i]->setPressed(false);
mainGame->btnCardSelect[i]->setVisible(true);
......@@ -538,7 +538,7 @@ void ClientField::ShowLocationCard() {
if(display_cards[i]->code)
mainGame->imageLoading.insert(std::make_pair(mainGame->btnCardDisplay[i], display_cards[i]->code));
else
mainGame->btnCardDisplay[i]->setImage(imageManager.tCover[display_cards[i]->controler]);
mainGame->btnCardDisplay[i]->setImage(imageManager.tCover[display_cards[i]->controler + 2]);
mainGame->btnCardDisplay[i]->setRelativePosition(rect<s32>(startpos + i * 125, 55, startpos + 120 + i * 125, 225));
mainGame->btnCardDisplay[i]->setPressed(false);
mainGame->btnCardDisplay[i]->setVisible(true);
......
......@@ -7,23 +7,37 @@ namespace ygo {
const wchar_t* DataManager::unknown_string = L"???";
wchar_t DataManager::strBuffer[4096];
byte DataManager::scriptBuffer[0x20000];
IFileSystem* DataManager::FileSystem;
DataManager dataManager;
bool DataManager::LoadDB(const char* file) {
sqlite3* pDB;
if(sqlite3_open_v2(file, &pDB, SQLITE_OPEN_READONLY, 0) != SQLITE_OK)
return Error(pDB);
bool DataManager::LoadDB(const wchar_t* wfile) {
IReadFile* reader = FileSystem->createAndOpenFile(wfile);
if(reader == NULL)
return false;
spmemvfs_db_t db;
spmembuffer_t* mem = (spmembuffer_t*)calloc(sizeof(spmembuffer_t), 1);
spmemvfs_env_init();
mem->total = mem->used = reader->getSize();
mem->data = (char*)malloc(mem->total + 1);
reader->read(mem->data, mem->total);
reader->drop();
(mem->data)[mem->total] = '\0';
char file[256];
BufferIO::EncodeUTF8(wfile, file);
if(spmemvfs_open_db(&db, file, mem) != SQLITE_OK)
return Error(&db);
sqlite3* pDB = db.handle;
sqlite3_stmt* pStmt;
const char* sql = "select * from datas,texts where datas.id=texts.id";
if(sqlite3_prepare_v2(pDB, sql, -1, &pStmt, 0) != SQLITE_OK)
return Error(pDB);
return Error(&db);
CardDataC cd;
CardString cs;
int step = 0;
do {
step = sqlite3_step(pStmt);
if(step == SQLITE_BUSY || step == SQLITE_ERROR || step == SQLITE_MISUSE)
return Error(pDB, pStmt);
return Error(&db, pStmt);
else if(step == SQLITE_ROW) {
cd.code = sqlite3_column_int(pStmt, 0);
cd.ot = sqlite3_column_int(pStmt, 1);
......@@ -63,7 +77,8 @@ bool DataManager::LoadDB(const char* file) {
}
} while(step != SQLITE_DONE);
sqlite3_finalize(pStmt);
sqlite3_close(pDB);
spmemvfs_close_db(&db);
spmemvfs_env_fini();
return true;
}
bool DataManager::LoadStrings(const char* file) {
......@@ -71,11 +86,34 @@ bool DataManager::LoadStrings(const char* file) {
if(!fp)
return false;
char linebuf[256];
char strbuf[256];
int value;
while(fgets(linebuf, 256, fp)) {
ReadStringConfLine(linebuf);
}
fclose(fp);
for(int i = 0; i < 255; ++i)
myswprintf(numStrings[i], L"%d", i);
return true;
}
bool DataManager::LoadStrings(IReadFile* reader) {
char ch[2] = " ";
char linebuf[256] = "";
while(reader->read(&ch[0], 1)) {
if(ch[0] == '\0')
break;
strcat(linebuf, ch);
if(ch[0] == '\n') {
ReadStringConfLine(linebuf);
linebuf[0] = '\0';
}
}
reader->drop();
return true;
}
void DataManager::ReadStringConfLine(const char* linebuf) {
if(linebuf[0] != '!')
continue;
return;
char strbuf[256];
int value;
sscanf(linebuf, "!%s", strbuf);
if(!strcmp(strbuf, "system")) {
sscanf(&linebuf[7], "%d %240[^\n]", &value, strbuf);
......@@ -94,17 +132,13 @@ bool DataManager::LoadStrings(const char* file) {
BufferIO::DecodeUTF8(strbuf, strBuffer);
_setnameStrings[value] = strBuffer;
}
}
fclose(fp);
for(int i = 0; i < 255; ++i)
myswprintf(numStrings[i], L"%d", i);
return true;
}
bool DataManager::Error(sqlite3* pDB, sqlite3_stmt* pStmt) {
BufferIO::DecodeUTF8(sqlite3_errmsg(pDB), strBuffer);
bool DataManager::Error(spmemvfs_db_t* pDB, sqlite3_stmt* pStmt) {
BufferIO::DecodeUTF8(sqlite3_errmsg(pDB->handle), strBuffer);
if(pStmt)
sqlite3_finalize(pStmt);
sqlite3_close(pDB);
spmemvfs_close_db(pDB);
spmemvfs_env_fini();
return false;
}
bool DataManager::GetData(int code, CardData* pData) {
......@@ -328,21 +362,19 @@ byte* DataManager::ScriptReaderEx(const char* script_name, int* slen) {
return ScriptReader(second, slen);
}
byte* DataManager::ScriptReader(const char* script_name, int* slen) {
FILE *fp;
#ifdef _WIN32
wchar_t fname[256];
BufferIO::DecodeUTF8(script_name, fname);
fp = _wfopen(fname, L"rb");
#else
fp = fopen(script_name, "rb");
#endif
if(!fp)
IReadFile* reader = FileSystem->createAndOpenFile(fname);
if(reader == NULL)
return 0;
int len = fread(scriptBuffer, 1, sizeof(scriptBuffer), fp);
fclose(fp);
if(len >= sizeof(scriptBuffer))
size_t size = reader->getSize();
if(size > sizeof(scriptBuffer)) {
reader->drop();
return 0;
*slen = len;
}
reader->read(scriptBuffer, size);
reader->drop();
*slen = size;
return scriptBuffer;
}
......
......@@ -3,6 +3,7 @@
#include "config.h"
#include "sqlite3.h"
#include "spmemvfs.h"
#include "client_card.h"
#include <unordered_map>
......@@ -11,9 +12,11 @@ namespace ygo {
class DataManager {
public:
DataManager(): _datas(8192), _strings(8192) {}
bool LoadDB(const char* file);
bool LoadDB(const wchar_t* wfile);
bool LoadStrings(const char* file);
bool Error(sqlite3* pDB, sqlite3_stmt* pStmt = 0);
bool LoadStrings(IReadFile* reader);
void ReadStringConfLine(const char* linebuf);
bool Error(spmemvfs_db_t* pDB, sqlite3_stmt* pStmt = 0);
bool GetData(int code, CardData* pData);
code_pointer GetCodePointer(int code);
bool GetString(int code, CardString* pStr);
......@@ -54,7 +57,7 @@ public:
static int CardReader(int, void*);
static byte* ScriptReaderEx(const char* script_name, int* slen);
static byte* ScriptReader(const char* script_name, int* slen);
static IFileSystem* FileSystem;
};
extern DataManager dataManager;
......
......@@ -104,6 +104,7 @@ void DeckBuilder::Terminate() {
mainGame->device->setEventReceiver(&mainGame->menuHandler);
mainGame->wACMessage->setVisible(false);
mainGame->ClearTextures();
mainGame->showingcode = 0;
mainGame->scrFilter->setVisible(false);
int sel = mainGame->cbDBDecks->getSelected();
if(sel >= 0)
......@@ -129,7 +130,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
switch(id) {
case BUTTON_CLEAR_DECK: {
mainGame->gMutex.Lock();
mainGame->SetStaticText(mainGame->stQMessage, 310, mainGame->textFont, dataManager.GetSysString(1339));
mainGame->SetStaticText(mainGame->stQMessage, 310, mainGame->guiFont, dataManager.GetSysString(1339));
mainGame->PopupElement(mainGame->wQuery);
mainGame->gMutex.Unlock();
prev_operation = id;
......@@ -185,7 +186,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
mainGame->gMutex.Lock();
wchar_t textBuffer[256];
myswprintf(textBuffer, L"%ls\n%ls", mainGame->cbDBDecks->getItem(sel), dataManager.GetSysString(1337));
mainGame->SetStaticText(mainGame->stQMessage, 310, mainGame->textFont, textBuffer);
mainGame->SetStaticText(mainGame->stQMessage, 310, mainGame->guiFont, textBuffer);
mainGame->PopupElement(mainGame->wQuery);
mainGame->gMutex.Unlock();
prev_operation = id;
......@@ -195,7 +196,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
case BUTTON_LEAVE_GAME: {
if(is_modified && !mainGame->chkIgnoreDeckChanges->isChecked()) {
mainGame->gMutex.Lock();
mainGame->SetStaticText(mainGame->stQMessage, 310, mainGame->textFont, dataManager.GetSysString(1356));
mainGame->SetStaticText(mainGame->stQMessage, 310, mainGame->guiFont, dataManager.GetSysString(1356));
mainGame->PopupElement(mainGame->wQuery);
mainGame->gMutex.Unlock();
prev_operation = id;
......@@ -362,7 +363,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
case COMBOBOX_DBDECKS: {
if(is_modified && !mainGame->chkIgnoreDeckChanges->isChecked()) {
mainGame->gMutex.Lock();
mainGame->SetStaticText(mainGame->stQMessage, 310, mainGame->textFont, dataManager.GetSysString(1356));
mainGame->SetStaticText(mainGame->stQMessage, 310, mainGame->guiFont, dataManager.GetSysString(1356));
mainGame->PopupElement(mainGame->wQuery);
mainGame->gMutex.Unlock();
prev_operation = id;
......@@ -682,8 +683,9 @@ void DeckBuilder::GetHoveredCard() {
irr::gui::IGUIElement* root = mainGame->env->getRootGUIElement();
if(root->getElementFromPoint(mouse_pos) != root)
return;
int x = mouse_pos.X;
int y = mouse_pos.Y;
position2di pos = mainGame->ResizeReverse(mouse_pos.X, mouse_pos.Y);
int x = pos.X;
int y = pos.Y;
is_lastcard = 0;
if(x >= 314 && x <= 794) {
if(y >= 164 && y <= 435) {
......@@ -749,8 +751,8 @@ void DeckBuilder::GetHoveredCard() {
}
}
if(is_draging) {
dragx = x;
dragy = y;
dragx = mouse_pos.X;
dragy = mouse_pos.Y;
}
if(!is_draging && pre_code != hovered_code) {
if(hovered_code)
......
......@@ -88,13 +88,13 @@ void Game::DrawBackGround() {
driver->setTransform(irr::video::ETS_WORLD, irr::core::IdentityMatrix);
bool drawField = false;
int rule = (dInfo.duel_rule >= 4) ? 1 : 0;
if(mainGame->gameConf.draw_field_spell) {
if(gameConf.draw_field_spell) {
int fieldcode1 = -1;
int fieldcode2 = -1;
if(mainGame->dField.szone[0][5] && mainGame->dField.szone[0][5]->position & POS_FACEUP)
fieldcode1 = mainGame->dField.szone[0][5]->code;
if(mainGame->dField.szone[1][5] && mainGame->dField.szone[1][5]->position & POS_FACEUP)
fieldcode2 = mainGame->dField.szone[1][5]->code;
if(dField.szone[0][5] && dField.szone[0][5]->position & POS_FACEUP)
fieldcode1 = dField.szone[0][5]->code;
if(dField.szone[1][5] && dField.szone[1][5]->position & POS_FACEUP)
fieldcode2 = dField.szone[1][5]->code;
int fieldcode = (fieldcode1 > 0) ? fieldcode1 : fieldcode2;
if(fieldcode1 > 0 && fieldcode2 > 0 && fieldcode1 != fieldcode2) {
ITexture* texture = imageManager.GetTextureField(fieldcode1);
......@@ -190,7 +190,7 @@ void Game::DrawBackGround() {
vertex = matManager.vFieldDeck[dField.hovered_controler];
else if (dField.hovered_location == LOCATION_MZONE) {
vertex = matManager.vFieldMzone[dField.hovered_controler][dField.hovered_sequence];
ClientCard* pcard = mainGame->dField.mzone[dField.hovered_controler][dField.hovered_sequence];
ClientCard* pcard = dField.mzone[dField.hovered_controler][dField.hovered_sequence];
if(pcard && pcard->type & TYPE_LINK) {
DrawLinkedZones(pcard);
}
......@@ -222,12 +222,12 @@ void Game::DrawLinkedZones(ClientCard* pcard) {
ClientCard* pcard2;
if (dField.hovered_sequence < 5) {
if (mark & LINK_MARKER_LEFT && dField.hovered_sequence > 0) {
pcard2 = mainGame->dField.mzone[dField.hovered_controler][dField.hovered_sequence - 1];
pcard2 = dField.mzone[dField.hovered_controler][dField.hovered_sequence - 1];
CheckMutual(pcard2, LINK_MARKER_RIGHT);
driver->drawVertexPrimitiveList(&matManager.vFieldMzone[dField.hovered_controler][dField.hovered_sequence - 1], 4, matManager.iRectangle, 2);
}
if (mark & LINK_MARKER_RIGHT && dField.hovered_sequence < 4) {
pcard2 = mainGame->dField.mzone[dField.hovered_controler][dField.hovered_sequence + 1];
pcard2 = dField.mzone[dField.hovered_controler][dField.hovered_sequence + 1];
CheckMutual(pcard2, LINK_MARKER_LEFT);
driver->drawVertexPrimitiveList(&matManager.vFieldMzone[dField.hovered_controler][dField.hovered_sequence + 1], 4, matManager.iRectangle, 2);
}
......@@ -236,9 +236,9 @@ void Game::DrawLinkedZones(ClientCard* pcard) {
|| (mark & LINK_MARKER_TOP && dField.hovered_sequence == 1)
|| (mark & LINK_MARKER_TOP_RIGHT && dField.hovered_sequence == 0)) {
int mark = (dField.hovered_sequence == 2) ? LINK_MARKER_BOTTOM_RIGHT : (dField.hovered_sequence == 1) ? LINK_MARKER_BOTTOM : LINK_MARKER_BOTTOM_LEFT;
pcard2 = mainGame->dField.mzone[dField.hovered_controler][5];
pcard2 = dField.mzone[dField.hovered_controler][5];
if (!pcard2) {
pcard2 = mainGame->dField.mzone[1 - dField.hovered_controler][6];
pcard2 = dField.mzone[1 - dField.hovered_controler][6];
mark = (dField.hovered_sequence == 2) ? LINK_MARKER_TOP_LEFT : (dField.hovered_sequence == 1) ? LINK_MARKER_TOP : LINK_MARKER_TOP_RIGHT;
}
CheckMutual(pcard2, mark);
......@@ -248,9 +248,9 @@ void Game::DrawLinkedZones(ClientCard* pcard) {
|| (mark & LINK_MARKER_TOP && dField.hovered_sequence == 3)
|| (mark & LINK_MARKER_TOP_RIGHT && dField.hovered_sequence == 2)) {
int mark = (dField.hovered_sequence == 4) ? LINK_MARKER_BOTTOM_RIGHT : (dField.hovered_sequence == 3) ? LINK_MARKER_BOTTOM : LINK_MARKER_BOTTOM_LEFT;
pcard2 = mainGame->dField.mzone[dField.hovered_controler][6];
pcard2 = dField.mzone[dField.hovered_controler][6];
if (!pcard2) {
pcard2 = mainGame->dField.mzone[1 - dField.hovered_controler][5];
pcard2 = dField.mzone[1 - dField.hovered_controler][5];
mark = (dField.hovered_sequence == 4) ? LINK_MARKER_TOP_LEFT : (dField.hovered_sequence == 3) ? LINK_MARKER_TOP : LINK_MARKER_TOP_RIGHT;
}
CheckMutual(pcard2, mark);
......@@ -260,32 +260,32 @@ void Game::DrawLinkedZones(ClientCard* pcard) {
} else {
int swap = (dField.hovered_sequence == 5) ? 0 : 2;
if (mark & LINK_MARKER_BOTTOM_LEFT) {
pcard2 = mainGame->dField.mzone[dField.hovered_controler][0 + swap];
pcard2 = dField.mzone[dField.hovered_controler][0 + swap];
CheckMutual(pcard2, LINK_MARKER_TOP_RIGHT);
driver->drawVertexPrimitiveList(&matManager.vFieldMzone[dField.hovered_controler][0 + swap], 4, matManager.iRectangle, 2);
}
if (mark & LINK_MARKER_BOTTOM) {
pcard2 = mainGame->dField.mzone[dField.hovered_controler][1 + swap];
pcard2 = dField.mzone[dField.hovered_controler][1 + swap];
CheckMutual(pcard2, LINK_MARKER_TOP);
driver->drawVertexPrimitiveList(&matManager.vFieldMzone[dField.hovered_controler][1 + swap], 4, matManager.iRectangle, 2);
}
if (mark & LINK_MARKER_BOTTOM_RIGHT) {
pcard2 = mainGame->dField.mzone[dField.hovered_controler][2 + swap];
pcard2 = dField.mzone[dField.hovered_controler][2 + swap];
CheckMutual(pcard2, LINK_MARKER_TOP_LEFT);
driver->drawVertexPrimitiveList(&matManager.vFieldMzone[dField.hovered_controler][2 + swap], 4, matManager.iRectangle, 2);
}
if (mark & LINK_MARKER_TOP_LEFT) {
pcard2 = mainGame->dField.mzone[1 - dField.hovered_controler][4 - swap];
pcard2 = dField.mzone[1 - dField.hovered_controler][4 - swap];
CheckMutual(pcard2, LINK_MARKER_TOP_LEFT);
driver->drawVertexPrimitiveList(&matManager.vFieldMzone[1 - dField.hovered_controler][4 - swap], 4, matManager.iRectangle, 2);
}
if (mark & LINK_MARKER_TOP) {
pcard2 = mainGame->dField.mzone[1 - dField.hovered_controler][3 - swap];
pcard2 = dField.mzone[1 - dField.hovered_controler][3 - swap];
CheckMutual(pcard2, LINK_MARKER_TOP);
driver->drawVertexPrimitiveList(&matManager.vFieldMzone[1 - dField.hovered_controler][3 - swap], 4, matManager.iRectangle, 2);
}
if (mark & LINK_MARKER_TOP_RIGHT) {
pcard2 = mainGame->dField.mzone[1 - dField.hovered_controler][2 - swap];
pcard2 = dField.mzone[1 - dField.hovered_controler][2 - swap];
CheckMutual(pcard2, LINK_MARKER_TOP_RIGHT);
driver->drawVertexPrimitiveList(&matManager.vFieldMzone[1 - dField.hovered_controler][2 - swap], 4, matManager.iRectangle, 2);
}
......@@ -397,6 +397,13 @@ void Game::DrawCard(ClientCard* pcard) {
driver->drawVertexPrimitiveList(matManager.vSymbol, 4, matManager.iRectangle, 2);
}
}
void Game::DrawShadowText(CGUITTFont * font, const core::stringw & text, const core::rect<s32>& position, const core::rect<s32>& padding,
video::SColor color, video::SColor shadowcolor, bool hcenter, bool vcenter, const core::rect<s32>* clip) {
core::rect<s32> shadowposition = recti(position.UpperLeftCorner.X - padding.UpperLeftCorner.X, position.UpperLeftCorner.Y - padding.UpperLeftCorner.Y,
position.LowerRightCorner.X - padding.LowerRightCorner.X, position.LowerRightCorner.Y - padding.LowerRightCorner.Y);
font->draw(text, shadowposition, shadowcolor, hcenter, vcenter, clip);
font->draw(text, position, color, hcenter, vcenter, clip);
}
void Game::DrawMisc() {
static irr::core::vector3df act_rot(0, 0, 0);
int rule = (dInfo.duel_rule >= 4) ? 1 : 0;
......@@ -477,20 +484,20 @@ void Game::DrawMisc() {
DrawSelectionLine(btnCancelOrFinish, 2, 0xffffff00);
//lp bar
if((dInfo.turn % 2 && dInfo.isFirst) || (!(dInfo.turn % 2) && !dInfo.isFirst)) {
driver->draw2DRectangle(0xa0000000, recti(327, 8, 630, 51));
driver->draw2DRectangleOutline(recti(327, 8, 630, 51), 0xffff8080);
driver->draw2DRectangle(0xa0000000, Resize(327, 8, 630, 51));
driver->draw2DRectangleOutline(Resize(327, 8, 630, 51), 0xffff8080);
} else {
driver->draw2DRectangle(0xa0000000, recti(689, 8, 991, 51));
driver->draw2DRectangleOutline(recti(689, 8, 991, 51), 0xffff8080);
driver->draw2DRectangle(0xa0000000, Resize(689, 8, 991, 51));
driver->draw2DRectangleOutline(Resize(689, 8, 991, 51), 0xffff8080);
}
driver->draw2DImage(imageManager.tLPFrame, recti(330, 10, 629, 30), recti(0, 0, 200, 20), 0, 0, true);
driver->draw2DImage(imageManager.tLPFrame, recti(691, 10, 990, 30), recti(0, 0, 200, 20), 0, 0, true);
driver->draw2DImage(imageManager.tLPFrame, Resize(330, 10, 629, 30), recti(0, 0, 200, 20), 0, 0, true);
driver->draw2DImage(imageManager.tLPFrame, Resize(691, 10, 990, 30), recti(0, 0, 200, 20), 0, 0, true);
if(dInfo.lp[0] >= 8000)
driver->draw2DImage(imageManager.tLPBar, recti(335, 12, 625, 28), recti(0, 0, 16, 16), 0, 0, true);
else driver->draw2DImage(imageManager.tLPBar, recti(335, 12, 335 + 290 * dInfo.lp[0] / 8000, 28), recti(0, 0, 16, 16), 0, 0, true);
driver->draw2DImage(imageManager.tLPBar, Resize(335, 12, 625, 28), recti(0, 0, 16, 16), 0, 0, true);
else driver->draw2DImage(imageManager.tLPBar, Resize(335, 12, 335 + 290 * dInfo.lp[0] / 8000, 28), recti(0, 0, 16, 16), 0, 0, true);
if(dInfo.lp[1] >= 8000)
driver->draw2DImage(imageManager.tLPBar, recti(696, 12, 986, 28), recti(0, 0, 16, 16), 0, 0, true);
else driver->draw2DImage(imageManager.tLPBar, recti(986 - 290 * dInfo.lp[1] / 8000, 12, 986, 28), recti(0, 0, 16, 16), 0, 0, true);
driver->draw2DImage(imageManager.tLPBar, Resize(696, 12, 986, 28), recti(0, 0, 16, 16), 0, 0, true);
else driver->draw2DImage(imageManager.tLPBar, Resize(986 - 290 * dInfo.lp[1] / 8000, 12, 986, 28), recti(0, 0, 16, 16), 0, 0, true);
if(lpframe) {
dInfo.lp[lpplayer] -= lpd;
myswprintf(dInfo.strLP[lpplayer], L"%d", dInfo.lp[lpplayer]);
......@@ -499,39 +506,38 @@ void Game::DrawMisc() {
}
if(lpcstring) {
if(lpplayer == 0) {
lpcFont->draw(lpcstring, recti(400, 470, 920, 520), lpccolor | 0x00ffffff, true, false, 0);
lpcFont->draw(lpcstring, recti(400, 472, 922, 520), lpccolor, true, false, 0);
DrawShadowText(lpcFont, lpcstring, Resize(400, 472, 922, 520), Resize(0, 2, 2, 0), lpccolor, lpccolor | 0x00ffffff, true, false, 0);
} else {
lpcFont->draw(lpcstring, recti(400, 160, 920, 210), lpccolor | 0x00ffffff, true, false, 0);
lpcFont->draw(lpcstring, recti(400, 162, 922, 210), lpccolor, true, false, 0);
DrawShadowText(lpcFont, lpcstring, Resize(400, 162, 922, 210), Resize(0, 2, 2, 0), lpccolor, lpccolor | 0x00ffffff, true, false, 0);
}
}
if(!dInfo.isReplay && dInfo.player_type < 7 && dInfo.time_limit) {
driver->draw2DRectangle(recti(525, 34, 525 + dInfo.time_left[0] * 100 / dInfo.time_limit, 44), 0xa0e0e0e0, 0xa0e0e0e0, 0xa0c0c0c0, 0xa0c0c0c0);
driver->draw2DRectangleOutline(recti(525, 34, 625, 44), 0xffffffff);
driver->draw2DRectangle(recti(795 - dInfo.time_left[1] * 100 / dInfo.time_limit, 34, 795, 44), 0xa0e0e0e0, 0xa0e0e0e0, 0xa0c0c0c0, 0xa0c0c0c0);
driver->draw2DRectangleOutline(recti(695, 34, 795, 44), 0xffffffff);
}
numFont->draw(dInfo.strLP[0], recti(330, 11, 629, 30), 0xff000000, true, false, 0);
numFont->draw(dInfo.strLP[0], recti(330, 12, 631, 30), 0xffffff00, true, false, 0);
numFont->draw(dInfo.strLP[1], recti(691, 11, 990, 30), 0xff000000, true, false, 0);
numFont->draw(dInfo.strLP[1], recti(691, 12, 992, 30), 0xffffff00, true, false, 0);
driver->draw2DRectangle(Resize(525, 34, 525 + dInfo.time_left[0] * 100 / dInfo.time_limit, 44), 0xa0e0e0e0, 0xa0e0e0e0, 0xa0c0c0c0, 0xa0c0c0c0);
