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YGOProUnity_V2
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perfectdicky
YGOProUnity_V2
Commits
820ae940
Commit
820ae940
authored
Sep 07, 2021
by
神楽坂玲奈
Browse files
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Browse Files
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Plain Diff
remove command.shell, make command line arguments more stable
parent
d84dde14
Changes
10
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Showing
10 changed files
with
64 additions
and
221 deletions
+64
-221
Assets/SibylSystem/Menu/Menu.cs
Assets/SibylSystem/Menu/Menu.cs
+6
-116
Assets/SibylSystem/MonoHelpers/TcpHelper.cs
Assets/SibylSystem/MonoHelpers/TcpHelper.cs
+10
-0
Assets/SibylSystem/Ocgcore/Ocgcore.cs
Assets/SibylSystem/Ocgcore/Ocgcore.cs
+27
-30
Assets/SibylSystem/Program.cs
Assets/SibylSystem/Program.cs
+16
-41
Assets/SibylSystem/Room/AIRoom.cs
Assets/SibylSystem/Room/AIRoom.cs
+0
-6
Assets/SibylSystem/Room/Room.cs
Assets/SibylSystem/Room/Room.cs
+0
-1
Assets/SibylSystem/SelectDeck/selectDeck.cs
Assets/SibylSystem/SelectDeck/selectDeck.cs
+3
-6
Assets/SibylSystem/puzzleSystem/puzzleMode.cs
Assets/SibylSystem/puzzleSystem/puzzleMode.cs
+0
-6
Assets/SibylSystem/selectReplay/selectReplay.cs
Assets/SibylSystem/selectReplay/selectReplay.cs
+1
-8
Assets/SibylSystem/selectServer/SelectServer.cs
Assets/SibylSystem/selectServer/SelectServer.cs
+1
-7
No files found.
Assets/SibylSystem/Menu/Menu.cs
View file @
820ae940
using
System
;
using
System.Collections
;
using
System.Collections.Generic
;
using
System.Diagnostics
;
using
System.IO
;
using
System.Text
;
using
UnityEditor
;
using
UnityEngine
;
using
UnityEngine.Networking
;
using
Debug
=
UnityEngine
.
Debug
;
public
class
Menu
:
WindowServantSP
{
...
...
@@ -38,11 +37,6 @@ public class Menu : WindowServantSP
Program
.
charge
();
}
public
override
void
hide
()
{
base
.
hide
();
}
private
IEnumerator
checkUpdate
()
{
yield
return
new
WaitForSeconds
(
1
);
...
...
@@ -91,7 +85,6 @@ public class Menu : WindowServantSP
public
override
void
preFrameFunction
()
{
base
.
preFrameFunction
();
checkCommend
();
if
(
Program
.
noAccess
&&
!
msgPermissionShowed
)
{
msgPermissionShowed
=
true
;
...
...
@@ -112,7 +105,11 @@ public class Menu : WindowServantSP
Program
.
I
().
quit
();
Program
.
Running
=
false
;
TcpHelper
.
SaveRecord
();
Process
.
GetCurrentProcess
().
Kill
();
#if UNITY_EDITOR
EditorApplication
.
isPlaying
=
false
;
#else
Application
.
Quit
();
#endif
}
private
void
onClickOnline
()
...
...
@@ -144,111 +141,4 @@ public class Menu : WindowServantSP
{
Program
.
I
().
shiftToServant
(
Program
.
I
().
selectDeck
);
}
public
static
void
deleteShell
()
{
try
{
if
(
File
.
Exists
(
"commamd.shell"
))
File
.
Delete
(
"commamd.shell"
);
}
catch
(
Exception
)
{
}
}
public
static
void
checkCommend
()
{
if
(
Program
.
TimePassed
()
-
lastTime
>
1000
)
{
lastTime
=
Program
.
TimePassed
();
if
(
Program
.
I
().
selectDeck
==
null
)
return
;
if
(
Program
.
I
().
selectReplay
==
null
)
return
;
if
(
Program
.
I
().
puzzleMode
==
null
)
return
;
if
(
Program
.
I
().
selectServer
==
null
)
return
;
try
{
if
(
File
.
Exists
(
"commamd.shell"
)
==
false
)
File
.
Create
(
"commamd.shell"
).
Close
();
}
catch
(
Exception
e
)
{
Program
.
noAccess
=
true
;
Debug
.
