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赤子奈落
MDPro3
Commits
d341b7f6
Commit
d341b7f6
authored
Mar 08, 2026
by
ElderLich
Browse files
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Plain Diff
Feature: Added GY and Banishment Zone as well for 3 Tab
parent
73e5e1c6
Changes
5
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5 changed files
with
400 additions
and
11 deletions
+400
-11
Assets/Prefabs/ScriptableObjects/TextureContainer.asset
Assets/Prefabs/ScriptableObjects/TextureContainer.asset
+1
-0
Assets/Scripts/MDPro3/Duel/CardList.cs
Assets/Scripts/MDPro3/Duel/CardList.cs
+242
-11
Assets/Scripts/MDPro3/ScriptableObjects/TextureContainer.cs
Assets/Scripts/MDPro3/ScriptableObjects/TextureContainer.cs
+1
-0
Assets/Texture/GUI_Used/GUI_Duel_CardStats_Base_0.png
Assets/Texture/GUI_Used/GUI_Duel_CardStats_Base_0.png
+0
-0
Assets/Texture/GUI_Used/GUI_Duel_CardStats_Base_0.png.meta
Assets/Texture/GUI_Used/GUI_Duel_CardStats_Base_0.png.meta
+156
-0
No files found.
Assets/Prefabs/ScriptableObjects/TextureContainer.asset
View file @
d341b7f6
...
@@ -349,6 +349,7 @@ MonoBehaviour:
...
@@ -349,6 +349,7 @@ MonoBehaviour:
listSingleColumn
:
{
fileID
:
21300000
,
guid
:
1593fc89217af42499c6ab1514ab1709
,
type
:
3
}
listSingleColumn
:
{
fileID
:
21300000
,
guid
:
1593fc89217af42499c6ab1514ab1709
,
type
:
3
}
listViewIconExpand
:
{
fileID
:
21300000
,
guid
:
838190b6b8c45334bab89da28a238150
,
type
:
3
}
listViewIconExpand
:
{
fileID
:
21300000
,
guid
:
838190b6b8c45334bab89da28a238150
,
type
:
3
}
listViewIconDefault
:
{
fileID
:
21300000
,
guid
:
9f9e97c267d35b84db512595c857ffba
,
type
:
3
}
listViewIconDefault
:
{
fileID
:
21300000
,
guid
:
9f9e97c267d35b84db512595c857ffba
,
type
:
3
}
listCardStatsBase
:
{
fileID
:
21300000
,
guid
:
5b696a850bf3a3443bf0e67396ecc181
,
type
:
3
}
CardAffectDisable
:
{
fileID
:
21300000
,
guid
:
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,
type
:
3
}
CardAffectDisable
:
{
fileID
:
21300000
,
guid
:
5e4f5281aaf73274c888adbe5afce0e0
,
type
:
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}
CardAffectEquip
:
{
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:
21300000
,
guid
:
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,
type
:
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}
CardAffectEquip
:
{
fileID
:
21300000
,
guid
:
1a678cbbdf93a5449aa105d7c2d6d83a
,
type
:
3
}
CardAffectField
:
{
fileID
:
21300000
,
guid
:
4185642e1b53a404ea1e358e5ccda6fe
,
type
:
3
}
CardAffectField
:
{
fileID
:
21300000
,
guid
:
4185642e1b53a404ea1e358e5ccda6fe
,
type
:
3
}
...
...
Assets/Scripts/MDPro3/Duel/CardList.cs
View file @
d341b7f6
...
@@ -22,8 +22,17 @@ namespace MDPro3.UI
...