driver->draw2DRectangleOutline(Resize(525, 34, 625, 44), 0xffffffff);
driver->draw2DRectangle(Resize(795 - dInfo.time_left[1] * 100 / dInfo.time_limit, 34, 795, 44), 0xa0e0e0e0, 0xa0e0e0e0, 0xa0c0c0c0, 0xa0c0c0c0);
driver->draw2DRectangleOutline(Resize(695, 34, 795, 44), 0xffffffff);
}
DrawShadowText(numFont, dInfo.strLP[0], Resize(330, 12, 631, 30), Resize(0, 1, 2, 0), 0xffffff00, 0xff000000, true, false, 0);
DrawShadowText(numFont, dInfo.strLP[1], Resize(691, 12, 992, 30), Resize(0, 1, 2, 0), 0xffffff00, 0xff000000, true, false, 0);
recti p1size = Resize(335, 31, 629, 50);
recti p2size = Resize(986, 31, 986, 50);
if(!dInfo.isTag || !dInfo.tag_player[0])
textFont->draw(dInfo.hostname, recti(335, 31, 629, 50), 0xffffffff, false, false, 0);
textFont->draw(dInfo.hostname, p1size, 0xffffffff, false, false, 0);
else
textFont->draw(dInfo.hostname_tag, recti(335, 31, 629, 50), 0xffffffff, false, false, 0);
textFont->draw(dInfo.hostname_tag, p1size, 0xffffffff, false, false, 0);
if(!dInfo.isTag || !dInfo.tag_player[1]) {
auto cld = textFont->getDimension(dInfo.clientname);
textFont->draw(dInfo.clientname, recti(986 - cld.Width, 31, 986, 50), 0xffffffff, false, false, 0);
p2size.UpperLeftCorner.X -= cld.Width;
textFont->draw(dInfo.clientname, p2size, 0xffffffff, false, false, 0);
} else {
auto cld = textFont->getDimension(dInfo.clientname_tag);
textFont->draw(dInfo.clientname_tag, recti(986 - cld.Width, 31, 986, 50), 0xffffffff, false, false, 0);
p2size.UpperLeftCorner.X -= cld.Width;
textFont->draw(dInfo.clientname_tag, p2size, 0xffffffff, false, false, 0);
}
driver->draw2DRectangle(recti(632, 10, 688, 30), 0x00000000, 0x00000000, 0xffffffff, 0xffffffff);
driver->draw2DRectangle(recti(632, 30, 688, 50), 0xffffffff, 0xffffffff, 0x00000000, 0x00000000);
lpcFont->draw(dataManager.GetNumString(dInfo.turn), recti(635, 5, 685, 40), 0x80000000, true, false, 0);
lpcFont->draw(dataManager.GetNumString(dInfo.turn), recti(635, 5, 687, 40), 0x8000ffff, true, false, 0);
driver->draw2DRectangle(Resize(632, 10, 688, 30), 0x00000000, 0x00000000, 0xffffffff, 0xffffffff);
driver->draw2DRectangle(Resize(632, 30, 688, 50), 0xffffffff, 0xffffffff, 0x00000000, 0x00000000);
DrawShadowText(lpcFont, dataManager.GetNumString(dInfo.turn), Resize(635, 5, 687, 40), Resize(0, 0, 2, 0), 0x8000ffff, 0x80000000, true, false, 0);
ClientCard* pcard;
for(int i = 0; i < 5; ++i) {
pcard = dField.mzone[0][i];
......@@ -558,126 +564,99 @@ void Game::DrawMisc() {
if(dInfo.duel_rule < 4) {
pcard = dField.szone[0][6];
if(pcard) {
adFont->draw(pcard->lscstring, recti(426, 394, 438, 414), 0xff000000, true, false, 0);
adFont->draw(pcard->lscstring, recti(427, 395, 439, 415), 0xffffffff, true, false, 0);
DrawShadowText(adFont, pcard->lscstring, Resize(427, 395, 439, 415), Resize(1, 1, 1, 1), 0xffffffff, 0xff000000, true, false, 0);
}
pcard = dField.szone[0][7];
if(pcard) {
adFont->draw(pcard->rscstring, recti(880, 394, 912, 414), 0xff000000, true, false, 0);
adFont->draw(pcard->rscstring, recti(881, 395, 913, 415), 0xffffffff, true, false, 0);
DrawShadowText(adFont, pcard->rscstring, Resize(881, 395, 913, 415), Resize(1, 1, 1, 1), 0xffffffff, 0xff000000, true, false, 0);
}
pcard = dField.szone[1][6];
if(pcard) {
adFont->draw(pcard->lscstring, recti(839, 245, 871, 265), 0xff000000, true, false, 0);
adFont->draw(pcard->lscstring, recti(840, 246, 872, 266), 0xffffffff, true, false, 0);
DrawShadowText(adFont, pcard->lscstring, Resize(840, 246, 872, 266), Resize(1, 1, 1, 1), 0xffffffff, 0xff000000, true, false, 0);
}
pcard = dField.szone[1][7];
if(pcard) {
adFont->draw(pcard->rscstring, recti(463, 245, 495, 265), 0xff000000, true, false, 0);
adFont->draw(pcard->rscstring, recti(464, 246, 496, 266), 0xffffffff, true, false, 0);
DrawShadowText(adFont, pcard->rscstring, Resize(464, 246, 496, 266), Resize(1, 1, 1, 1), 0xffffffff, 0xff000000, true, false, 0);
}
} else {
pcard = dField.szone[0][0];
if(pcard && (pcard->type & TYPE_PENDULUM) && !pcard->equipTarget) {
adFont->draw(pcard->lscstring, recti(454, 430, 466, 450), 0xff000000, true, false, 0);
adFont->draw(pcard->lscstring, recti(455, 431, 467, 451), 0xffffffff, true, false, 0);
DrawShadowText(adFont, pcard->lscstring, Resize(455, 431, 467, 451), Resize(1, 1, 1, 1), 0xffffffff, 0xff000000, true, false, 0);
}
pcard = dField.szone[0][4];
if(pcard && (pcard->type & TYPE_PENDULUM) && !pcard->equipTarget) {
adFont->draw(pcard->rscstring, recti(850, 430, 882, 450), 0xff000000, true, false, 0);
adFont->draw(pcard->rscstring, recti(851, 431, 883, 451), 0xffffffff, true, false, 0);
DrawShadowText(adFont, pcard->rscstring, Resize(851, 431, 883, 451), Resize(1, 1, 1, 1), 0xffffffff, 0xff000000, true, false, 0);
}
pcard = dField.szone[1][0];
if(pcard && (pcard->type & TYPE_PENDULUM) && !pcard->equipTarget) {
adFont->draw(pcard->lscstring, recti(806, 222, 838, 242), 0xff000000, true, false, 0);
adFont->draw(pcard->lscstring, recti(807, 223, 839, 243), 0xffffffff, true, false, 0);
DrawShadowText(adFont, pcard->lscstring, Resize(807, 223, 839, 243), Resize(1, 1, 1, 1), 0xffffffff, 0xff000000, true, false, 0);
}
pcard = dField.szone[1][4];
if(pcard && (pcard->type & TYPE_PENDULUM) && !pcard->equipTarget) {
adFont->draw(pcard->rscstring, recti(498, 222, 530, 242), 0xff000000, true, false, 0);
adFont->draw(pcard->rscstring, recti(499, 223, 531, 243), 0xffffffff, true, false, 0);
DrawShadowText(adFont, pcard->rscstring, Resize(499, 223, 531, 243), Resize(1, 1, 1, 1), 0xffffffff, 0xff000000, true, false, 0);
}
}
if(dField.extra[0].size()) {
int offset = (dField.extra[0].size() >= 10) ? 0 : mainGame->textFont->getDimension(dataManager.GetNumString(1)).Width;
numFont->draw(dataManager.GetNumString(dField.extra[0].size()), recti(320 + offset, 562, 371, 552), 0xff000000, true, false, 0);
numFont->draw(dataManager.GetNumString(dField.extra[0].size()), recti(320 + offset, 563, 373, 553), 0xffffff00, true, false, 0);
numFont->draw(dataManager.GetNumString(dField.extra_p_count[0], true), recti(340, 562, 391, 552), 0xff000000, true, false, 0);
numFont->draw(dataManager.GetNumString(dField.extra_p_count[0], true), recti(340, 563, 393, 553), 0xffffff00, true, false, 0);
int offset = (dField.extra[0].size() >= 10) ? 0 : numFont->getDimension(dataManager.GetNumString(1)).Width;
DrawShadowText(numFont, dataManager.GetNumString(dField.extra[0].size()), Resize(320, 563, 373, 553, offset, 0, 0, 0), Resize(0, 1, 2, 1), 0xffffff00, 0xff000000, true, false, 0);
DrawShadowText(numFont, dataManager.GetNumString(dField.extra_p_count[0], true), Resize(340, 563, 393, 553), Resize(0, 1, 2, 1), 0xffffff00, 0xff000000, true, false, 0);
}
if(dField.deck[0].size()) {
numFont->draw(dataManager.GetNumString(dField.deck[0].size()), recti(907, 562, 1021, 552), 0xff000000, true, false, 0);
numFont->draw(dataManager.GetNumString(dField.deck[0].size()), recti(908, 563, 1023, 553), 0xffffff00, true, false, 0);
DrawShadowText(numFont, dataManager.GetNumString(dField.deck[0].size()), Resize(908, 563, 1023, 553), Resize(0, 1, 2, 1), 0xffffff00, 0xff000000, true, false, 0);
}
if (rule == 0) {
if (dField.grave[0].size()) {
numFont->draw(dataManager.GetNumString(dField.grave[0].size()), recti(837, 375, 984, 380), 0xff000000, true, false, 0);
numFont->draw(dataManager.GetNumString(dField.grave[0].size()), recti(837, 376, 986, 381), 0xffffff00, true, false, 0);
DrawShadowText(numFont, dataManager.GetNumString(dField.grave[0].size()), Resize(837, 376, 986, 381), Resize(0, 1, 2, 1), 0xffffff00, 0xff000000, true, false, 0);
}
if (dField.remove[0].size()) {
numFont->draw(dataManager.GetNumString(dField.remove[0].size()), recti(1015, 375, 957, 380), 0xff000000, true, false, 0);
numFont->draw(dataManager.GetNumString(dField.remove[0].size()), recti(1015, 376, 959, 381), 0xffffff00, true, false, 0);
DrawShadowText(numFont, dataManager.GetNumString(dField.remove[0].size()), Resize(1015, 376, 959, 381), Resize(0, 1, 2, 1), 0xffffff00, 0xff000000, true, false, 0);
}
} else {
if (dField.grave[0].size()) {
numFont->draw(dataManager.GetNumString(dField.grave[0].size()), recti(870, 456, 1002, 461), 0xff000000, true, false, 0);
numFont->draw(dataManager.GetNumString(dField.grave[0].size()), recti(870, 457, 1004, 462), 0xffffff00, true, false, 0);
DrawShadowText(numFont, dataManager.GetNumString(dField.grave[0].size()), Resize(870, 457, 1004, 462), Resize(0, 1, 2, 1), 0xffffff00, 0xff000000, true, false, 0);
}
if (dField.remove[0].size()) {
numFont->draw(dataManager.GetNumString(dField.remove[0].size()), recti(837, 375, 984, 380), 0xff000000, true, false, 0);
numFont->draw(dataManager.GetNumString(dField.remove[0].size()), recti(837, 376, 986, 381), 0xffffff00, true, false, 0);
DrawShadowText(numFont, dataManager.GetNumString(dField.remove[0].size()), Resize(837, 376, 986, 381), Resize(0, 1, 2, 1), 0xffffff00, 0xff000000, true, false, 0);
}
}
if(dField.extra[1].size()) {
int offset = (dField.extra[1].size() >= 10) ? 0 : mainGame->textFont->getDimension(dataManager.GetNumString(1)).Width;
numFont->draw(dataManager.GetNumString(dField.extra[1].size()), recti(808 + offset, 207, 898, 232), 0xff000000, true, false, 0);
numFont->draw(dataManager.GetNumString(dField.extra[1].size()), recti(808 + offset, 208, 900, 233), 0xffffff00, true, false, 0);
numFont->draw(dataManager.GetNumString(dField.extra_p_count[1], true), recti(828, 207, 918, 232), 0xff000000, true, false, 0);
numFont->draw(dataManager.GetNumString(dField.extra_p_count[1], true), recti(828, 208, 920, 233), 0xffffff00, true, false, 0);
int offset = (dField.extra[1].size() >= 10) ? 0 : numFont->getDimension(dataManager.GetNumString(1)).Width;
DrawShadowText(numFont, dataManager.GetNumString(dField.extra[1].size()), Resize(808, 208, 900, 233, offset, 0, 0, 0), Resize(0, 1, 2, 1), 0xffffff00, 0xff000000, true, false, 0);
DrawShadowText(numFont, dataManager.GetNumString(dField.extra_p_count[1], true), Resize(828, 208, 920, 233), Resize(0, 1, 2, 1), 0xffffff00, 0xff000000, true, false, 0);
}
if(dField.deck[1].size()) {
numFont->draw(dataManager.GetNumString(dField.deck[1].size()), recti(465, 207, 481, 232), 0xff000000, true, false, 0);
numFont->draw(dataManager.GetNumString(dField.deck[1].size()), recti(465, 208, 483, 233), 0xffffff00, true, false, 0);
DrawShadowText(numFont, dataManager.GetNumString(dField.deck[1].size()), Resize(465, 208, 483, 233), Resize(0, 1, 2, 1), 0xffffff00, 0xff000000, true, false, 0);
}
if (rule == 0) {
if (dField.grave[1].size()) {
numFont->draw(dataManager.GetNumString(dField.grave[1].size()), recti(420, 310, 462, 281), 0xff000000, true, false, 0);
numFont->draw(dataManager.GetNumString(dField.grave[1].size()), recti(420, 311, 464, 282), 0xffffff00, true, false, 0);
DrawShadowText(numFont, dataManager.GetNumString(dField.grave[1].size()), Resize(420, 311, 464, 282), Resize(0, 1, 2, 1), 0xffffff00, 0xff000000, true, false, 0);
}
if (dField.remove[1].size()) {
numFont->draw(dataManager.GetNumString(dField.remove[1].size()), recti(300, 310, 443, 340), 0xff000000, true, false, 0);
numFont->draw(dataManager.GetNumString(dField.remove[1].size()), recti(300, 311, 445, 341), 0xffffff00, true, false, 0);
DrawShadowText(numFont, dataManager.GetNumString(dField.remove[1].size()), Resize(300, 311, 445, 341), Resize(0, 1, 2, 1), 0xffffff00, 0xff000000, true, false, 0);
}
} else {
if (dField.grave[1].size()) {
numFont->draw(dataManager.GetNumString(dField.grave[1].size()), recti(455, 249, 462, 299), 0xff000000, true, false, 0);
numFont->draw(dataManager.GetNumString(dField.grave[1].size()), recti(455, 250, 464, 300), 0xffffff00, true, false, 0);
DrawShadowText(numFont, dataManager.GetNumString(dField.grave[1].size()), Resize(455, 250, 464, 300), Resize(0, 1, 2, 1), 0xffffff00, 0xff000000, true, false, 0);
}
if (dField.remove[1].size()) {
numFont->draw(dataManager.GetNumString(dField.remove[1].size()), recti(420, 310, 462, 281), 0xff000000, true, false, 0);
numFont->draw(dataManager.GetNumString(dField.remove[1].size()), recti(420, 311, 464, 282), 0xffffff00, true, false, 0);
DrawShadowText(numFont, dataManager.GetNumString(dField.remove[1].size()), Resize(420, 311, 464, 282), Resize(0, 1, 2, 1), 0xffffff00, 0xff000000, true, false, 0);
}
}
}
void Game::DrawStatus(ClientCard* pcard, int x1, int y1, int x2, int y2) {
adFont->draw(L"/", recti(x1 - 4, y1, x1 + 4, y1 + 20), 0xff000000, true, false, 0);
adFont->draw(L"/", recti(x1 - 3, y1 + 1, x1 + 5, y1 + 21), 0xffffffff, true, false, 0);
DrawShadowText(adFont, L"/", Resize(x1 - 3, y1 + 1, x1 + 5, y1 + 21), Resize(1, 1, 1, 1), 0xffffffff, 0xff000000, true, false, 0);
int w = adFont->getDimension(pcard->atkstring).Width;
adFont->draw(pcard->atkstring, recti(x1 - 5 - w, y1, x1 - 5, y1 + 20), 0xff000000, false, false, 0);
adFont->draw(pcard->atkstring, recti(x1 - 4 - w, y1 + 1, x1 - 4, y1 + 21),
pcard->attack > pcard->base_attack ? 0xffffff00 : pcard->attack < pcard->base_attack ? 0xffff2090 : 0xffffffff, false, false, 0);
DrawShadowText(adFont, pcard->atkstring, Resize(x1 - 4, y1 + 1, x1 - 4, y1 + 21, -w, 0, 0, 0), Resize(1, 1, 1, 1),
pcard->attack > pcard->base_attack ? 0xffffff00 : pcard->attack < pcard->base_attack ? 0xffff2090 : 0xffffffff, 0xff000000);
if(pcard->type & TYPE_LINK) {
w = adFont->getDimension(pcard->linkstring).Width;
adFont->draw(pcard->linkstring, recti(x1 + 4, y1, x1 + 4 + w, y1 + 20), 0xff000000, false, false, 0);
adFont->draw(pcard->linkstring, recti(x1 + 5, y1 + 1, x1 + 5 + w, y1 + 21), 0xff99ffff, false, false, 0);
DrawShadowText(adFont, pcard->linkstring, Resize(x1 + 5, y1 + 1, x1 + 5, y1 + 21, 0, 0, w, 0), Resize(1, 1, 1, 1), 0xff99ffff);
} else {
w = adFont->getDimension(pcard->defstring).Width;
adFont->draw(pcard->defstring, recti(x1 + 4, y1, x1 + 4 + w, y1 + 20), 0xff000000, false, false, 0);
adFont->draw(pcard->defstring, recti(x1 + 5, y1 + 1, x1 + 5 + w, y1 + 21),
pcard->defense > pcard->base_defense ? 0xffffff00 : pcard->defense < pcard->base_defense ? 0xffff2090 : 0xffffffff, false, false, 0);
adFont->draw(pcard->lvstring, recti(x2, y2, x2 + 2, y2 + 20), 0xff000000, false, false, 0);
adFont->draw(pcard->lvstring, recti(x2 + 1, y2, x2 + 3, y2 + 21),
(pcard->type & TYPE_XYZ) ? 0xffff80ff : (pcard->type & TYPE_TUNER) ? 0xffffff00 : 0xffffffff, false, false, 0);
DrawShadowText(adFont, pcard->defstring, Resize(x1 + 5, y1 + 1, x1 + 5, y1 + 21, 0, 0, w, 0), Resize(1, 1, 1, 1),
pcard->defense > pcard->base_defense ? 0xffffff00 : pcard->defense < pcard->base_defense ? 0xffff2090 : 0xffffffff);
DrawShadowText(adFont, pcard->lvstring, Resize(x2 + 1, y2, x2 + 3, y2 + 21), Resize(1, 1, 1, 1),
(pcard->type & TYPE_XYZ) ? 0xffff80ff : (pcard->type & TYPE_TUNER) ? 0xffffff00 : 0xffffffff);
}
}
void Game::DrawGUI() {
......@@ -766,11 +745,13 @@ void Game::DrawGUI() {
env->drawAll();
}
void Game::DrawSpec() {
s32 midx = 574 + (CARD_IMG_WIDTH * 0.5);
s32 midy = 150 + (CARD_IMG_HEIGHT * 0.5);
if(showcard) {
switch(showcard) {
case 1: {
driver->draw2DImage(imageManager.GetTexture(showcardcode), position2di(574, 150));
driver->draw2DImage(imageManager.tMask, recti(574, 150, 574 + (showcarddif > CARD_IMG_WIDTH ? CARD_IMG_WIDTH : showcarddif), 404),
driver->draw2DImage(imageManager.GetTexture(showcardcode, true), ResizeCardHint(574, 150));
driver->draw2DImage(imageManager.tMask, ResizeCardMid(574, 150, 574 + (showcarddif > CARD_IMG_WIDTH ? CARD_IMG_WIDTH : showcarddif), 150 + CARD_IMG_HEIGHT, midx, midy),
recti(CARD_IMG_HEIGHT - showcarddif, 0, CARD_IMG_HEIGHT - (showcarddif > CARD_IMG_WIDTH ? showcarddif - CARD_IMG_WIDTH : 0), CARD_IMG_HEIGHT), 0, 0, true);
showcarddif += 15;
if(showcarddif >= CARD_IMG_HEIGHT) {
......@@ -780,8 +761,9 @@ void Game::DrawSpec() {
break;
}
case 2: {
driver->draw2DImage(imageManager.GetTexture(showcardcode), position2di(574, 150));
driver->draw2DImage(imageManager.tMask, recti(574 + showcarddif, 150, 751, 404), recti(0, 0, CARD_IMG_WIDTH - showcarddif, CARD_IMG_HEIGHT), 0, 0, true);
driver->draw2DImage(imageManager.GetTexture(showcardcode, true), ResizeCardHint(574, 150));
driver->draw2DImage(imageManager.tMask, ResizeCardMid(574 + showcarddif, 150, 574 + CARD_IMG_WIDTH, 150 + CARD_IMG_HEIGHT, midx, midy),
recti(0, 0, CARD_IMG_WIDTH - showcarddif, CARD_IMG_HEIGHT), 0, 0, true);
showcarddif += 15;
if(showcarddif >= CARD_IMG_WIDTH) {
showcard = 0;
......@@ -789,8 +771,8 @@ void Game::DrawSpec() {
break;
}
case 3: {
driver->draw2DImage(imageManager.GetTexture(showcardcode), position2di(574, 150));
driver->draw2DImage(imageManager.tNegated, recti(536 + showcarddif, 141 + showcarddif, 793 - showcarddif, 397 - showcarddif), recti(0, 0, 128, 128), 0, 0, true);
driver->draw2DImage(imageManager.GetTexture(showcardcode, true), ResizeCardHint(574, 150));
driver->draw2DImage(imageManager.tNegated, ResizeCardMid(536 + showcarddif, 141 + showcarddif, 792 - showcarddif, 397 - showcarddif, midx, midy), recti(0, 0, 128, 128), 0, 0, true);
if(showcarddif < 64)
showcarddif += 4;
break;
......@@ -800,8 +782,8 @@ void Game::DrawSpec() {
matManager.c2d[1] = (showcarddif << 24) | 0xffffff;
matManager.c2d[2] = (showcarddif << 24) | 0xffffff;
matManager.c2d[3] = (showcarddif << 24) | 0xffffff;
driver->draw2DImage(imageManager.GetTexture(showcardcode), recti(574, 154, 751, 404),
recti(0, 0, CARD_IMG_WIDTH, CARD_IMG_HEIGHT), 0, matManager.c2d, true);
driver->draw2DImage(imageManager.GetTexture(showcardcode, true), ResizeCardHint(574, 150, 574 + CARD_IMG_WIDTH, 150 + CARD_IMG_HEIGHT),
ResizeFit(0, 0, CARD_IMG_WIDTH, CARD_IMG_HEIGHT), 0, matManager.c2d, true);
if(showcarddif < 255)
showcarddif += 17;
break;
......@@ -811,28 +793,34 @@ void Game::DrawSpec() {
matManager.c2d[1] = (showcarddif << 25) | 0xffffff;
matManager.c2d[2] = (showcarddif << 25) | 0xffffff;
matManager.c2d[3] = (showcarddif << 25) | 0xffffff;
driver->draw2DImage(imageManager.GetTexture(showcardcode), recti(662 - showcarddif * 0.69685f, 277 - showcarddif, 662 + showcarddif * 0.69685f, 277 + showcarddif),
recti(0, 0, CARD_IMG_WIDTH, CARD_IMG_HEIGHT), 0, matManager.c2d, true);
driver->draw2DImage(imageManager.GetTexture(showcardcode, true), ResizeCardMid(662 - showcarddif * 0.69685f, 277 - showcarddif, 662 + showcarddif * 0.69685f, 277 + showcarddif, midx, midy),
ResizeFit(0, 0, CARD_IMG_WIDTH, CARD_IMG_HEIGHT), 0, matManager.c2d, true);
if(showcarddif < 127)
showcarddif += 9;
break;
}
case 6: {
driver->draw2DImage(imageManager.GetTexture(showcardcode), position2di(574, 150));
driver->draw2DImage(imageManager.tNumber, recti(536 + showcarddif, 141 + showcarddif, 793 - showcarddif, 397 - showcarddif),
driver->draw2DImage(imageManager.GetTexture(showcardcode, true), ResizeCardHint(574, 150));
driver->draw2DImage(imageManager.tNumber, ResizeCardMid(536 + showcarddif, 141 + showcarddif, 792 - showcarddif, 397 - showcarddif, midx, midy),
recti((showcardp % 5) * 64, (showcardp / 5) * 64, (showcardp % 5 + 1) * 64, (showcardp / 5 + 1) * 64), 0, 0, true);
if(showcarddif < 64)
showcarddif += 4;
break;
}
case 7: {
float mul = xScale;
if(xScale > yScale)
mul = yScale;
core::position2d<s32> corner[4];
float y = sin(showcarddif * 3.1415926f / 180.0f) * CARD_IMG_HEIGHT;
corner[0] = core::position2d<s32>(574 - (CARD_IMG_HEIGHT - y) * 0.3f, 404 - y);
corner[1] = core::position2d<s32>(751 + (CARD_IMG_HEIGHT - y) * 0.3f, 404 - y);
corner[2] = core::position2d<s32>(574, 404);