Log
(
e
);
}
var
all
=
""
;
try
{
all
=
File
.
ReadAllText
(
"commamd.shell"
,
Encoding
.
UTF8
);
var
parmChars
=
all
.
ToCharArray
();
var
inQuote
=
false
;
for
(
var
index
=
0
;
index
<
parmChars
.
Length
;
index
++)
{
if
(
parmChars
[
index
]
==
'"'
)
{
inQuote
=
!
inQuote
;
parmChars
[
index
]
=
'\n'
;
}
if
(!
inQuote
&&
parmChars
[
index
]
==
' '
)
parmChars
[
index
]
=
'\n'
;
}
var
mats
=
new
string
(
parmChars
).
Split
(
new
[]
{
'\n'
},
StringSplitOptions
.
RemoveEmptyEntries
);
if
(
mats
.
Length
>
0
)
switch
(
mats
[
0
])
{
case
"online"
:
if
(
mats
.
Length
==
5
)
{
UIHelper
.
iniFaces
();
//加载用户头像
Program
.
I
().
selectServer
.
KF_onlineGame
(
mats
[
1
],
mats
[
2
],
mats
[
3
],
mats
[
4
]);
}
if
(
mats
.
Length
==
6
)
{
UIHelper
.
iniFaces
();
Program
.
I
().
selectServer
.
KF_onlineGame
(
mats
[
1
],
mats
[
2
],
mats
[
3
],
mats
[
4
],
mats
[
5
]);
}
break
;
case
"edit"
:
if
(
mats
.
Length
==
2
)
Program
.
I
().
selectDeck
.
KF_editDeck
(
mats
[
1
]);
//编辑卡组
break
;
case
"replay"
:
if
(
mats
.
Length
==
2
)
{
UIHelper
.
iniFaces
();
Program
.
I
().
selectReplay
.
KF_replay
(
mats
[
1
]);
//编辑录像
}
break
;
case
"puzzle"
:
if
(
mats
.
Length
==
2
)
{
UIHelper
.
iniFaces
();
Program
.
I
().
puzzleMode
.
KF_puzzle
(
mats
[
1
]);
//运行残局
}
break
;
}
}
catch
(
Exception
e
)
{
Program
.
noAccess
=
true
;
Debug
.
Log
(
e
);
}
try
{
if
(
all
!=
""
)
if
(
File
.
Exists
(
"commamd.shell"
))
File
.
WriteAllText
(
"commamd.shell"
,
""
);
}
catch
(
Exception
e
)
{
Program
.
noAccess
=
true
;
Debug
.
Log
(
e
);
}
}
}
}
\ No newline at end of file
Assets/SibylSystem/MonoHelpers/TcpHelper.cs
View file @
820ae940
...
...
@@ -49,6 +49,7 @@ public static class TcpHelper
}
catch
(
Exception
e
)
{
Debug
.
LogError
(
e
);
Program
.
DEBUGLOG
(
"onDisConnected 10"
);
}
...
...
@@ -224,6 +225,14 @@ public static class TcpHelper
}
}
// public static void SendSync(Package message)
// {
// if (tcpClient != null && tcpClient.Connected)
// {
// sender(message);
// }
// }
private
static
void
sender
(
object
o
)
{
try
...
...
@@ -238,6 +247,7 @@ public static class TcpHelper
b
.
Write
(
BitConverter
.
GetBytes
((
byte
)
message
.
Fuction
),
0
,
1
);
b
.
Write
(
data
,
0
,
data
.
Length
);
var
s
=
memstream
.
ToArray
();
Debug
.
Log
(
BitConverter
.
ToString
(
s
));
tcpClient
.
Client
.
Send
(
s
);
}
}
...
...
Assets/SibylSystem/Ocgcore/Ocgcore.cs
View file @
820ae940
...
...
@@ -28,18 +28,6 @@ public class Ocgcore : ServantWithCardDescription
private
readonly
List
<
gameCard
>
allCardsInSelectMessage
=
new
List
<
gameCard
>();
public
List
<
GameObject
>
allChainPanelFixedContainer
=
new
List
<
GameObject
>();
private
arrow
Arrow
;
private
autoForceChainHandlerType
autoForceChainHandler
=
autoForceChainHandlerType
.
manDoAll
;
private
float
camera_max
=
-
17.5f
;
private
float
camera_min
=
-
17.5f
;
public
bool
cantCheckGrave
;
public
List
<
gameCard
>
cards
=
new
List
<
gameCard
>();
private
readonly
List
<
gameCard
>
cardsForConfirm
=
new
List
<
gameCard
>();
private
readonly
List
<
gameCard
>
cardsInChain
=
new
List
<
gameCard
>();
...
