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YGOProUnity_V2
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perfectdicky
YGOProUnity_V2
Commits
1ff721b4
Commit
1ff721b4
authored
Sep 06, 2021
by
神楽坂玲奈
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Plain Diff
fix static bg
parent
86a26989
Changes
1
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Inline
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1 changed file
with
3 additions
and
16 deletions
+3
-16
Assets/SibylSystem/BackGroundPic/BackGroundPic.cs
Assets/SibylSystem/BackGroundPic/BackGroundPic.cs
+3
-16
No files found.
Assets/SibylSystem/BackGroundPic/BackGroundPic.cs
View file @
1ff721b4
...
@@ -8,22 +8,9 @@ public class BackGroundPic : Servant
...
@@ -8,22 +8,9 @@ public class BackGroundPic : Servant
public
override
void
initialize
()
public
override
void
initialize
()
{
{
backGround
=
Program
.
I
().
mod_simple_ngui_background_texture
;
backGround
=
Program
.
I
().
mod_simple_ngui_background_texture
;
if
(!
File
.
Exists
(
"texture/common/desk.jpg"
))
if
(!
File
.
Exists
(
"texture/common/desk.jpg"
))
return
;
{
backGround
.
SetActive
(
true
);
backGround
.
SetActive
(
false
);
backGround
.
GetComponent
<
UITexture
>().
mainTexture
=
UIHelper
.
GetTexture2D
(
"texture/common/desk.jpg"
);
return
;
}
var
file
=
new
FileStream
(
"texture/common/desk.jpg"
,
FileMode
.
Open
,
FileAccess
.
Read
);
file
.
Seek
(
0
,
SeekOrigin
.
Begin
);
var
data
=
new
byte
[
file
.
Length
];
file
.
Read
(
data
,
0
,
(
int
)
file
.
Length
);
file
.
Close
();
file
.
Dispose
();
file
=
null
;
var
pic
=
new
Texture2D
(
1920
,
1080
);
pic
.
LoadImage
(
data
);
backGround
.
GetComponent
<
UITexture
>().
mainTexture
=
pic
;
backGround
.
GetComponent
<
UITexture
>().
depth
=
-
100
;
backGround
.
GetComponent
<
UITexture
>().
depth
=
-
100
;
}
}
...
...
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