--H・C アンブッシュ・ソルジャー
function c92609670.initial_effect(c)
	--special summon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(92609670,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_PHASE+PHASE_STANDBY)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCondition(c92609670.spcon)
	e1:SetCost(c92609670.spcost)
	e1:SetTarget(c92609670.sptg)
	e1:SetOperation(c92609670.spop)
	c:RegisterEffect(e1)
	--lvchange
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(92609670,1))
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e2:SetCode(92609670)
	e2:SetCost(c92609670.lvcost)
	e2:SetTarget(c92609670.lvtg)
	e2:SetOperation(c92609670.lvop)
	c:RegisterEffect(e2)
end
function c92609670.spcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetTurnPlayer()==tp
end
function c92609670.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetFlagEffect(tp,92609670)==0 and e:GetHandler():IsReleasable() end
	Duel.Release(e:GetHandler(),REASON_COST)
	Duel.RegisterFlagEffect(tp,92609670,RESET_PHASE+PHASE_END,0,1)
end
function c92609670.filter(c,e,tp)
	return c:GetCode()~=92609670 and c:IsSetCard(0x106f) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and not c:IsHasEffect(EFFECT_NECRO_VALLEY)
end
function c92609670.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>-1
		and Duel.IsExistingMatchingCard(c92609670.filter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE)
end
function c92609670.spop(e,tp,eg,ep,ev,re,r,rp)
	local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
	if ft<1 then return end
	if ft>2 then ft=2 end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,c92609670.filter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,ft,nil,e,tp)
	if g:GetCount()>0 then
		Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
		Duel.RaiseSingleEvent(e:GetHandler(),92609670,e,0,tp,tp,0)
	end
end
function c92609670.lvcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsLocation(LOCATION_GRAVE) and e:GetHandler():IsAbleToRemove() end
	Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST)
end
function c92609670.lvfilter(c)
	return c:IsFaceup() and c:IsSetCard(0x106f) and c:GetLevel()>1
end
function c92609670.lvtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c92609670.lvfilter,tp,LOCATION_MZONE,0,1,nil) end
end
function c92609670.lvop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(c92609670.lvfilter,tp,LOCATION_MZONE,0,nil)
	local tc=g:GetFirst()
	while tc do
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_CHANGE_LEVEL)
		e1:SetValue(1)
		e1:SetReset(RESET_EVENT+0x1fe0000)
		tc:RegisterEffect(e1)
		tc=g:GetNext()
	end
end
