Commit dd33afff authored by Nemo Ma's avatar Nemo Ma

Toronto

parent 3a65f7c0
......@@ -111,6 +111,6 @@ $hack_obbs = 40;
$elec_cap = 5;
//成就总数
$achievement_count=70;
$achievement_count=140;
?>
......@@ -970,7 +970,7 @@ $iteminfo = Array(//注意顺序,AB必须在A的前面,以此类推
'Z' => '特殊',#不可合并
);
/* $itemspkinfo = Array(
/* $itemspkinfo2 = Array(
'A' => '全系防御',
'a' => '属性防御',
'B' => '伤害抹消',
......
......@@ -184,11 +184,4 @@
16,2,1000,0,✦钥匙碎片,X,1,1,,
16,1,2000,1,✦NPC钥匙·一阶段,Y,1,1,,
16,1,6000,2,✦✦NPC钥匙·二阶段,Y,1,1,,
16,1,5321,1,✦种火定点移位装置✦,Y,1,1,,
16,30,1,0,【D】电子狐召唤机,Y,1,1,,
16,30,1,0,【D】百命猫召唤机,Y,1,1,,
16,30,1,0,【D】笼中鸟召唤机,Y,1,1,,
16,30,1,0,【D】走地羊召唤机,Y,1,1,,
16,30,1,0,【D】书中虫召唤机,Y,1,1,,
16,30,1,0,【D】迷你蜂召唤机,Y,1,1,,
16,30,1,0,【D】种火花召唤机,Y,1,1,,
\ No newline at end of file
16,1,5321,1,✦种火定点移位装置✦,Y,1,1,,
\ No newline at end of file
This source diff could not be displayed because it is too large. You can view the blob instead.
......@@ -95,7 +95,7 @@ if(filemtime($mixfile) > filemtime($writefile) || filemtime($shopfile) > filemti
<td class=\"b1\"><span>合成材料五</span></td>
<td class=\"b1\"></td>
<td class=\"b1\"><span>合成结果</span></td>
<td class=\"b1\"><span>用途</span></td>
<td class=\"b1\"><span>物品属性</span></td>
</tr>
";
foreach($list as $val){
......@@ -112,10 +112,14 @@ if(filemtime($mixfile) > filemtime($writefile) || filemtime($shopfile) > filemti
include_once GAME_ROOT.'./include/game/itemplace.func.php';
if ($val['stuff'][$i]!='-') $mixhelpinfo .= "title=\"".get_item_place($val['stuff'][$i])."\" ";
$mixhelpinfo .= "><span>{$val['stuff'][$i]}</span></td>";
//修复加入悬浮提示后出现的问题。
}
// $mixhelpinfo .= "<td class=\"b3\">→</td>
// <td class=\"b3\" title=\"{$val['result'][1]}/{$val['result'][2]}/{$val['result'][3]}{$itmskword}\"><span>{$val['result'][0]}</span></td>
// <td class=\"b3\"><span>{$val['result'][1]}/{$val['result'][2]}/{$val['result'][3]}{$itmskword}</span></td>
$mixhelpinfo .= "<td class=\"b3\">→</td>
<td class=\"b3\" title=\"{$val['result'][1]}/{$val['result'][2]}/{$val['result'][3]}{$itmskword}\"><span>{$val['result'][0]}</span></td>
<td class=\"b3\"><span>{$val['result'][1]}/{$val['result'][2]}/{$val['result'][3]}{$itmskword}</span></td>
<td class=\"b3\"><span>{$val['result'][0]}</span></td>
<td class=\"b3\"><span>{$val['result'][1]}/{$val['result'][2]}/{$val['result'][3]}{$itmskword}</span></td>
</tr>
";
}
......
img/story_0.gif

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img/story_0.gif

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img/story_0.gif
img/story_0.gif
img/story_0.gif
img/story_0.gif
  • 2-up
  • Swipe
  • Onion skin
......@@ -198,6 +198,410 @@ function check_mixitem_achievement($nn,$item)
get_title("剑圣",$nn);
}
}
//35. 『T-LINK念动冲拳』成就
if ($item=="『T-LINK念动冲拳』")
{
update_achievement(35,$nn,((int)fetch_achievement(35,$nn))+1);
if ((int)fetch_achievement(35,$nn)>=111 && (check_achievement(35,$nn)<999)) {
done_achievement(35,999,$nn);
$db->query("UPDATE {$tablepre}users SET credits=credits+350 WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2 WHERE username='".$nn."'" );
include_once GAME_ROOT.'./include/game/titles.func.php';
get_title("殴系爱好者",$nn);
}
elseif ((int)fetch_achievement(35,$nn)>=51 && (check_achievement(35,$nn)<2)) {
done_achievement(35,2,$nn);
$db->query("UPDATE {$tablepre}users SET credits=credits+100 WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2 WHERE username='".$nn."'" );
include_once GAME_ROOT.'./include/game/titles.func.php';
get_title("热血机师",$nn);
}
elseif ((int)fetch_achievement(35,$nn)>=1 && (check_achievement(35,$nn)<1)) {
$db->query("UPDATE {$tablepre}users SET credits=credits WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2+10 WHERE username='".$nn."'" );
done_achievement(35,1,$nn);
}
}
//36. Azurewrath成就
if ($item=="Azurewrath")
{
update_achievement(36,$nn,((int)fetch_achievement(36,$nn))+1);
if ((int)fetch_achievement(36,$nn)>=111 && (check_achievement(36,$nn)<999)) {
done_achievement(36,999,$nn);
$db->query("UPDATE {$tablepre}users SET credits=credits+350 WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2 WHERE username='".$nn."'" );
include_once GAME_ROOT.'./include/game/titles.func.php';
get_title("斩系爱好者",$nn);
}
elseif ((int)fetch_achievement(36,$nn)>=51 && (check_achievement(36,$nn)<2)) {
done_achievement(36,2,$nn);
$db->query("UPDATE {$tablepre}users SET credits=credits+100 WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2 WHERE username='".$nn."'" );
include_once GAME_ROOT.'./include/game/titles.func.php';
get_title("苍蓝之光",$nn);
}
elseif ((int)fetch_achievement(36,$nn)>=1 && (check_achievement(36,$nn)<1)) {
$db->query("UPDATE {$tablepre}users SET credits=credits WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2+10 WHERE username='".$nn."'" );
done_achievement(36,1,$nn);
}
}
//37. 『Two Become One』成就
if ($item=="『Two Become One』")
{
update_achievement(37,$nn,((int)fetch_achievement(37,$nn))+1);
if ((int)fetch_achievement(37,$nn)>=111 && (check_achievement(37,$nn)<999)) {
done_achievement(37,999,$nn);