...
@@ -53,6 +41,31 @@ public class Ocgcore : ServantWithCardDescription
private
readonly
List
<
gameCard
>
cardsSelectable
=
new
List
<
gameCard
>();
private
readonly
List
<
gameCard
>
cardsSelected
=
new
List
<
gameCard
>();
private
readonly
List
<
int
>
ES_searchCode
=
new
List
<
int
>();
private
readonly
List
<
sortResult
>
ES_sortCurrent
=
new
List
<
sortResult
>();
private
readonly
List
<
sortResult
>
ES_sortResult
=
new
List
<
sortResult
>();
private
readonly
List
<
int
>
keys
=
new
List
<
int
>();
private
readonly
List
<
linkMask
>
linkMaskList
=
new
List
<
linkMask
>();
private
readonly
List
<
Package
>
Packages_ALL
=
new
List
<
Package
>();
private
readonly
List
<
placeSelector
>
placeSelectors
=
new
List
<
placeSelector
>();
public
List
<
GameObject
>
allChainPanelFixedContainer
=
new
List
<
GameObject
>();
private
arrow
Arrow
;
private
autoForceChainHandlerType
autoForceChainHandler
=
autoForceChainHandlerType
.
manDoAll
;
private
float
camera_max
=
-
17.5f
;
private
float
camera_min
=
-
17.5f
;
public
bool
cantCheckGrave
;
public
List
<
gameCard
>
cards
=
new
List
<
gameCard
>();
private
bool
clearAllShowedB
;
private
bool
clearTimeFlag
;
private
int
code_for_show
;
...
...
@@ -82,8 +95,6 @@ public class Ocgcore : ServantWithCardDescription
private
string
ES_phaseString
=
""
;
private
readonly
List
<
int
>
ES_searchCode
=
new
List
<
int
>();
private
string
ES_selectHint
=
""
;
private
int
Es_selectMSGHintData
;
private
int
Es_selectMSGHintPlayer
;
...
...
@@ -91,10 +102,6 @@ public class Ocgcore : ServantWithCardDescription
private
string
ES_selectUnselectHint
=
""
;
private
readonly
List
<
sortResult
>
ES_sortCurrent
=
new
List
<
sortResult
>();
private
readonly
List
<
sortResult
>
ES_sortResult
=
new
List
<
sortResult
>();
private
int
ES_sortSum
;
private
string
ES_turnString
=
""
;
...
...
@@ -113,8 +120,6 @@ public class Ocgcore : ServantWithCardDescription
public
bool
isFirst
;
public
bool
isObserver
;
private
readonly
List
<
int
>
keys
=
new
List
<
int
>();
private
int
keysTempCount
;
private
float
lastAlpha
;
private
int
lastExcitedController
=
-
1
;
...
...
@@ -132,8 +137,6 @@ public class Ocgcore : ServantWithCardDescription
public
int
life_1
;
private
readonly
List
<
linkMask
>
linkMaskList
=
new
List
<
linkMask
>();
public
int
lpLimit
=
8000
;
public
int
MasterRule
;
...
...
@@ -155,12 +158,9 @@ public class Ocgcore : ServantWithCardDescription
public
string
name_1_tag
=
""
;
private
List
<
Package
>
Packages
=
new
List
<
Package
>();
private
readonly
List
<
Package
>
Packages_ALL
=
new
List
<
Package
>();
public
bool
paused
;
private
readonly
List
<
placeSelector
>
placeSelectors
=
new
List
<
placeSelector
>();
private
bool
replayShowAll
;
private
bool
reportShowAll
;
...
...
@@ -2356,8 +2356,7 @@ public class Ocgcore : ServantWithCardDescription
Program
.
I
().
camera_main_2d
.
ScreenToWorldPoint
(
point
),
new
Vector3
(
0
,
0
,
0
),
true
,
Program
.
I
().
ui_main_2d
,
true
Program
.
I
().
ui_main_2d
).
