--幻奏の音姫プロディジー・モーツァルト
function c3395226.initial_effect(c)
	--special summon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(3395226,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetCountLimit(1)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCost(c3395226.spcost)
	e1:SetTarget(c3395226.sptg)
	e1:SetOperation(c3395226.spop)
	c:RegisterEffect(e1)
	if not c3395226.global_check then
		c3395226.global_check=true
		local ge1=Effect.CreateEffect(c)
		ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
		ge1:SetCode(EVENT_SPSUMMON_SUCCESS)
		ge1:SetOperation(c3395226.checkop)
		Duel.RegisterEffect(ge1,0)
	end
end
function c3395226.checkop(e,tp,eg,ep,ev,re,r,rp)
	local p1=nil
	local p2=nil
	local tc=eg:GetFirst()
	while tc do
		if not tc:IsAttribute(ATTRIBUTE_LIGHT) then
			if tc:GetSummonPlayer()==0 then p1=true else p2=true end
		end
		tc=eg:GetNext()
	end
	if p1 then Duel.RegisterFlagEffect(0,3395226,RESET_PHASE+PHASE_END,0,1) end
	if p2 then Duel.RegisterFlagEffect(1,3395226,RESET_PHASE+PHASE_END,0,1) end
end
function c3395226.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetFlagEffect(tp,3395226)==0 end
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
	e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	e1:SetReset(RESET_PHASE+PHASE_END)
	e1:SetTargetRange(1,0)
	e1:SetTarget(c3395226.splimit)
	Duel.RegisterEffect(e1,tp)
end
function c3395226.splimit(e,c,sump,sumtype,sumpos,targetp,se)
	return not c:IsAttribute(ATTRIBUTE_LIGHT)
end
function c3395226.filter(c,e,tp)
	return c:IsRace(RACE_FAIRY) and c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c3395226.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(c3395226.filter,tp,LOCATION_HAND,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c3395226.spop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,c3395226.filter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
	if g:GetCount()>0 then
		Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
	end
end
