--霊獣使いの長老
function c14513016.initial_effect(c)
	--spsummon limit
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	e1:SetCondition(c14513016.limcon)
	c:RegisterEffect(e1)
	--extra summon
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e2:SetCode(EVENT_SUMMON_SUCCESS)
	e2:SetOperation(c14513016.sumop)
	c:RegisterEffect(e2)
	if not c14513016.global_check then
		c14513016.global_check=true
		local ge1=Effect.CreateEffect(c)
		ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
		ge1:SetCode(EVENT_SPSUMMON_SUCCESS)
		ge1:SetOperation(c14513016.checkop)
		Duel.RegisterEffect(ge1,0)
	end
end
function c14513016.checkop(e,tp,eg,ep,ev,re,r,rp)
	local tc=eg:GetFirst()
	local p1=false
	local p2=false
	while tc do
		if tc:IsCode(14513016) then
			if tc:GetSummonPlayer()==0 then p1=true else p2=true end
		end
		tc=eg:GetNext()
	end
	if p1 then Duel.RegisterFlagEffect(0,14513016,RESET_PHASE+PHASE_END,0,1) end
	if p2 then Duel.RegisterFlagEffect(1,14513016,RESET_PHASE+PHASE_END,0,1) end
end
function c14513016.limcon(e)
	return Duel.GetFlagEffect(e:GetHandlerPlayer(),14513016)~=0
end
function c14513016.sumop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetFlagEffect(tp,14513016)~=0 then return end
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetTargetRange(LOCATION_HAND+LOCATION_MZONE,0)
	e1:SetCode(EFFECT_EXTRA_SUMMON_COUNT)
	e1:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0xb5))
	e1:SetReset(RESET_PHASE+PHASE_END)
	Duel.RegisterEffect(e1,tp)
	Duel.RegisterFlagEffect(tp,14513016,RESET_PHASE+PHASE_END,0,1)
end
