--CNo.92 偽骸虚龍 Heart－eartH Chaos Dragon
function c47017574.initial_effect(c)
	--xyz summon
	aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,10),4)
	c:EnableReviveLimit()
	--battle
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
	e1:SetValue(1)
	c:RegisterEffect(e1)
	--recover
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(47017574,0))
	e2:SetCategory(CATEGORY_RECOVER)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCode(EVENT_BATTLE_DAMAGE)
	e2:SetCondition(c47017574.reccon)
	e2:SetTarget(c47017574.rectg)
	e2:SetOperation(c47017574.recop)
	c:RegisterEffect(e2)
	--negate
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(47017574,1))
	e3:SetCategory(CATEGORY_DISABLE)
	e3:SetType(EFFECT_TYPE_IGNITION)
	e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCountLimit(1)
	e3:SetCondition(c47017574.discon)
	e3:SetCost(c47017574.discost)
	e3:SetTarget(c47017574.distg)
	e3:SetOperation(c47017574.disop)
	c:RegisterEffect(e3)
end
function c47017574.reccon(e,tp,eg,ep,ev,re,r,rp)
	return ep~=tp and eg:GetFirst():IsControler(tp)
end
function c47017574.rectg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetTargetPlayer(tp)
	Duel.SetTargetParam(ev)
	Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,ev)
end
function c47017574.recop(e,tp,eg,ep,ev,re,r,rp)
	if not e:GetHandler():IsRelateToEffect(e) then return end
	local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
	Duel.Recover(p,d,REASON_EFFECT)
end
function c47017574.discon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():GetOverlayGroup():IsExists(Card.IsCode,1,nil,97403510)
end
function c47017574.discost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
	e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c47017574.filter(c)
	return c:IsFaceup() and (c:IsLocation(LOCATION_SZONE) or c:IsType(TYPE_EFFECT))
end
function c47017574.distg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c47017574.filter,tp,0,LOCATION_ONFIELD,1,nil) end
end
function c47017574.disop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local g=Duel.GetMatchingGroup(c47017574.filter,tp,0,LOCATION_ONFIELD,nil)
	local tc=g:GetFirst()
	while tc do
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_DISABLE)
		e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
		tc:RegisterEffect(e1)
		local e2=Effect.CreateEffect(c)
		e2:SetType(EFFECT_TYPE_SINGLE)
		e2:SetCode(EFFECT_DISABLE_EFFECT)
		e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
		tc:RegisterEffect(e2)
		tc=g:GetNext()
	end
end