$db->query("UPDATE {$tablepre}users SET credits=credits+350 WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2 WHERE username='".$nn."'" );
include_once GAME_ROOT.'./include/game/titles.func.php';
get_title("钥刃大师",$nn);
}
elseif ((int)fetch_achievement(37,$nn)>=51 && (check_achievement(37,$nn)<2)) {
done_achievement(37,2,$nn);
$db->query("UPDATE {$tablepre}users SET credits=credits+100 WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2 WHERE username='".$nn."'" );
include_once GAME_ROOT.'./include/game/titles.func.php';
get_title("合二为一",$nn);
}
elseif ((int)fetch_achievement(37,$nn)>=1 && (check_achievement(37,$nn)<1)) {
$db->query("UPDATE {$tablepre}users SET credits=credits WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2+10 WHERE username='".$nn."'" );
done_achievement(37,1,$nn);
}
}
//38. 『迷你鲨』成就
if ($item=="『迷你鲨』")
{
update_achievement(38,$nn,((int)fetch_achievement(38,$nn))+1);
if ((int)fetch_achievement(38,$nn)>=111 && (check_achievement(38,$nn)<999)) {
done_achievement(38,999,$nn);
$db->query("UPDATE {$tablepre}users SET credits=credits+350 WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2 WHERE username='".$nn."'" );
include_once GAME_ROOT.'./include/game/titles.func.php';
get_title("射系爱好者",$nn);
}
elseif ((int)fetch_achievement(38,$nn)>=51 && (check_achievement(38,$nn)<2)) {
done_achievement(37,2,$nn);
$db->query("UPDATE {$tablepre}users SET credits=credits+100 WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2 WHERE username='".$nn."'" );
include_once GAME_ROOT.'./include/game/titles.func.php';
get_title("勇闯仙境",$nn);
}
elseif ((int)fetch_achievement(38,$nn)>=1 && (check_achievement(38,$nn)<1)) {
$db->query("UPDATE {$tablepre}users SET credits=credits WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2+10 WHERE username='".$nn."'" );
done_achievement(38,1,$nn);
}
}
//39. ☆金色闪光☆成就
if ($item=="☆金色闪光☆")
{
update_achievement(39,$nn,((int)fetch_achievement(39,$nn))+1);
if ((int)fetch_achievement(39,$nn)>=111 && (check_achievement(39,$nn)<999)) {
done_achievement(39,999,$nn);
$db->query("UPDATE {$tablepre}users SET credits=credits+350 WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2 WHERE username='".$nn."'" );
include_once GAME_ROOT.'./include/game/titles.func.php';
get_title("重枪爱好者",$nn);
}
elseif ((int)fetch_achievement(39,$nn)>=51 && (check_achievement(39,$nn)<2)) {
done_achievement(39,2,$nn);
$db->query("UPDATE {$tablepre}users SET credits=credits+100 WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2 WHERE username='".$nn."'" );
include_once GAME_ROOT.'./include/game/titles.func.php';
get_title("黑洞边缘",$nn);
}
elseif ((int)fetch_achievement(39,$nn)>=1 && (check_achievement(39,$nn)<1)) {
$db->query("UPDATE {$tablepre}users SET credits=credits WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2+10 WHERE username='".$nn."'" );
done_achievement(39,1,$nn);
}
}
//40. 星尘龙 ★8成就
if ($item=="星尘龙 ★8")
{
update_achievement(40,$nn,((int)fetch_achievement(40,$nn))+1);
if ((int)fetch_achievement(40,$nn)>=111 && (check_achievement(40,$nn)<999)) {
done_achievement(40,999,$nn);
$db->query("UPDATE {$tablepre}users SET credits=credits+350 WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2 WHERE username='".$nn."'" );
include_once GAME_ROOT.'./include/game/titles.func.php';
get_title("决斗者",$nn);
}
elseif ((int)fetch_achievement(40,$nn)>=51 && (check_achievement(40,$nn)<2)) {
done_achievement(40,2,$nn);
$db->query("UPDATE {$tablepre}users SET credits=credits+100 WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2 WHERE username='".$nn."'" );
include_once GAME_ROOT.'./include/game/titles.func.php';
get_title("光的道路",$nn);
}
elseif ((int)fetch_achievement(40,$nn)>=1 && (check_achievement(40,$nn)<1)) {
$db->query("UPDATE {$tablepre}users SET credits=credits WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2+10 WHERE username='".$nn."'" );
done_achievement(40,1,$nn);
}
}
//41. 流星龙 ★10成就
if ($item=="流星龙 ★10")
{
update_achievement(41,$nn,((int)fetch_achievement(41,$nn))+1);
if ((int)fetch_achievement(41,$nn)>=111 && (check_achievement(41,$nn)<999)) {
done_achievement(41,999,$nn);
$db->query("UPDATE {$tablepre}users SET credits=credits+350 WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2 WHERE username='".$nn."'" );
include_once GAME_ROOT.'./include/game/titles.func.php';
get_title("聚集的祈愿",$nn);
}
elseif ((int)fetch_achievement(41,$nn)>=51 && (check_achievement(41,$nn)<2)) {
done_achievement(41,2,$nn);
$db->query("UPDATE {$tablepre}users SET credits=credits+100 WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2 WHERE username='".$nn."'" );
include_once GAME_ROOT.'./include/game/titles.func.php';
get_title("加速同调",$nn);
}
elseif ((int)fetch_achievement(41,$nn)>=1 && (check_achievement(41,$nn)<1)) {
$db->query("UPDATE {$tablepre}users SET credits=credits WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2+10 WHERE username='".$nn."'" );
done_achievement(41,1,$nn);
}
}
//42. 《小黄的超级球》成就
if ($item=="《小黄的超级球》")
{
update_achievement(42,$nn,((int)fetch_achievement(42,$nn))+1);
if ((int)fetch_achievement(42,$nn)>=111 && (check_achievement(42,$nn)<999)) {