corner[3] = core::position2d<s32>(751, 404);
irr::gui::Draw2DImageQuad(driver, imageManager.GetTexture(showcardcode), rect<s32>(0, 0, CARD_IMG_WIDTH, CARD_IMG_HEIGHT), corner);
float y = sin(showcarddif * 3.1415926f / 180.0f) * CARD_IMG_HEIGHT * mul;
s32 winx = midx * xScale + (574 - midx) * mul;
s32 winx2 = midx * xScale + (751 - midx) * mul;
s32 winy = midy * yScale + (404 - midy) * mul;
corner[0] = core::position2d<s32>(winx - (CARD_IMG_HEIGHT * mul - y) * 0.3f, winy - y);
corner[1] = core::position2d<s32>(winx2 + (CARD_IMG_HEIGHT * mul - y) * 0.3f, winy - y);
corner[2] = core::position2d<s32>(winx, winy);
corner[3] = core::position2d<s32>(winx2, winy);
irr::gui::Draw2DImageQuad(driver, imageManager.GetTexture(showcardcode, true), ResizeFit(0, 0, CARD_IMG_WIDTH, CARD_IMG_HEIGHT), corner);
showcardp++;
showcarddif += 9;
if(showcarddif >= 90)
......@@ -845,8 +833,8 @@ void Game::DrawSpec() {
}
case 100: {
if(showcardp < 60) {
driver->draw2DImage(imageManager.tHand[(showcardcode >> 16) & 0x3], position2di(615, showcarddif));
driver->draw2DImage(imageManager.tHand[showcardcode & 0x3], position2di(615, 540 - showcarddif));
driver->draw2DImage(imageManager.tHand[(showcardcode >> 16) & 0x3], position2di((615 + 44.5) * xScale - 44.5, (showcarddif + 64) * yScale - 64));
driver->draw2DImage(imageManager.tHand[showcardcode & 0x3], position2di((615 + 44.5) * xScale - 44.5, (540 - showcarddif + 64) * yScale - 64));
float dy = -0.333333f * showcardp + 10;
showcardp++;
if(showcardp < 30)
......@@ -904,21 +892,16 @@ void Game::DrawSpec() {
auto pos = lpcFont->getDimension(lstr);
if(showcardp < 10) {
int alpha = (showcardp * 25) << 24;
lpcFont->draw(lstr, recti(651 - pos.Width / 2 - (9 - showcardp) * 40, 291, 950, 370), alpha);
lpcFont->draw(lstr, recti(650 - pos.Width / 2 - (9 - showcardp) * 40, 290, 950, 370), alpha | 0xffffff);
DrawShadowText(lpcFont, lstr, ResizePhaseHint(660 - (9 - showcardp) * 40, 290, 960, 370, pos.Width), Resize(-1, -1, 0, 0), alpha | 0xffffff, alpha);
} else if(showcardp < showcarddif) {
recti loc = recti(650 - pos.Width / 2, 290, 950, 370);
lpcFont->draw(lstr, recti(651 - pos.Width / 2, 291, 950, 370), 0xff000000);
lpcFont->draw(lstr, loc, 0xffffffff);
DrawShadowText(lpcFont, lstr, ResizePhaseHint(660, 290, 960, 370, pos.Width), Resize(-1, -1, 0, 0), 0xffffffff);
if(dInfo.vic_string && (showcardcode == 1 || showcardcode == 2)) {
driver->draw2DRectangle(0xa0000000, recti(540, 320, 800, 340));
guiFont->draw(dInfo.vic_string, recti(502, 321, 840, 340), 0xff000000, true, true);
guiFont->draw(dInfo.vic_string, recti(500, 320, 840, 340), 0xffffffff, true, true);
driver->draw2DRectangle(0xa0000000, Resize(540, 320, 790, 340));
DrawShadowText(guiFont, dInfo.vic_string, Resize(490, 320, 840, 340), Resize(-2, -1, 0, 0), 0xffffffff, 0xff000000, true, true, 0);
}
} else if(showcardp < showcarddif + 10) {
int alpha = ((showcarddif + 10 - showcardp) * 25) << 24;
lpcFont->draw(lstr, recti(651 - pos.Width / 2 + (showcardp - showcarddif) * 40, 291, 950, 370), alpha);
lpcFont->draw(lstr, recti(650 - pos.Width / 2 + (showcardp - showcarddif) * 40, 290, 950, 370), alpha | 0xffffff);
DrawShadowText(lpcFont, lstr, ResizePhaseHint(660 + (showcardp - showcarddif) * 40, 290, 960, 370, pos.Width), Resize(-1, -1, 0, 0), alpha | 0xffffff, alpha);
}
showcardp++;
break;
......@@ -953,17 +936,24 @@ void Game::DrawSpec() {
continue;
if(!showChat && i > 2)
continue;
int w = textFont->getDimension(chatMsg[i].c_str()).Width;
driver->draw2DRectangle(recti(305, 596 - 20 * i, 307 + w, 616 - 20 * i), 0xa0000000, 0xa0000000, 0xa0000000, 0xa0000000);
textFont->draw(chatMsg[i].c_str(), rect<s32>(305, 595 - 20 * i, 1020, 615 - 20 * i), 0xff000000, false, false);
textFont->draw(chatMsg[i].c_str(), rect<s32>(306, 596 - 20 * i, 1021, 616 - 20 * i), chatColor[chatType[i]], false, false);
int w = guiFont->getDimension(chatMsg[i].c_str()).Width;
recti rectloc(mainGame->wChat->getRelativePosition().UpperLeftCorner.X, mainGame->window_size.Height - 45, mainGame->wChat->getRelativePosition().UpperLeftCorner.X + 2 + w, mainGame->window_size.Height - 25);
rectloc -= position2di(0, i * 20);
recti msgloc(mainGame->wChat->getRelativePosition().UpperLeftCorner.X, mainGame->window_size.Height - 45, mainGame->wChat->getRelativePosition().UpperLeftCorner.X - 4, mainGame->window_size.Height - 25);
msgloc -= position2di(0, i * 20);
recti shadowloc = msgloc + position2di(1, 1);
driver->draw2DRectangle(rectloc, 0xa0000000, 0xa0000000, 0xa0000000, 0xa0000000);
guiFont->draw(chatMsg[i].c_str(), msgloc, 0xff000000, false, false);
guiFont->draw(chatMsg[i].c_str(), shadowloc, chatColor[chatType[i]], false, false);
}
}
}
void Game::DrawBackImage(irr::video::ITexture* texture) {
if(!texture)
return;
driver->draw2DImage(texture, recti(0, 0, 1024, 640), recti(0, 0, texture->getOriginalSize().Width, texture->getOriginalSize().Height));
driver->draw2DImage(texture, Resize(0, 0, 1024, 640), recti(0, 0, texture->getOriginalSize().Width, texture->getOriginalSize().Height));
}
void Game::ShowElement(irr::gui::IGUIElement * win, int autoframe) {
FadingUnit fu;
......@@ -1035,7 +1025,7 @@ void Game::HideElement(irr::gui::IGUIElement * win, bool set_action) {
void Game::PopupElement(irr::gui::IGUIElement * element, int hideframe) {
soundManager.PlayDialogSound(element);
element->getParent()->bringToFront(element);
if(!mainGame->is_building)
if(!is_building)
dField.panel = element;
env->setFocus(element);
if(!hideframe)
......@@ -1047,7 +1037,7 @@ void Game::WaitFrameSignal(int frame) {
signalFrame = (gameConf.quick_animation && frame >= 12) ? 12 : frame;
frameSignal.Wait();
}
void Game::DrawThumb(code_pointer cp, position2di pos, std::unordered_map<int, int>* lflist) {
void Game::DrawThumb(code_pointer cp, position2di pos, std::unordered_map<int, int>* lflist, bool drag) {
int code = cp->first;
int lcode = cp->second.alias;
if(lcode == 0)
......@@ -1056,37 +1046,44 @@ void Game::DrawThumb(code_pointer cp, position2di pos, std::unordered_map<int, i
if(img == NULL)
return; //NULL->getSize() will cause a crash
dimension2d<u32> size = img->getOriginalSize();
driver->draw2DImage(img, rect<s32>(pos.X, pos.Y, pos.X + CARD_THUMB_WIDTH, pos.Y + CARD_THUMB_HEIGHT), rect<s32>(0, 0, size.Width, size.Height));
recti dragloc = mainGame->Resize(pos.X, pos.Y, pos.X + CARD_THUMB_WIDTH, pos.Y + CARD_THUMB_HEIGHT);
recti limitloc = mainGame->Resize(pos.X, pos.Y, pos.X + 20, pos.Y + 20);
recti otloc = Resize(pos.X + 7, pos.Y + 50, pos.X + 37, pos.Y + 65);
if(drag) {
dragloc = recti(pos.X, pos.Y, pos.X + CARD_THUMB_WIDTH * mainGame->xScale, pos.Y + CARD_THUMB_HEIGHT * mainGame->yScale);
limitloc = recti(pos.X, pos.Y, pos.X + 20 * mainGame->xScale, pos.Y + 20 * mainGame->yScale);
otloc = recti(pos.X + 7, pos.Y + 50 * mainGame->yScale, pos.X + 37 * mainGame->xScale, pos.Y + 65 * mainGame->yScale);
}
driver->draw2DImage(img, dragloc, rect<s32>(0, 0, size.Width, size.Height));
if(lflist->count(lcode)) {
switch((*lflist)[lcode]) {
case 0:
driver->draw2DImage(imageManager.tLim, recti(pos.X, pos.Y, pos.X + 20, pos.Y + 20), recti(0, 0, 64, 64), 0, 0, true);
driver->draw2DImage(imageManager.tLim, limitloc, recti(0, 0, 64, 64), 0, 0, true);
break;
case 1:
driver->draw2DImage(imageManager.tLim, recti(pos.X, pos.Y, pos.X + 20, pos.Y + 20), recti(64, 0, 128, 64), 0, 0, true);
driver->draw2DImage(imageManager.tLim, limitloc, recti(64, 0, 128, 64), 0, 0, true);
break;
case 2:
driver->draw2DImage(imageManager.tLim, recti(pos.X, pos.Y, pos.X + 20, pos.Y + 20), recti(0, 64, 64, 128), 0, 0, true);
driver->draw2DImage(imageManager.tLim, limitloc, recti(0, 64, 64, 128), 0, 0, true);
break;
}
}
if(mainGame->cbLimit->getSelected() >= 4 && (cp->second.ot & mainGame->gameConf.defaultOT)) {
if(cbLimit->getSelected() >= 4 && (cp->second.ot & gameConf.defaultOT)) {
switch(cp->second.ot) {
case 1:
driver->draw2DImage(imageManager.tOT, recti(pos.X + 7, pos.Y + 50, pos.X + 37, pos.Y + 65), recti(0, 128, 128, 192), 0, 0, true);
driver->draw2DImage(imageManager.tOT, otloc, recti(0, 128, 128, 192), 0, 0, true);
break;
case 2:
driver->draw2DImage(imageManager.tOT, recti(pos.X + 7, pos.Y + 50, pos.X + 37, pos.Y + 65), recti(0, 192, 128, 256), 0, 0, true);
driver->draw2DImage(imageManager.tOT, otloc, recti(0, 192, 128, 256), 0, 0, true);
break;
}
} else if(mainGame->cbLimit->getSelected() >= 4 || !(cp->second.ot & mainGame->gameConf.defaultOT)) {
} else if(cbLimit->getSelected() >= 4 || !(cp->second.ot & gameConf.defaultOT)) {
switch(cp->second.ot) {
case 1:
driver->draw2DImage(imageManager.tOT, recti(pos.X + 7, pos.Y + 50, pos.X + 37, pos.Y + 65), recti(0, 0, 128, 64), 0, 0, true);
driver->draw2DImage(imageManager.tOT, otloc, recti(0, 0, 128, 64), 0, 0, true);
break;
case 2:
driver->draw2DImage(imageManager.tOT, recti(pos.X + 7, pos.Y + 50, pos.X + 37, pos.Y + 65), recti(0, 64, 128, 128), 0, 0, true);
driver->draw2DImage(imageManager.tOT, otloc, recti(0, 64, 128, 128), 0, 0, true);
break;
}
}
......@@ -1094,14 +1091,12 @@ void Game::DrawThumb(code_pointer cp, position2di pos, std::unordered_map<int, i
void Game::DrawDeckBd() {
wchar_t textBuffer[64];
//main deck
driver->draw2DRectangle(recti(310, 137, 410, 157), 0x400000ff, 0x400000ff, 0x40000000, 0x40000000);
driver->draw2DRectangleOutline(recti(309, 136, 410, 157));
textFont->draw(dataManager.GetSysString(1330), recti(314, 136, 409, 156), 0xff000000, false, true);
textFont->draw(dataManager.GetSysString(1330), recti(315, 137, 410, 157), 0xffffffff, false, true);
numFont->draw(dataManager.numStrings[deckManager.current_deck.main.size()], recti(379, 137, 439, 157), 0xff000000, false, true);
numFont->draw(dataManager.numStrings[deckManager.current_deck.main.size()], recti(380, 138, 440, 158), 0xffffffff, false, true);
driver->draw2DRectangle(recti(310, 160, 797, 436), 0x400000ff, 0x400000ff, 0x40000000, 0x40000000);
driver->draw2DRectangleOutline(recti(309, 159, 797, 436));
driver->draw2DRectangle(Resize(310, 137, 410, 157), 0x400000ff, 0x400000ff, 0x40000000, 0x40000000);
driver->draw2DRectangleOutline(Resize(309, 136, 410, 157));
DrawShadowText(textFont, dataManager.GetSysString(1330), Resize(315, 137, 410, 157), Resize(1, 1, 1, 1), 0xffffffff, 0xff000000, false, true);
DrawShadowText(numFont, dataManager.numStrings[deckManager.current_deck.main.size()], Resize(380, 138, 440, 158), Resize(1, 1, 1, 1), 0xffffffff, 0xff000000, false, true);
driver->draw2DRectangle(Resize(310, 160, 797, 436), 0x400000ff, 0x400000ff, 0x40000000, 0x40000000);
driver->draw2DRectangleOutline(Resize(309, 159, 797, 436));
int lx;
float dx;
if(deckManager.current_deck.main.size() <= 40) {
......@@ -1114,66 +1109,58 @@ void Game::DrawDeckBd() {
for(size_t i = 0; i < deckManager.current_deck.main.size(); ++i) {
DrawThumb(deckManager.current_deck.main[i], position2di(314 + (i % lx) * dx, 164 + (i / lx) * 68), deckBuilder.filterList);
if(deckBuilder.hovered_pos == 1 && deckBuilder.hovered_seq == (int)i)
driver->draw2DRectangleOutline(recti(313 + (i % lx) * dx, 163 + (i / lx) * 68, 359 + (i % lx) * dx, 228 + (i / lx) * 68));
driver->draw2DRectangleOutline(Resize(313 + (i % lx) * dx, 163 + (i / lx) * 68, 359 + (i % lx) * dx, 228 + (i / lx) * 68));
}
//extra deck
driver->draw2DRectangle(recti(310, 440, 410, 460), 0x400000ff, 0x400000ff, 0x40000000, 0x40000000);
driver->draw2DRectangleOutline(recti(309, 439, 410, 460));
textFont->draw(dataManager.GetSysString(1331), recti(314, 439, 409, 459), 0xff000000, false, true);
textFont->draw(dataManager.GetSysString(1331), recti(315, 440, 410, 460), 0xffffffff, false, true);
numFont->draw(dataManager.numStrings[deckManager.current_deck.extra.size()], recti(379, 440, 439, 460), 0xff000000, false, true);
numFont->draw(dataManager.numStrings[deckManager.current_deck.extra.size()], recti(380, 441, 440, 461), 0xffffffff, false, true);
driver->draw2DRectangle(recti(310, 463, 797, 533), 0x400000ff, 0x400000ff, 0x40000000, 0x40000000);
driver->draw2DRectangleOutline(recti(309, 462, 797, 533));
driver->draw2DRectangle(Resize(310, 440, 410, 460), 0x400000ff, 0x400000ff, 0x40000000, 0x40000000);
driver->draw2DRectangleOutline(Resize(309, 439, 410, 460));
DrawShadowText(textFont, dataManager.GetSysString(1331), Resize(315, 440, 410, 460), Resize(1, 1, 1, 1), 0xffffffff, 0xff000000, false, true);
DrawShadowText(numFont, dataManager.numStrings[deckManager.current_deck.extra.size()], Resize(380, 441, 440, 461), Resize(1, 1, 1, 1), 0xffffffff, 0xff000000, false, true);
driver->draw2DRectangle(Resize(310, 463, 797, 533), 0x400000ff, 0x400000ff, 0x40000000, 0x40000000);
driver->draw2DRectangleOutline(Resize(309, 462, 797, 533));
if(deckManager.current_deck.extra.size() <= 10)
dx = 436.0f / 9;
else dx = 436.0f / (deckManager.current_deck.extra.size() - 1);
for(size_t i = 0; i < deckManager.current_deck.extra.size(); ++i) {
DrawThumb(deckManager.current_deck.extra[i], position2di(314 + i * dx, 466), deckBuilder.filterList);
if(deckBuilder.hovered_pos == 2 && deckBuilder.hovered_seq == (int)i)
driver->draw2DRectangleOutline(recti(313 + i * dx, 465, 359 + i * dx, 531));
driver->draw2DRectangleOutline(Resize(313 + i * dx, 465, 359 + i * dx, 531));
}
//side deck
driver->draw2DRectangle(recti(310, 537, 410, 557), 0x400000ff, 0x400000ff, 0x40000000, 0x40000000);
driver->draw2DRectangleOutline(recti(309, 536, 410, 557));
textFont->draw(dataManager.GetSysString(1332), recti(314, 536, 409, 556), 0xff000000, false, true);
textFont->draw(dataManager.GetSysString(1332), recti(315, 537, 410, 557), 0xffffffff, false, true);
numFont->draw(dataManager.numStrings[deckManager.current_deck.side.size()], recti(379, 537, 439, 557), 0xff000000, false, true);
numFont->draw(dataManager.numStrings[deckManager.current_deck.side.size()], recti(380, 538, 440, 558), 0xffffffff, false, true);
driver->draw2DRectangle(recti(310, 560, 797, 630), 0x400000ff, 0x400000ff, 0x40000000, 0x40000000);
driver->draw2DRectangleOutline(recti(309, 559, 797, 630));
driver->draw2DRectangle(Resize(310, 537, 410, 557), 0x400000ff, 0x400000ff, 0x40000000, 0x40000000);
driver->draw2DRectangleOutline(Resize(309, 536, 410, 557));
DrawShadowText(textFont, dataManager.GetSysString(1332), Resize(315, 537, 410, 557), Resize(1, 1, 1, 1), 0xffffffff, 0xff000000, false, true);
DrawShadowText(numFont, dataManager.numStrings[deckManager.current_deck.side.size()], Resize(380, 538, 440, 558), Resize(1, 1, 1, 1), 0xffffffff, 0xff000000, false, true);
driver->draw2DRectangle(Resize(310, 560, 797, 630), 0x400000ff, 0x400000ff, 0x40000000, 0x40000000);
driver->draw2DRectangleOutline(Resize(309, 559, 797, 630));
if(deckManager.current_deck.side.size() <= 10)
dx = 436.0f / 9;
else dx = 436.0f / (deckManager.current_deck.side.size() - 1);
for(size_t i = 0; i < deckManager.current_deck.side.size(); ++i) {
DrawThumb(deckManager.current_deck.side[i], position2di(314 + i * dx, 564), deckBuilder.filterList);
if(deckBuilder.hovered_pos == 3 && deckBuilder.hovered_seq == (int)i)
driver->draw2DRectangleOutline(recti(313 + i * dx, 563, 359 + i * dx, 629));
driver->draw2DRectangleOutline(Resize(313 + i * dx, 563, 359 + i * dx, 629));
}
//search result
driver->draw2DRectangle(recti(805, 137, 915, 157), 0x400000ff, 0x400000ff, 0x40000000, 0x40000000);
driver->draw2DRectangleOutline(recti(804, 136, 915, 157));
textFont->draw(dataManager.GetSysString(1333), recti(809, 136, 914, 156), 0xff000000, false, true);
textFont->draw(dataManager.GetSysString(1333), recti(810, 137, 915, 157), 0xffffffff, false, true);
numFont->draw(deckBuilder.result_string, recti(874, 136, 934, 156), 0xff000000, false, true);
numFont->draw(deckBuilder.result_string, recti(875, 137, 935, 157), 0xffffffff, false, true);
driver->draw2DRectangle(recti(805, 160, 1020, 630), 0x400000ff, 0x400000ff, 0x40000000, 0x40000000);
driver->draw2DRectangleOutline(recti(804, 159, 1020, 630));
for(size_t i = 0; i < 7 && i + mainGame->scrFilter->getPos() < deckBuilder.results.size(); ++i) {
code_pointer ptr = deckBuilder.results[i + mainGame->scrFilter->getPos()];
driver->draw2DRectangle(Resize(805, 137, 915, 157), 0x400000ff, 0x400000ff, 0x40000000, 0x40000000);
driver->draw2DRectangleOutline(Resize(804, 136, 915, 157));
DrawShadowText(textFont, dataManager.GetSysString(1333), Resize(810, 137, 915, 157), Resize(1, 1, 1, 1), 0xffffffff, 0xff000000, false, true);
DrawShadowText(numFont, deckBuilder.result_string, Resize(875, 137, 935, 157), Resize(1, 1, 1, 1), 0xffffffff, 0xff000000, false, true);
driver->draw2DRectangle(Resize(805, 160, 1020, 630), 0x400000ff, 0x400000ff, 0x40000000, 0x40000000);
driver->draw2DRectangleOutline(Resize(804, 159, 1020, 630));
for(size_t i = 0; i < 7 && i + scrFilter->getPos() < deckBuilder.results.size(); ++i) {
code_pointer ptr = deckBuilder.results[i + scrFilter->getPos()];
if(deckBuilder.hovered_pos == 4 && deckBuilder.hovered_seq == (int)i)
driver->draw2DRectangle(0x80000000, recti(806, 164 + i * 66, 1019, 230 + i * 66));
driver->draw2DRectangle(0x80000000, Resize(806, 164 + i * 66, 1019, 230 + i * 66));
DrawThumb(ptr, position2di(810, 165 + i * 66), deckBuilder.filterList);
if(ptr->second.type & TYPE_MONSTER) {
myswprintf(textBuffer, L"%ls", dataManager.GetName(ptr->first));
textFont->draw(textBuffer, recti(859, 164 + i * 66, 955, 185 + i * 66), 0xff000000, false, false);
textFont->draw(textBuffer, recti(860, 165 + i * 66, 955, 185 + i * 66), 0xffffffff, false, false);
DrawShadowText(textFont, textBuffer, Resize(860, 165 + i * 66, 955, 185 + i * 66), Resize(1, 1, 0, 0));
if(!(ptr->second.type & TYPE_LINK)) {
const wchar_t* form = L"\u2605";
if(ptr->second.type & TYPE_XYZ) form = L"\u2606";
myswprintf(textBuffer, L"%ls/%ls %ls%d", dataManager.FormatAttribute(ptr->second.attribute), dataManager.FormatRace(ptr->second.race), form, ptr->second.level);
textFont->draw(textBuffer, recti(859, 186 + i * 66, 955, 207 + i * 66), 0xff000000, false, false);
textFont->draw(textBuffer, recti(860, 187 + i * 66, 955, 207 + i * 66), 0xffffffff, false, false);
DrawShadowText(textFont, textBuffer, Resize(860, 187 + i * 66, 955, 207 + i * 66), Resize(1, 1, 0, 0));
if(ptr->second.attack < 0 && ptr->second.defense < 0)
myswprintf(textBuffer, L"?/?");
else if(ptr->second.attack < 0)
......@@ -1183,8 +1170,7 @@ void Game::DrawDeckBd() {
else myswprintf(textBuffer, L"%d/%d", ptr->second.attack, ptr->second.defense);
} else {
myswprintf(textBuffer, L"%ls/%ls LINK-%d", dataManager.FormatAttribute(ptr->second.attribute), dataManager.FormatRace(ptr->second.race), ptr->second.level);
textFont->draw(textBuffer, recti(859, 186 + i * 66, 955, 207 + i * 66), 0xff000000, false, false);
textFont->draw(textBuffer, recti(860, 187 + i * 66, 955, 207 + i * 66), 0xffffffff, false, false);
DrawShadowText(textFont, textBuffer, Resize(860, 187 + i * 66, 955, 207 + i * 66), Resize(1, 1, 0, 0));
if(ptr->second.attack < 0)
myswprintf(textBuffer, L"?/-");
else myswprintf(textBuffer, L"%d/-", ptr->second.attack);
......@@ -1200,15 +1186,12 @@ void Game::DrawDeckBd() {
wcscat(textBuffer, L" [TCG]");
else if((ptr->second.ot & 0x7) == 4)
wcscat(textBuffer, L" [Custom]");
textFont->draw(textBuffer, recti(859, 208 + i * 66, 955, 229 + i * 66), 0xff000000, false, false);
textFont->draw(textBuffer, recti(860, 209 + i * 66, 955, 229 + i * 66), 0xffffffff, false, false);
DrawShadowText(textFont, textBuffer, Resize(860, 209 + i * 66, 955, 229 + i * 66), Resize(1, 1, 0, 0));
