Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
YGOProUnity_V2
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
perfectdicky
YGOProUnity_V2
Commits
d84dde14
Commit
d84dde14
authored
Sep 07, 2021
by
神楽坂玲奈
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
fix 胜负窗口
parent
0cacbb4b
Changes
1
Show whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
2 additions
and
4 deletions
+2
-4
Assets/SibylSystem/Ocgcore/Ocgcore.cs
Assets/SibylSystem/Ocgcore/Ocgcore.cs
+2
-4
No files found.
Assets/SibylSystem/Ocgcore/Ocgcore.cs
View file @
d84dde14
...
@@ -2357,8 +2357,7 @@ public class Ocgcore : ServantWithCardDescription
...
@@ -2357,8 +2357,7 @@ public class Ocgcore : ServantWithCardDescription
new
Vector3
(
0
,
0
,
0
),
new
Vector3
(
0
,
0
,
0
),
true
,
true
,
Program
.
I
().
ui_main_2d
,
Program
.
I
().
ui_main_2d
,
true
,
true
new
Vector3
(
Screen
.
height
/
700f
,
Screen
.
height
/
700f
,
Screen
.
height
/
700f
)
).
GetComponent
<
lazyWin
>();
).
GetComponent
<
lazyWin
>();
}
}
else
else
...
@@ -2370,8 +2369,7 @@ public class Ocgcore : ServantWithCardDescription
...
@@ -2370,8 +2369,7 @@ public class Ocgcore : ServantWithCardDescription
new
Vector3
(
0
,
0
,
0
),
new
Vector3
(
0
,
0
,
0
),
true
,
true
,
Program
.
I
().
ui_main_2d
,
Program
.
I
().
ui_main_2d
,
true
,
true
new
Vector3
(
Screen
.
height
/
700f
,
Screen
.
height
/
700f
,
Screen
.
height
/
700f
)
).
GetComponent
<
lazyWin
>();
).
GetComponent
<
lazyWin
>();
UIHelper
.
InterGameObject
(
winCaculator
.
gameObject
);
UIHelper
.
InterGameObject
(
winCaculator
.
gameObject
);
winCaculator
.
input
.
value
=
UIHelper
.
getTimeString
();
winCaculator
.
input
.
value
=
UIHelper
.
getTimeString
();
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment