--デス·ヴォルストガルフ
function c81059524.initial_effect(c)
	--damage
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(81059524,0))
	e1:SetCategory(CATEGORY_DAMAGE)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e1:SetCode(EVENT_BATTLE_DESTROYING)
	e1:SetCondition(c81059524.damcon)
	e1:SetTarget(c81059524.damtg)
	e1:SetOperation(c81059524.damop)
	c:RegisterEffect(e1)
	--atkup
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCode(EVENT_CHAIN_SOLVING)
	e2:SetCondition(c81059524.atkcon)
	e2:SetOperation(c81059524.atkop)
	c:RegisterEffect(e2)
end
function c81059524.damcon(e,tp,eg,ep,ev,re,r,rp)
	local bc=e:GetHandler():GetBattleTarget()
	return bc:IsType(TYPE_MONSTER) and bc:IsLocation(LOCATION_GRAVE) and bc:IsReason(REASON_BATTLE)
end
function c81059524.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetTargetPlayer(1-tp)
	Duel.SetTargetParam(500)
	Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,500)
end
function c81059524.damop(e,tp,eg,ep,ev,re,r,rp)
	local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
	Duel.Damage(p,d,REASON_EFFECT)
end
function c81059524.atkcon(e,tp,eg,ep,ev,re,r,rp)
	local tpe=re:GetActiveType()
	return re:IsHasType(EFFECT_TYPE_ACTIVATE) and (tpe==TYPE_SPELL or tpe==TYPE_QUICKPLAY+TYPE_SPELL)
end
function c81059524.atkop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_UPDATE_ATTACK)
	e1:SetValue(200)
	e1:SetReset(RESET_EVENT+0x1ff0000+RESET_PHASE+PHASE_END)
	c:RegisterEffect(e1)
end