@@ -22,8 +22,17 @@ namespace MDPro3.UI
const
float
ExtraDeckToggleButtonWidth
=
64f
;
const
float
ExtraDeckToggleButtonWidth
=
64f
;
const
float
ExtraDeckToggleButtonHeight
=
62f
;
const
float
ExtraDeckToggleButtonHeight
=
62f
;
const
float
ExtraDeckToggleButtonIconSize
=
42f
;
const
float
ExtraDeckToggleButtonIconSize
=
42f
;
const
float
ExtraDeckToggleButtonOverlap
=
4
f
;
const
float
ExtraDeckToggleButtonOverlap
=
0
f
;
const
float
ExtraDeckToggleButtonTopInset
=
0f
;
const
float
ExtraDeckToggleButtonTopInset
=
0f
;
const
float
ExtraDeckToggleAdornmentWidth
=
40f
;
const
float
ExtraDeckToggleAdornmentHeight
=
106f
;
const
float
ExtraDeckToggleAdornmentVisibleStartX
=
22f
;
const
float
ExtraDeckToggleAdornmentOffsetY
=
22f
;
const
float
ExtraDeckToggleJoinPatchWidth
=
16f
;
const
float
ExtraDeckToggleJoinPatchHeight
=
16f
;
const
float
ExtraDeckToggleJoinPatchOffsetX
=
ExtraDeckToggleButtonWidth
-
2f
;
const
float
ExtraDeckToggleJoinPatchOffsetY
=
0f
;
const
float
ExtraDeckToggleJoinPatchTopLineHeight
=
2f
;
const
float
HiddenPadding
=
20f
;
const
float
HiddenPadding
=
20f
;
public
RectTransform
baseRect
;
public
RectTransform
baseRect
;
...
@@ -43,6 +52,9 @@ namespace MDPro3.UI
...
@@ -43,6 +52,9 @@ namespace MDPro3.UI
bool
extraDeckGridMode
=
false
;
bool
extraDeckGridMode
=
false
;
Button
extraDeckModeButton
;
Button
extraDeckModeButton
;
Image
extraDeckModeButtonIcon
;
Image
extraDeckModeButtonIcon
;
RectTransform
extraDeckModeButtonSeamRect
;
RectTransform
extraDeckModeButtonJoinPatchRect
;
RectTransform
extraDeckModeButtonJoinPatchTopLineRect
;
public
void
Show
(
List
<
GameCard
>
cards
,
CardLocation
location
,
int
controller
)
public
void
Show
(
List
<
GameCard
>
cards
,
CardLocation
location
,
int
controller
)
{
{
...
@@ -56,7 +68,7 @@ namespace MDPro3.UI
...
@@ -56,7 +68,7 @@ namespace MDPro3.UI
this
.
cards
=
cards
;
this
.
cards
=
cards
;
this
.
location
=
location
;
this
.
location
=
location
;
this
.
controller
=
controller
;
this
.
controller
=
controller
;
if
(
(
this
.
location
&
CardLocation
.
Extra
)
>
0
&&
(!
showing
||
(
previousLocation
&
CardLocation
.
Extra
)
==
0
))
if
(
IsToggleListLocation
(
this
.
location
)
&&
(!
showing
||
!
IsToggleListLocation
(
previousLocation
)
))
extraDeckGridMode
=
false
;
extraDeckGridMode
=
false
;
if
(!
showing
)
if
(!
showing
)
...
@@ -219,13 +231,17 @@ namespace MDPro3.UI
...
@@ -219,13 +231,17 @@ namespace MDPro3.UI
bool
ShouldUseExtraDeckGrid
()
bool
ShouldUseExtraDeckGrid
()
{
{
return
(
location
&
CardLocation
.
Extra
)
>
0
&&
extraDeckGridMode
;
return
IsToggleListLocation
(
location
)
&&
extraDeckGridMode
;
}
}
void
EnsureExtraDeckModeToggle
()
void
EnsureExtraDeckModeToggle
()
{
{
TryBindExistingExtraDeckModeToggle
();
if
(
extraDeckModeButton
!=
null
)
if
(
extraDeckModeButton
!=
null
)
{
UpdateExtraDeckModeToggleLayout
();
return
;
return
;
}
var
parent
=
baseRect
;
var
parent
=
baseRect
;
if
(
parent
==
null
)
if
(
parent
==
null
)
...
@@ -233,17 +249,24 @@ namespace MDPro3.UI
...
@@ -233,17 +249,24 @@ namespace MDPro3.UI
var
go
=
new
GameObject
(
"ExtraDeckViewToggle"
,
typeof
(
RectTransform
),
typeof
(
CanvasRenderer
),
typeof
(
Image
),
typeof
(
Button
));
var
go
=
new
GameObject
(
"ExtraDeckViewToggle"
,
typeof
(
RectTransform
),
typeof
(
CanvasRenderer
),
typeof
(
Image
),
typeof
(
Button
));
go
.
transform
.
