--No.53 偽骸神 Heart－eartH
function c23998625.initial_effect(c)
	--xyz summon
	aux.AddXyzProcedure(c,nil,5,3)
	c:EnableReviveLimit()
	--atkup
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(23998625,0))
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e1:SetCode(EVENT_BE_BATTLE_TARGET)
	e1:SetCountLimit(1)
	e1:SetTarget(c23998625.atktg)
	e1:SetOperation(c23998625.atkop)
	c:RegisterEffect(e1)
	--destroy replace
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE)
	e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e2:SetCode(EFFECT_DESTROY_REPLACE)
	e2:SetRange(LOCATION_MZONE)
	e2:SetTarget(c23998625.reptg)
	c:RegisterEffect(e2)
	--spsummon
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(23998625,1))
	e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e3:SetCode(EVENT_DESTROYED)
	e3:SetCondition(c23998625.spcon)
	e3:SetTarget(c23998625.sptg)
	e3:SetOperation(c23998625.spop)
	c:RegisterEffect(e3)
end
c23998625.xyz_number=53
function c23998625.atktg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetTargetCard(Duel.GetAttacker())
end
function c23998625.atkop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if c:IsRelateToEffect(e) and c:IsFaceup()
		and tc:IsRelateToEffect(e) and tc:IsAttackable() and not tc:IsStatus(STATUS_ATTACK_CANCELED) then
		local atk=tc:GetBaseAttack()
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_UPDATE_ATTACK)
		e1:SetValue(atk)
		e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
		c:RegisterEffect(e1)
	end
end
function c23998625.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_EFFECT) end
	if Duel.SelectYesNo(tp,aux.Stringid(23998625,2)) then
		e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_EFFECT)
		return true
	else return false end
end
function c23998625.spcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	return c:IsPreviousLocation(LOCATION_MZONE) and c:IsReason(REASON_EFFECT) and c:GetOverlayCount()==0
		and c:IsLocation(LOCATION_GRAVE)
end
function c23998625.spfilter(c,e,tp)
	return c:IsCode(97403510) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_XYZ,tp,false,false)
end
function c23998625.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(c23998625.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c23998625.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if not c:IsRelateToEffect(e) or Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	local tc=Duel.GetFirstMatchingCard(c23998625.spfilter,tp,LOCATION_EXTRA,0,nil,e,tp)
	if tc then
		local cg=Group.FromCards(c)
		tc:SetMaterial(cg)
		Duel.Overlay(tc,cg)
		Duel.SpecialSummon(tc,SUMMON_TYPE_XYZ,tp,tp,false,false,POS_FACEUP)
		tc:CompleteProcedure()
	else
		local cg=Duel.GetFieldGroup(tp,LOCATION_EXTRA,0)
		if cg:IsExists(Card.IsFacedown,1,nil) and Duel.IsPlayerCanSpecialSummon(tp) then
			Duel.ConfirmCards(1-tp,cg)
		end
	end
end
