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Tang Xinwei
windbot
Commits
cca52fb0
Commit
cca52fb0
authored
Mar 18, 2021
by
mercury233
Browse files
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Plain Diff
update LuckyExecutor Exodia
parent
6607312e
Changes
2
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2 changed files
with
13 additions
and
1 deletion
+13
-1
Game/AI/Decks/LuckyExecutor.cs
Game/AI/Decks/LuckyExecutor.cs
+7
-1
Game/AI/DefaultExecutor.cs
Game/AI/DefaultExecutor.cs
+6
-0
No files found.
Game/AI/Decks/LuckyExecutor.cs
View file @
cca52fb0
...
@@ -75,6 +75,12 @@ namespace WindBot.Game.AI.Decks
...
@@ -75,6 +75,12 @@ namespace WindBot.Game.AI.Decks
AddExecutor
(
ExecutorType
.
Summon
,
_CardId
.
MetaionTheTimelord
);
AddExecutor
(
ExecutorType
.
Summon
,
_CardId
.
MetaionTheTimelord
);
AddExecutor
(
ExecutorType
.
Summon
,
_CardId
.
KamionTheTimelord
);
AddExecutor
(
ExecutorType
.
Summon
,
_CardId
.
KamionTheTimelord
);
AddExecutor
(
ExecutorType
.
Summon
,
_CardId
.
LazionTheTimelord
);
AddExecutor
(
ExecutorType
.
Summon
,
_CardId
.
LazionTheTimelord
);
AddExecutor
(
ExecutorType
.
Summon
,
_CardId
.
LeftArmofTheForbiddenOne
,
JustDontIt
);
AddExecutor
(
ExecutorType
.
Summon
,
_CardId
.
RightLegofTheForbiddenOne
,
JustDontIt
);
AddExecutor
(
ExecutorType
.
Summon
,
_CardId
.
LeftLegofTheForbiddenOne
,
JustDontIt
);
AddExecutor
(
ExecutorType
.
Summon
,
_CardId
.
RightArmofTheForbiddenOne
,
JustDontIt
);
AddExecutor
(
ExecutorType
.
Summon
,
_CardId
.
ExodiaTheForbiddenOne
,
JustDontIt
);
}
}
private
List
<
int
>
HintMsgForRemove
=
new
List
<
int
>
private
List
<
int
>
HintMsgForRemove
=
new
List
<
int
>
...
@@ -138,7 +144,7 @@ namespace WindBot.Game.AI.Decks
...
@@ -138,7 +144,7 @@ namespace WindBot.Game.AI.Decks
private
bool
ImFeelingLucky
()
private
bool
ImFeelingLucky
()
{
{
return
Program
.
Rand
.
Next
(
9
)
>=
6
&&
DefaultDontChainMyself
();
return
Program
.
Rand
.
Next
(
10
)
>=
5
&&
DefaultDontChainMyself
();
}
}
private
bool
ImFeelingUnlucky
()
private
bool
ImFeelingUnlucky
()
...
...
Game/AI/DefaultExecutor.cs
View file @
cca52fb0
...
@@ -32,6 +32,12 @@ namespace WindBot.Game.AI
...
@@ -32,6 +32,12 @@ namespace WindBot.Game.AI
public
const
int
KamionTheTimelord
=
91712985
;
public
const
int
KamionTheTimelord
=
91712985
;
public
const
int
LazionTheTimelord
=
92435533
;
public
const
int
LazionTheTimelord
=
92435533
;
public
const
int
LeftArmofTheForbiddenOne
=
7902349
;
public
const
int
RightLegofTheForbiddenOne
=
8124921
;
public
const
int
LeftLegofTheForbiddenOne
=
44519536
;
public
const
int
RightArmofTheForbiddenOne
=
70903634
;
public
const
int
ExodiaTheForbiddenOne
=
33396948
;
public
const
int
UltimateConductorTytanno
=
18940556
;
public
const
int
UltimateConductorTytanno
=
18940556
;
public
const
int
ElShaddollConstruct
=
20366274
;
public
const
int
ElShaddollConstruct
=
20366274
;
public
const
int
AllyOfJusticeCatastor
=
26593852
;
public
const
int
AllyOfJusticeCatastor
=
26593852
;
...
...
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