SetParent
(
parent
,
false
);
go
.
transform
.
SetParent
(
parent
,
false
);
go
.
transform
.
Set
SiblingIndex
(
0
);
go
.
transform
.
Set
AsLastSibling
(
);
var
rect
=
go
.
GetComponent
<
RectTransform
>();
var
rect
=
go
.
GetComponent
<
RectTransform
>();
rect
.
anchorMin
=
new
Vector2
(
0f
,
1f
);
rect
.
anchorMin
=
new
Vector2
(
0f
,
1f
);
rect
.
anchorMax
=
new
Vector2
(
0f
,
1f
);
rect
.
anchorMax
=
new
Vector2
(
0f
,
1f
);
rect
.
pivot
=
new
Vector2
(
0f
,
1f
);
rect
.
pivot
=
new
Vector2
(
0f
,
1f
);
rect
.
anchoredPosition
=
new
Vector2
(
GetExtraDeckToggleAnchoredX
(),
-
ExtraDeckToggleButtonTopInset
)
;
rect
.
anchoredPosition
=
Vector2
.
zero
;
rect
.
sizeDelta
=
new
Vector2
(
ExtraDeckToggleButtonWidth
,
ExtraDeckToggleButtonHeight
)
;
rect
.
sizeDelta
=
Vector2
.
zero
;
var
bgImage
=
go
.
GetComponent
<
Image
>();
var
bgImage
=
go
.
GetComponent
<
Image
>();
var
baseImage
=
baseRect
!=
null
?
baseRect
.
GetComponent
<
Image
>()
:
null
;
var
baseImage
=
baseRect
!=
null
?
baseRect
.
GetComponent
<
Image
>()
:
null
;
if
(
baseImage
!=
null
)
var
blackBg
=
TextureManager
.
container
!=
null
?
TextureManager
.
container
.
black
:
null
;
if
(
blackBg
!=
null
)
{
bgImage
.
sprite
=
blackBg
;
bgImage
.
type
=
Image
.
Type
.
Simple
;
bgImage
.
color
=
Color
.
white
;
}
else
if
(
baseImage
!=
null
)
{
{
bgImage
.
sprite
=
baseImage
.
sprite
;
bgImage
.
sprite
=
baseImage
.
sprite
;
bgImage
.
type
=
baseImage
.
type
;
bgImage
.
type
=
baseImage
.
type
;
...
@@ -268,6 +291,38 @@ namespace MDPro3.UI
...
@@ -268,6 +291,38 @@ namespace MDPro3.UI
extraDeckModeButtonIcon
.
preserveAspect
=
true
;
extraDeckModeButtonIcon
.
preserveAspect
=
true
;
extraDeckModeButtonIcon
.
color
=
Color
.
white
;
extraDeckModeButtonIcon
.
color
=
Color
.
white
;
extraDeckModeButtonIcon
.
raycastTarget
=
false
;
extraDeckModeButtonIcon
.
raycastTarget
=
false
;
EnsureExtraDeckModeToggleSeam
(
go
.
transform
);
EnsureExtraDeckModeToggleJoinPatch
(
go
.
transform
);
UpdateExtraDeckModeToggleLayout
();
}
void
TryBindExistingExtraDeckModeToggle
()
{
if
(
extraDeckModeButton
!=
null
||
baseRect
==
null
)
return
;
var
existing
=
baseRect
.
Find
(
"ExtraDeckViewToggle"
);
if
(
existing
==
null
)
return
;
extraDeckModeButton
=
existing
.
GetComponent
<
Button
>();
if
(
extraDeckModeButton
==
null
)
return
;
var
iconTransform
=
existing
.
Find
(
"Icon"
);
if
(
iconTransform
!=
null
)
extraDeckModeButtonIcon
=
iconTransform
.
GetComponent
<
Image
>();
EnsureExtraDeckModeToggleSeam
(
existing
);
EnsureExtraDeckModeToggleJoinPatch
(
existing
);
var
bgImage
=
existing
.
GetComponent
<
Image
>();
if
(
bgImage
!=
null
)
extraDeckModeButton
.
targetGraphic
=
bgImage
;
extraDeckModeButton
.
onClick
.