} else {
myswprintf(textBuffer, L"%ls", dataManager.GetName(ptr->first));
textFont->draw(textBuffer, recti(859, 164 + i * 66, 955, 185 + i * 66), 0xff000000, false, false);
textFont->draw(textBuffer, recti(860, 165 + i * 66, 955, 185 + i * 66), 0xffffffff, false, false);
DrawShadowText(textFont, textBuffer, Resize(860, 165 + i * 66, 955, 185 + i * 66), Resize(1, 1, 0, 0));
const wchar_t* ptype = dataManager.FormatType(ptr->second.type);
textFont->draw(ptype, recti(859, 186 + i * 66, 955, 207 + i * 66), 0xff000000, false, false);
textFont->draw(ptype, recti(860, 187 + i * 66, 955, 207 + i * 66), 0xffffffff, false, false);
DrawShadowText(textFont, ptype, Resize(860, 187 + i * 66, 955, 207 + i * 66), Resize(1, 1, 0, 0));
textBuffer[0] = 0;
if((ptr->second.ot & 0x3) == 1)
wcscat(textBuffer, L"[OCG]");
......@@ -1216,12 +1199,11 @@ void Game::DrawDeckBd() {
wcscat(textBuffer, L"[TCG]");
else if((ptr->second.ot & 0x7) == 4)
wcscat(textBuffer, L"[Custom]");
textFont->draw(textBuffer, recti(859, 208 + i * 66, 955, 229 + i * 66), 0xff000000, false, false);
textFont->draw(textBuffer, recti(860, 209 + i * 66, 955, 229 + i * 66), 0xffffffff, false, false);
DrawShadowText(textFont, textBuffer, Resize(860, 209 + i * 66, 955, 229 + i * 66), Resize(1, 1, 0, 0));
}
}
if(deckBuilder.is_draging) {
DrawThumb(deckBuilder.draging_pointer, position2di(deckBuilder.dragx - 22, deckBuilder.dragy - 32), deckBuilder.filterList);
DrawThumb(deckBuilder.draging_pointer, position2di(deckBuilder.dragx - CARD_THUMB_WIDTH / 2 * mainGame->xScale, deckBuilder.dragy - CARD_THUMB_HEIGHT / 2 * mainGame->yScale), deckBuilder.filterList, true);
}
}
}
......@@ -940,7 +940,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
mainGame->lstLog->addItem(textBuffer);
mainGame->logParam.push_back(0);
mainGame->gMutex.Lock();
mainGame->SetStaticText(mainGame->stACMessage, 310, mainGame->textFont, textBuffer);
mainGame->SetStaticText(mainGame->stACMessage, 310, mainGame->guiFont, textBuffer);
mainGame->PopupElement(mainGame->wACMessage, 20);
mainGame->gMutex.Unlock();
mainGame->WaitFrameSignal(40);
......@@ -958,7 +958,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
mainGame->lstLog->addItem(textBuffer);
mainGame->logParam.push_back(0);
mainGame->gMutex.Lock();
mainGame->SetStaticText(mainGame->stACMessage, 310, mainGame->textFont, textBuffer);
mainGame->SetStaticText(mainGame->stACMessage, 310, mainGame->guiFont, textBuffer);
mainGame->PopupElement(mainGame->wACMessage, 20);
mainGame->gMutex.Unlock();
mainGame->WaitFrameSignal(40);
......@@ -969,7 +969,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
mainGame->lstLog->addItem(textBuffer);
mainGame->logParam.push_back(0);
mainGame->gMutex.Lock();
mainGame->SetStaticText(mainGame->stACMessage, 310, mainGame->textFont, textBuffer);
mainGame->SetStaticText(mainGame->stACMessage, 310, mainGame->guiFont, textBuffer);
mainGame->PopupElement(mainGame->wACMessage, 20);
mainGame->gMutex.Unlock();
mainGame->WaitFrameSignal(40);
......@@ -980,7 +980,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
mainGame->lstLog->addItem(textBuffer);
mainGame->logParam.push_back(data);
mainGame->gMutex.Lock();
mainGame->SetStaticText(mainGame->stACMessage, 310, mainGame->textFont, textBuffer);
mainGame->SetStaticText(mainGame->stACMessage, 310, mainGame->guiFont, textBuffer);
mainGame->PopupElement(mainGame->wACMessage, 20);
mainGame->gMutex.Unlock();
mainGame->WaitFrameSignal(40);
......@@ -991,7 +991,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
mainGame->lstLog->addItem(textBuffer);
mainGame->logParam.push_back(0);
mainGame->gMutex.Lock();
mainGame->SetStaticText(mainGame->stACMessage, 310, mainGame->textFont, textBuffer);
mainGame->SetStaticText(mainGame->stACMessage, 310, mainGame->guiFont, textBuffer);
mainGame->PopupElement(mainGame->wACMessage, 20);
mainGame->gMutex.Unlock();
mainGame->WaitFrameSignal(40);
......@@ -1315,7 +1315,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
myswprintf(textBuffer, dataManager.GetDesc(desc), dataManager.GetName(code));
}
mainGame->gMutex.Lock();
mainGame->SetStaticText(mainGame->stQMessage, 310, mainGame->textFont, textBuffer);
mainGame->SetStaticText(mainGame->stQMessage, 310, mainGame->guiFont, textBuffer);
mainGame->PopupElement(mainGame->wQuery);
mainGame->gMutex.Unlock();
return false;
......@@ -1325,7 +1325,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
int desc = BufferIO::ReadInt32(pbuf);
mainGame->dField.highlighting_card = 0;
mainGame->gMutex.Lock();
mainGame->SetStaticText(mainGame->stQMessage, 310, mainGame->textFont, dataManager.GetDesc(desc));
mainGame->SetStaticText(mainGame->stQMessage, 310, mainGame->guiFont, dataManager.GetDesc(desc));
mainGame->PopupElement(mainGame->wQuery);
mainGame->gMutex.Unlock();
return false;
......@@ -1569,7 +1569,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
myswprintf(textBuffer, L"%ls\n%ls\n%ls", event_string, dataManager.GetSysString(222), dataManager.GetSysString(223));
else
myswprintf(textBuffer, L"%ls\n%ls", event_string, dataManager.GetSysString(203));
mainGame->SetStaticText(mainGame->stQMessage, 310, mainGame->textFont, textBuffer);
mainGame->SetStaticText(mainGame->stQMessage, 310, mainGame->guiFont, textBuffer);
mainGame->PopupElement(mainGame->wQuery);
}
}
......
......@@ -279,7 +279,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
mainGame->btnOptionn->setVisible(true);
if(selected_option == 0)
mainGame->btnOptionp->setVisible(false);
mainGame->SetStaticText(mainGame->stOptions, 310, mainGame->textFont, dataManager.GetDesc(select_options[selected_option]));
mainGame->SetStaticText(mainGame->stOptions, 310, mainGame->guiFont, dataManager.GetDesc(select_options[selected_option]));
break;
}
case BUTTON_OPTION_NEXT: {
......@@ -288,7 +288,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
mainGame->btnOptionp->setVisible(true);
if(selected_option == select_options.size() - 1)
mainGame->btnOptionn->setVisible(false);
mainGame->SetStaticText(mainGame->stOptions, 310, mainGame->textFont, dataManager.GetDesc(select_options[selected_option]));
mainGame->SetStaticText(mainGame->stOptions, 310, mainGame->guiFont, dataManager.GetDesc(select_options[selected_option]));
break;
}
case BUTTON_OPTION_0: {
......@@ -857,7 +857,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
else if(conti_selecting)
mainGame->btnCardSelect[i]->setImage(imageManager.GetTexture(selectable_cards[i + pos]->chain_code));
else
mainGame->btnCardSelect[i]->setImage(imageManager.tCover[selectable_cards[i + pos]->controler]);
mainGame->btnCardSelect[i]->setImage(imageManager.tCover[selectable_cards[i + pos]->controler + 2]);
mainGame->btnCardSelect[i]->setRelativePosition(rect<s32>(30 + i * 125, 55, 30 + 120 + i * 125, 225));
// text
wchar_t formatBuffer[2048];
......@@ -918,7 +918,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
if(display_cards[i + pos]->code)
mainGame->btnCardDisplay[i]->setImage(imageManager.GetTexture(display_cards[i + pos]->code));
else
mainGame->btnCardDisplay[i]->setImage(imageManager.tCover[display_cards[i + pos]->controler]);
mainGame->btnCardDisplay[i]->setImage(imageManager.tCover[display_cards[i + pos]->controler + 2]);
mainGame->btnCardDisplay[i]->setRelativePosition(rect<s32>(30 + i * 125, 55, 30 + 120 + i * 125, 225));
wchar_t formatBuffer[2048];
if(display_cards[i + pos]->location == LOCATION_OVERLAY) {
......@@ -1030,10 +1030,11 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
case irr::EMIE_LMOUSE_LEFT_UP: {
if(!mainGame->dInfo.isStarted)
break;
s32 x = event.MouseInput.X;
s32 y = event.MouseInput.Y;
hovered_location = 0;
irr::core::position2di pos(x, y);
position2di pos = mainGame->ResizeReverse(event.MouseInput.X, event.MouseInput.Y);
position2di mousepos(event.MouseInput.X, event.MouseInput.Y);
s32 x = pos.X;
s32 y = pos.Y;
if(x < 300)
break;
if(mainGame->gameConf.control_mode == 1) {
......@@ -1042,7 +1043,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
mainGame->chain_when_avail = false;
UpdateChainButtons();
}
if(mainGame->wCmdMenu->isVisible() && !mainGame->wCmdMenu->getRelativePosition().isPointInside(pos))
if(mainGame->wCmdMenu->isVisible() && !mainGame->wCmdMenu->getRelativePosition().isPointInside(mousepos))
mainGame->wCmdMenu->setVisible(false);
if(panel && panel->isVisible())
break;
......@@ -1426,7 +1427,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
break;
if(event.MouseInput.isLeftPressed())
break;
if(mainGame->gameConf.control_mode == 1 && event.MouseInput.X > 300) {
if(mainGame->gameConf.control_mode == 1 && event.MouseInput.X > 300 * mainGame->xScale) {
mainGame->ignore_chain = event.MouseInput.isRightPressed();
mainGame->always_chain = false;
mainGame->chain_when_avail = false;
......@@ -1442,9 +1443,10 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
if(!mainGame->dInfo.isStarted)
break;
bool should_show_tip = false;
s32 x = event.MouseInput.X;
s32 y = event.MouseInput.Y;
irr::core::position2di pos(x, y);
position2di pos = mainGame->ResizeReverse(event.MouseInput.X, event.MouseInput.Y);
position2di mousepos = position2di(event.MouseInput.X, event.MouseInput.Y);
s32 x = pos.X;
s32 y = pos.Y;
wchar_t formatBuffer[2048];
if(x < 300) {
irr::gui::IGUIElement* root = mainGame->env->getRootGUIElement();
......@@ -1453,8 +1455,8 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
should_show_tip = true;
myswprintf(formatBuffer, dataManager.GetSysString(1700), mainGame->btnCancelOrFinish->getText());
mainGame->stTip->setText(formatBuffer);
irr::core::dimension2d<unsigned int> dtip = mainGame->textFont->getDimension(formatBuffer) + irr::core::dimension2d<unsigned int>(10, 10);
mainGame->stTip->setRelativePosition(recti(x - 10 - dtip.Width, y - 10 - dtip.Height, x - 10, y - 10));
irr::core::dimension2d<unsigned int> dtip = mainGame->guiFont->getDimension(formatBuffer) + irr::core::dimension2d<unsigned int>(10, 10);
mainGame->stTip->setRelativePosition(mainGame->Resize(x - 10 - dtip.Width, y - 10 - dtip.Height, x - 10, y - 10));
}
mainGame->stTip->setVisible(should_show_tip);
break;
......@@ -1462,7 +1464,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
hovered_location = 0;
ClientCard* mcard = 0;
int mplayer = -1;
if(!panel || !panel->isVisible() || !panel->getRelativePosition().isPointInside(pos)) {
if(!panel || !panel->isVisible() || !panel->getRelativePosition().isPointInside(mousepos)) {
GetHoverField(x, y);
if(hovered_location & 0xe)
mcard = GetCard(hovered_controler, hovered_location, hovered_sequence);
......@@ -1485,9 +1487,9 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
if(deck[hovered_controler].size())
mcard = deck[hovered_controler].back();
} else {
if(irr::core::recti(327, 8, 630, 51).isPointInside(pos))
if(mainGame->Resize(327, 8, 630, 51).isPointInside(mousepos))
mplayer = 0;
else if(irr::core::recti(689, 8, 991, 51).isPointInside(pos))
else if(mainGame->Resize(689, 8, 991, 51).isPointInside(mousepos))
mplayer = 1;
}
}
......@@ -1499,7 +1501,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
if(mainGame->stTip->isVisible()) {
should_show_tip = true;
irr::core::recti tpos = mainGame->stTip->getRelativePosition();
mainGame->stTip->setRelativePosition(irr::core::position2di(x - tpos.getWidth() - 10, mcard ? y - tpos.getHeight() - 10 : y + 10));
mainGame->stTip->setRelativePosition(irr::core::position2di(mousepos.X - tpos.getWidth() - 10, mcard ? mousepos.Y - tpos.getHeight() - 10 : y + 10));
}
}
if(mcard != hovered_card) {
......@@ -1583,8 +1585,8 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
str.append(formatBuffer);
}
should_show_tip = true;
irr::core::dimension2d<unsigned int> dtip = mainGame->textFont->getDimension(str.c_str()) + irr::core::dimension2d<unsigned int>(10, 10);
mainGame->stTip->setRelativePosition(recti(x - 10 - dtip.Width, y - 10 - dtip.Height, x - 10, y - 10));
irr::core::dimension2d<unsigned int> dtip = mainGame->guiFont->getDimension(str.c_str()) + irr::core::dimension2d<unsigned int>(10, 10);
mainGame->stTip->setRelativePosition(recti(mousepos.X - 10 - dtip.Width, mousepos.Y - 10 - dtip.Height, mousepos.X - 10, mousepos.Y - 10));
mainGame->stTip->setText(str.c_str());
}
} else {
......@@ -1615,8 +1617,8 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
str.append(formatBuffer);
}
should_show_tip = true;
irr::core::dimension2d<unsigned int> dtip = mainGame->textFont->getDimension(str.c_str()) + irr::core::dimension2d<unsigned int>(10, 10);
mainGame->stTip->setRelativePosition(recti(x - 10 - dtip.Width, y + 10, x - 10, y + 10 + dtip.Height));
irr::core::dimension2d<unsigned int> dtip = mainGame->guiFont->getDimension(str.c_str()) + irr::core::dimension2d<unsigned int>(10, 10);
mainGame->stTip->setRelativePosition(recti(mousepos.X - 10 - dtip.Width, mousepos.Y + 10, mousepos.X - 10, mousepos.Y + 10 + dtip.Height));
mainGame->stTip->setText(str.c_str());
}
hovered_player = mplayer;
......@@ -1630,7 +1632,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
case irr::EMIE_LMOUSE_PRESSED_DOWN: {
if(!mainGame->dInfo.isStarted)
break;
if(mainGame->gameConf.control_mode == 1 && event.MouseInput.X > 300) {
if(mainGame->gameConf.control_mode == 1 && event.MouseInput.X > 300 * mainGame->xScale) {
mainGame->always_chain = event.MouseInput.isLeftPressed();
mainGame->ignore_chain = false;
mainGame->chain_when_avail = false;
......@@ -1641,7 +1643,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
case irr::EMIE_RMOUSE_PRESSED_DOWN: {
if(!mainGame->dInfo.isStarted)
break;
if(mainGame->gameConf.control_mode == 1 && event.MouseInput.X > 300) {
if(mainGame->gameConf.control_mode == 1 && event.MouseInput.X > 300 * mainGame->xScale) {
mainGame->ignore_chain = event.MouseInput.isRightPressed();
mainGame->always_chain = false;
mainGame->chain_when_avail = false;
......@@ -1790,6 +1792,26 @@ bool ClientField::OnCommonEvent(const irr::SEvent& event) {
return true;
break;
}
case BUTTON_WINDOW_RESIZE_S: {
mainGame->SetWindowsScale(0.8f);
return true;
break;
}
case BUTTON_WINDOW_RESIZE_M: {
mainGame->SetWindowsScale(1.0f);
return true;
break;
}
case BUTTON_WINDOW_RESIZE_L: {
mainGame->SetWindowsScale(1.25f);
return true;
break;
}
case BUTTON_WINDOW_RESIZE_XL: {
mainGame->SetWindowsScale(1.5f);
return true;
break;
}
}
break;
}
......@@ -1870,7 +1892,7 @@ bool ClientField::OnCommonEvent(const irr::SEvent& event) {
break;
}
u32 pos = mainGame->scrCardText->getPos();
mainGame->SetStaticText(mainGame->stText, mainGame->stText->getRelativePosition().getWidth() - 25, mainGame->textFont, mainGame->showingtext, pos);
mainGame->SetStaticText(mainGame->stText, mainGame->stText->getRelativePosition().getWidth() - 25, mainGame->guiFont, mainGame->showingtext, pos);
return true;
break;
}
......@@ -1882,6 +1904,18 @@ bool ClientField::OnCommonEvent(const irr::SEvent& event) {
return true;
break;
}
case SCROLL_TAB_HELPER: {
rect<s32> pos = mainGame->tabHelper->getRelativePosition();
mainGame->tabHelper->setRelativePosition(recti(0, mainGame->scrTabHelper->getPos() * -1, pos.LowerRightCorner.X, pos.LowerRightCorner.Y));
return true;
break;
}
case SCROLL_TAB_SYSTEM: {
rect<s32> pos = mainGame->tabSystem->getRelativePosition();
mainGame->tabSystem->setRelativePosition(recti(0, mainGame->scrTabSystem->getPos() * -1, pos.LowerRightCorner.X, pos.LowerRightCorner.Y));
return true;
break;
}
}
break;
}
......@@ -1911,15 +1945,19 @@ bool ClientField::OnCommonEvent(const irr::SEvent& event) {
switch(event.KeyInput.Key) {
case irr::KEY_KEY_R: {
if(mainGame->gameConf.control_mode == 0
&& !event.KeyInput.PressedDown && !mainGame->HasFocus(EGUIET_EDIT_BOX))
&& !event.KeyInput.PressedDown && !mainGame->HasFocus(EGUIET_EDIT_BOX)) {
mainGame->textFont->setTransparency(true);
mainGame->guiFont->setTransparency(true);
}
return true;
break;
}
case irr::KEY_F9: {
if(mainGame->gameConf.control_mode == 1
&& !event.KeyInput.PressedDown && !mainGame->HasFocus(EGUIET_EDIT_BOX))
&& !event.KeyInput.PressedDown && !mainGame->HasFocus(EGUIET_EDIT_BOX)) {
mainGame->textFont->setTransparency(true);
mainGame->guiFont->setTransparency(true);
}
return true;
break;
}
......@@ -2134,25 +2172,26 @@ void ClientField::ShowMenu(int flag, int x, int y) {
return;
}
int height = 1;
int offset = mainGame->gameConf.resize_popup_menu ? ((mainGame->yScale >= 0.666) ? 21 * mainGame->yScale : 14) : 21;
if(flag & COMMAND_ACTIVATE) {
mainGame->btnActivate->setVisible(true);
mainGame->btnActivate->setRelativePosition(position2di(1, height));
height += 21;
height += offset;
} else mainGame->btnActivate->setVisible(false);
if(flag & COMMAND_SUMMON) {
mainGame->btnSummon->setVisible(true);
mainGame->btnSummon->setRelativePosition(position2di(1, height));
height += 21;
height += offset;
} else mainGame->btnSummon->setVisible(false);
if(flag & COMMAND_SPSUMMON) {
mainGame->btnSPSummon->setVisible(true);
mainGame->btnSPSummon->setRelativePosition(position2di(1, height));
height += 21;
height += offset;
} else mainGame->btnSPSummon->setVisible(false);
if(flag & COMMAND_MSET) {
mainGame->btnMSet->setVisible(true);
mainGame->btnMSet->setRelativePosition(position2di(1, height));
height += 21;
height += offset;
} else mainGame->btnMSet->setVisible(false);
if(flag & COMMAND_SSET) {
if(!(clicked_card->type & TYPE_MONSTER))
......@@ -2161,7 +2200,7 @@ void ClientField::ShowMenu(int flag, int x, int y) {
mainGame->btnSSet->setText(dataManager.GetSysString(1159));
mainGame->btnSSet->setVisible(true);
mainGame->btnSSet->setRelativePosition(position2di(1, height));
height += 21;
height += offset;
} else mainGame->btnSSet->setVisible(false);
if(flag & COMMAND_REPOS) {
if(clicked_card->position & POS_FACEDOWN)
......@@ -2172,31 +2211,34 @@ void ClientField::ShowMenu(int flag, int x, int y) {
mainGame->btnRepos->setText(dataManager.GetSysString(1156));
mainGame->btnRepos->setVisible(true);
mainGame->btnRepos->setRelativePosition(position2di(1, height));
height += 21;
height += offset;
} else mainGame->btnRepos->setVisible(false);
if(flag & COMMAND_ATTACK) {
mainGame->btnAttack->setVisible(true);
mainGame->btnAttack->setRelativePosition(position2di(1, height));
height += 21;
height += offset;
} else mainGame->btnAttack->setVisible(false);
if(flag & COMMAND_LIST) {
mainGame->btnShowList->setVisible(true);
mainGame->btnShowList->setRelativePosition(position2di(1, height));
height += 21;
height += offset;
} else mainGame->btnShowList->setVisible(false);
if(flag & COMMAND_OPERATION) {
mainGame->btnOperation->setVisible(true);
mainGame->btnOperation->setRelativePosition(position2di(1, height));
height += 21;
height += offset;
} else mainGame->btnOperation->setVisible(false);
if(flag & COMMAND_RESET) {
mainGame->btnReset->setVisible(true);
mainGame->btnReset->setRelativePosition(position2di(1, height));
height += 21;
height += offset;
} else mainGame->btnReset->setVisible(false);
panel = mainGame->wCmdMenu;
mainGame->wCmdMenu->setVisible(true);
mainGame->wCmdMenu->setRelativePosition(irr::core::recti(x - 20 , y - 20 - height, x + 80, y - 20));
if(mainGame->gameConf.resize_popup_menu)
mainGame->wCmdMenu->setRelativePosition(mainGame->Resize(x - 20, y - 20, x + 80, y - 20, 0, -height, 0, 0));
else
mainGame->wCmdMenu->setRelativePosition(mainGame->Resize(x, y, x, y, -20, -(20 + height), 80, -20));
}
void ClientField::UpdateChainButtons() {
if(mainGame->btnChainAlways->isVisible()) {
......