done_achievement(42,999,$nn);
$db->query("UPDATE {$tablepre}users SET credits=credits+350 WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2 WHERE username='".$nn."'" );
include_once GAME_ROOT.'./include/game/titles.func.php';
get_title("投系爱好者",$nn);
}
elseif ((int)fetch_achievement(42,$nn)>=51 && (check_achievement(42,$nn)<2)) {
done_achievement(42,2,$nn);
$db->query("UPDATE {$tablepre}users SET credits=credits+100 WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2 WHERE username='".$nn."'" );
include_once GAME_ROOT.'./include/game/titles.func.php';
get_title("平和之心",$nn);
}
elseif ((int)fetch_achievement(42,$nn)>=1 && (check_achievement(42,$nn)<1)) {
$db->query("UPDATE {$tablepre}users SET credits=credits WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2+10 WHERE username='".$nn."'" );
done_achievement(42,1,$nn);
}
}
//43. 莫洛托夫鸡尾酒成就
if ($item=="莫洛托夫鸡尾酒")
{
update_achievement(43,$nn,((int)fetch_achievement(43,$nn))+1);
if ((int)fetch_achievement(43,$nn)>=111 && (check_achievement(43,$nn)<999)) {
done_achievement(43,999,$nn);
$db->query("UPDATE {$tablepre}users SET credits=credits+350 WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2 WHERE username='".$nn."'" );
include_once GAME_ROOT.'./include/game/titles.func.php';
get_title("爆系爱好者",$nn);
}
elseif ((int)fetch_achievement(43,$nn)>=51 && (check_achievement(43,$nn)<2)) {
done_achievement(43,2,$nn);
$db->query("UPDATE {$tablepre}users SET credits=credits+100 WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2 WHERE username='".$nn."'" );
include_once GAME_ROOT.'./include/game/titles.func.php';
get_title("红烧天堂",$nn);
}
elseif ((int)fetch_achievement(43,$nn)>=1 && (check_achievement(43,$nn)<1)) {
$db->query("UPDATE {$tablepre}users SET credits=credits WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2+10 WHERE username='".$nn."'" );
done_achievement(43,1,$nn);
}
}
//44. ★BIUBIUBIU★成就
if ($item=="★BIUBIUBIU★")
{
update_achievement(44,$nn,((int)fetch_achievement(44,$nn))+1);
if ((int)fetch_achievement(44,$nn)>=111 && (check_achievement(44,$nn)<999)) {
done_achievement(44,999,$nn);
$db->query("UPDATE {$tablepre}users SET credits=credits+350 WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2 WHERE username='".$nn."'" );
include_once GAME_ROOT.'./include/game/titles.func.php';
get_title("★啪啪啪★",$nn);
}
elseif ((int)fetch_achievement(44,$nn)>=51 && (check_achievement(44,$nn)<2)) {
done_achievement(44,2,$nn);
$db->query("UPDATE {$tablepre}users SET credits=credits+100 WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2 WHERE username='".$nn."'" );
include_once GAME_ROOT.'./include/game/titles.func.php';
get_title("★刷刷刷★",$nn);
}
elseif ((int)fetch_achievement(44,$nn)>=1 && (check_achievement(44,$nn)<1)) {
$db->query("UPDATE {$tablepre}users SET credits=credits WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2+10 WHERE username='".$nn."'" );
done_achievement(44,1,$nn);
}
}
//45. 日符「Royal Flare」成就
if ($item=="日符「Royal Flare」")
{
update_achievement(45,$nn,((int)fetch_achievement(45,$nn))+1);
if ((int)fetch_achievement(45,$nn)>=111 && (check_achievement(45,$nn)<999)) {
done_achievement(45,999,$nn);
$db->query("UPDATE {$tablepre}users SET credits=credits+350 WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2 WHERE username='".$nn."'" );
include_once GAME_ROOT.'./include/game/titles.func.php';
get_title("灵系爱好者",$nn);
}
elseif ((int)fetch_achievement(45,$nn)>=51 && (check_achievement(45,$nn)<2)) {
done_achievement(45,2,$nn);
$db->query("UPDATE {$tablepre}users SET credits=credits+100 WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2 WHERE username='".$nn."'" );
include_once GAME_ROOT.'./include/game/titles.func.php';
get_title("皇家烈焰",$nn);
}
elseif ((int)fetch_achievement(45,$nn)>=1 && (check_achievement(45,$nn)<1)) {
$db->query("UPDATE {$tablepre}users SET credits=credits WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2+10 WHERE username='".$nn."'" );
done_achievement(45,1,$nn);
}
}
//46. 火水木金土符『贤者之石』成就
if ($item=="火水木金土符『贤者之石』")
{
update_achievement(46,$nn,((int)fetch_achievement(46,$nn))+1);
if ((int)fetch_achievement(46,$nn)>=111 && (check_achievement(46,$nn)<999)) {
done_achievement(46,999,$nn);
$db->query("UPDATE {$tablepre}users SET credits=credits+350 WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2 WHERE username='".$nn."'" );
include_once GAME_ROOT.'./include/game/titles.func.php';
get_title("贤者之石",$nn);
}
elseif ((int)fetch_achievement(46,$nn)>=51 && (check_achievement(46,$nn)<2)) {
done_achievement(46,2,$nn);
$db->query("UPDATE {$tablepre}users SET credits=credits+100 WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2 WHERE username='".$nn."'" );
include_once GAME_ROOT.'./include/game/titles.func.php';
get_title("五行大师",$nn);
}
elseif ((int)fetch_achievement(46,$nn)>=1 && (check_achievement(46,$nn)<1)) {
$db->query("UPDATE {$tablepre}users SET credits=credits WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2+10 WHERE username='".$nn."'" );
done_achievement(46,1,$nn);
}
}
//47. 广域生命探测器成就
if ($item=="广域生命探测器")
{