RemoveListener
(
OnExtraDeckModeButtonClick
);
extraDeckModeButton
.
onClick
.
AddListener
(
OnExtraDeckModeButtonClick
);
}
}
void
UpdateExtraDeckModeToggle
()
void
UpdateExtraDeckModeToggle
()
...
@@ -275,9 +330,11 @@ namespace MDPro3.UI
...
@@ -275,9 +330,11 @@ namespace MDPro3.UI
if
(
extraDeckModeButton
==
null
||
extraDeckModeButtonIcon
==
null
)
if
(
extraDeckModeButton
==
null
||
extraDeckModeButtonIcon
==
null
)
return
;
return
;
var
isExtraLocation
=
(
location
&
CardLocation
.
Extra
)
>
0
;
UpdateExtraDeckModeToggleLayout
();
extraDeckModeButton
.
gameObject
.
SetActive
(
isExtraLocation
);
if
(!
isExtraLocation
)
var
isToggleLocation
=
IsToggleListLocation
(
location
);
extraDeckModeButton
.
gameObject
.
SetActive
(
isToggleLocation
);
if
(!
isToggleLocation
)
return
;
return
;
if
(
ShouldUseExtraDeckGrid
())
if
(
ShouldUseExtraDeckGrid
())
...
@@ -292,13 +349,18 @@ namespace MDPro3.UI
...
@@ -292,13 +349,18 @@ namespace MDPro3.UI
void
OnExtraDeckModeButtonClick
()
void
OnExtraDeckModeButtonClick
()
{
{
if
(
(
location
&
CardLocation
.
Extra
)
==
0
)
if
(
!
IsToggleListLocation
(
location
)
)
return
;
return
;
extraDeckGridMode
=
!
extraDeckGridMode
;
extraDeckGridMode
=
!
extraDeckGridMode
;
RefreshList
();
RefreshList
();
}
}
bool
IsToggleListLocation
(
CardLocation
targetLocation
)
{
return
(
targetLocation
&
(
CardLocation
.
Extra
|
CardLocation
.
Grave
|
CardLocation
.
Removed
))
>
0
;
}
float
GetHiddenPosX
()
float
GetHiddenPosX
()
{
{
return
(
baseRect
.
sizeDelta
.
x
+
HiddenPadding
+
GetToggleLeftProtrusion
())
*
Config
.
GetUIScale
(
1.18f
)
return
(
baseRect
.
sizeDelta
.
x
+
HiddenPadding
+
GetToggleLeftProtrusion
())
*
Config
.
GetUIScale
(
1.18f
)
...
@@ -321,6 +383,175 @@ namespace MDPro3.UI
...
@@ -321,6 +383,175 @@ namespace MDPro3.UI
return
-
ExtraDeckToggleButtonWidth
+
ExtraDeckToggleButtonOverlap
;
return
-
ExtraDeckToggleButtonWidth
+
ExtraDeckToggleButtonOverlap
;
}
}
float
GetExtraDeckToggleAdornmentAnchoredX
()
{
// Lock the visible seam line to the toggle start (left edge).
return
-
ExtraDeckToggleAdornmentVisibleStartX
;
}
void
UpdateExtraDeckModeToggleLayout
()
{
if
(
extraDeckModeButton
!=
null
&&
extraDeckModeButton
.
transform
is
RectTransform
buttonRect
)
{
buttonRect
.
anchoredPosition
=
new
Vector2
(
GetExtraDeckToggleAnchoredX
(),
-
ExtraDeckToggleButtonTopInset
);
buttonRect
.
sizeDelta
=
new
Vector2
(
ExtraDeckToggleButtonWidth
,
ExtraDeckToggleButtonHeight
);
}
if
(
extraDeckModeButtonSeamRect
!=
null
)
{
extraDeckModeButtonSeamRect
.
anchoredPosition
=
new
Vector2
(
GetExtraDeckToggleAdornmentAnchoredX
(),
ExtraDeckToggleAdornmentOffsetY
);
extraDeckModeButtonSeamRect
.
sizeDelta
=
new
Vector2
(
ExtraDeckToggleAdornmentWidth
,
ExtraDeckToggleAdornmentHeight
);
}
if
(
extraDeckModeButtonJoinPatchRect
!=
null
)
{
extraDeckModeButtonJoinPatchRect
.
