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YGOProUnity_V2
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perfectdicky
YGOProUnity_V2
Commits
606d0d99
Commit
606d0d99
authored
Apr 08, 2019
by
mercury233
Browse files
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Plain Diff
fix light on cards and closeups
parent
8af5843a
Changes
3
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Showing
3 changed files
with
15 additions
and
11 deletions
+15
-11
Assets/old/Ocgcore/card/Materials/back_pic.mat
Assets/old/Ocgcore/card/Materials/back_pic.mat
+6
-4
Assets/old/Ocgcore/card/Materials/face_pic.mat
Assets/old/Ocgcore/card/Materials/face_pic.mat
+6
-4
Assets/old/Ocgcore/card/Materials/shower_mat.mat
Assets/old/Ocgcore/card/Materials/shower_mat.mat
+3
-3
No files found.
Assets/old/Ocgcore/card/Materials/back_pic.mat
View file @
606d0d99
...
...
@@ -7,14 +7,13 @@ Material:
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m_PrefabInternal
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m_Name
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m_Shader
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m_Shader
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m_ShaderKeywords
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m_LightmapFlags
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m_EnableInstancingVariants
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m_CustomRenderQueue
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...
...
@@ -69,7 +68,9 @@ Material:
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_DstBlend
:
0
-
_Emission
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-
_FPOW
:
5
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_GlossMapScale
:
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_Glossiness
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-
_GlossyReflections
:
1
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_InvFade
:
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...
...
@@ -79,6 +80,7 @@ Material:
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_R0
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0.05
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_RimIntensity
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3
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_RimPower
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_SmoothnessTextureChannel
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_SpecularHighlights
:
0
-
_SrcBlend
:
1
-
_UVSec
:
0
...
...
Assets/old/Ocgcore/card/Materials/face_pic.mat
View file @
606d0d99
...
...
@@ -7,14 +7,13 @@ Material:
m_PrefabParentObject
:
{
fileID
:
0
}
m_PrefabInternal
:
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fileID
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0
}
m_Name
:
face_pic
m_Shader
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{
fileID
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guid
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m_Shader
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{
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m_ShaderKeywords
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m_LightmapFlags
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m_EnableInstancingVariants
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m_DoubleSidedGI
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m_CustomRenderQueue
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2450
stringTagMap
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RenderType
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m_CustomRenderQueue
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stringTagMap
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disabledShaderPasses
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[]
m_SavedProperties
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serializedVersion
:
3
...
...
@@ -95,7 +94,9 @@ Material:
-
_DstBlend
:
0
-
_Exposure
:
1
-
_Focus
:
-100
-
_GlossMapScale
:
1
-
_Glossiness
:
0.5
-
_GlossyReflections
:
1
-
_InvFade
:
1
-
_Metallic
:
0
-
_Mode
:
1
...
...
@@ -103,6 +104,7 @@ Material:
-
_Parallax
:
0.02
-
_Rotation
:
0
-
_Shininess
:
0.2
-
_SmoothnessTextureChannel
:
0
-
_SpecularHighlights
:
0
-
_SrcBlend
:
1
-
_UVSec
:
0
...
...
Assets/old/Ocgcore/card/Materials/shower_mat.mat
View file @
606d0d99
...
...
@@ -7,12 +7,12 @@ Material:
m_PrefabParentObject
:
{
fileID
:
0
}
m_PrefabInternal
:
{
fileID
:
0
}
m_Name
:
shower_mat
m_Shader
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{
fileID
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m_Shader
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m_ShaderKeywords
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m_EnableInstancingVariants
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m_DoubleSidedGI
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m_CustomRenderQueue
:
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m_CustomRenderQueue
:
-1
stringTagMap
:
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disabledShaderPasses
:
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m_SavedProperties
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...
...
@@ -39,7 +39,7 @@ Material:
m_Scale
:
{
x
:
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,
y
:
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}
m_Offset
:
{
x
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y
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m_Texture
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{
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m_Offset
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-
_MetallicGlossMap
:
...
...
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