update_achievement(47,$nn,((int)fetch_achievement(47,$nn))+1);
if ((int)fetch_achievement(47,$nn)>=111 && (check_achievement(47,$nn)<999)) {
done_achievement(47,999,$nn);
$db->query("UPDATE {$tablepre}users SET credits=credits+350 WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2 WHERE username='".$nn."'" );
include_once GAME_ROOT.'./include/game/titles.func.php';
get_title("知人和",$nn);
}
elseif ((int)fetch_achievement(47,$nn)>=51 && (check_achievement(47,$nn)<2)) {
done_achievement(47,2,$nn);
$db->query("UPDATE {$tablepre}users SET credits=credits+100 WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2 WHERE username='".$nn."'" );
include_once GAME_ROOT.'./include/game/titles.func.php';
get_title("知地利",$nn);
}
elseif ((int)fetch_achievement(47,$nn)>=1 && (check_achievement(47,$nn)<1)) {
$db->query("UPDATE {$tablepre}users SET credits=credits WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2+10 WHERE username='".$nn."'" );
done_achievement(47,1,$nn);
}
}
//48. 法式面包棍棒成就
if ($item=="法式面包棍棒")
{
update_achievement(48,$nn,((int)fetch_achievement(48,$nn))+1);
if ((int)fetch_achievement(48,$nn)>=111 && (check_achievement(48,$nn)<999)) {
done_achievement(48,999,$nn);
$db->query("UPDATE {$tablepre}users SET credits=credits+350 WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2 WHERE username='".$nn."'" );
include_once GAME_ROOT.'./include/game/titles.func.php';
get_title("混沌的深渊",$nn);
}
elseif ((int)fetch_achievement(48,$nn)>=51 && (check_achievement(48,$nn)<2)) {
done_achievement(48,2,$nn);
$db->query("UPDATE {$tablepre}users SET credits=credits+100 WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2 WHERE username='".$nn."'" );
include_once GAME_ROOT.'./include/game/titles.func.php';
get_title("混沌爱好者",$nn);
}
elseif ((int)fetch_achievement(48,$nn)>=1 && (check_achievement(48,$nn)<1)) {
$db->query("UPDATE {$tablepre}users SET credits=credits WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2+10 WHERE username='".$nn."'" );
done_achievement(48,1,$nn);
}
}
//49. 【春雨夏海,秋叶冬雪】挑战成就
if ($item=="【春雨夏海,秋叶冬雪】")
{
update_achievement(49,$nn,((int)fetch_achievement(49,$nn))+1);
if ((int)fetch_achievement(49,$nn)>=7 && (check_achievement(49,$nn)<999)) {
done_achievement(49,999,$nn);
$db->query("UPDATE {$tablepre}users SET credits=credits+700 WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2 WHERE username='".$nn."'" );
include_once GAME_ROOT.'./include/game/titles.func.php';
get_title("键·四季赞歌",$nn);
}
elseif ((int)fetch_achievement(49,$nn)>=1 && (check_achievement(49,$nn)<1)) {
$db->query("UPDATE {$tablepre}users SET credits=credits WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2+100 WHERE username='".$nn."'" );
done_achievement(49,1,$nn);
}
}
//50. ★一发逆转神话★挑战成就
if ($item=="★一发逆转神话★")
{
update_achievement(50,$nn,((int)fetch_achievement(50,$nn))+1);
if ((int)fetch_achievement(50,$nn)>=7 && (check_achievement(50,$nn)<999)) {
done_achievement(50,999,$nn);
$db->query("UPDATE {$tablepre}users SET credits=credits+700 WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2 WHERE username='".$nn."'" );
include_once GAME_ROOT.'./include/game/titles.func.php';
get_title("★一发逆转!★",$nn);
}
elseif ((int)fetch_achievement(50,$nn)>=1 && (check_achievement(50,$nn)<1)) {
$db->query("UPDATE {$tablepre}users SET credits=credits WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2+100 WHERE username='".$nn."'" );
done_achievement(50,1,$nn);
}
}
//51. 模式『EX』挑战成就
if ($item=="模式『EX』")
{
update_achievement(51,$nn,((int)fetch_achievement(51,$nn))+1);
if ((int)fetch_achievement(51,$nn)>=7 && (check_achievement(51,$nn)<999)) {
done_achievement(51,999,$nn);
$db->query("UPDATE {$tablepre}users SET credits=credits+700 WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2 WHERE username='".$nn."'" );
include_once GAME_ROOT.'./include/game/titles.func.php';
get_title("『EX』",$nn);
}
elseif ((int)fetch_achievement(51,$nn)>=1 && (check_achievement(51,$nn)<1)) {
$db->query("UPDATE {$tablepre}users SET credits=credits WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2+100 WHERE username='".$nn."'" );
done_achievement(51,1,$nn);
}
}
//52. ◎光之创造神◎挑战成就
if ($item=="◎光之创造神◎")
{
update_achievement(52,$nn,((int)fetch_achievement(52,$nn))+1);
if ((int)fetch_achievement(52,$nn)>=7 && (check_achievement(52,$nn)<999)) {
done_achievement(52,999,$nn);
$db->query("UPDATE {$tablepre}users SET credits=credits+700 WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2 WHERE username='".$nn."'" );
include_once GAME_ROOT.'./include/game/titles.func.php';
get_title("◎胜利之光◎",$nn);
}
elseif ((int)fetch_achievement(52,$nn)>=1 && (check_achievement(52,$nn)<1)) {
$db->query("UPDATE {$tablepre}users SET credits=credits WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2+100 WHERE username='".$nn."'" );
done_achievement(52,1,$nn);
}
}
}
function check_end_achievement($w,$m)
{
......@@ -473,6 +877,54 @@ function check_battle_achievement($n,$is_npc,$killname,$wp)
done_achievement(27,1,$nn);
}
}
//56. 击杀种火成就
if ($is_npc==92)
{
update_achievement(56,$nn,((int)fetch_achievement(56,$nn))+1);