anchoredPosition
=
new
Vector2
(
ExtraDeckToggleJoinPatchOffsetX
,
ExtraDeckToggleJoinPatchOffsetY
);
extraDeckModeButtonJoinPatchRect
.
sizeDelta
=
new
Vector2
(
ExtraDeckToggleJoinPatchWidth
,
ExtraDeckToggleJoinPatchHeight
);
}
if
(
extraDeckModeButtonJoinPatchTopLineRect
!=
null
)
{
extraDeckModeButtonJoinPatchTopLineRect
.
anchoredPosition
=
Vector2
.
zero
;
extraDeckModeButtonJoinPatchTopLineRect
.
sizeDelta
=
new
Vector2
(
0f
,
ExtraDeckToggleJoinPatchTopLineHeight
);
}
}
void
EnsureExtraDeckModeToggleSeam
(
Transform
parent
)
{
extraDeckModeButtonSeamRect
=
null
;
var
seamSprite
=
GetToggleBackgroundSprite
();
if
(
parent
==
null
||
seamSprite
==
null
)
return
;
RectTransform
seamRect
=
null
;
var
seamTransform
=
parent
.
Find
(
"Seam"
);
if
(
seamTransform
!=
null
)
{
seamTransform
.
gameObject
.
SetActive
(
true
);
seamRect
=
seamTransform
as
RectTransform
;
if
(
seamRect
==
null
)
seamRect
=
seamTransform
.
GetComponent
<
RectTransform
>();
}
if
(
seamRect
==
null
)
{
var
seam
=
new
GameObject
(
"Seam"
,
typeof
(
RectTransform
),
typeof
(
CanvasRenderer
),
typeof
(
Image
));
seam
.
transform
.
SetParent
(
parent
,
false
);
seam
.
transform
.
SetAsFirstSibling
();
seamRect
=
seam
.
GetComponent
<
RectTransform
>();
}
seamRect
.
anchorMin
=
new
Vector2
(
0f
,
1f
);
seamRect
.
anchorMax
=
new
Vector2
(
0f
,
1f
);
seamRect
.
pivot
=
new
Vector2
(
0f
,
1f
);
seamRect
.
anchoredPosition
=
Vector2
.
zero
;
seamRect
.
sizeDelta
=
Vector2
.
zero
;
var
seamImage
=
seamRect
.
GetComponent
<
Image
>();
if
(
seamImage
==
null
)
seamImage
=
seamRect
.
gameObject
.
AddComponent
<
Image
>();
seamImage
.
sprite
=
seamSprite
;
seamImage
.
type
=
Image
.
Type
.
Simple
;
seamImage
.
color
=
Color
.
white
;
seamImage
.
raycastTarget
=
false
;
extraDeckModeButtonSeamRect
=
seamRect
;
var
middleMaskTransform
=
seamRect
.
Find
(
"MiddleMask"
);
if
(
middleMaskTransform
!=
null
)
middleMaskTransform
.
gameObject
.
SetActive
(
false
);
}
void
EnsureExtraDeckModeToggleJoinPatch
(
Transform
parent
)
{
extraDeckModeButtonJoinPatchRect
=
null
;
extraDeckModeButtonJoinPatchTopLineRect
=
null
;
if
(
parent
==
null
)
return
;
RectTransform
patchRect
=
null
;
var
patchTransform
=
parent
.
Find
(
"JoinPatch"
);
if
(
patchTransform
!=
null
)
{
patchTransform
.
gameObject
.
SetActive
(
true
);
patchRect
=
patchTransform
as
RectTransform
;
if
(
patchRect
==
null
)
patchRect
=
patchTransform
.
GetComponent
<
RectTransform
>();
}
if
(
patchRect
==
null
)
{
var
patch
=
new
GameObject
(
"JoinPatch"
,
typeof
(
RectTransform
),
typeof
(
CanvasRenderer
),
typeof
(
Image
));
patch
.
transform
.
SetParent
(
parent
,
false
);
patch
.
transform
.
SetSiblingIndex
(
0
);
patchRect
=
patch
.