......@@ -25,12 +25,14 @@ bool Game::Initialize() {
params.DriverType = irr::video::EDT_DIRECT3D9;
else
params.DriverType = irr::video::EDT_OPENGL;
params.WindowSize = irr::core::dimension2d<u32>(1024, 640);
params.WindowSize = irr::core::dimension2d<u32>(gameConf.window_width, gameConf.window_height);
device = irr::createDeviceEx(params);
if(!device) {
ErrorLog("Failed to create Irrlicht Engine device!");
return false;
}
xScale = 1;
yScale = 1;
linePatternD3D = 0;
linePatternGL = 0x0f0f;
waitFrame = 0;
......@@ -56,8 +58,9 @@ bool Game::Initialize() {
ErrorLog("Failed to load textures!");
return false;
}
LoadExpansionDB();
if(!dataManager.LoadDB("cards.cdb")) {
dataManager.FileSystem = device->getFileSystem();
LoadExpansions();
if(!dataManager.LoadDB(L"cards.cdb")) {
ErrorLog("Failed to load card database (cards.cdb)!");
return false;
}
......@@ -71,26 +74,22 @@ bool Game::Initialize() {
adFont = irr::gui::CGUITTFont::createTTFont(env, gameConf.numfont, 12);
lpcFont = irr::gui::CGUITTFont::createTTFont(env, gameConf.numfont, 48);
guiFont = irr::gui::CGUITTFont::createTTFont(env, gameConf.textfont, gameConf.textfontsize);
textFont = guiFont;
textFont = irr::gui::CGUITTFont::createTTFont(env, gameConf.textfont, gameConf.textfontsize);
if(!numFont || !textFont) {
ErrorLog("Failed to load font(s)!");
return false;
}
smgr = device->getSceneManager();
device->setWindowCaption(L"YGOPro");
device->setResizable(false);
device->setResizable(true);
if(gameConf.window_maximized)
device->maximizeWindow();
#ifdef _WIN32
irr::video::SExposedVideoData exposedData = driver->getExposedVideoData();
if(gameConf.use_d3d)
hWnd = reinterpret_cast<HWND>(exposedData.D3D9.HWnd);
else
hWnd = reinterpret_cast<HWND>(exposedData.OpenGLWin32.HWnd);
if(hWnd) {
LONG style = GetWindowLongW(hWnd, GWL_STYLE);
style |= WS_MINIMIZEBOX;
SetWindowLongW(hWnd, GWL_STYLE, style);
SendMessageW(hWnd, WM_NCPAINT, 1, 0);
}
#endif
SetWindowsIcon();
//main menu
......@@ -214,6 +213,8 @@ bool Game::Initialize() {
wCardImg->setVisible(false);
imgCard = env->addImage(rect<s32>(10, 9, 10 + CARD_IMG_WIDTH, 9 + CARD_IMG_HEIGHT), wCardImg);
imgCard->setImage(imageManager.tCover[0]);
showingcode = 0;
imgCard->setScaleImage(true);
imgCard->setUseAlphaChannel(true);
//phase
wPhase = env->addStaticText(L"", rect<s32>(480, 310, 855, 330));
......@@ -253,9 +254,19 @@ bool Game::Initialize() {
lstLog->setItemHeight(18);
btnClearLog = env->addButton(rect<s32>(160, 300, 260, 325), tabLog, BUTTON_CLEAR_LOG, dataManager.GetSysString(1272));
//helper
irr::gui::IGUITab* tabHelper = wInfos->addTab(dataManager.GetSysString(1298));
int posX = 20;
int posY = 20;
irr::gui::IGUITab* _tabHelper = wInfos->addTab(dataManager.GetSysString(1298));
_tabHelper->setRelativePosition(recti(16, 49, 299, 362));
tabHelper = env->addWindow(recti(0, 0, 250, 300), false, L"", _tabHelper);
tabHelper->setDrawTitlebar(false);
tabHelper->getCloseButton()->setVisible(false);
tabHelper->setDrawBackground(false);
tabHelper->setDraggable(false);
scrTabHelper = env->addScrollBar(false, rect<s32>(252, 0, 272, 300), _tabHelper, SCROLL_TAB_HELPER);
scrTabHelper->setLargeStep(1);
scrTabHelper->setSmallStep(1);
scrTabHelper->setVisible(false);
int posX = 0;
int posY = 0;
chkMAutoPos = env->addCheckBox(false, rect<s32>(posX, posY, posX + 260, posY + 25), tabHelper, -1, dataManager.GetSysString(1274));
chkMAutoPos->setChecked(gameConf.chkMAutoPos != 0);
posY += 30;
......@@ -276,9 +287,20 @@ bool Game::Initialize() {
posY += 30;
chkAutoSaveReplay = env->addCheckBox(false, rect<s32>(posX, posY, posX + 260, posY + 25), tabHelper, -1, dataManager.GetSysString(1366));
chkAutoSaveReplay->setChecked(gameConf.auto_save_replay != 0);
elmTabHelperLast = chkAutoSaveReplay;
//system
irr::gui::IGUITab* tabSystem = wInfos->addTab(dataManager.GetSysString(1273));
posY = 20;
irr::gui::IGUITab* _tabSystem = wInfos->addTab(dataManager.GetSysString(1273));
_tabSystem->setRelativePosition(recti(16, 49, 299, 362));
tabSystem = env->addWindow(recti(0, 0, 250, 300), false, L"", _tabSystem);
tabSystem->setDrawTitlebar(false);
tabSystem->getCloseButton()->setVisible(false);
tabSystem->setDrawBackground(false);
tabSystem->setDraggable(false);
scrTabSystem = env->addScrollBar(false, rect<s32>(252, 0, 272, 300), _tabSystem, SCROLL_TAB_SYSTEM);
scrTabSystem->setLargeStep(1);
scrTabSystem->setSmallStep(1);
scrTabSystem->setVisible(false);
posY = 0;
chkIgnore1 = env->addCheckBox(false, rect<s32>(posX, posY, posX + 260, posY + 25), tabSystem, CHECKBOX_DISABLE_CHAT, dataManager.GetSysString(1290));
chkIgnore1->setChecked(gameConf.chkIgnore1 != 0);
posY += 30;
......@@ -297,9 +319,15 @@ bool Game::Initialize() {
chkPreferExpansionScript = env->addCheckBox(false, rect<s32>(posX, posY, posX + 260, posY + 25), tabSystem, CHECKBOX_PREFER_EXPANSION, dataManager.GetSysString(1379));
chkPreferExpansionScript->setChecked(gameConf.prefer_expansion_script != 0);
posY += 30;
env->addStaticText(dataManager.GetSysString(1282), rect<s32>(posX + 23, posY + 3, posX + 120, posY + 28), false, false, tabSystem);
btnWinResizeS = env->addButton(rect<s32>(posX + 115, posY, posX + 145, posY + 25), tabSystem, BUTTON_WINDOW_RESIZE_S, dataManager.GetSysString(1283));
btnWinResizeM = env->addButton(rect<s32>(posX + 150, posY, posX + 180, posY + 25), tabSystem, BUTTON_WINDOW_RESIZE_M, dataManager.GetSysString(1284));
btnWinResizeL = env->addButton(rect<s32>(posX + 185, posY, posX + 215, posY + 25), tabSystem, BUTTON_WINDOW_RESIZE_L, dataManager.GetSysString(1285));
btnWinResizeXL = env->addButton(rect<s32>(posX + 220, posY, posX + 250, posY + 25), tabSystem, BUTTON_WINDOW_RESIZE_XL, dataManager.GetSysString(1286));
posY += 30;
chkEnableSound = env->addCheckBox(gameConf.enable_sound, rect<s32>(posX, posY, posX + 120, posY + 25), tabSystem, -1, dataManager.GetSysString(1279));
chkEnableSound->setChecked(gameConf.enable_sound);
scrSoundVolume = env->addScrollBar(true, rect<s32>(posX + 126, posY + 4, posX + 260, posY + 21), tabSystem, SCROLL_VOLUME);
scrSoundVolume = env->addScrollBar(true, rect<s32>(posX + 116, posY + 4, posX + 250, posY + 21), tabSystem, SCROLL_VOLUME);
scrSoundVolume->setMax(100);
scrSoundVolume->setMin(0);
scrSoundVolume->setPos(gameConf.sound_volume * 100);
......@@ -308,7 +336,7 @@ bool Game::Initialize() {
posY += 30;
chkEnableMusic = env->addCheckBox(gameConf.enable_music, rect<s32>(posX, posY, posX + 120, posY + 25), tabSystem, CHECKBOX_ENABLE_MUSIC, dataManager.GetSysString(1280));
chkEnableMusic->setChecked(gameConf.enable_music);
scrMusicVolume = env->addScrollBar(true, rect<s32>(posX + 126, posY + 4, posX + 260, posY + 21), tabSystem, SCROLL_VOLUME);
scrMusicVolume = env->addScrollBar(true, rect<s32>(posX + 116, posY + 4, posX + 250, posY + 21), tabSystem, SCROLL_VOLUME);
scrMusicVolume->setMax(100);
scrMusicVolume->setMin(0);
scrMusicVolume->setPos(gameConf.music_volume * 100);
......@@ -317,6 +345,7 @@ bool Game::Initialize() {
posY += 30;
chkMusicMode = env->addCheckBox(false, rect<s32>(posX, posY, posX + 260, posY + 25), tabSystem, -1, dataManager.GetSysString(1281));
chkMusicMode->setChecked(gameConf.music_mode != 0);
elmTabSystemLast = chkMusicMode;
//
wHand = env->addWindow(rect<s32>(500, 450, 825, 605), false, L"");
wHand->getCloseButton()->setVisible(false);
......@@ -376,14 +405,14 @@ bool Game::Initialize() {
btnPSAU->setImageScale(core::vector2df(0.5, 0.5));
btnPSAD = irr::gui::CGUIImageButton::addImageButton(env, rect<s32>(155, 45, 295, 185), wPosSelect, BUTTON_POS_AD);
btnPSAD->setImageScale(core::vector2df(0.5, 0.5));
btnPSAD->setImage(imageManager.tCover[0], rect<s32>(0, 0, CARD_IMG_WIDTH, CARD_IMG_HEIGHT));
btnPSAD->setImage(imageManager.tCover[2]);
btnPSDU = irr::gui::CGUIImageButton::addImageButton(env, rect<s32>(300, 45, 440, 185), wPosSelect, BUTTON_POS_DU);
btnPSDU->setImageScale(core::vector2df(0.5, 0.5));
btnPSDU->setImageRotation(270);
btnPSDD = irr::gui::CGUIImageButton::addImageButton(env, rect<s32>(445, 45, 585, 185), wPosSelect, BUTTON_POS_DD);
btnPSDD->setImageScale(core::vector2df(0.5, 0.5));
btnPSDD->setImageRotation(270);
btnPSDD->setImage(imageManager.tCover[0], rect<s32>(0, 0, CARD_IMG_WIDTH, CARD_IMG_HEIGHT));
btnPSDD->setImage(imageManager.tCover[2]);
//card select
wCardSelect = env->addWindow(rect<s32>(320, 100, 1000, 400), false, L"");
wCardSelect->getCloseButton()->setVisible(false);
......@@ -462,10 +491,10 @@ bool Game::Initialize() {
//deck edit
wDeckEdit = env->addStaticText(L"", rect<s32>(309, 5, 605, 130), true, false, 0, -1, true);
wDeckEdit->setVisible(false);
env->addStaticText(dataManager.GetSysString(1300), rect<s32>(10, 9, 100, 29), false, false, wDeckEdit);
stBanlist = env->addStaticText(dataManager.GetSysString(1300), rect<s32>(10, 9, 100, 29), false, false, wDeckEdit);
cbDBLFList = env->addComboBox(rect<s32>(80, 5, 220, 30), wDeckEdit, COMBOBOX_DBLFLIST);
cbDBLFList->setMaxSelectionRows(10);
env->addStaticText(dataManager.GetSysString(1301), rect<s32>(10, 39, 100, 59), false, false, wDeckEdit);
stDeck = env->addStaticText(dataManager.GetSysString(1301), rect<s32>(10, 39, 100, 59), false, false, wDeckEdit);
cbDBDecks = env->addComboBox(rect<s32>(80, 35, 220, 60), wDeckEdit, COMBOBOX_DBDECKS);
cbDBDecks->setMaxSelectionRows(15);
for(unsigned int i = 0; i < deckManager._lfList.size(); ++i)
......@@ -501,7 +530,7 @@ bool Game::Initialize() {
//filters
wFilter = env->addStaticText(L"", rect<s32>(610, 5, 1020, 130), true, false, 0, -1, true);
wFilter->setVisible(false);
env->addStaticText(dataManager.GetSysString(1311), rect<s32>(10, 25 / 6 + 2, 70, 22 + 25 / 6), false, false, wFilter);
stCategory = env->addStaticText(dataManager.GetSysString(1311), rect<s32>(10, 2 + 25 / 6, 70, 22 + 25 / 6), false, false, wFilter);
cbCardType = env->addComboBox(rect<s32>(60, 25 / 6, 120, 20 + 25 / 6), wFilter, COMBOBOX_MAINTYPE);
cbCardType->addItem(dataManager.GetSysString(1310));
cbCardType->addItem(dataManager.GetSysString(1312));
......@@ -510,7 +539,7 @@ bool Game::Initialize() {
cbCardType2 = env->addComboBox(rect<s32>(125, 25 / 6, 200, 20 + 25 / 6), wFilter, COMBOBOX_SECONDTYPE);
cbCardType2->setMaxSelectionRows(10);
cbCardType2->addItem(dataManager.GetSysString(1310), 0);
env->addStaticText(dataManager.GetSysString(1315), rect<s32>(205, 2 + 25 / 6, 280, 22 + 25 / 6), false, false, wFilter);
stLimit = env->addStaticText(dataManager.GetSysString(1315), rect<s32>(205, 2 + 25 / 6, 280, 22 + 25 / 6), false, false, wFilter);
cbLimit = env->addComboBox(rect<s32>(260, 25 / 6, 390, 20 + 25 / 6), wFilter, COMBOBOX_LIMIT);
cbLimit->setMaxSelectionRows(10);
cbLimit->addItem(dataManager.GetSysString(1310));
......@@ -521,31 +550,31 @@ bool Game::Initialize() {
cbLimit->addItem(dataManager.GetSysString(1241));
cbLimit->addItem(dataManager.GetSysString(1242));
cbLimit->addItem(dataManager.GetSysString(1243));
env->addStaticText(dataManager.GetSysString(1319), rect<s32>(10, 22 + 50 / 6, 70, 42 + 50 / 6), false, false, wFilter);
stAttribute = env->addStaticText(dataManager.GetSysString(1319), rect<s32>(10, 22 + 50 / 6, 70, 42 + 50 / 6), false, false, wFilter);
cbAttribute = env->addComboBox(rect<s32>(60, 20 + 50 / 6, 190, 40 + 50 / 6), wFilter, COMBOBOX_ATTRIBUTE);
cbAttribute->setMaxSelectionRows(10);
cbAttribute->addItem(dataManager.GetSysString(1310), 0);
for(int filter = 0x1; filter != 0x80; filter <<= 1)
cbAttribute->addItem(dataManager.FormatAttribute(filter), filter);
env->addStaticText(dataManager.GetSysString(1321), rect<s32>(10, 42 + 75 / 6, 70, 62 + 75 / 6), false, false, wFilter);
stRace = env->addStaticText(dataManager.GetSysString(1321), rect<s32>(10, 42 + 75 / 6, 70, 62 + 75 / 6), false, false, wFilter);
cbRace = env->addComboBox(rect<s32>(60, 40 + 75 / 6, 190, 60 + 75 / 6), wFilter, COMBOBOX_RACE);
cbRace->setMaxSelectionRows(10);
cbRace->addItem(dataManager.GetSysString(1310), 0);
for(int filter = 0x1; filter != 0x2000000; filter <<= 1)
cbRace->addItem(dataManager.FormatRace(filter), filter);
env->addStaticText(dataManager.GetSysString(1322), rect<s32>(205, 22 + 50 / 6, 280, 42 + 50 / 6), false, false, wFilter);
stAttack = env->addStaticText(dataManager.GetSysString(1322), rect<s32>(205, 22 + 50 / 6, 280, 42 + 50 / 6), false, false, wFilter);
ebAttack = env->addEditBox(L"", rect<s32>(260, 20 + 50 / 6, 340, 40 + 50 / 6), true, wFilter);
ebAttack->setTextAlignment(irr::gui::EGUIA_CENTER, irr::gui::EGUIA_CENTER);
env->addStaticText(dataManager.GetSysString(1323), rect<s32>(205, 42 + 75 / 6, 280, 62 + 75 / 6), false, false, wFilter);
stDefense = env->addStaticText(dataManager.GetSysString(1323), rect<s32>(205, 42 + 75 / 6, 280, 62 + 75 / 6), false, false, wFilter);
ebDefense = env->addEditBox(L"", rect<s32>(260, 40 + 75 / 6, 340, 60 + 75 / 6), true, wFilter);
ebDefense->setTextAlignment(irr::gui::EGUIA_CENTER, irr::gui::EGUIA_CENTER);
env->addStaticText(dataManager.GetSysString(1324), rect<s32>(10, 62 + 100 / 6, 80, 82 + 100 / 6), false, false, wFilter);
stStar = env->addStaticText(dataManager.GetSysString(1324), rect<s32>(10, 62 + 100 / 6, 80, 82 + 100 / 6), false, false, wFilter);
ebStar = env->addEditBox(L"", rect<s32>(60, 60 + 100 / 6, 100, 80 + 100 / 6), true, wFilter);
ebStar->setTextAlignment(irr::gui::EGUIA_CENTER, irr::gui::EGUIA_CENTER);
env->addStaticText(dataManager.GetSysString(1336), rect<s32>(101, 62 + 100 / 6, 150, 82 + 100 / 6), false, false, wFilter);
stScale = env->addStaticText(dataManager.GetSysString(1336), rect<s32>(101, 62 + 100 / 6, 150, 82 + 100 / 6), false, false, wFilter);
ebScale = env->addEditBox(L"", rect<s32>(150, 60 + 100 / 6, 190, 80 + 100 / 6), true, wFilter);
ebScale->setTextAlignment(irr::gui::EGUIA_CENTER, irr::gui::EGUIA_CENTER);
env->addStaticText(dataManager.GetSysString(1325), rect<s32>(205, 62 + 100 / 6, 280, 82 + 100 / 6), false, false, wFilter);
stSearch = env->addStaticText(dataManager.GetSysString(1325), rect<s32>(205, 62 + 100 / 6, 280, 82 + 100 / 6), false, false, wFilter);
ebCardName = env->addEditBox(L"", rect<s32>(260, 60 + 100 / 6, 390, 80 + 100 / 6), true, wFilter, EDITBOX_KEYWORD);
ebCardName->setTextAlignment(irr::gui::EGUIA_CENTER, irr::gui::EGUIA_CENTER);
btnEffectFilter = env->addButton(rect<s32>(345, 20 + 50 / 6, 390, 60 + 75 / 6), wFilter, BUTTON_EFFECT_FILTER, dataManager.GetSysString(1326));
......@@ -554,14 +583,23 @@ bool Game::Initialize() {
btnStartFilter->setRelativePosition(rect<s32>(260, 80 + 125 / 6, 390, 100 + 125 / 6));
btnClearFilter = env->addButton(rect<s32>(205, 80 + 125 / 6, 255, 100 + 125 / 6), wFilter, BUTTON_CLEAR_FILTER, dataManager.GetSysString(1304));
}
wCategories = env->addWindow(rect<s32>(630, 60, 1000, 270), false, dataManager.strBuffer);
wCategories = env->addWindow(rect<s32>(600, 60, 1000, 305), false, dataManager.strBuffer);
wCategories->getCloseButton()->setVisible(false);
wCategories->setDrawTitlebar(false);
wCategories->setDraggable(false);
wCategories->setVisible(false);
btnCategoryOK = env->addButton(rect<s32>(135, 175, 235, 200), wCategories, BUTTON_CATEGORY_OK, dataManager.GetSysString(1211));
btnCategoryOK = env->addButton(rect<s32>(150, 210, 250, 235), wCategories, BUTTON_CATEGORY_OK, dataManager.GetSysString(1211));
int catewidth = 0;
for(int i = 0; i < 32; ++i) {
irr::core::dimension2d<unsigned int> dtxt = mainGame->guiFont->getDimension(dataManager.GetSysString(1100 + i));
if(dtxt.Width + 40 > catewidth)
catewidth = dtxt.Width + 40;
}
for(int i = 0; i < 32; ++i)
chkCategory[i] = env->addCheckBox(false, recti(10 + (i % 4) * 90, 10 + (i / 4) * 20, 100 + (i % 4) * 90, 30 + (i / 4) * 20), wCategories, -1, dataManager.GetSysString(1100 + i));
chkCategory[i] = env->addCheckBox(false, recti(10 + (i % 4) * catewidth, 5 + (i / 4) * 25, 10 + (i % 4 + 1) * catewidth, 5 + (i / 4 + 1) * 25), wCategories, -1, dataManager.GetSysString(1100 + i));
int wcatewidth = catewidth * 4 + 16;
wCategories->setRelativePosition(rect<s32>(1000 - wcatewidth, 60, 1000, 305));
btnCategoryOK->setRelativePosition(recti(wcatewidth / 2 - 50, 210, wcatewidth / 2 + 50, 235));
btnMarksFilter = env->addButton(rect<s32>(60, 80 + 125 / 6, 190, 100 + 125 / 6), wFilter, BUTTON_MARKS_FILTER, dataManager.GetSysString(1374));
wLinkMarks = env->addWindow(rect<s32>(700, 30, 820, 150), false, dataManager.strBuffer);
wLinkMarks->getCloseButton()->setVisible(false);
......@@ -722,6 +760,13 @@ void Game::MainLoop() {
int fps = 0;
int cur_time = 0;
while(device->run()) {
dimension2du size = driver->getScreenSize();
if(window_size != size) {
window_size = size;
xScale = window_size.Width / 1024.0;
yScale = window_size.Height / 640.0;
OnResize();
}
linePatternD3D = (linePatternD3D + 1) % 30;
linePatternGL = (linePatternGL << 1) | (linePatternGL >> 15);
atkframe += 0.1f;
......@@ -862,14 +907,37 @@ void Game::SetStaticText(irr::gui::IGUIStaticText* pControl, u32 cWidth, irr::gu
dataManager.strBuffer[pbuffer] = 0;
pControl->setText(dataManager.strBuffer);
}
void Game::LoadExpansionDB() {
FileSystem::TraversalDir("./expansions", [](const char* name, bool isdir) {
if(!isdir && strrchr(name, '.') && !mystrncasecmp(strrchr(name, '.'), ".cdb", 4)) {
char fpath[1024];
sprintf(fpath, "./expansions/%s", name);
void Game::LoadExpansions() {
FileSystem::TraversalDir(L"./expansions", [](const wchar_t* name, bool isdir) {
if(!isdir && wcsrchr(name, '.') && !mywcsncasecmp(wcsrchr(name, '.'), L".cdb", 4)) {
wchar_t fpath[1024];
myswprintf(fpath, L"./expansions/%ls", name);
dataManager.LoadDB(fpath);
}
if(!isdir && wcsrchr(name, '.') && !mywcsncasecmp(wcsrchr(name, '.'), L".zip", 4)) {