GetComponent
<
lazyWin
>();
}
else
...
...
@@ -2368,8 +2367,7 @@ public class Ocgcore : ServantWithCardDescription
Program
.
I
().
camera_main_2d
.
ScreenToWorldPoint
(
point
),
new
Vector3
(
0
,
0
,
0
),
true
,
Program
.
I
().
ui_main_2d
,
true
Program
.
I
().
ui_main_2d
).
GetComponent
<
lazyWin
>();
UIHelper
.
InterGameObject
(
winCaculator
.
gameObject
);
winCaculator
.
input
.
value
=
UIHelper
.
getTimeString
();
...
...
@@ -6839,7 +6837,6 @@ public class Ocgcore : ServantWithCardDescription
public
override
void
show
()
{
if
(
isShowed
)
Menu
.
deleteShell
();
base
.
show
();
Program
.
I
().
light
.
transform
.
eulerAngles
=
new
Vector3
(
50
,
-
50
,
0
);
Program
.
cameraPosition
=
new
Vector3
(
0
,
23
,
-
18.5f
-
3.2f
*
(
Program
.
fieldSize
-
1f
)
/
0.21f
);
...
...
Assets/SibylSystem/Program.cs
View file @
820ae940
...
...
@@ -19,8 +19,7 @@ public class Program : MonoBehaviour
public
Light
light
;
public
AudioSource
audio
;
[
Header
(
"容器"
)]
public
GameObject
ui_back_ground_2d
;
[
Header
(
"容器"
)]
public
GameObject
ui_back_ground_2d
;
public
GameObject
ui_windows_2d
;
public
GameObject
ui_main_2d
;
public
GameObject
ui_container_3d
;
...
...
@@ -28,31 +27,27 @@ public class Program : MonoBehaviour
public
GameObject
ui_main_3d
;
public
Camera
camera_main_3d
;
[
Header
(
"ui_back_ground_2d"
)]
public
Camera
camera_back_ground_2d
;
[
Header
(
"ui_back_ground_2d"
)]
public
Camera
camera_back_ground_2d
;
public
GameObject
mod_simple_ngui_background_texture
;
public
GameObject
new_ui_cardDescription
;
public
GameObject
new_ui_search
;
public
gameInfo
new_ui_gameInfo
;
[
Header
(
"ui_windows_2d"
)]
public
Camera
camera_windows_2d
;
[
Header
(
"ui_windows_2d"
)]
public
Camera
camera_windows_2d
;
public
GameObject
new_ui_menu
;
public
GameObject
remaster_deckManager
;
public
GameObject
new_ui_selectServer
;
public
GameObject
remaster_replayManager
;
public
GameObject
remaster_puzzleManager
;
public
GameObject
new_ui_aiRoom
;
[
Header
(
"ui_main_2d"
)]
public
Camera
camera_main_2d
;
[
Header
(
"ui_main_2d"
)]
public
Camera
camera_main_2d
;
public
GameObject
new_ui_setting
;
public
GameObject
new_bar_room
;
public
GameObject
new_ui_searchDetailed
;
public
GameObject
new_ui_book
;
[
Header
(
"其他"
)]
public
GameObject
mouseParticle
;
[
Header
(
"其他"
)]
public
GameObject
mouseParticle
;
[
Header
(
"Prefab"
)]
public
facer
face
;
public
AudioClip
zhankai
;
...
...
@@ -121,7 +116,7 @@ public class Program : MonoBehaviour
public
GameObject
mod_ocgcore_ss_p_sum_effect
;
public
GameObject
mod_ocgcore_ss_dark_hole
;
public
GameObject
mod_ocgcore_ss_link_mark
;
public
GameObject
new_ui_cardOnSearchList
;
public
GameObject
new_bar_editDeck
;
public
GameObject
new_bar_changeSide
;
...
...
@@ -286,17 +281,12 @@ public class Program : MonoBehaviour
private
void
initialize
()
{
// go(1, () =>
// {
UIHelper
.
iniFaces
();
initializeALLcameras
();
fixALLcamerasPreFrame
();
backGroundPic
=
new
BackGroundPic
();
servants
.
Add
(
backGroundPic
);
backGroundPic
.
fixScreenProblem
();
// });
// go(300, () =>
// {
InterString
.
initialize
(
"config/translation.conf"
);
GameTextureManager
.
initialize
();
Config
.
initialize
(
"config/config.conf"
);
...
