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pre-release-database-cdb
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Tang Xinwei
pre-release-database-cdb
Commits
9723bfb0
Commit
9723bfb0
authored
Oct 14, 2023
by
Tang Xinwei
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增加101203053 セベクの魔導士
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9723bfb0
--セベクの魔導士
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
--material
aux
.
AddLinkProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsType
,
TYPE_EFFECT
),
2
,
2
)
--recover
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_RECOVER
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCode
(
EVENT_BATTLE_DAMAGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCondition
(
s
.
reccon1
)
e1
:
SetTarget
(
s
.
rectg
)
e1
:
SetOperation
(
s
.
recop
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCondition
(
s
.
reccon2
)
c
:
RegisterEffect
(
e2
)
--damage
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetCategory
(
CATEGORY_DAMAGE
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e3
:
SetCode
(
EVENT_RECOVER
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
,
id
+
o
)
e3
:
SetCondition
(
s
.
damcon
)
e3
:
SetTarget
(
s
.
damtg
)
e3
:
SetOperation
(
s
.
damop
)
c
:
RegisterEffect
(
e3
)
end
--recover
function
s
.
recfilter
(
c
,
lg
)
return
lg
:
IsContains
(
c
)
end
function
s
.
reccon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
lg
=
e
:
GetHandler
():
GetLinkedGroup
()
return
ep
~=
tp
and
eg
:
IsExists
(
s
.
recfilter
,
1
,
nil
,
lg
)
end
function
s
.
reccon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
ep
~=
tp
end
function
s
.
rectg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetParam
(
ev
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RECOVER
,
nil
,
0
,
tp
,
ev
)
end
function
s
.
recop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Recover
(
p
,
d
,
REASON_EFFECT
)
end
--damage
function
s
.
damcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
ep
==
tp
or
1
-
tp
end
function
s
.
damtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
end
if
chk
==
0
then
return
true
end
Duel
.
SetTargetPlayer
(
tp
and
1
-
tp
)
Duel
.
SetTargetParam
(
1000
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
tp
and
1
-
tp
,
1000
)
end
function
s
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Damage
(
1
-
tp
,
1000
,
REASON_EFFECT
,
true
)
Duel
.
Damage
(
tp
,
1000
,
REASON_EFFECT
,
true
)
Duel
.
RDComplete
()
end
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