GetComponent
<
RectTransform
>();
}
patchRect
.
anchorMin
=
new
Vector2
(
0f
,
1f
);
patchRect
.
anchorMax
=
new
Vector2
(
0f
,
1f
);
patchRect
.
pivot
=
new
Vector2
(
0f
,
1f
);
var
patchImage
=
patchRect
.
GetComponent
<
Image
>();
var
blackBg
=
TextureManager
.
container
!=
null
?
TextureManager
.
container
.
black
:
null
;
if
(
blackBg
!=
null
)
{
patchImage
.
sprite
=
blackBg
;
patchImage
.
type
=
Image
.
Type
.
Simple
;
patchImage
.
color
=
Color
.
white
;
}
else
{
patchImage
.
sprite
=
null
;
patchImage
.
color
=
Color
.
black
;
}
patchImage
.
raycastTarget
=
false
;
RectTransform
topLineRect
=
null
;
var
topLineTransform
=
patchRect
.
Find
(
"TopLine"
);
if
(
topLineTransform
!=
null
)
{
topLineTransform
.
gameObject
.
SetActive
(
true
);
topLineRect
=
topLineTransform
as
RectTransform
;
if
(
topLineRect
==
null
)
topLineRect
=
topLineTransform
.
GetComponent
<
RectTransform
>();
}
if
(
topLineRect
==
null
)
{
var
topLine
=
new
GameObject
(
"TopLine"
,
typeof
(
RectTransform
),
typeof
(
CanvasRenderer
),
typeof
(
Image
));
topLine
.
transform
.
SetParent
(
patchRect
,
false
);
topLineRect
=
topLine
.
GetComponent
<
RectTransform
>();
}
topLineRect
.
anchorMin
=
new
Vector2
(
0f
,
1f
);
topLineRect
.
anchorMax
=
new
Vector2
(
1f
,
1f
);
topLineRect
.
pivot
=
new
Vector2
(
0.5f
,
1f
);
var
topLineImage
=
topLineRect
.
GetComponent
<
Image
>();
if
(
blackBg
!=
null
)
{
topLineImage
.
sprite
=
blackBg
;
topLineImage
.
type
=
Image
.
Type
.
Simple
;
}
else
{
topLineImage
.
sprite
=
null
;
}
topLineImage
.
color
=
new
Color
(
0.78f
,
0.78f
,
0.78f
,
1f
);
topLineImage
.
raycastTarget
=
false
;
extraDeckModeButtonJoinPatchRect
=
patchRect
;
extraDeckModeButtonJoinPatchTopLineRect
=
topLineRect
;
}
Sprite
GetToggleBackgroundSprite
()
{
return
TextureManager
.
container
!=
null
?
TextureManager
.
container
.
listCardStatsBase
:
null
;
}
void
ClearList
()
void
ClearList
()
{
{
foreach
(
var
obj
in
cardObjs
)
foreach
(
var
obj
in
cardObjs
)
...
...
Assets/Scripts/MDPro3/ScriptableObjects/TextureContainer.cs
View file @
d341b7f6
...
@@ -301,6 +301,7 @@ namespace MDPro3
...
@@ -301,6 +301,7 @@ namespace MDPro3
public
Sprite
listSingleColumn
;
public
Sprite
listSingleColumn
;
public
Sprite
listViewIconExpand
;
public
Sprite
listViewIconExpand
;
public
Sprite
listViewIconDefault
;
public
Sprite
listViewIconDefault
;
public
Sprite
listCardStatsBase
;
[
Header
(
"Card Affect"
)]
[
Header
(
"Card Affect"
)]
public
Sprite
CardAffectDisable
;
public
Sprite
CardAffectDisable
;
...
...
Assets/Texture/GUI_Used/GUI_Duel_CardStats_Base_0.png
0 → 100644
View file @
d341b7f6
1.32 KB
Assets/Texture/GUI_Used/GUI_Duel_CardStats_Base_0.png.meta
0 → 100644
View file @
d341b7f6
fileFormatVersion: 2
guid: 5b696a850bf3a3443bf0e67396ecc181
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externalObjects: {}
serializedVersion: 13
mipmaps:
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mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
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externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
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filterMode: 1
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mipBias: 0
wrapU: 1
wrapV: 1
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nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
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buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: WindowsStoreApps
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
customData:
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:
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