if ((int)fetch_achievement(56,$nn)>=366 && (check_achievement(56,$nn)<999)) {
done_achievement(56,999,$nn);
$db->query("UPDATE {$tablepre}users SET credits=credits+250 WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2 WHERE username='".$nn."'" );
include_once GAME_ROOT.'./include/game/titles.func.php';
get_title("除错大师",$nn);
}
elseif ((int)fetch_achievement(56,$nn)>=180 && (check_achievement(56,$nn)<2)) {
done_achievement(56,2,$nn);
$db->query("UPDATE {$tablepre}users SET credits=credits+100 WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2 WHERE username='".$nn."'" );
include_once GAME_ROOT.'./include/game/titles.func.php';
get_title("都市传说",$nn);
}
elseif ((int)fetch_achievement(56,$nn)>=1 && (check_achievement(56,$nn)<1)) {
$db->query("UPDATE {$tablepre}users SET credits=credits WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2+10 WHERE username='".$nn."'" );
done_achievement(56,1,$nn);
}
}
//57. 击杀回声成就
if ($is_npc==89)
{
update_achievement(57,$nn,((int)fetch_achievement(57,$nn))+1);
if ((int)fetch_achievement(57,$nn)>=103 && (check_achievement(57,$nn)<999)) {
done_achievement(57,999,$nn);
$db->query("UPDATE {$tablepre}users SET credits=credits+250 WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2 WHERE username='".$nn."'" );
include_once GAME_ROOT.'./include/game/titles.func.php';
get_title("暴雷骤雨",$nn);
}
elseif ((int)fetch_achievement(57,$nn)>=52 && (check_achievement(57,$nn)<2)) {
done_achievement(57,2,$nn);
$db->query("UPDATE {$tablepre}users SET credits=credits+100 WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2 WHERE username='".$nn."'" );
include_once GAME_ROOT.'./include/game/titles.func.php';
get_title("风驰电掣",$nn);
}
elseif ((int)fetch_achievement(57,$nn)>=1 && (check_achievement(57,$nn)<1)) {
$db->query("UPDATE {$tablepre}users SET credits=credits WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2+10 WHERE username='".$nn."'" );
done_achievement(57,1,$nn);
}
}
}
......@@ -574,6 +1026,84 @@ function check_item_achievement($nn,$i,$ie,$is,$ik,$isk)
get_title("实用主义者",$nn);
}
}
//53. 打钉子成就
if (preg_match ( "/钉$/", $i ) || preg_match ( "/钉\[/", $i )){
$enhance=$ie;
$uu=((int)fetch_achievement(53,$nn))+$enhance;
if ($uu>9999999) $uu=9999999;
update_achievement(53,$nn,$uu);
if (((int)fetch_achievement(53,$nn)>=17777) && (check_achievement(53,$nn))<999) {
done_achievement(53,999,$nn);
$db->query("UPDATE {$tablepre}users SET credits=credits WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2+200 WHERE username='".$nn."'" );
include_once GAME_ROOT.'./include/game/titles.func.php';
get_title("无情打钉者",$nn);
}
elseif ((int)fetch_achievement(53,$nn)>=1777 && (check_achievement(53,$nn)<2)) {
done_achievement(53,2,$nn);
$db->query("UPDATE {$tablepre}users SET credits=credits WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2+50 WHERE username='".$nn."'" );
include_once GAME_ROOT.'./include/game/titles.func.php';
get_title("棍棒爱好者",$nn);
}
elseif ((int)fetch_achievement(53,$nn)>=777 && (check_achievement(53,$nn)<1)) {
$db->query("UPDATE {$tablepre}users SET credits=credits WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2+5 WHERE username='".$nn."'" );
done_achievement(53,1,$nn);
}
}
//54. 磨刀石成就
if (strpos ( $i, '磨刀石' ) !== false){
$enhance=$ie;
$uu=((int)fetch_achievement(54,$nn))+$enhance;
if ($uu>9999999) $uu=9999999;
update_achievement(54,$nn,$uu);
if (((int)fetch_achievement(54,$nn)>=17777) && (check_achievement(54,$nn))<999) {
done_achievement(54,999,$nn);
$db->query("UPDATE {$tablepre}users SET credits=credits WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2+200 WHERE username='".$nn."'" );
include_once GAME_ROOT.'./include/game/titles.func.php';
get_title("无情磨刀者",$nn);
}
elseif ((int)fetch_achievement(54,$nn)>=1777 && (check_achievement(54,$nn)<2)) {
done_achievement(54,2,$nn);
$db->query("UPDATE {$tablepre}users SET credits=credits WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2+50 WHERE username='".$nn."'" );
include_once GAME_ROOT.'./include/game/titles.func.php';
get_title("磨刀爱好者",$nn);
}
elseif ((int)fetch_achievement(54,$nn)>=777 && (check_achievement(54,$nn)<1)) {
$db->query("UPDATE {$tablepre}users SET credits=credits WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2+5 WHERE username='".$nn."'" );
done_achievement(54,1,$nn);
}
}
//55. 针线包成就
if ($i == "针线包"){
$enhance=$ie;
$uu=((int)fetch_achievement(55,$nn))+$enhance;
if ($uu>9999999) $uu=9999999;
update_achievement(55,$nn,$uu);
if (((int)fetch_achievement(55,$nn)>=17777) && (check_achievement(55,$nn))<999) {
done_achievement(54,999,$nn);
$db->query("UPDATE {$tablepre}users SET credits=credits WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2+200 WHERE username='".$nn."'" );
include_once GAME_ROOT.'./include/game/titles.func.php';
get_title("无情补丁",$nn);
}
elseif ((int)fetch_achievement(55,$nn)>=77777 && (check_achievement(55,$nn)<2)) {
done_achievement(55,2,$nn);
$db->query("UPDATE {$tablepre}users SET credits=credits WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2+50 WHERE username='".$nn."'" );
