--押し売りゴブリン
function c68875140.initial_effect(c)
	--activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	c:RegisterEffect(e1)
	--todeck
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(68875140,0))
	e2:SetCategory(CATEGORY_TOHAND)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetRange(LOCATION_SZONE)
	e2:SetCode(EVENT_BATTLE_DAMAGE)
	e2:SetCondition(c68875140.condition)
	e2:SetTarget(c68875140.target)
	e2:SetOperation(c68875140.operation)
	c:RegisterEffect(e2)
end
function c68875140.condition(e,tp,eg,ep,ev,re,r,rp)
	return ep~=tp and eg:GetFirst():GetControler()==tp
end
function c68875140.filter(c)
	return c:GetSequence()~=5 and c:IsAbleToHand()
end
function c68875140.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_SZONE) and chkc:IsControler(1-tp) and c68875140.filter(chkc) end
	if chk==0 then return true end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
	local g=Duel.SelectTarget(tp,c68875140.filter,tp,0,LOCATION_SZONE,1,1,nil)
	if g:GetCount()>0 then
		Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
	end
end
function c68875140.operation(e,tp,eg,ep,ev,re,r,rp)
	if not e:GetHandler():IsRelateToEffect(e) then return end
	local tc=Duel.GetFirstTarget()
	if tc and tc:IsRelateToEffect(e) then
		Duel.SendtoHand(tc,nil,REASON_EFFECT)
	end
end