wchar_t fpath[1024];
myswprintf(fpath, L"./expansions/%ls", name);
dataManager.FileSystem->addFileArchive(fpath, true, false);
}
});
for(u32 i = 0; i < DataManager::FileSystem->getFileArchiveCount(); ++i) {
const IFileList* archive = DataManager::FileSystem->getFileArchive(i)->getFileList();
for(u32 j = 0; j < archive->getFileCount(); ++j) {
#ifdef _WIN32
const wchar_t* fname = archive->getFullFileName(j).c_str();
#else
wchar_t fname[1024];
const char* uname = archive->getFullFileName(j).c_str();
BufferIO::DecodeUTF8(uname, fname);
#endif
if(wcsrchr(fname, '.') && !mywcsncasecmp(wcsrchr(fname, '.'), L".cdb", 4))
dataManager.LoadDB(fname);
if(wcsrchr(fname, '.') && !mywcsncasecmp(wcsrchr(fname, '.'), L".conf", 5)) {
IReadFile* reader = DataManager::FileSystem->createAndOpenFile(fname);
dataManager.LoadStrings(reader);
}
}
}
}
void Game::RefreshDeck(irr::gui::IGUIComboBox* cbDeck) {
cbDeck->clear();
......@@ -991,6 +1059,10 @@ void Game::LoadConfig() {
gameConf.enable_music = true;
gameConf.music_volume = 0.5;
gameConf.music_mode = 1;
gameConf.window_maximized = false;
gameConf.window_width = 1024;
gameConf.window_height = 640;
gameConf.resize_popup_menu = false;
while(fgets(linebuf, 256, fp)) {
sscanf(linebuf, "%s = %s", strbuf, valbuf);
if(!strcmp(strbuf, "antialias")) {
......@@ -1061,6 +1133,14 @@ void Game::LoadConfig() {
gameConf.auto_save_replay = atoi(valbuf);
} else if(!strcmp(strbuf, "prefer_expansion_script")) {
gameConf.prefer_expansion_script = atoi(valbuf);
} else if(!strcmp(strbuf, "window_maximized")) {
gameConf.window_maximized = atoi(valbuf) > 0;
} else if(!strcmp(strbuf, "window_width")) {
gameConf.window_width = atoi(valbuf);
} else if(!strcmp(strbuf, "window_height")) {
gameConf.window_height = atoi(valbuf);
} else if(!strcmp(strbuf, "resize_popup_menu")) {
gameConf.resize_popup_menu = atoi(valbuf) > 0;
#ifdef YGOPRO_USE_IRRKLANG
} else if(!strcmp(strbuf, "enable_sound")) {
gameConf.enable_sound = atoi(valbuf) > 0;
......@@ -1138,6 +1218,10 @@ void Game::SaveConfig() {
fprintf(fp, "quick_animation = %d\n", gameConf.quick_animation);
fprintf(fp, "auto_save_replay = %d\n", (chkAutoSaveReplay->isChecked() ? 1 : 0));
fprintf(fp, "prefer_expansion_script = %d\n", gameConf.prefer_expansion_script);
fprintf(fp, "window_maximized = %d\n", (gameConf.window_maximized ? 1 : 0));
fprintf(fp, "window_width = %d\n", gameConf.window_width);
fprintf(fp, "window_height = %d\n", gameConf.window_height);
fprintf(fp, "resize_popup_menu = %d\n", gameConf.resize_popup_menu ? 1 : 0);
#ifdef YGOPRO_USE_IRRKLANG
fprintf(fp, "enable_sound = %d\n", (chkEnableSound->isChecked() ? 1 : 0));
fprintf(fp, "enable_music = %d\n", (chkEnableMusic->isChecked() ? 1 : 0));
......@@ -1152,12 +1236,14 @@ void Game::SaveConfig() {
#endif
fclose(fp);
}
void Game::ShowCardInfo(int code) {
void Game::ShowCardInfo(int code, bool resize) {
if(showingcode == code && !resize)
return;
CardData cd;
wchar_t formatBuffer[256];
if(!dataManager.GetData(code, &cd))
memset(&cd, 0, sizeof(CardData));
imgCard->setImage(imageManager.GetTexture(code));
imgCard->setImage(imageManager.GetTexture(code, true));
imgCard->setScaleImage(true);
if(cd.alias != 0 && (cd.alias - code < CARD_ARTWORK_VERSIONS_OFFSET || code - cd.alias < CARD_ARTWORK_VERSIONS_OFFSET))
myswprintf(formatBuffer, L"%ls[%08d]", dataManager.GetName(cd.alias), cd.alias);
......@@ -1172,7 +1258,7 @@ void Game::ShowCardInfo(int code) {
sc = aptr->second.setcode;
}
if(sc) {
offset = 23;
offset = 23;// *yScale;
myswprintf(formatBuffer, L"%ls%ls", dataManager.GetSysString(1329), dataManager.FormatSetName(sc));
stSetName->setText(formatBuffer);
} else
......@@ -1183,6 +1269,10 @@ void Game::ShowCardInfo(int code) {
if(cd.type & TYPE_MONSTER) {
myswprintf(formatBuffer, L"[%ls] %ls/%ls", dataManager.FormatType(cd.type), dataManager.FormatRace(cd.race), dataManager.FormatAttribute(cd.attribute));
stInfo->setText(formatBuffer);
int offset_info = 0;
irr::core::dimension2d<unsigned int> dtxt = mainGame->guiFont->getDimension(formatBuffer);
if(dtxt.Width > (300 * xScale - 13) - 15)
offset_info = 15;
if(!(cd.type & TYPE_LINK)) {
const wchar_t* form = L"\u2605";
if(cd.type & TYPE_XYZ) form = L"\u2606";
......@@ -1213,23 +1303,31 @@ void Game::ShowCardInfo(int code) {
wcscat(formatBuffer, scaleBuffer);
}
stDataInfo->setText(formatBuffer);
stSetName->setRelativePosition(rect<s32>(15, 83, 296, 106));
stText->setRelativePosition(rect<s32>(15, 83 + offset, 287, 324));
scrCardText->setRelativePosition(rect<s32>(267, 83 + offset, 287, 324));
int offset_arrows = offset_info;
dtxt = mainGame->guiFont->getDimension(formatBuffer);
if(dtxt.Width > (300 * xScale - 13) - 15)
offset_arrows += 15;
stInfo->setRelativePosition(rect<s32>(15, 37, 300 * xScale - 13, (60 + offset_info)));
stDataInfo->setRelativePosition(rect<s32>(15, (60 + offset_info), 300 * xScale - 13, (83 + offset_arrows)));
stSetName->setRelativePosition(rect<s32>(15, (83 + offset_arrows), 296 * xScale, (83 + offset_arrows) + offset));
stText->setRelativePosition(rect<s32>(15, (83 + offset_arrows) + offset, 287 * xScale, 324 * yScale));
scrCardText->setRelativePosition(rect<s32>(287 * xScale - 20, (83 + offset_arrows) + offset, 287 * xScale, 324 * yScale));
} else {
myswprintf(formatBuffer, L"[%ls]", dataManager.FormatType(cd.type));
stInfo->setText(formatBuffer);
stDataInfo->setText(L"");
stSetName->setRelativePosition(rect<s32>(15, 60, 296, 83));
stText->setRelativePosition(rect<s32>(15, 60 + offset, 287, 324));
scrCardText->setRelativePosition(rect<s32>(267, 60 + offset, 287, 324));
stSetName->setRelativePosition(rect<s32>(15, 60, 296 * xScale, 60 + offset));
stText->setRelativePosition(rect<s32>(15, 60 + offset, 287 * xScale, 324 * yScale));
scrCardText->setRelativePosition(rect<s32>(287 * xScale - 20, 60 + offset, 287 * xScale, 324 * yScale));
}
showingcode = code;
showingtext = dataManager.GetText(code);
const auto& tsize = stText->getRelativePosition();
InitStaticText(stText, tsize.getWidth(), tsize.getHeight(), textFont, showingtext);
InitStaticText(stText, tsize.getWidth(), tsize.getHeight(), guiFont, showingtext);
}
void Game::ClearCardInfo(int player) {
imgCard->setImage(imageManager.tCover[player]);
showingcode = 0;
stName->setText(L"");
stInfo->setText(L"");
stDataInfo->setText(L"");
......@@ -1314,6 +1412,8 @@ void Game::ErrorLog(const char* msg) {
void Game::ClearTextures() {
matManager.mCard.setTexture(0, 0);
imgCard->setImage(imageManager.tCover[0]);
scrCardText->setVisible(false);
imgCard->setScaleImage(true);
btnPSAU->setImage();
btnPSDU->setImage();
for(int i=0; i<=4; ++i) {
......@@ -1372,6 +1472,278 @@ int Game::LocalPlayer(int player) {
const wchar_t* Game::LocalName(int local_player) {
return local_player == 0 ? dInfo.hostname : dInfo.clientname;
}
void Game::OnResize() {
#ifdef _WIN32
WINDOWPLACEMENT plc;
plc.length = sizeof(WINDOWPLACEMENT);
if(GetWindowPlacement(hWnd, &plc))
gameConf.window_maximized = (plc.showCmd == SW_SHOWMAXIMIZED);
#endif // _WIN32
if(!gameConf.window_maximized) {
gameConf.window_width = window_size.Width;
gameConf.window_height = window_size.Height;
}
irr::gui::CGUITTFont* old_numFont = numFont;
irr::gui::CGUITTFont* old_adFont = adFont;
irr::gui::CGUITTFont* old_lpcFont = lpcFont;
irr::gui::CGUITTFont* old_textFont = textFont;
numFont = irr::gui::CGUITTFont::createTTFont(env, gameConf.numfont, (yScale > 0.5 ? 16 * yScale : 8));
adFont = irr::gui::CGUITTFont::createTTFont(env, gameConf.numfont, (yScale > 0.75 ? 12 * yScale : 9));
lpcFont = irr::gui::CGUITTFont::createTTFont(env, gameConf.numfont, 48 * yScale);
textFont = irr::gui::CGUITTFont::createTTFont(env, gameConf.textfont, (yScale > 0.642 ? gameConf.textfontsize * yScale : 9));
old_numFont->drop();
old_adFont->drop();
old_lpcFont->drop();
old_textFont->drop();
imageManager.ClearTexture();
imageManager.ResizeTexture();
wMainMenu->setRelativePosition(ResizeWin(370, 200, 650, 415));
wDeckEdit->setRelativePosition(Resize(309, 5, 605, 130));
cbDBLFList->setRelativePosition(Resize(80, 5, 220, 30));
cbDBDecks->setRelativePosition(Resize(80, 35, 220, 60));
btnClearDeck->setRelativePosition(Resize(115, 99, 165, 120));
btnSortDeck->setRelativePosition(Resize(60, 99, 110, 120));
btnShuffleDeck->setRelativePosition(Resize(5, 99, 55, 120));
btnSaveDeck->setRelativePosition(Resize(225, 35, 290, 60));
btnSaveDeckAs->setRelativePosition(Resize(225, 65, 290, 90));
ebDeckname->setRelativePosition(Resize(80, 65, 220, 90));
wSort->setRelativePosition(Resize(930, 132, 1020, 156));
cbSortType->setRelativePosition(Resize(10, 2, 85, 22));
wFilter->setRelativePosition(Resize(610, 5, 1020, 130));
scrFilter->setRelativePosition(Resize(999, 161, 1019, 629));
cbCardType->setRelativePosition(Resize(60, 25 / 6, 120, 20 + 25 / 6));
cbCardType2->setRelativePosition(Resize(130, 25 / 6, 190, 20 + 25 / 6));
cbRace->setRelativePosition(Resize(60, 40 + 75 / 6, 190, 60 + 75 / 6));
cbAttribute->setRelativePosition(Resize(60, 20 + 50 / 6, 190, 40 + 50 / 6));
cbLimit->setRelativePosition(Resize(260, 25 / 6, 390, 20 + 25 / 6));
ebStar->setRelativePosition(Resize(60, 60 + 100 / 6, 95, 80 + 100 / 6));
ebScale->setRelativePosition(Resize(155, 60 + 100 / 6, 190, 80 + 100 / 6));
ebAttack->setRelativePosition(Resize(260, 20 + 50 / 6, 340, 40 + 50 / 6));
ebDefense->setRelativePosition(Resize(260, 40 + 75 / 6, 340, 60 + 75 / 6));
ebCardName->setRelativePosition(Resize(260, 60 + 100 / 6, 390, 80 + 100 / 6));
btnEffectFilter->setRelativePosition(Resize(345, 20 + 50 / 6, 390, 60 + 75 / 6));
btnStartFilter->setRelativePosition(Resize(260, 80 + 125 / 6, 390, 100 + 125 / 6));
if(btnClearFilter)
btnClearFilter->setRelativePosition(Resize(205, 80 + 125 / 6, 255, 100 + 125 / 6));
btnMarksFilter->setRelativePosition(Resize(60, 80 + 125 / 6, 190, 100 + 125 / 6));
recti btncatepos = btnEffectFilter->getAbsolutePosition();
wCategories->setRelativePosition(recti(
btncatepos.LowerRightCorner.X - wCategories->getRelativePosition().getWidth(),
btncatepos.LowerRightCorner.Y - btncatepos.getHeight() / 2,
btncatepos.LowerRightCorner.X,
btncatepos.LowerRightCorner.Y - btncatepos.getHeight() / 2 + 245));
wLinkMarks->setRelativePosition(ResizeWin(700, 30, 820, 150));
stBanlist->setRelativePosition(Resize(10, 9, 100, 29));
stDeck->setRelativePosition(Resize(10, 39, 100, 59));
stCategory->setRelativePosition(Resize(10, 2 + 25 / 6, 70, 22 + 25 / 6));
stLimit->setRelativePosition(Resize(205, 2 + 25 / 6, 280, 22 + 25 / 6));
stAttribute->setRelativePosition(Resize(10, 22 + 50 / 6, 70, 42 + 50 / 6));
stRace->setRelativePosition(Resize(10, 42 + 75 / 6, 70, 62 + 75 / 6));
stAttack->setRelativePosition(Resize(205, 22 + 50 / 6, 280, 42 + 50 / 6));
stDefense->setRelativePosition(Resize(205, 42 + 75 / 6, 280, 62 + 75 / 6));
stStar->setRelativePosition(Resize(10, 62 + 100 / 6, 70, 82 + 100 / 6));
stSearch->setRelativePosition(Resize(205, 62 + 100 / 6, 280, 82 + 100 / 6));
stScale->setRelativePosition(Resize(105, 62 + 100 / 6, 165, 82 + 100 / 6));
btnSideOK->setRelativePosition(Resize(510, 40, 820, 80));
btnSideShuffle->setRelativePosition(Resize(310, 100, 370, 130));
btnSideSort->setRelativePosition(Resize(375, 100, 435, 130));
btnSideReload->setRelativePosition(Resize(440, 100, 500, 130));
btnDeleteDeck->setRelativePosition(Resize(225, 95, 290, 120));
wLanWindow->setRelativePosition(ResizeWin(220, 100, 800, 520));
wCreateHost->setRelativePosition(ResizeWin(320, 100, 700, 520));
wHostPrepare->setRelativePosition(ResizeWin(270, 120, 750, 440));
wReplay->setRelativePosition(ResizeWin(220, 100, 800, 520));
wSinglePlay->setRelativePosition(ResizeWin(220, 100, 800, 520));
wHand->setRelativePosition(ResizeWin(500, 450, 825, 605));
wFTSelect->setRelativePosition(ResizeWin(550, 240, 780, 340));
wMessage->setRelativePosition(ResizeWin(490, 200, 840, 340));
wACMessage->setRelativePosition(ResizeWin(490, 240, 840, 300));
wQuery->setRelativePosition(ResizeWin(490, 200, 840, 340));
wOptions->setRelativePosition(ResizeWin(490, 200, 840, 340));
wPosSelect->setRelativePosition(ResizeWin(340, 200, 935, 410));
wCardSelect->setRelativePosition(ResizeWin(320, 100, 1000, 400));
wANNumber->setRelativePosition(ResizeWin(550, 200, 780, 295));
wANCard->setRelativePosition(ResizeWin(560, 170, 770, 370));
wANAttribute->setRelativePosition(ResizeWin(500, 200, 830, 285));
wANRace->setRelativePosition(ResizeWin(480, 200, 850, 410));
wReplaySave->setRelativePosition(ResizeWin(510, 200, 820, 320));
stHintMsg->setRelativePosition(ResizeWin(660 - 160 * xScale, 60, 660 + 160 * xScale, 90));
//sound / music volume bar
scrSoundVolume->setRelativePosition(recti(scrSoundVolume->getRelativePosition().UpperLeftCorner.X, scrSoundVolume->getRelativePosition().UpperLeftCorner.Y, 20 + (300 * xScale) - 70, scrSoundVolume->getRelativePosition().LowerRightCorner.Y));
scrMusicVolume->setRelativePosition(recti(scrMusicVolume->getRelativePosition().UpperLeftCorner.X, scrMusicVolume->getRelativePosition().UpperLeftCorner.Y, 20 + (300 * xScale) - 70, scrMusicVolume->getRelativePosition().LowerRightCorner.Y));
recti tabHelperPos = recti(0, 0, 300 * xScale - 50, 365 * yScale - 65);
tabHelper->setRelativePosition(tabHelperPos);
scrTabHelper->setRelativePosition(recti(tabHelperPos.LowerRightCorner.X + 2, 0, tabHelperPos.LowerRightCorner.X + 22, tabHelperPos.LowerRightCorner.Y));
s32 tabHelperLastY = elmTabHelperLast->getRelativePosition().LowerRightCorner.Y;
if(tabHelperLastY > tabHelperPos.LowerRightCorner.Y) {
scrTabHelper->setMax(tabHelperLastY - tabHelperPos.LowerRightCorner.Y + 5);
scrTabHelper->setPos(0);
scrTabHelper->setVisible(true);
}
else
scrTabHelper->setVisible(false);
recti tabSystemPos = recti(0, 0, 300 * xScale - 50, 365 * yScale - 65);
tabSystem->setRelativePosition(tabSystemPos);
scrTabSystem->setRelativePosition(recti(tabSystemPos.LowerRightCorner.X + 2, 0, tabSystemPos.LowerRightCorner.X + 22, tabSystemPos.LowerRightCorner.Y));
s32 tabSystemLastY = elmTabSystemLast->getRelativePosition().LowerRightCorner.Y;
if(tabSystemLastY > tabSystemPos.LowerRightCorner.Y) {
scrTabSystem->setMax(tabSystemLastY - tabSystemPos.LowerRightCorner.Y + 5);
scrTabSystem->setPos(0);
scrTabSystem->setVisible(true);
} else
scrTabSystem->setVisible(false);
if(gameConf.resize_popup_menu) {
int width = 100 * mainGame->xScale;
int height = (mainGame->yScale >= 0.666) ? 21 * mainGame->yScale : 14;
wCmdMenu->setRelativePosition(recti(1, 1, width + 1, 1));
btnActivate->setRelativePosition(recti(1, 1, width, height));
btnSummon->setRelativePosition(recti(1, 1, width, height));
btnSPSummon->setRelativePosition(recti(1, 1, width, height));
btnMSet->setRelativePosition(recti(1, 1, width, height));
btnSSet->setRelativePosition(recti(1, 1, width, height));
btnRepos->setRelativePosition(recti(1, 1, width, height));
btnAttack->setRelativePosition(recti(1, 1, width, height));
btnActivate->setRelativePosition(recti(1, 1, width, height));
btnShowList->setRelativePosition(recti(1, 1, width, height));
btnOperation->setRelativePosition(recti(1, 1, width, height));
btnReset->setRelativePosition(recti(1, 1, width, height));
}
wCardImg->setRelativePosition(ResizeCardImgWin(1, 1, 20, 18));
imgCard->setRelativePosition(ResizeCardImgWin(10, 9, 0, 0));
wInfos->setRelativePosition(Resize(1, 275, 301, 639));
stName->setRelativePosition(recti(10, 10, 300 * xScale - 13, 10 + 22));
lstLog->setRelativePosition(Resize(10, 10, 290, 290));
if(showingcode)
ShowCardInfo(showingcode, true);
btnClearLog->setRelativePosition(Resize(160, 300, 260, 325));
wPhase->setRelativePosition(Resize(480, 310, 855, 330));
btnPhaseStatus->setRelativePosition(Resize(0, 0, 50, 20));
btnBP->setRelativePosition(Resize(160, 0, 210, 20));
btnM2->setRelativePosition(Resize(160, 0, 210, 20));
btnEP->setRelativePosition(Resize(320, 0, 370, 20));
wChat->setRelativePosition(recti(wInfos->getRelativePosition().LowerRightCorner.X + 6, window_size.Height - 25, window_size.Width, window_size.Height));
ebChatInput->setRelativePosition(recti(3, 2, window_size.Width - wChat->getRelativePosition().UpperLeftCorner.X - 6, 22));
btnLeaveGame->setRelativePosition(Resize(205, 5, 295, 80));
wReplayControl->setRelativePosition(Resize(205, 143, 295, 273));
btnReplayStart->setRelativePosition(Resize(5, 5, 85, 25));
btnReplayPause->setRelativePosition(Resize(5, 5, 85, 25));
btnReplayStep->setRelativePosition(Resize(5, 55, 85, 75));
btnReplayUndo->setRelativePosition(Resize(5, 80, 85, 100));
btnReplaySwap->setRelativePosition(Resize(5, 30, 85, 50));
btnReplayExit->setRelativePosition(Resize(5, 105, 85, 125));
btnSpectatorSwap->setRelativePosition(Resize(205, 100, 295, 135));
btnChainAlways->setRelativePosition(Resize(205, 140, 295, 175));
btnChainIgnore->setRelativePosition(Resize(205, 100, 295, 135));
btnChainWhenAvail->setRelativePosition(Resize(205, 180, 295, 215));
btnShuffle->setRelativePosition(Resize(205, 230, 295, 265));
btnCancelOrFinish->setRelativePosition(Resize(205, 230, 295, 265));
}
recti Game::Resize(s32 x, s32 y, s32 x2, s32 y2) {
x = x * xScale;
y = y * yScale;
x2 = x2 * xScale;
y2 = y2 * yScale;
return recti(x, y, x2, y2);
}
recti Game::Resize(s32 x, s32 y, s32 x2, s32 y2, s32 dx, s32 dy, s32 dx2, s32 dy2) {
x = x * xScale + dx;
y = y * yScale + dy;
x2 = x2 * xScale + dx2;
y2 = y2 * yScale + dy2;
return recti(x, y, x2, y2);
}
position2di Game::Resize(s32 x, s32 y) {
x = x * xScale;
y = y * yScale;
return position2di(x, y);
}
position2di Game::ResizeReverse(s32 x, s32 y) {
x = x / xScale;
y = y / yScale;
return position2di(x, y);
}
