--コアの再練成
function c8057630.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(0,TIMING_END_PHASE)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetTarget(c8057630.target)
	e1:SetOperation(c8057630.operation)
	c:RegisterEffect(e1)
	--Destroy
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE)
	e2:SetCode(EVENT_LEAVE_FIELD)
	e2:SetOperation(c8057630.desop)
	c:RegisterEffect(e2)
	--Destroy2
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
	e3:SetRange(LOCATION_SZONE)
	e3:SetCode(EVENT_LEAVE_FIELD)
	e3:SetCondition(c8057630.descon2)
	e3:SetOperation(c8057630.desop2)
	e2:SetLabelObject(e3)
	c:RegisterEffect(e3)
end
function c8057630.filter(c,e,tp)
	return c:IsSetCard(0x1d) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c8057630.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:GetLocation()==LOCATION_GRAVE and chkc:GetControler()==tp
		and chkc:IsCanBeSpecialSummoned(e,0,tp,false,false) end
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingTarget(c8057630.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectTarget(tp,c8057630.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c8057630.operation(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) then
		if Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP_ATTACK)==0 then return end
		c:SetCardTarget(tc)
	end
end
function c8057630.desop(e,tp,eg,ep,ev,re,r,rp)
	local tc=e:GetHandler():GetFirstCardTarget()
	if not tc then return end
	if tc:IsLocation(LOCATION_MZONE) and Duel.Destroy(tc,REASON_EFFECT)==0 then return end
	if re~=e:GetLabelObject() and Duel.GetTurnPlayer()==tp and Duel.GetCurrentPhase()==PHASE_END then
		local atk=tc:GetBaseAttack()
		if atk<0 then atk=0 end
		Duel.Damage(tp,atk,REASON_EFFECT)
	end
end
function c8057630.descon2(e,tp,eg,ep,ev,re,r,rp)
	local tc=e:GetHandler():GetFirstCardTarget()
	return tc and eg:IsContains(tc) and tc:IsReason(REASON_DESTROY)
end
function c8057630.desop2(e,tp,eg,ep,ev,re,r,rp)
	local tc=e:GetHandler():GetFirstCardTarget()
	if Duel.GetTurnPlayer()==tp and Duel.GetCurrentPhase()==PHASE_END then
		local atk=tc:GetBaseAttack()
		if atk<0 then atk=0 end
		Duel.Damage(tp,atk,REASON_EFFECT)
	end
	Duel.Destroy(e:GetHandler(),REASON_EFFECT)
end