include_once GAME_ROOT.'./include/game/titles.func.php';
get_title("补丁爱好者",$nn);
}
elseif ((int)fetch_achievement(55,$nn)>=777 && (check_achievement(55,$nn)<1)) {
$db->query("UPDATE {$tablepre}users SET credits=credits WHERE username='".$nn."'" );
$db->query("UPDATE {$tablepre}users SET credits2=credits2+5 WHERE username='".$nn."'" );
done_achievement(55,1,$nn);
}
}
}
......
......@@ -7,6 +7,6 @@
<span class="red">[实装中]</span><br>
<font color="yellow">这里将会有一个新成就!<br></font>
<font color="olive">敬请期待!<br></font>
<font color="evergreen"></font>预计实装时间:<br>2022年10月</font>
<font color="evergreen"></font>预计实装版本:<br>YELLOWKNIFE</font>
</td>
</tr></table>
<table><tr>
<td>
<!--{if ($cpl[35]) }--><img src="img/achievement_0.gif"><!--{else}--><img src="img/achievement_not_done.gif"><!--{/if}-->
</td>
<td valign="top" align="left">
<b>
<!--{if ($cpl[35]=='0') }-->试试看殴系吧!<!--{/if}-->
<!--{if ($cpl[35]=='1') }-->热血的机师<!--{/if}-->
<!--{if ($cpl[35]=='2') }-->殴系爱好者<!--{/if}-->
<!--{if ($cpl[35]=='999') }-->殴系爱好者<!--{/if}-->
</b>
<!--{if ($cpl[35]=='999') }--><span class="lime">[完成]</span><!--{else}--><!--{if ($cpl[35]==0) }--><span class="red">[未完成]</span><!--{else}--><span class="clan">[进行中]</span><!--{/if}--><!--{/if}--><br>
<font color="yellow">合成次数: {$prc[35]}次<br></font>
<!--{if ($cpl[35]=='0') }--><font color="olive">奖励: 切糕10<br></font> 合成物品『T-LINK念动冲拳』1次<br><!--{/if}-->
<!--{if ($cpl[35]=='1') }--><font color="olive">奖励: 积分100 <span class="evergreen">称号 热血机师</span><br></font> 合成物品『T-LINK念动冲拳』51次<br><!--{/if}-->
<!--{if ($cpl[35]=='2') }--><font color="olive">奖励: 积分350 <span class="evergreen">称号 殴系爱好者</span><br></font> 合成物品『T-LINK念动冲拳』111次<br><!--{/if}-->
<!--{if ($cpl[35]=='999') }--><font color="olive">奖励: 积分350 <span class="evergreen">称号 殴系爱好者</span><br></font> 合成物品『T-LINK念动冲拳』111次<br><!--{/if}-->
</td>
</tr></table>
\ No newline at end of file
<table><tr>
<td>
<!--{if ($cpl[36]) }--><img src="img/achievement_0.gif"><!--{else}--><img src="img/achievement_not_done.gif"><!--{/if}-->
</td>
<td valign="top" align="left">
<b>
<!--{if ($cpl[36]=='0') }-->试试看斩系吧!<!--{/if}-->
<!--{if ($cpl[36]=='1') }-->苍蓝之光<!--{/if}-->
<!--{if ($cpl[36]=='2') }-->斩系爱好者<!--{/if}-->
<!--{if ($cpl[36]=='999') }-->斩系爱好者<!--{/if}-->
</b>
<!--{if ($cpl[36]=='999') }--><span class="lime">[完成]</span><!--{else}--><!--{if ($cpl[36]==0) }--><span class="red">[未完成]</span><!--{else}--><span class="clan">[进行中]</span><!--{/if}--><!--{/if}--><br>
<font color="yellow">合成次数: {$prc[36]}次<br></font>
<!--{if ($cpl[36]=='0') }--><font color="olive">奖励: 切糕10<br></font> 合成物品Azurewrath1次<br><!--{/if}-->
<!--{if ($cpl[36]=='1') }--><font color="olive">奖励: 积分100 <span class="evergreen">称号 苍蓝之光</span><br></font> 合成物品Azurewrath51次<br><!--{/if}-->
<!--{if ($cpl[36]=='2') }--><font color="olive">奖励: 积分350 <span class="evergreen">称号 斩系爱好者</span><br></font> 合成物品Azurewrath111次<br><!--{/if}-->
<!--{if ($cpl[36]=='999') }--><font color="olive">奖励: 积分350 <span class="evergreen">称号 斩系爱好者</span><br></font> 合成物品Azurewrath111次<br><!--{/if}-->
</td>
</tr></table>
\ No newline at end of file
<table><tr>
<td>
<!--{if ($cpl[37]) }--><img src="img/achievement_0.gif"><!--{else}--><img src="img/achievement_not_done.gif"><!--{/if}-->
</td>
<td valign="top" align="left">
<b>
<!--{if ($cpl[37]=='0') }-->来精进斩系吧!<!--{/if}-->
<!--{if ($cpl[37]=='1') }-->合二为一<!--{/if}-->
<!--{if ($cpl[37]=='2') }-->钥刃大师<!--{/if}-->
<!--{if ($cpl[37]=='999') }-->钥刃大师<!--{/if}-->
</b>
<!--{if ($cpl[37]=='999') }--><span class="lime">[完成]</span><!--{else}--><!--{if ($cpl[37]==0) }--><span class="red">[未完成]</span><!--{else}--><span class="clan">[进行中]</span><!--{/if}--><!--{/if}--><br>
<font color="yellow">合成次数: {$prc[37]}次<br></font>
<!--{if ($cpl[37]=='0') }--><font color="olive">奖励: 切糕10<br></font> 合成物品『Two Become One』1次<br><!--{/if}-->
<!--{if ($cpl[37]=='1') }--><font color="olive">奖励: 积分100 <span class="evergreen">称号 合二为一</span><br></font> 合成物品『Two Become One』51次<br><!--{/if}-->
<!--{if ($cpl[37]=='2') }--><font color="olive">奖励: 积分350 <span class="evergreen">称号 钥刃大师</span><br></font> 合成物品『Two Become One』111次<br><!--{/if}-->
<!--{if ($cpl[37]=='999') }--><font color="olive">奖励: 积分350 <span class="evergreen">称号 钥刃大师</span><br></font> 合成物品『Two Become One』111次<br><!--{/if}-->
</td>
</tr></table>
\ No newline at end of file
<table><tr>
<td>
<!--{if ($cpl[38]) }--><img src="img/achievement_0.gif"><!--{else}--><img src="img/achievement_not_done.gif"><!--{/if}-->
</td>
<td valign="top" align="left">
<b>
<!--{if ($cpl[38]=='0') }-->试试看射系吧!<!--{/if}-->
<!--{if ($cpl[38]=='1') }-->勇闯仙境<!--{/if}-->
<!--{if ($cpl[38]=='2') }-->射系爱好者<!--{/if}-->
<!--{if ($cpl[38]=='999') }-->射系爱好者<!--{/if}-->
</b>
<!--{if ($cpl[38]=='999') }--><span class="lime">[完成]</span><!--{else}--><!--{if ($cpl[38]==0) }--><span class="red">[未完成]</span><!--{else}--><span class="clan">[进行中]</span><!--{/if}--><!--{/if}--><br>
<font color="yellow">合成次数: {$prc[38]}次<br></font>
<!--{if ($cpl[38]=='0') }--><font color="olive">奖励: 切糕10<br></font> 合成物品『迷你鲨』1次<br><!--{/if}-->