recti Game::ResizeWin(s32 x, s32 y, s32 x2, s32 y2) {
s32 w = x2 - x;
s32 h = y2 - y;
x = (x + w / 2) * xScale - w / 2;
y = (y + h / 2) * yScale - h / 2;
x2 = w + x;
y2 = h + y;
return recti(x, y, x2, y2);
}
recti Game::ResizePhaseHint(s32 x, s32 y, s32 x2, s32 y2, s32 width) {
x = x * xScale - width / 2;
y = y * yScale;
x2 = x2 * xScale;
y2 = y2 * yScale;
return recti(x, y, x2, y2);
}
recti Game::ResizeCardImgWin(s32 x, s32 y, s32 mx, s32 my) {
float mul = xScale;
if(xScale > yScale)
mul = yScale;
s32 w = CARD_IMG_WIDTH * mul + mx * xScale;
s32 h = CARD_IMG_HEIGHT * mul + my * yScale;
x = x * xScale;
y = y * yScale;
return recti(x, y, x + w, y + h);
}
recti Game::ResizeCardHint(s32 x, s32 y, s32 x2, s32 y2) {
return ResizeCardMid(x, y, x2, y2, (x + x2) * 0.5, (y + y2) * 0.5);
}
position2di Game::ResizeCardHint(s32 x, s32 y) {
return ResizeCardMid(x, y, x + CARD_IMG_WIDTH * 0.5, y + CARD_IMG_HEIGHT * 0.5);
}
recti Game::ResizeCardMid(s32 x, s32 y, s32 x2, s32 y2, s32 midx, s32 midy) {
float mul = xScale;
if(xScale > yScale)
mul = yScale;
s32 cx = midx * xScale;
s32 cy = midy * yScale;
x = cx + (x - midx) * mul;
y = cy + (y - midy) * mul;
x2 = cx + (x2 - midx) * mul;
y2 = cy + (y2 - midy) * mul;
return recti(x, y, x2, y2);
}
position2di Game::ResizeCardMid(s32 x, s32 y, s32 midx, s32 midy) {
float mul = xScale;
if(xScale > yScale)
mul = yScale;
s32 cx = midx * xScale;
s32 cy = midy * yScale;
x = cx + (x - midx) * mul;
y = cy + (y - midy) * mul;
return position2di(x, y);
}
recti Game::ResizeFit(s32 x, s32 y, s32 x2, s32 y2) {
float mul = xScale;
if(xScale > yScale)
mul = yScale;
x = x * mul;
y = y * mul;
x2 = x2 * mul;
y2 = y2 * mul;
return recti(x, y, x2, y2);
}
void Game::SetWindowsIcon() {
#ifdef _WIN32
HINSTANCE hInstance = (HINSTANCE)GetModuleHandleW(NULL);
......@@ -1381,6 +1753,21 @@ void Game::SetWindowsIcon() {
SendMessageW(hWnd, WM_SETICON, ICON_BIG, (long)hBigIcon);
#endif
}
void Game::SetWindowsScale(float scale) {
#ifdef _WIN32
WINDOWPLACEMENT plc;
plc.length = sizeof(WINDOWPLACEMENT);
if(GetWindowPlacement(hWnd, &plc) && (plc.showCmd == SW_SHOWMAXIMIZED))
ShowWindow(hWnd, SW_RESTORE);
RECT rcWindow, rcClient;
GetWindowRect(hWnd, &rcWindow);
GetClientRect(hWnd, &rcClient);
MoveWindow(hWnd, rcWindow.left, rcWindow.top,
(rcWindow.right - rcWindow.left) - rcClient.right + 1024 * scale,
(rcWindow.bottom - rcWindow.top) - rcClient.bottom + 640 * scale,
true);
#endif
}
void Game::FlashWindow() {
#ifdef _WIN32
FLASHWINFO fi;
......
......@@ -51,6 +51,10 @@ struct Config {
double sound_volume;
double music_volume;
int music_mode;
bool window_maximized;
int window_width;
int window_height;
bool resize_popup_menu;
};
struct DuelInfo {
......@@ -108,7 +112,7 @@ public:
void BuildProjectionMatrix(irr::core::matrix4& mProjection, f32 left, f32 right, f32 bottom, f32 top, f32 znear, f32 zfar);
void InitStaticText(irr::gui::IGUIStaticText* pControl, u32 cWidth, u32 cHeight, irr::gui::CGUITTFont* font, const wchar_t* text);
void SetStaticText(irr::gui::IGUIStaticText* pControl, u32 cWidth, irr::gui::CGUITTFont* font, const wchar_t* text, u32 pos = 0);
void LoadExpansionDB();
void LoadExpansions();
void RefreshDeck(irr::gui::IGUIComboBox* cbDeck);
void RefreshReplay();
void RefreshSingleplay();
......@@ -120,6 +124,7 @@ public:
void CheckMutual(ClientCard* pcard, int mark);
void DrawCards();
void DrawCard(ClientCard* pcard);
void DrawShadowText(irr::gui::CGUITTFont* font, const core::stringw& text, const core::rect<s32>& position, const core::rect<s32>& padding, video::SColor color = 0xffffffff, video::SColor shadowcolor = 0xff000000, bool hcenter = false, bool vcenter = false, const core::rect<s32>* clip = 0);
void DrawMisc();
void DrawStatus(ClientCard* pcard, int x1, int y1, int x2, int y2);
void DrawGUI();
......@@ -129,11 +134,11 @@ public:
void HideElement(irr::gui::IGUIElement* element, bool set_action = false);
void PopupElement(irr::gui::IGUIElement* element, int hideframe = 0);
void WaitFrameSignal(int frame);
void DrawThumb(code_pointer cp, position2di pos, std::unordered_map<int, int>* lflist);
void DrawThumb(code_pointer cp, position2di pos, std::unordered_map<int, int>* lflist, bool drag = false);
void DrawDeckBd();
void LoadConfig();
void SaveConfig();
void ShowCardInfo(int code);
void ShowCardInfo(int code, bool resize = false);
void ClearCardInfo(int player = 0);
void AddChatMsg(const wchar_t* msg, int player);
void ClearChatMsg();
......@@ -150,7 +155,22 @@ public:
return focus && focus->hasType(type);
}
void OnResize();
recti Resize(s32 x, s32 y, s32 x2, s32 y2);
recti Resize(s32 x, s32 y, s32 x2, s32 y2, s32 dx, s32 dy, s32 dx2, s32 dy2);
position2di Resize(s32 x, s32 y);
position2di ResizeReverse(s32 x, s32 y);
recti ResizePhaseHint(s32 x, s32 y, s32 x2, s32 y2, s32 width);
recti ResizeWin(s32 x, s32 y, s32 x2, s32 y2);
recti ResizeCardImgWin(s32 x, s32 y, s32 mx, s32 my);
recti ResizeCardHint(s32 x, s32 y, s32 x2, s32 y2);
position2di ResizeCardHint(s32 x, s32 y);
recti ResizeCardMid(s32 x, s32 y, s32 x2, s32 y2, s32 midx, s32 midy);
position2di ResizeCardMid(s32 x, s32 y, s32 midx, s32 midy);
recti ResizeFit(s32 x, s32 y, s32 x2, s32 y2);
void SetWindowsIcon();
void SetWindowsScale(float scale);
void FlashWindow();
void SetCursor(ECURSOR_ICON icon);
......@@ -179,6 +199,7 @@ public:
int waitFrame;
int signalFrame;
int actionParam;
int showingcode;
const wchar_t* showingtext;
int showcard;
int showcardcode;
......@@ -201,6 +222,10 @@ public:
bool is_building;
bool is_siding;
irr::core::dimension2d<irr::u32> window_size;
float xScale;
float yScale;
ClientField dField;
DeckBuilder deckBuilder;
MenuHandler menuHandler;
......@@ -239,6 +264,9 @@ public:
irr::gui::IGUIListBox* lstLog;
irr::gui::IGUIButton* btnClearLog;
irr::gui::IGUIButton* btnSaveLog;
irr::gui::IGUIWindow* tabHelper;
irr::gui::IGUIElement* elmTabHelperLast;
irr::gui::IGUIScrollBar* scrTabHelper;
irr::gui::IGUICheckBox* chkMAutoPos;
irr::gui::IGUICheckBox* chkSTAutoPos;
irr::gui::IGUICheckBox* chkRandomPos;
......@@ -246,6 +274,9 @@ public:
irr::gui::IGUICheckBox* chkWaitChain;
irr::gui::IGUICheckBox* chkQuickAnimation;
irr::gui::IGUICheckBox* chkAutoSaveReplay;
irr::gui::IGUIWindow* tabSystem;
irr::gui::IGUIElement* elmTabSystemLast;
irr::gui::IGUIScrollBar* scrTabSystem;
irr::gui::IGUICheckBox* chkIgnoreDeckChanges;
irr::gui::IGUICheckBox* chkAutoSearch;
irr::gui::IGUICheckBox* chkMultiKeywords;
......@@ -255,6 +286,10 @@ public:
irr::gui::IGUIScrollBar* scrSoundVolume;
irr::gui::IGUIScrollBar* scrMusicVolume;
irr::gui::IGUICheckBox* chkMusicMode;
irr::gui::IGUIButton* btnWinResizeS;
irr::gui::IGUIButton* btnWinResizeM;
irr::gui::IGUIButton* btnWinResizeL;
irr::gui::IGUIButton* btnWinResizeXL;
//main menu
irr::gui::IGUIWindow* wMainMenu;
irr::gui::IGUIButton* btnLanMode;
......@@ -426,6 +461,17 @@ public:
irr::gui::IGUIButton* btnSideSort;
irr::gui::IGUIButton* btnSideReload;
irr::gui::IGUIEditBox* ebDeckname;
irr::gui::IGUIStaticText* stBanlist;
irr::gui::IGUIStaticText* stDeck;
irr::gui::IGUIStaticText* stCategory;
irr::gui::IGUIStaticText* stLimit;
irr::gui::IGUIStaticText* stAttribute;
irr::gui::IGUIStaticText* stRace;
irr::gui::IGUIStaticText* stAttack;
irr::gui::IGUIStaticText* stDefense;
irr::gui::IGUIStaticText* stStar;
irr::gui::IGUIStaticText* stSearch;
irr::gui::IGUIStaticText* stScale;
//filter
irr::gui::IGUIStaticText* wFilter;
irr::gui::IGUIScrollBar* scrFilter;
......@@ -623,9 +669,11 @@ extern Game* mainGame;
#define BUTTON_BOT_START 340
#define LISTBOX_BOT_LIST 341
#define CHECKBOX_BOT_OLD_RULE 342
#define LISTBOX_SINGLEPLAY_LIST 350
#define BUTTON_LOAD_SINGLEPLAY 351
#define BUTTON_CANCEL_SINGLEPLAY 352
#define LISTBOX_SINGLEPLAY_LIST 343
#define BUTTON_LOAD_SINGLEPLAY 344
#define BUTTON_CANCEL_SINGLEPLAY 345
#define SCROLL_TAB_HELPER 350
#define SCROLL_TAB_SYSTEM 351
#define CHECKBOX_AUTO_SEARCH 360
#define CHECKBOX_MULTI_KEYWORDS 372
#define CHECKBOX_PREFER_EXPANSION 373
......@@ -633,6 +681,10 @@ extern Game* mainGame;
#define CHECKBOX_ENABLE_MUSIC 362
#define SCROLL_VOLUME 363
#define CHECKBOX_DISABLE_CHAT 364
#define BUTTON_WINDOW_RESIZE_S 365
#define BUTTON_WINDOW_RESIZE_M 366
#define BUTTON_WINDOW_RESIZE_L 367
#define BUTTON_WINDOW_RESIZE_XL 368
#define CHECKBOX_QUICK_ANIMATION 369
#define COMBOBOX_SORTTYPE 370
......
......@@ -77,17 +77,13 @@ int main(int argc, char* argv[]) {
bool keep_on_return = false;
for(int i = 1; i < wargc; ++i) {
if(wargv[i][0] == L'-' && wargv[i][1] == L'e' && wargv[i][2] != L'\0') {
char param[128];
BufferIO::EncodeUTF8(&wargv[i][2], param);
ygo::dataManager.LoadDB(param);
ygo::dataManager.LoadDB(&wargv[i][2]);
continue;
}
if(!wcscmp(wargv[i], L"-e")) { // extra database
++i;
if(i < wargc) {
char param[128];
BufferIO::EncodeUTF8(wargv[i], param);
ygo::dataManager.LoadDB(param);
ygo::dataManager.LoadDB(wargv[i]);
}
continue;
} else if(!wcscmp(wargv[i], L"-n")) { // nickName
......
......@@ -6,11 +6,15 @@ namespace ygo {
ImageManager imageManager;
bool ImageManager::Initial() {
tCover[0] = driver->getTexture("textures/cover.jpg");
tCover[1] = driver->getTexture("textures/cover2.jpg");
if(!tCover[1])
tCover[1] = tCover[0];
tUnknown = driver->getTexture("textures/unknown.jpg");
tCover[0] = NULL;
tCover[1] = NULL;
tCover[2] = GetTextureFromFile("textures/cover.jpg", CARD_IMG_WIDTH, CARD_IMG_HEIGHT);
tCover[3] = GetTextureFromFile("textures/cover2.jpg", CARD_IMG_WIDTH, CARD_IMG_HEIGHT);
if(!tCover[3])
tCover[3] = tCover[2];
tUnknown = NULL;
tUnknownFit = NULL;
tUnknownThumb = NULL;
tAct = driver->getTexture("textures/act.png");
tAttack = driver->getTexture("textures/attack.png");
tChain = driver->getTexture("textures/chain.png");
......@@ -27,17 +31,14 @@ bool ImageManager::Initial() {
tHand[0] = driver->getTexture("textures/f1.jpg");
tHand[1] = driver->getTexture("textures/f2.jpg");
tHand[2] = driver->getTexture("textures/f3.jpg");
tBackGround = driver->getTexture("textures/bg.jpg");
tBackGround_menu = driver->getTexture("textures/bg_menu.jpg");
if(!tBackGround_menu)
tBackGround_menu = tBackGround;
tBackGround_deck = driver->getTexture("textures/bg_deck.jpg");
if(!tBackGround_deck)
tBackGround_deck = tBackGround;
tBackGround = NULL;
tBackGround_menu = NULL;
tBackGround_deck = NULL;
tField[0] = driver->getTexture("textures/field2.png");
tFieldTransparent[0] = driver->getTexture("textures/field-transparent2.png");
tField[1] = driver->getTexture("textures/field3.png");
tFieldTransparent[1] = driver->getTexture("textures/field-transparent3.png");
ResizeTexture();
return true;
}
void ImageManager::SetDevice(irr::IrrlichtDevice* dev) {
......@@ -45,7 +46,11 @@ void ImageManager::SetDevice(irr::IrrlichtDevice* dev) {
driver = dev->getVideoDriver();
}
void ImageManager::ClearTexture() {
for(auto tit = tMap.begin(); tit != tMap.end(); ++tit) {
for(auto tit = tMap[0].begin(); tit != tMap[0].end(); ++tit) {
if(tit->second)
driver->removeTexture(tit->second);
}
for(auto tit = tMap[1].begin(); tit != tMap[1].end(); ++tit) {
if(tit->second)
driver->removeTexture(tit->second);
}
......@@ -53,20 +58,60 @@ void ImageManager::ClearTexture() {
if(tit->second)
driver->removeTexture(tit->second);
}
tMap.clear();
tMap[0].clear();
tMap[1].clear();
tThumb.clear();
tFields.clear();
}
void ImageManager::RemoveTexture(int code) {
auto tit = tMap.find(code);
if(tit != tMap.end()) {
auto tit = tMap[0].find(code);
if(tit != tMap[0].end()) {
if(tit->second)
driver->removeTexture(tit->second);
tMap[0].erase(tit);
}
tit = tMap[1].find(code);
if(tit != tMap[1].end()) {
if(tit->second)
driver->removeTexture(tit->second);
tMap.erase(tit);
tMap[1].erase(tit);
}
}
void ImageManager::ResizeTexture() {
irr::s32 imgWidth = CARD_IMG_WIDTH * mainGame->xScale;
irr::s32 imgHeight = CARD_IMG_HEIGHT * mainGame->yScale;
irr::s32 imgWidthThumb = CARD_THUMB_WIDTH * mainGame->xScale;
irr::s32 imgHeightThumb = CARD_THUMB_HEIGHT * mainGame->yScale;
float mul = (mainGame->xScale > mainGame->yScale) ? mainGame->yScale : mainGame->xScale;
irr::s32 imgWidthFit = CARD_IMG_WIDTH * mul;
irr::s32 imgHeightFit = CARD_IMG_HEIGHT * mul;
irr::s32 bgWidth = 1024 * mainGame->xScale;
irr::s32 bgHeight = 640 * mainGame->yScale;
driver->removeTexture(tCover[0]);
driver->removeTexture(tCover[1]);
tCover[0] = GetTextureFromFile("textures/cover.jpg", imgWidth, imgHeight);
tCover[1] = GetTextureFromFile("textures/cover2.jpg", imgWidth, imgHeight);
if(!tCover[1])
tCover[1] = tCover[0];
driver->removeTexture(tUnknown);
driver->removeTexture(tUnknownFit);
driver->removeTexture(tUnknownThumb);
tUnknown = GetTextureFromFile("textures/unknown.jpg", CARD_IMG_WIDTH, CARD_IMG_HEIGHT);
tUnknownFit = GetTextureFromFile("textures/unknown.jpg", imgWidthFit, imgHeightFit);
tUnknownThumb = GetTextureFromFile("textures/unknown.jpg", imgWidthThumb, imgHeightThumb);
driver->removeTexture(tBackGround);
tBackGround = GetTextureFromFile("textures/bg.jpg", bgWidth, bgHeight);
driver->removeTexture(tBackGround_menu);
tBackGround_menu = GetTextureFromFile("textures/bg_menu.jpg", bgWidth, bgHeight);
if(!tBackGround_menu)
tBackGround_menu = tBackGround;
driver->removeTexture(tBackGround_deck);
tBackGround_deck = GetTextureFromFile("textures/bg_deck.jpg", bgWidth, bgHeight);
if(!tBackGround_deck)
tBackGround_deck = tBackGround;
}
// function by Warr1024, from https://github.com/minetest/minetest/issues/2419 , modified
void imageScaleNNAA(irr::video::IImage *src, irr::video::IImage *dest)
{
void imageScaleNNAA(irr::video::IImage *src, irr::video::IImage *dest) {
double sx, sy, minsx, maxsx, minsy, maxsy, area, ra, ga, ba, aa, pw, ph, pa;
u32 dy, dx;
irr::video::SColor pxl;
......@@ -158,57 +203,68 @@ irr::video::ITexture* ImageManager::GetTextureFromFile(char* file, s32 width, s3
return driver->getTexture(file);
}
}
irr::video::ITexture* ImageManager::GetTexture(int code) {
irr::video::ITexture* ImageManager::GetTexture(int code, bool fit) {
if(code == 0)
return tUnknown;
auto tit = tMap.find(code);
if(tit == tMap.end()) {
return fit ? tUnknownFit : tUnknown;
int width = CARD_IMG_WIDTH;
int height = CARD_IMG_HEIGHT;
if(fit) {
float mul = mainGame->xScale;
if(mainGame->xScale > mainGame->yScale)
mul = mainGame->yScale;
width = width * mul;
height = height * mul;
}
auto tit = tMap[fit ? 1 : 0].find(code);
if(tit == tMap[fit ? 1 : 0].end()) {
char file[256];
sprintf(file, "expansions/pics/%d.jpg", code);
irr::video::ITexture* img = GetTextureFromFile(file, CARD_IMG_WIDTH, CARD_IMG_HEIGHT);
irr::video::ITexture* img = GetTextureFromFile(file, width, height);
if(img == NULL) {
sprintf(file, "pics/%d.jpg", code);
img = GetTextureFromFile(file, CARD_IMG_WIDTH, CARD_IMG_HEIGHT);
img = GetTextureFromFile(file, width, height);
}
if(img == NULL && !mainGame->gameConf.use_image_scale) {
tMap[code] = NULL;
tMap[fit ? 1 : 0][code] = NULL;
return GetTextureThumb(code);
}
tMap[code] = img;
return (img == NULL) ? tUnknown : img;
tMap[fit ? 1 : 0][code] = img;
return (img == NULL) ? (fit ? tUnknownFit : tUnknown) : img;
}
if(tit->second)
return tit->second;
else
return mainGame->gameConf.use_image_scale ? tUnknown : GetTextureThumb(code);
return mainGame->gameConf.use_image_scale ? (fit ? tUnknownFit : tUnknown) : GetTextureThumb(code);
}
irr::video::ITexture* ImageManager::GetTextureThumb(int code) {
if(code == 0)
return tUnknown;
return tUnknownThumb;
auto tit = tThumb.find(code);
int width = CARD_THUMB_WIDTH * mainGame->xScale;
int height = CARD_THUMB_HEIGHT * mainGame->yScale;
if(tit == tThumb.end()) {
char file[256];
sprintf(file, "expansions/pics/thumbnail/%d.jpg", code);
irr::video::ITexture* img = GetTextureFromFile(file, CARD_THUMB_WIDTH, CARD_THUMB_HEIGHT);
irr::video::ITexture* img = GetTextureFromFile(file, width, height);
if(img == NULL) {
sprintf(file, "pics/thumbnail/%d.jpg", code);
img = GetTextureFromFile(file, CARD_THUMB_WIDTH, CARD_THUMB_HEIGHT);
img = GetTextureFromFile(file, width, height);
}
if(img == NULL && mainGame->gameConf.use_image_scale) {
sprintf(file, "expansions/pics/%d.jpg", code);
img = GetTextureFromFile(file, CARD_THUMB_WIDTH, CARD_THUMB_HEIGHT);
img = GetTextureFromFile(file, width, height);
if(img == NULL) {
sprintf(file, "pics/%d.jpg", code);
img = GetTextureFromFile(file, CARD_THUMB_WIDTH, CARD_THUMB_HEIGHT);
img = GetTextureFromFile(file, width, height);
}
}
tThumb[code] = img;
return (img == NULL) ? tUnknown : img;
return (img == NULL) ? tUnknownThumb : img;
}
if(tit->second)
return tit->second;
else
return tUnknown;
return tUnknownThumb;
}
irr::video::ITexture* ImageManager::GetTextureField(int code) {
if(code == 0)
......@@ -217,18 +273,18 @@ irr::video::ITexture* ImageManager::GetTextureField(int code) {
if(tit == tFields.end()) {
char file[256];
sprintf(file, "expansions/pics/field/%d.png", code);
irr::video::ITexture* img = GetTextureFromFile(file, 512, 512);
irr::video::ITexture* img = GetTextureFromFile(file, 512 * mainGame->xScale, 512 * mainGame->yScale);
if(img == NULL) {
sprintf(file, "expansions/pics/field/%d.jpg", code);
img = GetTextureFromFile(file, 512, 512);
img = GetTextureFromFile(file, 512 * mainGame->xScale, 512 * mainGame->yScale);
}
if(img == NULL) {
sprintf(file, "pics/field/%d.png", code);
img = GetTextureFromFile(file, 512, 512);
img = GetTextureFromFile(file, 512 * mainGame->xScale, 512 * mainGame->yScale);
}
if(img == NULL) {
sprintf(file, "pics/field/%d.jpg", code);
img = GetTextureFromFile(file, 512, 512);
img = GetTextureFromFile(file, 512 * mainGame->xScale, 512 * mainGame->yScale);
if(img == NULL) {
tFields[code] = NULL;
return NULL;
......
