--吸光融合
function c71422989.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCountLimit(1,71422989+EFFECT_COUNT_CODE_OATH)
	e1:SetCost(c71422989.cost)
	e1:SetTarget(c71422989.target)
	e1:SetOperation(c71422989.activate)
	c:RegisterEffect(e1)
	if not c71422989.global_check then
		c71422989.global_check=true
		local ge1=Effect.CreateEffect(c)
		ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
		ge1:SetCode(EVENT_SPSUMMON_SUCCESS)
		ge1:SetOperation(c71422989.checkop)
		Duel.RegisterEffect(ge1,0)
	end
end
function c71422989.checkop(e,tp,eg,ep,ev,re,r,rp)
	local tc=eg:GetFirst()
	local p1=false
	local p2=false
	while tc do
		if not tc:IsSetCard(0x1047) then
			if tc:GetSummonPlayer()==0 then p1=true else p2=true end
		end
		tc=eg:GetNext()
	end
	if p1 then Duel.RegisterFlagEffect(0,71422989,RESET_PHASE+PHASE_END,0,1) end
	if p2 then Duel.RegisterFlagEffect(1,71422989,RESET_PHASE+PHASE_END,0,1) end
end
function c71422989.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetFlagEffect(tp,71422989)==0 end
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
	e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	e1:SetReset(RESET_PHASE+PHASE_END)
	e1:SetTargetRange(1,0)
	e1:SetTarget(c71422989.splimit)
	Duel.RegisterEffect(e1,tp)
end
function c71422989.splimit(e,c,sump,sumtype,sumpos,targetp,se)
	return not c:IsSetCard(0x1047)
end
function c71422989.filter(c)
	return c:IsSetCard(0x1047) and c:IsAbleToHand()
end
function c71422989.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c71422989.filter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c71422989.filter1(c,e)
	return c:IsCanBeFusionMaterial() and c:IsAbleToRemove() and not c:IsImmuneToEffect(e)
end
function c71422989.filter2(c,e,tp,m,f,chkf)
	return c:IsType(TYPE_FUSION) and c:IsSetCard(0x1047) and (not f or f(c))
		and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c71422989.activate(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,c71422989.filter,tp,LOCATION_DECK,0,1,1,nil)
	if g:GetCount()>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
		local chkf=Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and PLAYER_NONE or tp
		local mg1=Duel.GetMatchingGroup(c71422989.filter1,tp,LOCATION_HAND+LOCATION_MZONE,0,nil,e)
		local sg1=Duel.GetMatchingGroup(c71422989.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
		local mg2=nil
		local sg2=nil
		local ce=Duel.GetChainMaterial(tp)
		if ce~=nil then
			local fgroup=ce:GetTarget()
			mg2=fgroup(ce,e,tp)
			local mf=ce:GetValue()
			sg2=Duel.GetMatchingGroup(c71422989.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
		end
		if (sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0)) and Duel.SelectYesNo(tp,aux.Stringid(71422989,0)) then
			Duel.BreakEffect()
			local sg=sg1:Clone()
			if sg2 then sg:Merge(sg2) end
			Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
			local tg=sg:Select(tp,1,1,nil)
			local tc=tg:GetFirst()
			if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
				local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
				tc:SetMaterial(mat1)
				Duel.Remove(mat1,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
				Duel.BreakEffect()
				Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
			else
				local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
				local fop=ce:GetOperation()
				fop(ce,e,tp,tc,mat2)
			end
			tc:CompleteProcedure()
		end
	end
end