<!--{if ($cpl[38]=='1') }--><font color="olive">奖励: 积分100 <span class="evergreen">称号 勇闯仙境</span><br></font> 合成物品『迷你鲨』51次<br><!--{/if}-->
<!--{if ($cpl[38]=='2') }--><font color="olive">奖励: 积分350 <span class="evergreen">称号 射系爱好者</span><br></font> 合成物品『迷你鲨』111次<br><!--{/if}-->
<!--{if ($cpl[38]=='999') }--><font color="olive">奖励: 积分350 <span class="evergreen">称号 射系爱好者</span><br></font> 合成物品『迷你鲨』111次<br><!--{/if}-->
</td>
</tr></table>
\ No newline at end of file
<table><tr>
<td>
<!--{if ($cpl[39]) }--><img src="img/achievement_0.gif"><!--{else}--><img src="img/achievement_not_done.gif"><!--{/if}-->
</td>
<td valign="top" align="left">
<b>
<!--{if ($cpl[39]=='0') }-->试试看重枪吧!<!--{/if}-->
<!--{if ($cpl[39]=='1') }-->黑洞边缘<!--{/if}-->
<!--{if ($cpl[39]=='2') }-->重枪爱好者<!--{/if}-->
<!--{if ($cpl[39]=='999') }-->重枪爱好者<!--{/if}-->
</b>
<!--{if ($cpl[39]=='999') }--><span class="lime">[完成]</span><!--{else}--><!--{if ($cpl[39]==0) }--><span class="red">[未完成]</span><!--{else}--><span class="clan">[进行中]</span><!--{/if}--><!--{/if}--><br>
<font color="yellow">合成次数: {$prc[39]}次<br></font>
<!--{if ($cpl[39]=='0') }--><font color="olive">奖励: 切糕10<br></font> 合成物品☆金色闪光☆1次<br><!--{/if}-->
<!--{if ($cpl[39]=='1') }--><font color="olive">奖励: 积分100 <span class="evergreen">称号 黑洞边缘</span><br></font> 合成物品☆金色闪光☆51次<br><!--{/if}-->
<!--{if ($cpl[39]=='2') }--><font color="olive">奖励: 积分350 <span class="evergreen">称号 重枪爱好者</span><br></font> 合成物品☆金色闪光☆111次<br><!--{/if}-->
<!--{if ($cpl[39]=='999') }--><font color="olive">奖励: 积分350 <span class="evergreen">称号 重枪爱好者</span><br></font> 合成物品☆金色闪光☆111次<br><!--{/if}-->
</td>
</tr></table>
\ No newline at end of file
<table><tr>
<td>
<!--{if ($cpl[40]) }--><img src="img/achievement_0.gif"><!--{else}--><img src="img/achievement_not_done.gif"><!--{/if}-->
</td>
<td valign="top" align="left">
<b>
<!--{if ($cpl[40]=='0') }-->试试看游戏王吧!<!--{/if}-->
<!--{if ($cpl[40]=='1') }-->光的道路<!--{/if}-->
<!--{if ($cpl[40]=='2') }-->决斗者<!--{/if}-->
<!--{if ($cpl[40]=='999') }-->决斗者<!--{/if}-->
</b>
<!--{if ($cpl[40]=='999') }--><span class="lime">[完成]</span><!--{else}--><!--{if ($cpl[40]==0) }--><span class="red">[未完成]</span><!--{else}--><span class="clan">[进行中]</span><!--{/if}--><!--{/if}--><br>
<font color="yellow">合成次数: {$prc[40]}次<br></font>
<!--{if ($cpl[40]=='0') }--><font color="olive">奖励: 切糕10<br></font> 合成物品星尘龙 ★8 1次<br><!--{/if}-->
<!--{if ($cpl[40]=='1') }--><font color="olive">奖励: 积分100 <span class="evergreen">称号 光的道路</span><br></font> 合成物品星尘龙 ★8 51次<br><!--{/if}-->
<!--{if ($cpl[40]=='2') }--><font color="olive">奖励: 积分350 <span class="evergreen">称号 决斗者</span><br></font> 合成物品星尘龙 ★8 111次<br><!--{/if}-->
<!--{if ($cpl[40]=='999') }--><font color="olive">奖励: 积分350 <span class="evergreen">称号 决斗者</span><br></font> 合成物品星尘龙 ★8 111次<br><!--{/if}-->
</td>
</tr></table>
\ No newline at end of file
<table><tr>
<td>
<!--{if ($cpl[41]) }--><img src="img/achievement_0.gif"><!--{else}--><img src="img/achievement_not_done.gif"><!--{/if}-->
</td>
<td valign="top" align="left">
<b>
<!--{if ($cpl[41]=='0') }-->进行加速同调吧!<!--{/if}-->
<!--{if ($cpl[41]=='1') }-->加速同调<!--{/if}-->
<!--{if ($cpl[41]=='2') }-->聚集的祈愿<!--{/if}-->
<!--{if ($cpl[41]=='999') }-->聚集的祈愿<!--{/if}-->
</b>
<!--{if ($cpl[41]=='999') }--><span class="lime">[完成]</span><!--{else}--><!--{if ($cpl[41]==0) }--><span class="red">[未完成]</span><!--{else}--><span class="clan">[进行中]</span><!--{/if}--><!--{/if}--><br>
<font color="yellow">合成次数: {$prc[41]}次<br></font>
<!--{if ($cpl[41]=='0') }--><font color="olive">奖励: 切糕10<br></font> 合成物品流星龙 ★10 1次<br><!--{/if}-->
<!--{if ($cpl[41]=='1') }--><font color="olive">奖励: 积分100 <span class="evergreen">称号 加速同调</span><br></font> 合成物品流星龙 ★10 51次<br><!--{/if}-->
<!--{if ($cpl[41]=='2') }--><font color="olive">奖励: 积分350 <span class="evergreen">称号 聚集的祈愿</span><br></font> 合成物品流星龙 ★10 111次<br><!--{/if}-->
<!--{if ($cpl[41]=='999') }--><font color="olive">奖励: 积分350 <span class="evergreen">称号 聚集的祈愿</span><br></font> 合成物品流星龙 ★10 111次<br><!--{/if}-->
</td>
</tr></table>
\ No newline at end of file
<table><tr>
<td>
<!--{if ($cpl[42]) }--><img src="img/achievement_0.gif"><!--{else}--><img src="img/achievement_not_done.gif"><!--{/if}-->
</td>
<td valign="top" align="left">
<b>
<!--{if ($cpl[42]=='0') }-->试试看投系吧!<!--{/if}-->
<!--{if ($cpl[42]=='1') }-->平和之心<!--{/if}-->
<!--{if ($cpl[42]=='2') }-->投系爱好者<!--{/if}-->
<!--{if ($cpl[42]=='999') }-->投系爱好者<!--{/if}-->
</b>
<!--{if ($cpl[42]=='999') }--><span class="lime">[完成]</span><!--{else}--><!--{if ($cpl[42]==0) }--><span class="red">[未完成]</span><!--{else}--><span class="clan">[进行中]</span><!--{/if}--><!--{/if}--><br>
<font color="yellow">合成次数: {$prc[42]}次<br></font>
<!--{if ($cpl[42]=='0') }--><font color="olive">奖励: 切糕10<br></font> 合成物品《小黄的超级球》1次<br><!--{/if}-->
<!--{if ($cpl[42]=='1') }--><font color="olive">奖励: 积分100 <span class="evergreen">称号 平和之心</span><br></font> 合成物品《小黄的超级球》51次<br><!--{/if}-->
<!--{if ($cpl[42]=='2') }--><font color="olive">奖励: 积分350 <span class="evergreen">称号 投系爱好者</span><br></font> 合成物品《小黄的超级球》111次<br><!--{/if}-->
