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YGOProUnity_V2
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perfectdicky
YGOProUnity_V2
Commits
e26025d6
Commit
e26025d6
authored
Apr 10, 2019
by
mercury233
Browse files
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Plain Diff
show disabled buttons but just gu it
parent
9a9d08c9
Changes
5
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Inline
Side-by-side
Showing
5 changed files
with
12 additions
and
8 deletions
+12
-8
Assets/SibylSystem/Menu/Menu.cs
Assets/SibylSystem/Menu/Menu.cs
+2
-2
Assets/SibylSystem/Program.cs
Assets/SibylSystem/Program.cs
+4
-0
Assets/SibylSystem/selectReplay/selectReplay.cs
Assets/SibylSystem/selectReplay/selectReplay.cs
+1
-1
Assets/transUI/prefab/trans_menu.prefab
Assets/transUI/prefab/trans_menu.prefab
+2
-2
Assets/transUI/prefab/trans_selectReplay.prefab
Assets/transUI/prefab/trans_selectReplay.prefab
+3
-3
No files found.
Assets/SibylSystem/Menu/Menu.cs
View file @
e26025d6
...
@@ -18,8 +18,8 @@ public class Menu : WindowServantSP
...
@@ -18,8 +18,8 @@ public class Menu : WindowServantSP
UIHelper
.
registEvent
(
gameObject
,
"deck_"
,
onClickSelectDeck
);
UIHelper
.
registEvent
(
gameObject
,
"deck_"
,
onClickSelectDeck
);
UIHelper
.
registEvent
(
gameObject
,
"online_"
,
onClickOnline
);
UIHelper
.
registEvent
(
gameObject
,
"online_"
,
onClickOnline
);
UIHelper
.
registEvent
(
gameObject
,
"replay_"
,
onClickReplay
);
UIHelper
.
registEvent
(
gameObject
,
"replay_"
,
onClickReplay
);
//UIHelper.registEvent(gameObject, "single_", onClickPizzle
);
UIHelper
.
registEvent
(
gameObject
,
"single_"
,
Program
.
gugugu
);
//UIHelper.registEvent(gameObject, "ai_", onClickAI
);
UIHelper
.
registEvent
(
gameObject
,
"ai_"
,
Program
.
gugugu
);
UIHelper
.
registEvent
(
gameObject
,
"exit_"
,
onClickExit
);
UIHelper
.
registEvent
(
gameObject
,
"exit_"
,
onClickExit
);
//(new Thread(up)).Start();
//(new Thread(up)).Start();
}
}
...
...
Assets/SibylSystem/Program.cs
View file @
e26025d6
...
@@ -995,4 +995,8 @@ public class Program : MonoBehaviour
...
@@ -995,4 +995,8 @@ public class Program : MonoBehaviour
#
endregion
#
endregion
public
static
void
gugugu
()
{
PrintToChat
(
InterString
.
Get
(
"非常抱歉,因为技术原因,此功能暂时无法使用。请关注官方网站获取更多消息。"
));
}
}
}
Assets/SibylSystem/selectReplay/selectReplay.cs
View file @
e26025d6
...
@@ -22,7 +22,7 @@ public class selectReplay : WindowServantSP
...
@@ -22,7 +22,7 @@ public class selectReplay : WindowServantSP
UIHelper
.
registEvent
(
gameObject
,
"delete_"
,
onDelete
);
UIHelper
.
registEvent
(
gameObject
,
"delete_"
,
onDelete
);
UIHelper
.
registEvent
(
gameObject
,
"yrp_"
,
onYrp
);
UIHelper
.
registEvent
(
gameObject
,
"yrp_"
,
onYrp
);
UIHelper
.
registEvent
(
gameObject
,
"ydk_"
,
onYdk
);
UIHelper
.
registEvent
(
gameObject
,
"ydk_"
,
onYdk
);
//UIHelper.registEvent(gameObject, "god_", onGod
);
UIHelper
.
registEvent
(
gameObject
,
"god_"
,
Program
.
gugugu
);
UIHelper
.
registEvent
(
gameObject
,
"value_"
,
onValue
);
UIHelper
.
registEvent
(
gameObject
,
"value_"
,
onValue
);
setSortLable
();
setSortLable
();
superScrollView
.
install
();
superScrollView
.
install
();
...
