--平行世界融合
function c54283059.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCost(c54283059.cost)
	e1:SetTarget(c54283059.target)
	e1:SetOperation(c54283059.activate)
	c:RegisterEffect(e1)
end
function c54283059.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetActivityCount(tp,ACTIVITY_SPSUMMON)==0 end
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
	e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	e1:SetReset(RESET_PHASE+PHASE_END)
	e1:SetLabelObject(e)
	e1:SetTargetRange(1,0)
	e1:SetTarget(c54283059.sumlimit)
	Duel.RegisterEffect(e1,tp)
end
function c54283059.sumlimit(e,c,sump,sumtype,sumpos,targetp,se)
	return e:GetLabelObject()~=se
end
function c54283059.filter1(c,e)
	return c:IsFaceup() and c:IsCanBeFusionMaterial() and c:IsAbleToDeck() and not c:IsImmuneToEffect(e)
end
function c54283059.filter2(c,e,tp,m)
	return c:IsType(TYPE_FUSION) and c:IsSetCard(0x3008) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false)
		and c:CheckFusionMaterial(m)
end
function c54283059.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then
		if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return false end
		local mg=Duel.GetMatchingGroup(c54283059.filter1,tp,LOCATION_REMOVED,0,nil,e)
		return Duel.IsExistingMatchingCard(c54283059.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg)
	end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c54283059.activate(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
	local mg=Duel.GetMatchingGroup(c54283059.filter1,tp,LOCATION_REMOVED,0,nil,e)
	local sg=Duel.GetMatchingGroup(c54283059.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg)
	if sg:GetCount()>0 then
		Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
		local tg=sg:Select(tp,1,1,nil)
		local tc=tg:GetFirst()
		local mat=Duel.SelectFusionMaterial(tp,tc,mg)
		tc:SetMaterial(mat)
		Duel.SendtoDeck(mat,nil,2,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
		Duel.BreakEffect()
		Duel.SpecialSummon(tc, SUMMON_TYPE_FUSION, tp, tp, false, false, POS_FACEUP)
		tc:CompleteProcedure()
	end
end
