--デーモンの雄叫び
function c56246017.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCost(c56246017.cost)
	e1:SetTarget(c56246017.target)
	e1:SetOperation(c56246017.activate)
	c:RegisterEffect(e1)
end
function c56246017.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.CheckLPCost(tp,500) end
	Duel.PayLPCost(tp,500)
end
function c56246017.filter(c,e,tp)
	return c:IsSetCard(0x45) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c56246017.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c56246017.filter(chkc,e,tp) end
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingTarget(c56246017.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectTarget(tp,c56246017.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c56246017.activate(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)~=0 then
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_UNRELEASABLE_SUM)
		e1:SetValue(1)
		e1:SetReset(RESET_EVENT+0x1fe0000)
		tc:RegisterEffect(e1,true)
		local e2=e1:Clone()
		e2:SetCode(EFFECT_UNRELEASABLE_NONSUM)
		tc:RegisterEffect(e2,true)
		local e3=Effect.CreateEffect(e:GetHandler())
		e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
		e3:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
		e3:SetRange(LOCATION_MZONE)
		e3:SetCode(EVENT_PHASE+PHASE_END)
		e3:SetOperation(c56246017.desop)
		e3:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
		e3:SetCountLimit(1)
		tc:RegisterEffect(e3,true)
	end
end
function c56246017.desop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Destroy(e:GetHandler(),REASON_EFFECT)
end
