--セブン·ソード·ウォリアー
function c43366227.initial_effect(c)
	--synchro summon
	aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1)
	c:EnableReviveLimit()
	--damage
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(43366227,0))
	e1:SetCategory(CATEGORY_DAMAGE)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
	e1:SetCountLimit(1)
	e1:SetCode(EVENT_EQUIP)
	e1:SetTarget(c43366227.damtg)
	e1:SetOperation(c43366227.damop)
	c:RegisterEffect(e1)
	--to grave
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(43366227,1))
	e2:SetCategory(CATEGORY_TOGRAVE)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCountLimit(1)
	e2:SetTarget(c43366227.tgtg)
	e2:SetOperation(c43366227.tgop)
	c:RegisterEffect(e2)
	--special summon
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(43366227,2))
	e3:SetCategory(CATEGORY_DESTROY)
	e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e3:SetCode(EVENT_LEAVE_FIELD)
	e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCondition(c43366227.descon)
	e3:SetTarget(c43366227.destg)
	e3:SetOperation(c43366227.desop)
	c:RegisterEffect(e3)
end
function c43366227.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return not e:GetHandler():IsStatus(STATUS_CHAINING) end
	Duel.SetTargetPlayer(1-tp)
	Duel.SetTargetParam(800)
	Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,800)
end
function c43366227.damop(e,tp,eg,ep,ev,re,r,rp)
	local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
	Duel.Damage(p,d,REASON_EFFECT)
end
function c43366227.tgtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:GetEquipTarget()==e:GetHandler() end
	if chk==0 then return e:GetHandler():GetEquipCount()~=0 end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=e:GetHandler():GetEquipGroup():Select(tp,1,1,nil)
	Duel.SetTargetCard(g)
	Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,g,1,0,0)
end
function c43366227.tgop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SendtoGrave(tc,REASON_EFFECT)
	end
end
function c43366227.cfilter(c,ec,tp)
	return c:IsLocation(LOCATION_GRAVE) and c:IsControler(tp) and c:GetEquipTarget()==ec
end
function c43366227.descon(e,tp,eg,ep,ev,re,r,rp)
	return eg:IsExists(c43366227.cfilter,1,nil,e:GetHandler(),tp)
end
function c43366227.desfilter(c)
	return c:IsFaceup() and c:IsDestructable()
end
function c43366227.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_MZONE) and  c43366227.desfilter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c43366227.desfilter,tp,0,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g=Duel.SelectTarget(tp,c43366227.desfilter,tp,0,LOCATION_MZONE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c43366227.desop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and tc:IsFaceup() then
		Duel.Destroy(tc,REASON_EFFECT)
	end
end
