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YGOProUnity_V2
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perfectdicky
YGOProUnity_V2
Commits
8ff415bc
Commit
8ff415bc
authored
Apr 10, 2019
by
mercury233
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change default setting
parent
e58ccf48
Changes
1
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1 changed file
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-2
Assets/SibylSystem/Setting/Setting.cs
Assets/SibylSystem/Setting/Setting.cs
+2
-2
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Assets/SibylSystem/Setting/Setting.cs
View file @
8ff415bc
...
@@ -19,8 +19,8 @@ public class Setting : WindowServant2D
...
@@ -19,8 +19,8 @@ public class Setting : WindowServant2D
UIHelper
.
getByName
<
UIToggle
>(
gameObject
,
"ignoreOP_"
).
value
=
UIHelper
.
fromStringToBool
(
Config
.
Get
(
"ignoreOP_"
,
"0"
));
UIHelper
.
getByName
<
UIToggle
>(
gameObject
,
"ignoreOP_"
).
value
=
UIHelper
.
fromStringToBool
(
Config
.
Get
(
"ignoreOP_"
,
"0"
));
UIHelper
.
getByName
<
UIToggle
>(
gameObject
,
"smartSelect_"
).
value
=
UIHelper
.
fromStringToBool
(
Config
.
Get
(
"smartSelect_"
,
"1"
));
UIHelper
.
getByName
<
UIToggle
>(
gameObject
,
"smartSelect_"
).
value
=
UIHelper
.
fromStringToBool
(
Config
.
Get
(
"smartSelect_"
,
"1"
));
UIHelper
.
getByName
<
UIToggle
>(
gameObject
,
"autoChain_"
).
value
=
UIHelper
.
fromStringToBool
(
Config
.
Get
(
"autoChain_"
,
"1"
));
UIHelper
.
getByName
<
UIToggle
>(
gameObject
,
"autoChain_"
).
value
=
UIHelper
.
fromStringToBool
(
Config
.
Get
(
"autoChain_"
,
"1"
));
UIHelper
.
getByName
<
UIToggle
>(
gameObject
,
"handPosition_"
).
value
=
UIHelper
.
fromStringToBool
(
Config
.
Get
(
"handPosition_"
,
"
0
"
));
UIHelper
.
getByName
<
UIToggle
>(
gameObject
,
"handPosition_"
).
value
=
UIHelper
.
fromStringToBool
(
Config
.
Get
(
"handPosition_"
,
"
1
"
));
UIHelper
.
getByName
<
UIToggle
>(
gameObject
,
"handmPosition_"
).
value
=
UIHelper
.
fromStringToBool
(
Config
.
Get
(
"handmPosition_"
,
"
0
"
));
UIHelper
.
getByName
<
UIToggle
>(
gameObject
,
"handmPosition_"
).
value
=
UIHelper
.
fromStringToBool
(
Config
.
Get
(
"handmPosition_"
,
"
1
"
));
UIHelper
.
getByName
<
UIToggle
>(
gameObject
,
"spyer_"
).
value
=
UIHelper
.
fromStringToBool
(
Config
.
Get
(
"spyer_"
,
"1"
));
UIHelper
.
getByName
<
UIToggle
>(
gameObject
,
"spyer_"
).
value
=
UIHelper
.
fromStringToBool
(
Config
.
Get
(
"spyer_"
,
"1"
));
UIHelper
.
getByName
<
UIToggle
>(
gameObject
,
"resize_"
).
value
=
UIHelper
.
fromStringToBool
(
Config
.
Get
(
"resize_"
,
"0"
));
UIHelper
.
getByName
<
UIToggle
>(
gameObject
,
"resize_"
).
value
=
UIHelper
.
fromStringToBool
(
Config
.
Get
(
"resize_"
,
"0"
));
UIHelper
.
getByName
<
UIToggle
>(
gameObject
,
"longField_"
).
value
=
UIHelper
.
fromStringToBool
(
Config
.
Get
(
"longField_"
,
"0"
));
UIHelper
.
getByName
<
UIToggle
>(
gameObject
,
"longField_"
).
value
=
UIHelper
.
fromStringToBool
(
Config
.
Get
(
"longField_"
,
"0"
));
...
...
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