...
@@ -393,8 +383,6 @@ public class Program : MonoBehaviour
initializeALLservants
();
loadResources
();
readParams
();
// });
}
private
void
readParams
()
...
...
@@ -413,8 +401,6 @@ public class Program : MonoBehaviour
if
(
args
[
i
].
ToLower
()
==
"-n"
&&
args
.
Length
>
i
+
1
)
{
nick
=
args
[++
i
];
if
(
nick
.
Contains
(
" "
))
nick
=
"\""
+
nick
+
"\""
;
}
if
(
args
[
i
].
ToLower
()
==
"-h"
&&
args
.
Length
>
i
+
1
)
host
=
args
[++
i
];
...
...
@@ -422,29 +408,21 @@ public class Program : MonoBehaviour
if
(
args
[
i
].
ToLower
()
==
"-w"
&&
args
.
Length
>
i
+
1
)
{
password
=
args
[++
i
];
if
(
password
.
Contains
(
" "
))
password
=
"\""
+
password
+
"\""
;
}
if
(
args
[
i
].
ToLower
()
==
"-d"
&&
args
.
Length
>
i
+
1
)
{
deck
=
args
[++
i
];
if
(
deck
.
Contains
(
" "
))
deck
=
"\""
+
deck
+
"\""
;
}
if
(
args
[
i
].
ToLower
()
==
"-r"
&&
args
.
Length
>
i
+
1
)
{
replay
=
args
[++
i
];
if
(
replay
.
Contains
(
" "
))
replay
=
"\""
+
replay
+
"\""
;
}
if
(
args
[
i
].
ToLower
()
==
"-s"
&&
args
.
Length
>
i
+
1
)
{
puzzle
=
args
[++
i
];
if
(
puzzle
.
Contains
(
" "
))
puzzle
=
"\""
+
puzzle
+
"\""
;
}
if
(
args
[
i
].
ToLower
()
==
"-j"
)
...
...
@@ -454,32 +432,29 @@ public class Program : MonoBehaviour
}
}
var
cmdFile
=
"commamd.shell"
;
if
(
join
)
{
File
.
WriteAllText
(
cmdFile
,
"online "
+
nick
+
" "
+
host
+
" "
+
port
+
" 0x233 "
+
password
,
Encoding
.
UTF8
);
shiftToServant
(
selectServer
);
selectServer
.
KF_onlineGame
(
nick
,
host
,
port
,
"0x233"
,
password
);
exitOnReturn
=
true
;
}
else
if
(
deck
!=
null
)
{
File
.
WriteAllText
(
cmdFile
,
"edit "
+
deck
,
Encoding
.
UTF8
);
selectDeck
.
KF_editDeck
(
deck
);
exitOnReturn
=
true
;
}
else
if
(
replay
!=
null
)
{
File
.
WriteAllText
(
cmdFile
,
"replay "
+
replay
,
Encoding
.
UTF8
);
selectReplay
.
KF_replay
(
replay
);
exitOnReturn
=
true
;
}
else
if
(
puzzle
!=
null
)
{
File
.
WriteAllText
(
cmdFile
,
"puzzle "
+
puzzle
,
Encoding
.
UTF8
);
puzzleMode
.
KF_puzzle
(
puzzle
);
exitOnReturn
=
true
;
}
}
private
static
int
lastChargeTime
;
public
static
void
charge
()
...
...
@@ -799,7 +774,8 @@ public class Program : MonoBehaviour
// mouseParticle = Instantiate(new_mouse);
instance
=
this
;
initialize
();
go
(
500
,
()
=>
{
gameStart
();
});
gameStart
();
readParams
();
}
private
int
preWid
;
...
...
@@ -941,7 +917,6 @@ public class Program : MonoBehaviour
//adeUnityEngine.Debug.Log(e);
}
Menu
.
deleteShell
();
foreach
(
var
zip
in
GameZipManager
.
Zips
)
zip
.
Dispose
();
}
...
...
Assets/SibylSystem/Room/AIRoom.cs
View file @
820ae940
...
...
@@ -15,12 +15,6 @@ public class AIRoom : WindowServantSP
RMSshow_none
(
InterString
.
