--虚無空間
function c5851097.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(0,0x1c0)
	c:RegisterEffect(e1)
	--disable spsummon
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetRange(LOCATION_SZONE)
	e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e2:SetTargetRange(1,1)
	c:RegisterEffect(e2)
	--destroy
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(5851097,0))
	e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e3:SetRange(LOCATION_SZONE)
	e3:SetCode(EVENT_TO_GRAVE)
	e3:SetCondition(c5851097.descon)
	e3:SetTarget(c5851097.destg)
	e3:SetOperation(c5851097.desop)
	c:RegisterEffect(e3)
end
function c5851097.filter(c,tp)
	return c:IsPreviousLocation(LOCATION_DECK+LOCATION_ONFIELD) and c:IsLocation(LOCATION_GRAVE) and c:IsControler(tp)
end
function c5851097.descon(e,tp,eg,ep,ev,re,r,rp)
	return eg:IsExists(c5851097.filter,1,nil,tp) and e:GetHandler():IsStatus(STATUS_ACTIVATED)
end
function c5851097.destg(e,tp,eg,ep,ev,re,r,rp,chk)
	local c=e:GetHandler()
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,c,1,0,0)
end
function c5851097.desop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) then
		Duel.Destroy(c,REASON_EFFECT)
	end
end