...
Assets/transUI/prefab/trans_menu.prefab
View file @
e26025d6
...
@@ -108,7 +108,7 @@ GameObject:
...
@@ -108,7 +108,7 @@ GameObject:
m_Icon
:
{
fileID
:
0
}
m_Icon
:
{
fileID
:
0
}
m_NavMeshLayer
:
0
m_NavMeshLayer
:
0
m_StaticEditorFlags
:
0
m_StaticEditorFlags
:
0
m_IsActive
:
0
m_IsActive
:
1
---
!u!1
&114010
---
!u!1
&114010
GameObject
:
GameObject
:
m_ObjectHideFlags
:
1
m_ObjectHideFlags
:
1
...
@@ -367,7 +367,7 @@ GameObject:
...
@@ -367,7 +367,7 @@ GameObject:
m_Icon
:
{
fileID
:
0
}
m_Icon
:
{
fileID
:
0
}
m_NavMeshLayer
:
0
m_NavMeshLayer
:
0
m_StaticEditorFlags
:
0
m_StaticEditorFlags
:
0
m_IsActive
:
0
m_IsActive
:
1
---
!u!1
&171908
---
!u!1
&171908
GameObject
:
GameObject
:
m_ObjectHideFlags
:
1
m_ObjectHideFlags
:
1
...
...
Assets/transUI/prefab/trans_selectReplay.prefab
View file @
e26025d6
...
@@ -273,7 +273,7 @@ GameObject:
...
@@ -273,7 +273,7 @@ GameObject:
m_Icon
:
{
fileID
:
0
}
m_Icon
:
{
fileID
:
0
}
m_NavMeshLayer
:
0
m_NavMeshLayer
:
0
m_StaticEditorFlags
:
0
m_StaticEditorFlags
:
0
m_IsActive
:
0
m_IsActive
:
1
---
!u!1
&163040
---
!u!1
&163040
GameObject
:
GameObject
:
m_ObjectHideFlags
:
1
m_ObjectHideFlags
:
1
...
@@ -544,7 +544,7 @@ GameObject:
...
@@ -544,7 +544,7 @@ GameObject:
m_Component
:
m_Component
:
-
component
:
{
fileID
:
446170
}
-
component
:
{
fileID
:
446170
}
-
component
:
{
fileID
:
11477694
}
-
component
:
{
fileID
:
11477694
}
m_Layer
:
5
m_Layer
:
18
m_Name
:
panel_
m_Name
:
panel_
m_TagString
:
Untagged
m_TagString
:
Untagged
m_Icon
:
{
fileID
:
0
}
m_Icon
:
{
fileID
:
0
}
...
@@ -965,7 +965,7 @@ Transform:
...
@@ -965,7 +965,7 @@ Transform:
m_PrefabParentObject
:
{
fileID
:
0
}
m_PrefabParentObject
:
{
fileID
:
0
}
m_PrefabInternal
:
{
fileID
:
100100000
}
m_PrefabInternal
:
{
fileID
:
100100000
}
m_GameObject
:
{
fileID
:
197804
}
m_GameObject
:
{
fileID
:
197804
}
m_LocalRotation
:
{
x
:
0
,
y
:
0
,
z
:
0
,
w
:
1
}
m_LocalRotation
:
{
x
:
-0
,
y
:
-0
,
z
:
-
0
,
w
:
1
}
m_LocalPosition
:
{
x
:
0
,
y
:
0
,
z
:
0
}
m_LocalPosition
:
{
x
:
0
,
y
:
0
,
z
:
0
}
m_LocalScale
:
{
x
:
1
,
y
:
1
,
z
:
1
}
m_LocalScale
:
{
x
:
1
,
y
:
1
,
z
:
1
}
m_Children
:
m_Children
:
...
...
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