--紋章獣バシリスク
function c56921677.initial_effect(c)
	--destroy
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(56921677,0))
	e1:SetCategory(CATEGORY_DESTROY)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e1:SetCode(EVENT_BATTLE_END)
	e1:SetCondition(c56921677.condition)
	e1:SetTarget(c56921677.target)
	e1:SetOperation(c56921677.operation)
	c:RegisterEffect(e1)
end
function c56921677.condition(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():GetBattleTarget()~=nil
end
function c56921677.filter(c)
	return c:IsDestructable()
end
function c56921677.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	local tc=e:GetHandler():GetBattleTarget()
	Duel.SetTargetCard(tc)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,tc,1,0,0)
end
function c56921677.operation(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.Destroy(tc,REASON_EFFECT)
	end
end
