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Tang Xinwei
windbot
Commits
79206c87
Commit
79206c87
authored
Sep 02, 2016
by
mercury233
Browse files
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Browse Files
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Email Patches
Plain Diff
add recognize Floodgates
parent
78be7e2f
Changes
8
Show whitespace changes
Inline
Side-by-side
Showing
8 changed files
with
133 additions
and
24 deletions
+133
-24
Game/AI/AIFunctions.cs
Game/AI/AIFunctions.cs
+4
-1
Game/AI/CardContainer.cs
Game/AI/CardContainer.cs
+10
-0
Game/AI/CardExtension.cs
Game/AI/CardExtension.cs
+5
-0
Game/AI/Decks/BlueEyesExecutor.cs
Game/AI/Decks/BlueEyesExecutor.cs
+47
-13
Game/AI/Decks/DragunityExecutor.cs
Game/AI/Decks/DragunityExecutor.cs
+1
-1
Game/AI/DefaultExecutor.cs
Game/AI/DefaultExecutor.cs
+1
-9
Game/AI/Enums/Floodgate.cs
Game/AI/Enums/Floodgate.cs
+64
-0
WindBot.csproj
WindBot.csproj
+1
-0
No files found.
Game/AI/AIFunctions.cs
View file @
79206c87
...
...
@@ -120,7 +120,10 @@ namespace WindBot.Game.AI
ClientCard
card
=
Duel
.
Fields
[
1
].
MonsterZone
.
GetInvincibleMonster
();
if
(
card
!=
null
)
return
card
;
card
=
Duel
.
Fields
[
1
].
SpellZone
.
GetNegateAttackSpell
();
card
=
Duel
.
Fields
[
1
].
MonsterZone
.
GetFloodgate
();
if
(
card
!=
null
)
return
card
;
card
=
Duel
.
Fields
[
1
].
SpellZone
.
GetFloodgate
();
if
(
card
!=
null
)
return
card
;
if
(
attack
==
0
)
...
...
Game/AI/CardContainer.cs
View file @
79206c87
...
...
@@ -164,5 +164,15 @@ namespace WindBot.Game.AI
}
return
null
;
}
public
static
ClientCard
GetFloodgate
(
this
IEnumerable
<
ClientCard
>
cards
)
{
foreach
(
ClientCard
card
in
cards
)
{
if
(
card
!=
null
&&
card
.
IsFloodgate
())
return
card
;
}
return
null
;
}
}
}
\ No newline at end of file
Game/AI/CardExtension.cs
View file @
79206c87
...
...
@@ -19,5 +19,10 @@ namespace WindBot.Game.AI
{
return
Enum
.
IsDefined
(
typeof
(
NegateAttackSpell
),
card
.
Id
);
}
public
static
bool
IsFloodgate
(
this
ClientCard
card
)
{
return
Enum
.
IsDefined
(
typeof
(
Floodgate
),
card
.
Id
);
}
}
}
\ No newline at end of file
Game/AI/Decks/BlueEyesExecutor.cs
View file @
79206c87
...
...
@@ -51,7 +51,7 @@ namespace MycardBot.Game.AI.Decks
:
base
(
ai
,
duel
)
{
// 有坑先清
AddExecutor
(
ExecutorType
.
Activate
,
(
int
)
CardId
.
银河旋风
,
DefaultMysticalSpaceTyphoon
);
AddExecutor
(
ExecutorType
.
Activate
,
(
int
)
CardId
.
银河旋风
,
银河旋风效果
);
AddExecutor
(
ExecutorType
.
Activate
,
(
int
)
CardId
.
鹰身女妖的羽毛扫
);
// 灵庙
...
...
@@ -253,6 +253,47 @@ namespace MycardBot.Game.AI.Decks
return
attacker
.
Attack
>
0
;
}
private
bool
银河旋风效果
()
{
List
<
ClientCard
>
spells
=
Duel
.
Fields
[
1
].
GetSpells
();
if
(
spells
.
Count
==
0
)
return
false
;
ClientCard
selected
=
null
;
if
(
Card
.
Location
==
CardLocation
.
Grave
)
{
selected
=
Duel
.
Fields
[
1
].
SpellZone
.
GetFloodgate
();
if
(
selected
==
null
)
{
foreach
(
ClientCard
card
in
spells
)
{
if
(!
card
.
IsFacedown
())
{
selected
=
card
;
break
;
}
}
}
}
else
{
foreach
(
ClientCard
card
in
spells
)
{
if
(
card
.
IsFacedown
())
{
selected
=
card
;
break
;
}
}
}
if
(
selected
==
null
)
return
false
;
AI
.
SelectCard
(
selected
);
return
true
;
}
private
bool
龙之灵庙效果
()
{
Logger
.
DebugWriteLine
(
"龙之灵庙."
);
...
...
@@ -413,17 +454,8 @@ namespace MycardBot.Game.AI.Decks
{
return
false
;
}
List
<
ClientCard
>
spells
=
Duel
.
Fields
[
1
].
GetSpells
();
ClientCard
selected
=
null
;
foreach
(
ClientCard
card
in
spells
)
{
if
(
card
.
IsSpellNegateAttack
())
{
selected
=
card
;
break
;
}
}
if
(
selected
!=
null
&&
Duel
.
Fields
[
0
].
HasInGraveyard
((
int
)
CardId
.
白色灵龙
))
ClientCard
floodgate
=
Duel
.
Fields
[
1
].
SpellZone
.
GetFloodgate
();
if
(
floodgate
!=
null
&&
Duel
.
Fields
[
0
].
HasInGraveyard
((
int
)
CardId
.
白色灵龙
))
{
AI
.
SelectCard
((
int
)
CardId
.
