--陽炎獣 ヒュドラー
function c8696773.initial_effect(c)
	--cannot be target
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
	e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e1:SetRange(LOCATION_MZONE)
	e1:SetValue(c8696773.tgvalue)
	c:RegisterEffect(e1)
	--sum limit
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetRange(LOCATION_MZONE)
	e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
	e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e2:SetTargetRange(1,0)
	e2:SetTarget(c8696773.splimit)
	c:RegisterEffect(e2)
	--effect gain
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e3:SetCode(EVENT_BE_MATERIAL)
	e3:SetCondition(c8696773.effcon)
	e3:SetOperation(c8696773.effop)
	c:RegisterEffect(e3)
end
function c8696773.tgvalue(e,re,rp)
	return rp~=e:GetHandlerPlayer()
end
function c8696773.splimit(e,c,tp,sumtp,sumpos)
	return c:IsAttribute(0xff-ATTRIBUTE_FIRE)
end
function c8696773.effcon(e,tp,eg,ep,ev,re,r,rp)
	return r==REASON_XYZ
end
function c8696773.effop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local rc=c:GetReasonCard()
	local e1=Effect.CreateEffect(rc)
	e1:SetDescription(aux.Stringid(8696773,0))
	e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetCode(EVENT_SPSUMMON_SUCCESS)
	e1:SetCondition(c8696773.matcon)
	e1:SetTarget(c8696773.mattg)
	e1:SetOperation(c8696773.matop)
	e1:SetReset(RESET_EVENT+0x1fe0000)
	rc:RegisterEffect(e1,true)
	if not rc:IsType(TYPE_EFFECT) then
		local e2=Effect.CreateEffect(c)
		e2:SetType(EFFECT_TYPE_SINGLE)
		e2:SetCode(EFFECT_CHANGE_TYPE)
		e2:SetValue(TYPE_MONSTER+TYPE_EFFECT+TYPE_XYZ)
		e2:SetReset(RESET_EVENT+0x1fe0000)
		rc:RegisterEffect(e2)
	end
end
function c8696773.matcon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():GetSummonType()==SUMMON_TYPE_XYZ
end
function c8696773.matfilter(c)
	return c:IsSetCard(0x107d) and c:IsType(TYPE_MONSTER)
end
function c8696773.mattg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c8696773.matfilter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c8696773.matfilter,tp,LOCATION_GRAVE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_XMATERIAL)
	local g=Duel.SelectTarget(tp,c8696773.matfilter,tp,LOCATION_GRAVE,0,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,g,1,0,0)
end
function c8696773.matop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local tc=Duel.GetFirstTarget()
	if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) then
		Duel.Overlay(c,Group.FromCards(tc))
	end
end