Get
(
"AI模式还在开发中,您在AI模式下遇到的BUG不会在联机的时候出现。"
));
}
public
override
void
preFrameFunction
()
{
base
.
preFrameFunction
();
Menu
.
checkCommend
();
}
#
region
ui
private
UIselectableList
superScrollView
;
...
...
Assets/SibylSystem/Room/Room.cs
View file @
820ae940
...
...
@@ -53,7 +53,6 @@ public class Room : WindowServantSP
public
override
void
show
()
{
if
(
isShowed
)
Menu
.
deleteShell
();
base
.
show
();
Program
.
I
().
ocgcore
.
returnServant
=
Program
.
I
().
selectServer
;
Program
.
I
().
ocgcore
.
handler
=
handler
;
...
...
Assets/SibylSystem/SelectDeck/selectDeck.cs
View file @
820ae940
...
...
@@ -9,19 +9,17 @@ using YGOSharp.OCGWrapper.Enums;
public
class
selectDeck
:
WindowServantSP
{
private
readonly
cardPicLoader
[]
quickCards
=
new
cardPicLoader
[
200
];
private
readonly
string
sort
=
"sortByTimeDeck"
;
private
UIDeckPanel
deckPanel
;
private
string
deckSelected
=
""
;
private
string
preString
=
""
;
private
readonly
cardPicLoader
[]
quickCards
=
new
cardPicLoader
[
200
];
private
UIInput
searchInput
;
private
readonly
string
sort
=
"sortByTimeDeck"
;
private
UIselectableList
superScrollView
;
public
override
void
initialize
()
...
...
@@ -74,7 +72,6 @@ public class selectDeck : WindowServantSP
public
override
void
preFrameFunction
()
{
base
.
preFrameFunction
();
Menu
.
checkCommend
();
if
(
searchInput
.
value
!=
preString
)
{
preString
=
searchInput
.
value
;
...
...
Assets/SibylSystem/puzzleSystem/puzzleMode.cs
View file @
820ae940
...
...
@@ -28,12 +28,6 @@ public class puzzleMode : WindowServantSP
selectedString
=
superScrollView
.
selectedString
;
}
public
override
void
preFrameFunction
()
{
base
.
preFrameFunction
();
Menu
.
checkCommend
();
}
public
void
KF_puzzle
(
string
name
)
{
launch
(
"puzzle/"
+
name
+
".lua"
);
...
...
Assets/SibylSystem/selectReplay/selectReplay.cs
View file @
820ae940
...
...
@@ -8,13 +8,12 @@ using GameMessage = YGOSharp.OCGWrapper.Enums.GameMessage;
public
class
selectReplay
:
WindowServantSP
{
private
readonly
string
sort
=
"sortByTimeReplay"
;
private
bool
opYRP
;
private
PrecyOcg
precy
;
private
string
selectedTrace
=
""
;
private
readonly
string
sort
=
"sortByTimeReplay"
;
private
UIselectableList
superScrollView
;
public
override
void
initialize
()
...
...
@@ -340,12 +339,6 @@ public class selectReplay : WindowServantSP
selectedTrace
=
superScrollView
.
selectedString
;
}
public
override
void
preFrameFunction
()
{
base
.
preFrameFunction
();
Menu
.
checkCommend
();
}
public
void
KF_replay
(
string
name
,
bool
god
=
false
)
{
try
...
...
Assets/SibylSystem/selectServer/SelectServer.cs
View file @
820ae940
...
...
@@ -77,12 +77,6 @@ public class SelectServer : WindowServantSP
Program
.
charge
();
}
public
override
void
preFrameFunction
()
{
base
.
preFrameFunction
();
Menu
.
checkCommend
();
}
private
void
printFile
(
bool
first
)
{
list
.
Clear
();
...
...
@@ -143,7 +137,7 @@ public class SelectServer : WindowServantSP
for
(
var
i
=
0
;
i
<
list
.
items
.
Count
;
i
++)
all
+=
list
.
items
[
i
]
+
"\r\n"
;
File
.
WriteAllText
(
"config/hosts.conf"
,
all
);
printFile
(
false
);
new
Thread
(()
=>
{
TcpHelper
.
@
join
(
ipString
,
name
,
portString
,
pswString
,
versionString
);
}).
Start
();
new
Thread
(()
=>
{
TcpHelper
.
join
(
ipString
,
name
,
portString
,
pswString
,
versionString
);
}).
Start
();
}
else
{
...
...
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