白色灵龙
);
}
...
...
@@ -475,6 +507,8 @@ namespace MycardBot.Game.AI.Decks
if
(
ActivateDescription
==
-
1
)
// AI.Utils.GetStringId((int)CardId.白色灵龙, 0))
{
Logger
.
DebugWriteLine
(
"白色灵龙拆后场."
);
ClientCard
target
=
Duel
.
Fields
[
1
].
SpellZone
.
GetFloodgate
();
AI
.
SelectCard
(
target
);
return
true
;
}
/*else if(Duel.Phase==DuelPhase.BattleStart)
...
...
@@ -740,7 +774,7 @@ namespace MycardBot.Game.AI.Decks
List
<
ClientCard
>
spells
=
Duel
.
Fields
[
1
].
GetSpells
();
foreach
(
ClientCard
spell
in
spells
)
{
if
(
spell
.
Is
SpellNegateAttack
())
if
(
spell
.
Is
Floodgate
())
{
AI
.
SelectCard
(
spell
);
return
true
;
...
...
Game/AI/Decks/DragunityExecutor.cs
View file @
79206c87
...
...
@@ -469,7 +469,7 @@ namespace DevBot.Game.AI.Decks
private
ClientCard
GetProblematicCard
()
{
ClientCard
card
=
Duel
.
Fields
[
1
].
MonsterZone
.
GetInvincibleMonster
();
return
card
??
Duel
.
Fields
[
1
].
SpellZone
.
Get
NegateAttackSpell
();
return
card
??
Duel
.
Fields
[
1
].
SpellZone
.
Get
Floodgate
();
}
}
}
\ No newline at end of file
Game/AI/DefaultExecutor.cs
View file @
79206c87
...
...
@@ -33,15 +33,7 @@ namespace WindBot.Game.AI
if
(
spells
.
Count
==
0
)
return
false
;
ClientCard
selected
=
null
;
foreach
(
ClientCard
card
in
spells
)
{
if
(
card
.
IsSpellNegateAttack
())
{
selected
=
card
;
break
;
}
}
ClientCard
selected
=
Duel
.
Fields
[
1
].
SpellZone
.
GetFloodgate
();
if
(
selected
==
null
)
{
...
...
Game/AI/Enums/Floodgate.cs
0 → 100644
View file @
79206c87
namespace
WindBot.Game.AI.Enums
{
public
enum
Floodgate
{
BarrierStatueoftheTorrent
=
10963799
,
BarrierStatueoftheDrought
=
19740112
,
BarrierStatueoftheHeavens
=
46145256
,
BarrierStatueoftheInferno
=
47961808
,
BarrierStatueoftheStormwinds
=
73356503
,
BarrierStatueoftheAbyss
=
84478195
,
ThunderKingRaiOh
=
71564252
,
FossilDynaPachycephalo
=
42009836
,
VanitysFiend
=
47084486
,
MajestysFiend
=
33746252
,
VanitysRuler
=
72634965
,
KycootheGhostDestroyer
=
88240808
,
ConsecratedLight
=
2980764
,
ArchlordKristya
=
59509952
,
KoakiMeiruDrago
=
12435193
,
DenkoSekka
=
13974207
,
ZapMustung
=
29951323
,
Jinzo
=
77585513
,
SpellCanceller
=
84636823
,
LevelLimitAreaB
=
3136426
,
DimensionalFissure
=
81674782
,
Necrovalley
=
47355498
,
SecretVillageoftheSpellcasters
=
68462976
,
SwordsofRevealingLight
=
72302403
,
MessengerofPeace
=
44656491
,
KaiserColosseum
=
35059553
,
DomainoftheTrueMonarchs
=
84171830
,
ImperialOrder
=
61740673
,
MacroCosmos
=
30241314
,
MindDrain
=
68937720
,
SoulDrain
=
73599290
,
SkillDrain
=
82732705
,
Eisbahn
=
54059040
,
GozenMatch
=
53334471
,
RivalryofWarlords
=
90846359
,
AntiSpellFragrance
=
58921041
,
LightImprisoningMirror
=
53341729
,
ShadowImprisoningMirror
=
99735427
,
WallofRevealingLight
=
17078030
,
VanitysEmptiness
=
5851097
,
Lose1Turn
=
24348804
,
Reqliate
=
20426907
,
SummonLimit
=
23516703
,
AndtheBandPlayedOn
=
47594939
,
StygianDirge
=
81489939
,
RoyalDecree
=
51452091
,
ImperialIronWall
=
30459350
,
DNASurgery
=
74701381
,
NaturiaExterio
=
99916754
,
TheLastWarriorfromAnotherPlanet
=
86099788
,
ThousandEyesRestrict
=
63519819
,
ElShaddollWinda
=
94977269
,
MaskedHERODarkLaw
=
58481572
,
NaturiaBeast
=
33198837
,
NaturiaBarkion
=
2956282
,
EvilswarmOphion
=
91279700
,
MermailAbyssgaios
=
74371660
,
AbyssDweller
=
21044178
}
}
WindBot.csproj
View file @
79206c87
...
...
@@ -76,6 +76,7 @@
<Compile
Include=
"Game\AI\Dialogs.cs"
/>
<Compile
Include=
"Game\AI\Enums\DangerousMonster.cs"
/>
<Compile
Include=
"Game\AI\Enums\InvincibleMonster.cs"
/>
<Compile
Include=
"Game\AI\Enums\Floodgate.cs"
/>
<Compile
Include=
"Game\AI\Enums\NegateAttackSpell.cs"
/>
<Compile
Include=
"Game\AI\Enums\NegatesEffects.cs"
/>
<Compile
Include=
"Game\AI\Enums\NegatesSpells.cs"
/>
...
...
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