......@@ -13,18 +13,21 @@ public:
void SetDevice(irr::IrrlichtDevice* dev);
void ClearTexture();
void RemoveTexture(int code);
void ResizeTexture();
irr::video::ITexture* GetTextureFromFile(char* file, s32 width, s32 height);
irr::video::ITexture* GetTexture(int code);
irr::video::ITexture* GetTexture(int code, bool fit = false);
irr::video::ITexture* GetTextureThumb(int code);
irr::video::ITexture* GetTextureField(int code);
std::unordered_map<int, irr::video::ITexture*> tMap;
std::unordered_map<int, irr::video::ITexture*> tMap[2];
std::unordered_map<int, irr::video::ITexture*> tThumb;
std::unordered_map<int, irr::video::ITexture*> tFields;
irr::IrrlichtDevice* device;
irr::video::IVideoDriver* driver;
irr::video::ITexture* tCover[2];
irr::video::ITexture* tCover[4];
irr::video::ITexture* tUnknown;
irr::video::ITexture* tUnknownFit;
irr::video::ITexture* tUnknownThumb;
irr::video::ITexture* tAct;
irr::video::ITexture* tAttack;
irr::video::ITexture* tNegated;
......
......@@ -248,7 +248,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
mainGame->gMutex.Lock();
wchar_t textBuffer[256];
myswprintf(textBuffer, L"%ls\n%ls", mainGame->lstReplayList->getListItem(sel), dataManager.GetSysString(1363));
mainGame->SetStaticText(mainGame->stQMessage, 310, mainGame->textFont, textBuffer);
mainGame->SetStaticText(mainGame->stQMessage, 310, mainGame->guiFont, textBuffer);
mainGame->PopupElement(mainGame->wQuery);
mainGame->gMutex.Unlock();
prev_operation = id;
......
......@@ -767,7 +767,7 @@ bool SingleMode::SinglePlayAnalyze(char* msg, unsigned int len) {
memcpy(msgbuf, begin, len + 1);
BufferIO::DecodeUTF8(msgbuf, msg);
mainGame->gMutex.Lock();
mainGame->SetStaticText(mainGame->stMessage, 310, mainGame->textFont, msg);
mainGame->SetStaticText(mainGame->stMessage, 310, mainGame->guiFont, msg);
mainGame->PopupElement(mainGame->wMessage);
mainGame->gMutex.Unlock();
mainGame->actionSignal.Reset();
......
/*
* BSD 2-Clause License
*
* Copyright 2009 Stephen Liu
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include "spmemvfs.h"
#include "sqlite3.h"
/* Useful macros used in several places */
#define SPMEMVFS_MIN(x,y) ((x)<(y)?(x):(y))
#define SPMEMVFS_MAX(x,y) ((x)>(y)?(x):(y))
static void spmemvfsDebug(const char *format, ...){
#if defined(SPMEMVFS_DEBUG)
char logTemp[ 1024 ] = { 0 };
va_list vaList;
va_start( vaList, format );
vsnprintf( logTemp, sizeof( logTemp ), format, vaList );
va_end ( vaList );
if( strchr( logTemp, '\n' ) ) {
printf( "%s", logTemp );
} else {
printf( "%s\n", logTemp );
}
#endif
}
//===========================================================================
typedef struct spmemfile_t {
sqlite3_file base;
char * path;
int flags;
spmembuffer_t * mem;
} spmemfile_t;
static int spmemfileClose( sqlite3_file * file );
static int spmemfileRead( sqlite3_file * file, void * buffer, int len, sqlite3_int64 offset );
static int spmemfileWrite( sqlite3_file * file, const void * buffer, int len, sqlite3_int64 offset );
static int spmemfileTruncate( sqlite3_file * file, sqlite3_int64 size );
static int spmemfileSync( sqlite3_file * file, int flags );
static int spmemfileFileSize( sqlite3_file * file, sqlite3_int64 * size );
static int spmemfileLock( sqlite3_file * file, int type );
static int spmemfileUnlock( sqlite3_file * file, int type );
static int spmemfileCheckReservedLock( sqlite3_file * file, int * result );
static int spmemfileFileControl( sqlite3_file * file, int op, void * arg );
static int spmemfileSectorSize( sqlite3_file * file );
static int spmemfileDeviceCharacteristics( sqlite3_file * file );
static sqlite3_io_methods g_spmemfile_io_memthods = {
1, /* iVersion */
spmemfileClose, /* xClose */
spmemfileRead, /* xRead */
spmemfileWrite, /* xWrite */
spmemfileTruncate, /* xTruncate */
spmemfileSync, /* xSync */
spmemfileFileSize, /* xFileSize */
spmemfileLock, /* xLock */
spmemfileUnlock, /* xUnlock */
spmemfileCheckReservedLock, /* xCheckReservedLock */
spmemfileFileControl, /* xFileControl */
spmemfileSectorSize, /* xSectorSize */
spmemfileDeviceCharacteristics /* xDeviceCharacteristics */
};
int spmemfileClose( sqlite3_file * file )
{
spmemfile_t * memfile = (spmemfile_t*)file;
spmemvfsDebug( "call %s( %p )", __func__, memfile );
if( SQLITE_OPEN_MAIN_DB & memfile->flags ) {
// noop
} else {
if( NULL != memfile->mem ) {
if( memfile->mem->data ) free( memfile->mem->data );
free( memfile->mem );
}
}
free( memfile->path );
return SQLITE_OK;
}
int spmemfileRead( sqlite3_file * file, void * buffer, int len, sqlite3_int64 offset )
{
spmemfile_t * memfile = (spmemfile_t*)file;
spmemvfsDebug( "call %s( %p, ..., %d, %lld ), len %d",
__func__, memfile, len, offset, memfile->mem->used );
if( ( offset + len ) > memfile->mem->used ) {
return SQLITE_IOERR_SHORT_READ;
}
memcpy( buffer, memfile->mem->data + offset, len );
return SQLITE_OK;
}
int spmemfileWrite( sqlite3_file * file, const void * buffer, int len, sqlite3_int64 offset )
{
spmemfile_t * memfile = (spmemfile_t*)file;
spmembuffer_t * mem = memfile->mem;
spmemvfsDebug( "call %s( %p, ..., %d, %lld ), len %d",
__func__, memfile, len, offset, mem->used );
if( ( offset + len ) > mem->total ) {
int newTotal = 2 * ( offset + len + mem->total );
char * newBuffer = (char*)realloc( mem->data, newTotal );
if( NULL == newBuffer ) {
return SQLITE_NOMEM;
}
mem->total = newTotal;
mem->data = newBuffer;
}
memcpy( mem->data + offset, buffer, len );
mem->used = SPMEMVFS_MAX( mem->used, offset + len );
return SQLITE_OK;
}
int spmemfileTruncate( sqlite3_file * file, sqlite3_int64 size )
{
spmemfile_t * memfile = (spmemfile_t*)file;
spmemvfsDebug( "call %s( %p )", __func__, memfile );
memfile->mem->used = SPMEMVFS_MIN( memfile->mem->used, size );
return SQLITE_OK;
}
int spmemfileSync( sqlite3_file * file, int flags )
{
spmemvfsDebug( "call %s( %p )", __func__, file );
return SQLITE_OK;
}
int spmemfileFileSize( sqlite3_file * file, sqlite3_int64 * size )
{
spmemfile_t * memfile = (spmemfile_t*)file;
spmemvfsDebug( "call %s( %p )", __func__, memfile );
* size = memfile->mem->used;
return SQLITE_OK;
}
int spmemfileLock( sqlite3_file * file, int type )
{
spmemvfsDebug( "call %s( %p )", __func__, file );
return SQLITE_OK;
}
int spmemfileUnlock( sqlite3_file * file, int type )
{
spmemvfsDebug( "call %s( %p )", __func__, file );
return SQLITE_OK;
}
int spmemfileCheckReservedLock( sqlite3_file * file, int * result )
{
spmemvfsDebug( "call %s( %p )", __func__, file );
*result = 0;
return SQLITE_OK;
}
int spmemfileFileControl( sqlite3_file * file, int op, void * arg )
{
spmemvfsDebug( "call %s( %p )", __func__, file );
return SQLITE_OK;
}
int spmemfileSectorSize( sqlite3_file * file )
{
spmemvfsDebug( "call %s( %p )", __func__, file );
return 0;
}
int spmemfileDeviceCharacteristics( sqlite3_file * file )
{
spmemvfsDebug( "call %s( %p )", __func__, file );
return 0;
}
//===========================================================================
typedef struct spmemvfs_cb_t {
void * arg;
spmembuffer_t * ( * load ) ( void * args, const char * path );
} spmemvfs_cb_t;
typedef struct spmemvfs_t {
sqlite3_vfs base;
spmemvfs_cb_t cb;
sqlite3_vfs * parent;
} spmemvfs_t;
static int spmemvfsOpen( sqlite3_vfs * vfs, const char * path, sqlite3_file * file, int flags, int * outflags );
static int spmemvfsDelete( sqlite3_vfs * vfs, const char * path, int syncDir );
static int spmemvfsAccess( sqlite3_vfs * vfs, const char * path, int flags, int * result );
static int spmemvfsFullPathname( sqlite3_vfs * vfs, const char * path, int len, char * fullpath );
static void * spmemvfsDlOpen( sqlite3_vfs * vfs, const char * path );
static void spmemvfsDlError( sqlite3_vfs * vfs, int len, char * errmsg );
static void ( * spmemvfsDlSym ( sqlite3_vfs * vfs, void * handle, const char * symbol ) ) ( void );
static void spmemvfsDlClose( sqlite3_vfs * vfs, void * handle );
static int spmemvfsRandomness( sqlite3_vfs * vfs, int len, char * buffer );
static int spmemvfsSleep( sqlite3_vfs * vfs, int microseconds );
static int spmemvfsCurrentTime( sqlite3_vfs * vfs, double * result );
static spmemvfs_t g_spmemvfs = {
{
1, /* iVersion */
0, /* szOsFile */
0, /* mxPathname */
0, /* pNext */
SPMEMVFS_NAME, /* zName */
0, /* pAppData */
spmemvfsOpen, /* xOpen */
spmemvfsDelete, /* xDelete */
spmemvfsAccess, /* xAccess */
spmemvfsFullPathname, /* xFullPathname */
spmemvfsDlOpen, /* xDlOpen */
spmemvfsDlError, /* xDlError */
spmemvfsDlSym, /* xDlSym */
spmemvfsDlClose, /* xDlClose */
spmemvfsRandomness, /* xRandomness */
spmemvfsSleep, /* xSleep */
spmemvfsCurrentTime /* xCurrentTime */
},
{ 0 },
0 /* pParent */
};
int spmemvfsOpen( sqlite3_vfs * vfs, const char * path, sqlite3_file * file, int flags, int * outflags )
{
spmemvfs_t * memvfs = (spmemvfs_t*)vfs;
spmemfile_t * memfile = (spmemfile_t*)file;
spmemvfsDebug( "call %s( %p(%p), %s, %p, %x, %p )\n",
__func__, vfs, &g_spmemvfs, path, file, flags, outflags );
memset( memfile, 0, sizeof( spmemfile_t ) );
memfile->base.pMethods = &g_spmemfile_io_memthods;
memfile->flags = flags;
memfile->path = strdup( path );
if( SQLITE_OPEN_MAIN_DB & memfile->flags ) {
memfile->mem = memvfs->cb.load( memvfs->cb.arg, path );
} else {
memfile->mem = (spmembuffer_t*)calloc( sizeof( spmembuffer_t ), 1 );
}
return memfile->mem ? SQLITE_OK : SQLITE_ERROR;
}
int spmemvfsDelete( sqlite3_vfs * vfs, const char * path, int syncDir )
{
spmemvfsDebug( "call %s( %p(%p), %s, %d )\n",
__func__, vfs, &g_spmemvfs, path, syncDir );
return SQLITE_OK;
}
int spmemvfsAccess( sqlite3_vfs * vfs, const char * path, int flags, int * result )
{
* result = 0;
return SQLITE_OK;
}
int spmemvfsFullPathname( sqlite3_vfs * vfs, const char * path, int len, char * fullpath )
{
strncpy( fullpath, path, len );
fullpath[ len - 1 ] = '\0';
return SQLITE_OK;
}
void * spmemvfsDlOpen( sqlite3_vfs * vfs, const char * path )
{
return NULL;
}
void spmemvfsDlError( sqlite3_vfs * vfs, int len, char * errmsg )
{
// noop
}
void ( * spmemvfsDlSym ( sqlite3_vfs * vfs, void * handle, const char * symbol ) ) ( void )
{
return NULL;
}
void spmemvfsDlClose( sqlite3_vfs * vfs, void * handle )
{
// noop
}
int spmemvfsRandomness( sqlite3_vfs * vfs, int len, char * buffer )
{
return SQLITE_OK;
}
int spmemvfsSleep( sqlite3_vfs * vfs, int microseconds )
{
return SQLITE_OK;
}
int spmemvfsCurrentTime( sqlite3_vfs * vfs, double * result )
{
return SQLITE_OK;
}
//===========================================================================
int spmemvfs_init( spmemvfs_cb_t * cb )
{
sqlite3_vfs * parent = NULL;
if( g_spmemvfs.parent ) return SQLITE_OK;
parent = sqlite3_vfs_find( 0 );
g_spmemvfs.parent = parent;
g_spmemvfs.base.mxPathname = parent->mxPathname;
g_spmemvfs.base.szOsFile = sizeof( spmemfile_t );
g_spmemvfs.cb = * cb;
return sqlite3_vfs_register( (sqlite3_vfs*)&g_spmemvfs, 0 );
}
//===========================================================================
typedef struct spmembuffer_link_t {
char * path;
spmembuffer_t * mem;
struct spmembuffer_link_t * next;
} spmembuffer_link_t;
spmembuffer_link_t * spmembuffer_link_remove( spmembuffer_link_t ** head, const char * path )
{
spmembuffer_link_t * ret = NULL;
spmembuffer_link_t ** iter = head;
for( ; NULL != *iter; ) {
spmembuffer_link_t * curr = *iter;
if( 0 == strcmp( path, curr->path ) ) {
ret = curr;
*iter = curr->next;
break;
} else {
iter = &( curr->next );
}
}
return ret;
}
void spmembuffer_link_free( spmembuffer_link_t * iter )
{
free( iter->path );
free( iter->mem->data );
free( iter->mem );
free( iter );
}
//===========================================================================
typedef struct spmemvfs_env_t {
spmembuffer_link_t * head;
sqlite3_mutex * mutex;
} spmemvfs_env_t;
static spmemvfs_env_t * g_spmemvfs_env = NULL;
static spmembuffer_t * load_cb( void * arg, const char * path )
{
spmembuffer_t * ret = NULL;
spmemvfs_env_t * env = (spmemvfs_env_t*)arg;
sqlite3_mutex_enter( env->mutex );
{
spmembuffer_link_t * toFind = spmembuffer_link_remove( &( env->head ), path );
if( NULL != toFind ) {
ret = toFind->mem;
free( toFind->path );
free( toFind );
}
}
sqlite3_mutex_leave( env->mutex );
return ret;
}
int spmemvfs_env_init()
{
int ret = 0;
if( NULL == g_spmemvfs_env ) {
spmemvfs_cb_t cb;
g_spmemvfs_env = (spmemvfs_env_t*)calloc( sizeof( spmemvfs_env_t ), 1 );
g_spmemvfs_env->mutex = sqlite3_mutex_alloc( SQLITE_MUTEX_FAST );
cb.arg = g_spmemvfs_env;
cb.load = load_cb;
ret = spmemvfs_init( &cb );
}
return ret;
}
void spmemvfs_env_fini()
{
if( NULL != g_spmemvfs_env ) {
spmembuffer_link_t * iter = NULL;
sqlite3_vfs_unregister( (sqlite3_vfs*)&g_spmemvfs );
g_spmemvfs.parent = NULL;
sqlite3_mutex_free( g_spmemvfs_env->mutex );
iter = g_spmemvfs_env->head;
for( ; NULL != iter; ) {
spmembuffer_link_t * next = iter->next;
spmembuffer_link_free( iter );
iter = next;
}
free( g_spmemvfs_env );
g_spmemvfs_env = NULL;
}
}
int spmemvfs_open_db( spmemvfs_db_t * db, const char * path, spmembuffer_t * mem )
{
int ret = 0;
spmembuffer_link_t * iter = NULL;
memset( db, 0, sizeof( spmemvfs_db_t ) );
iter = (spmembuffer_link_t*)calloc( sizeof( spmembuffer_link_t ), 1 );
iter->path = strdup( path );
iter->mem = mem;
sqlite3_mutex_enter( g_spmemvfs_env->mutex );
{
iter->next = g_spmemvfs_env->head;
g_spmemvfs_env->head = iter;
}
sqlite3_mutex_leave( g_spmemvfs_env->mutex );
ret = sqlite3_open_v2( path, &(db->handle),
SQLITE_OPEN_READONLY, SPMEMVFS_NAME);
//SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE, SPMEMVFS_NAME );
if( 0 == ret ) {
db->mem = mem;
} else {
sqlite3_mutex_enter( g_spmemvfs_env->mutex );
{
iter = spmembuffer_link_remove( &(g_spmemvfs_env->head), path );
if( NULL != iter ) spmembuffer_link_free( iter );
}
sqlite3_mutex_leave( g_spmemvfs_env->mutex );
}
return ret;
}
int spmemvfs_close_db( spmemvfs_db_t * db )
{
int ret = 0;
if( NULL == db ) return 0;
if( NULL != db->handle ) {
ret = sqlite3_close( db->handle );
db->handle = NULL;
}
if( NULL != db->mem ) {
if( NULL != db->mem->data ) free( db->mem->data );
free( db->mem );
db->mem = NULL;
}
return ret;
}
/*
* BSD 2-Clause License
*
* Copyright 2009 Stephen Liu
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef __spmemvfs_h__
#define __spmemvfs_h__
#ifdef __cplusplus
extern "C" {
#endif
#include "sqlite3.h"
#define SPMEMVFS_NAME "spmemvfs"
typedef struct spmembuffer_t {
char * data;
int used;
int total;
} spmembuffer_t;
typedef struct spmemvfs_db_t {
sqlite3 * handle;
spmembuffer_t * mem;
} spmemvfs_db_t;
int spmemvfs_env_init();
void spmemvfs_env_fini();
int spmemvfs_open_db( spmemvfs_db_t * db, const char * path, spmembuffer_t * mem );
int spmemvfs_close_db( spmemvfs_db_t * db );
#ifdef __cplusplus
}
#endif
#endif
......@@ -322,6 +322,11 @@
!system 1279 开启音效
!system 1280 开启音乐
!system 1281 按场景切换音乐
!system 1282 窗口大小
!system 1283
!system 1284
!system 1285
!system 1286 特大
!system 1290 禁用聊天功能
!system 1291 忽略观战者发言
!system 1292 忽略时点
......
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