Commit e2db11d3 authored by SherryChaos's avatar SherryChaos

player icon bug fixing

parent e589390d
...@@ -5270,7 +5270,10 @@ namespace MDPro3 ...@@ -5270,7 +5270,10 @@ namespace MDPro3
{ {
if (condition == Condition.Duel) if (condition == Condition.Duel)
{ {
var selfType = Program.I().room.selfType;
if (player0Name.text == name_0) if (player0Name.text == name_0)
{
if(selfType == 0 || selfType == 2)
{ {
player0Frame.material = Appearance.duelFrameMat0; player0Frame.material = Appearance.duelFrameMat0;
player0Frame.sprite = Appearance.duelFace0; player0Frame.sprite = Appearance.duelFace0;
...@@ -5280,6 +5283,20 @@ namespace MDPro3 ...@@ -5280,6 +5283,20 @@ namespace MDPro3
player0Frame.material = Appearance.duelFrameMat0Tag; player0Frame.material = Appearance.duelFrameMat0Tag;
player0Frame.sprite = Appearance.duelFace0Tag; player0Frame.sprite = Appearance.duelFace0Tag;
} }
}
else
{
if (selfType == 0 || selfType == 2)
{
player0Frame.material = Appearance.duelFrameMat0Tag;
player0Frame.sprite = Appearance.duelFace0Tag;
}
else
{
player0Frame.material = Appearance.duelFrameMat0;
player0Frame.sprite = Appearance.duelFace0;
}
}
if (player1Name.text == name_1) if (player1Name.text == name_1)
{ {
player1Frame.material = Appearance.duelFrameMat1; player1Frame.material = Appearance.duelFrameMat1;
......
...@@ -582,16 +582,16 @@ namespace MDPro3 ...@@ -582,16 +582,16 @@ namespace MDPro3
{ {
if (selfType == player) if (selfType == player)
position = PlayerPosition.Me; position = PlayerPosition.Me;
else if ((selfType == 0 && player == 1) else if ((selfType + player) % 4 == 1)
|| (selfType == 1 && player == 0)
|| (selfType == 2 && player == 3)
|| (selfType == 3 && player == 2))
position = PlayerPosition.MyTag; position = PlayerPosition.MyTag;
else if (player == 0 || player == 2) else
{
if (player == 0 || player == 2)
position = PlayerPosition.Op; position = PlayerPosition.Op;
else else
position = PlayerPosition.OpTag; position = PlayerPosition.OpTag;
} }
}
else else
{ {
if (player == 0) if (player == 0)
......
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