--M・HERO ダーク・ロウ
function c58481572.initial_effect(c)
	c:EnableReviveLimit()
	--spsummon condition
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
	c:RegisterEffect(e1)
	--remove
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetProperty(EFFECT_FLAG_SET_AVAILABLE)
	e2:SetCode(EFFECT_TO_GRAVE_REDIRECT)
	e2:SetRange(LOCATION_MZONE)
	e2:SetTargetRange(0xfe,0xff)
	e2:SetValue(LOCATION_REMOVED)
	e2:SetTarget(c58481572.rmtg)
	c:RegisterEffect(e2)
	--handes
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(58481572,0))
	e3:SetCategory(CATEGORY_REMOVE)
	e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e3:SetProperty(EFFECT_FLAG_DELAY)
	e3:SetCode(EVENT_TO_HAND)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCountLimit(1)
	e3:SetCondition(c58481572.hdcon)
	e3:SetTarget(c58481572.hdtg)
	e3:SetOperation(c58481572.hdop)
	c:RegisterEffect(e3)
end
function c58481572.rmtg(e,c)
	return c:GetOwner()~=e:GetHandlerPlayer()
end
function c58481572.cfilter(c,tp)
	return c:IsControler(tp) and c:IsPreviousLocation(LOCATION_DECK)
end
function c58481572.hdcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetCurrentPhase()~=PHASE_DRAW and eg:IsExists(c58481572.cfilter,1,nil,1-tp)
end
function c58481572.hdtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,0,LOCATION_HAND,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_HAND)
end
function c58481572.hdop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,0,LOCATION_HAND,nil)
	if g:GetCount()>0 then
		local sg=g:RandomSelect(tp,1)
		Duel.Remove(sg,POS_FACEUP,REASON_EFFECT)
	end
end
