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YGOProUnity_V2
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perfectdicky
YGOProUnity_V2
Commits
8ae57b1a
Commit
8ae57b1a
authored
Apr 10, 2019
by
mercury233
Browse files
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Email Patches
Plain Diff
prevent "picking up" dying card in deck builder
parent
d6f3022d
Changes
2
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2 changed files
with
7 additions
and
5 deletions
+7
-5
Assets/ArtSystem/deckManager/MonoCardInDeckManager.cs
Assets/ArtSystem/deckManager/MonoCardInDeckManager.cs
+3
-0
Assets/SibylSystem/deckManager/DeckManager.cs
Assets/SibylSystem/deckManager/DeckManager.cs
+4
-5
No files found.
Assets/ArtSystem/deckManager/MonoCardInDeckManager.cs
View file @
8ae57b1a
...
@@ -5,6 +5,7 @@ using System;
...
@@ -5,6 +5,7 @@ using System;
public
class
MonoCardInDeckManager
:
MonoBehaviour
{
public
class
MonoCardInDeckManager
:
MonoBehaviour
{
int
loadedPicCode
=
0
;
int
loadedPicCode
=
0
;
YGOSharp
.
Banlist
loaded_banlist
=
null
;
YGOSharp
.
Banlist
loaded_banlist
=
null
;
public
bool
dying
=
false
;
bool
died
=
false
;
bool
died
=
false
;
public
YGOSharp
.
Card
cardData
=
new
YGOSharp
.
Card
();
public
YGOSharp
.
Card
cardData
=
new
YGOSharp
.
Card
();
...
@@ -61,6 +62,7 @@ public class MonoCardInDeckManager : MonoBehaviour {
...
@@ -61,6 +62,7 @@ public class MonoCardInDeckManager : MonoBehaviour {
}
}
else
else
{
{
dying
=
true
;
died
=
true
;
died
=
true
;
gameObject
.
SetActive
(
false
);
gameObject
.
SetActive
(
false
);
}
}
...
@@ -102,6 +104,7 @@ public class MonoCardInDeckManager : MonoBehaviour {
...
@@ -102,6 +104,7 @@ public class MonoCardInDeckManager : MonoBehaviour {
Vector3
to_position
=
getGoodPosition
(
0
);
Vector3
to_position
=
getGoodPosition
(
0
);
Vector3
delta_position
=
to_position
-
form_position
;
Vector3
delta_position
=
to_position
-
form_position
;
GetComponent
<
Rigidbody
>().
AddForce
(
delta_position
*
200
);
GetComponent
<
Rigidbody
>().
AddForce
(
delta_position
*
200
);
dying
=
true
;
}
}
}
}
...
...
Assets/SibylSystem/deckManager/DeckManager.cs
View file @
8ae57b1a
...
@@ -1257,7 +1257,8 @@ public class DeckManager : ServantWithCardDescription
...
@@ -1257,7 +1257,8 @@ public class DeckManager : ServantWithCardDescription
goLast
=
gameObject
;
goLast
=
gameObject
;
timeLastDown
=
Program
.
TimePassed
();
timeLastDown
=
Program
.
TimePassed
();
MonoCardInDeckManager
MonoCardInDeckManager_
=
gameObject
.
GetComponent
<
MonoCardInDeckManager
>();
MonoCardInDeckManager
MonoCardInDeckManager_
=
gameObject
.
GetComponent
<
MonoCardInDeckManager
>();
if
(
MonoCardInDeckManager_
!=
null
)
cardPicLoader
cardPicLoader_
=
gameObject
.
GetComponent
<
cardPicLoader
>();
if
(
MonoCardInDeckManager_
!=
null
&&
!
MonoCardInDeckManager_
.
dying
)
{
{
if
(
doubleClick
&&
condition
==
Condition
.
editDeck
&&
deck
.
GetCardCount
(
MonoCardInDeckManager_
.
cardData
.
Id
)
<
currentBanlist
.
GetQuantity
(
MonoCardInDeckManager_
.
cardData
.
Id
))
if
(
doubleClick
&&
condition
==
Condition
.
editDeck
&&
deck
.
GetCardCount
(
MonoCardInDeckManager_
.
cardData
.
Id
)
<
currentBanlist
.
GetQuantity
(
MonoCardInDeckManager_
.
cardData
.
Id
))
{
{
...
@@ -1276,11 +1277,9 @@ public class DeckManager : ServantWithCardDescription
...
@@ -1276,11 +1277,9 @@ public class DeckManager : ServantWithCardDescription
MonoCardInDeckManager_
.
beginDrag
();
MonoCardInDeckManager_
.
beginDrag
();
}
}
}
}
else
if
(
cardPicLoader_
!=
null
)
if
(
condition
==
Condition
.
editDeck
)
{
{
cardPicLoader
cardPicLoader_
=
gameObject
.
GetComponent
<
cardPicLoader
>();
if
(
condition
==
Condition
.
editDeck
)
if
(
cardPicLoader_
!=
null
)
{
{
if
(
deck
.
GetCardCount
(
cardPicLoader_
.
data
.
Id
)
<
currentBanlist
.
GetQuantity
(
cardPicLoader_
.
data
.
Id
))
if
(
deck
.
GetCardCount
(
cardPicLoader_
.
data
.
Id
)
<
currentBanlist
.
GetQuantity
(
cardPicLoader_
.
data
.
Id
))
{
{
...
...
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