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YGOProUnity_V2
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赤子奈落
YGOProUnity_V2
Commits
8779c0b1
Commit
8779c0b1
authored
May 25, 2021
by
mercury233
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Plain Diff
implement HINT_ZONE
parent
f0e9928d
Changes
2
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2 changed files
with
59 additions
and
0 deletions
+59
-0
Assets/SibylSystem/Ocgcore/Ocgcore.cs
Assets/SibylSystem/Ocgcore/Ocgcore.cs
+12
-0
Assets/SibylSystem/ResourceManagers/GameStringHelper.cs
Assets/SibylSystem/ResourceManagers/GameStringHelper.cs
+47
-0
No files found.
Assets/SibylSystem/Ocgcore/Ocgcore.cs
View file @
8779c0b1
...
...
@@ -2149,6 +2149,12 @@ public class Ocgcore : ServantWithCardDescription
{
printDuelLog
(
InterString
.
Get
(
"卡片展示:[?]"
,
UIHelper
.
getSuperName
(
YGOSharp
.
CardsManager
.
Get
(
data
).
Name
,
data
)));
}
if
(
type
==
11
)
{
if
(
player
==
1
)
data
=
(
data
>>
16
)
|
(
data
<<
16
);
printDuelLog
(
InterString
.
Get
(
"区域选择:[?]"
,
GameStringHelper
.
zone
(
data
)));
}
break
;
case
GameMessage
.
MissedEffect
:
r
.
ReadInt32
();
...
...
@@ -2896,6 +2902,12 @@ public class Ocgcore : ServantWithCardDescription
{
animation_show_card_code
(
data
);
}
if
(
type
==
11
)
{
if
(
localPlayer
(
player
)
==
1
)
data
=
(
data
>>
16
)
|
(
data
<<
16
);
RMSshow_none
(
InterString
.
Get
(
"区域选择:[?]"
,
GameStringHelper
.
zone
(
data
)));
}
break
;
case
GameMessage
.
MissedEffect
:
break
;
...
...
Assets/SibylSystem/ResourceManagers/GameStringHelper.cs
View file @
8779c0b1
...
...
@@ -77,6 +77,53 @@ public class GameStringHelper
return
r
;
}
public
static
string
zone
(
long
data
)
{
List
<
string
>
strs
=
new
List
<
string
>();
for
(
long
filter
=
0x1L
;
filter
<=
(
0x1L
<<
32
);
filter
<<=
1
)
{
string
str
=
""
;
long
s
=
filter
&
data
;
if
(
s
!=
0
)
{
if
((
s
&
0x60
)
!=
0
)
{
str
+=
GameStringManager
.
get_unsafe
(
1081
);
data
&=
~
0x600000
;
}
else
if
((
s
&
0xffff
)
!=
0
)
str
+=
GameStringManager
.
get_unsafe
(
102
);
else
if
((
s
&
0xffff0000
)
!=
0
)
{
str
+=
GameStringManager
.
get_unsafe
(
103
);
s
>>=
16
;
}
if
((
s
&
0x1f
)
!=
0
)
str
+=
GameStringManager
.
get_unsafe
(
1002
);
else
if
((
s
&
0xff00
)
!=
0
)
{
s
>>=
8
;
if
((
s
&
0x1f
)
!=
0
)
str
+=
GameStringManager
.
get_unsafe
(
1003
);
else
if
((
s
&
0x20
)
!=
0
)
str
+=
GameStringManager
.
get_unsafe
(
1008
);
else
if
((
s
&
0xc0
)
!=
0
)
str
+=
GameStringManager
.
get_unsafe
(
1009
);
}
int
seq
=
1
;
for
(
int
i
=
0x1
;
i
<
0x100
;
i
<<=
1
)
{
if
((
s
&
i
)
!=
0
)
break
;
++
seq
;
}
str
+=
"("
+
seq
.
ToString
()
+
")"
;
strs
.
Add
(
str
);
}
}
return
String
.
Join
(
", "
,
strs
.
ToArray
());
}
public
static
string
mainType
(
long
a
)
{
string
r
=
""
;
...
...
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