<!--{if ($cpl[42]=='999') }--><font color="olive">奖励: 积分350 <span class="evergreen">称号 投系爱好者</span><br></font> 合成物品《小黄的超级球》111次<br><!--{/if}-->
</td>
</tr></table>
\ No newline at end of file
<table><tr>
<td>
<!--{if ($cpl[43]) }--><img src="img/achievement_0.gif"><!--{else}--><img src="img/achievement_not_done.gif"><!--{/if}-->
</td>
<td valign="top" align="left">
<b>
<!--{if ($cpl[43]=='0') }-->试试看爆系吧!<!--{/if}-->
<!--{if ($cpl[43]=='1') }-->红烧天堂<!--{/if}-->
<!--{if ($cpl[43]=='2') }-->爆系爱好者<!--{/if}-->
<!--{if ($cpl[43]=='999') }-->爆系爱好者<!--{/if}-->
</b>
<!--{if ($cpl[43]=='999') }--><span class="lime">[完成]</span><!--{else}--><!--{if ($cpl[43]==0) }--><span class="red">[未完成]</span><!--{else}--><span class="clan">[进行中]</span><!--{/if}--><!--{/if}--><br>
<font color="yellow">合成次数: {$prc[43]}次<br></font>
<!--{if ($cpl[43]=='0') }--><font color="olive">奖励: 切糕10<br></font> 合成物品莫洛托夫鸡尾酒1次<br><!--{/if}-->
<!--{if ($cpl[43]=='1') }--><font color="olive">奖励: 积分100 <span class="evergreen">称号 红烧天堂</span><br></font> 合成物品莫洛托夫鸡尾酒51次<br><!--{/if}-->
<!--{if ($cpl[43]=='2') }--><font color="olive">奖励: 积分350 <span class="evergreen">称号 爆系爱好者</span><br></font> 合成物品莫洛托夫鸡尾酒111次<br><!--{/if}-->
<!--{if ($cpl[43]=='999') }--><font color="olive">奖励: 积分350 <span class="evergreen">称号 爆系爱好者</span><br></font> 合成物品莫洛托夫鸡尾酒111次<br><!--{/if}-->
</td>
</tr></table>
\ No newline at end of file
<table><tr>
<td>
<!--{if ($cpl[44]) }--><img src="img/achievement_0.gif"><!--{else}--><img src="img/achievement_not_done.gif"><!--{/if}-->
</td>
<td valign="top" align="left">
<b>
<!--{if ($cpl[44]=='0') }-->来精进爆系吧!<!--{/if}-->
<!--{if ($cpl[44]=='1') }-->★刷刷刷★<!--{/if}-->
<!--{if ($cpl[44]=='2') }-->★啪啪啪★<!--{/if}-->
<!--{if ($cpl[44]=='999') }-->★啪啪啪★<!--{/if}-->
</b>
<!--{if ($cpl[44]=='999') }--><span class="lime">[完成]</span><!--{else}--><!--{if ($cpl[44]==0) }--><span class="red">[未完成]</span><!--{else}--><span class="clan">[进行中]</span><!--{/if}--><!--{/if}--><br>
<font color="yellow">合成次数: {$prc[44]}次<br></font>
<!--{if ($cpl[44]=='0') }--><font color="olive">奖励: 切糕10<br></font> 合成物品★BIUBIUBIU★1次<br><!--{/if}-->
<!--{if ($cpl[44]=='1') }--><font color="olive">奖励: 积分100 <span class="evergreen">称号 ★刷刷刷★</span><br></font> 合成物品★BIUBIUBIU★51次<br><!--{/if}-->
<!--{if ($cpl[44]=='2') }--><font color="olive">奖励: 积分350 <span class="evergreen">称号 ★啪啪啪★</span><br></font> 合成物品★BIUBIUBIU★111次<br><!--{/if}-->
<!--{if ($cpl[44]=='999') }--><font color="olive">奖励: 积分350 <span class="evergreen">称号 ★啪啪啪★</span><br></font> 合成物品★BIUBIUBIU★111次<br><!--{/if}-->
</td>
</tr></table>
\ No newline at end of file
<table><tr>
<td>
<!--{if ($cpl[45]) }--><img src="img/achievement_0.gif"><!--{else}--><img src="img/achievement_not_done.gif"><!--{/if}-->
</td>
<td valign="top" align="left">
<b>
<!--{if ($cpl[45]=='0') }-->试试看灵系吧!<!--{/if}-->
<!--{if ($cpl[45]=='1') }-->皇家烈焰<!--{/if}-->
<!--{if ($cpl[45]=='2') }-->灵系爱好者<!--{/if}-->
<!--{if ($cpl[45]=='999') }-->灵系爱好者<!--{/if}-->
</b>
<!--{if ($cpl[45]=='999') }--><span class="lime">[完成]</span><!--{else}--><!--{if ($cpl[45]==0) }--><span class="red">[未完成]</span><!--{else}--><span class="clan">[进行中]</span><!--{/if}--><!--{/if}--><br>
<font color="yellow">合成次数: {$prc[45]}次<br></font>
<!--{if ($cpl[45]=='0') }--><font color="olive">奖励: 切糕10<br></font> 合成物品日符「Royal Flare」1次<br><!--{/if}-->
<!--{if ($cpl[45]=='1') }--><font color="olive">奖励: 积分100 <span class="evergreen">称号 皇家烈焰</span><br></font> 合成物品日符「Royal Flare」51次<br><!--{/if}-->
<!--{if ($cpl[45]=='2') }--><font color="olive">奖励: 积分350 <span class="evergreen">称号 灵系爱好者</span><br></font> 合成物品日符「Royal Flare」111次<br><!--{/if}-->
<!--{if ($cpl[45]=='999') }--><font color="olive">奖励: 积分350 <span class="evergreen">称号 灵系爱好者</span><br></font> 合成物品日符「Royal Flare」111次<br><!--{/if}-->
</td>
</tr></table>
\ No newline at end of file
<table><tr>
<td>
<!--{if ($cpl[46]) }--><img src="img/achievement_0.gif"><!--{else}--><img src="img/achievement_not_done.gif"><!--{/if}-->
</td>
<td valign="top" align="left">
<b>
<!--{if ($cpl[46]=='0') }-->来精进灵系吧!<!--{/if}-->
<!--{if ($cpl[46]=='1') }-->五行大师<!--{/if}-->
<!--{if ($cpl[46]=='2') }-->贤者之石<!--{/if}-->
<!--{if ($cpl[46]=='999') }-->贤者之石<!--{/if}-->
</b>
<!--{if ($cpl[46]=='999') }--><span class="lime">[完成]</span><!--{else}--><!--{if ($cpl[46]==0) }--><span class="red">[未完成]</span><!--{else}--><span class="clan">[进行中]</span><!--{/if}--><!--{/if}--><br>
<font color="yellow">合成次数: {$prc[46]}次<br></font>
<!--{if ($cpl[46]=='0') }--><font color="olive">奖励: 切糕10<br></font> 合成物品火水木金土符『贤者之石』1次<br><!--{/if}-->
<!--{if ($cpl[46]=='1') }--><font color="olive">奖励: 积分100 <span class="evergreen">称号 五行大师</span><br></font> 合成物品火水木金土符『贤者之石』51次<br><!--{/if}-->
<!--{if ($cpl[46]=='2') }--><font color="olive">奖励: 积分350 <span class="evergreen">称号 贤者之石</span><br></font> 合成物品火水木金土符『贤者之石』111次<br><!--{/if}-->
<!--{if ($cpl[46]=='999') }--><font color="olive">奖励: 积分350 <span class="evergreen">称号 贤者之石</span><br></font> 合成物品火水木金土符『贤者之石』111次<br><!--{/if}-->
</td>
</tr></table>
\ No newline at end of file
<table><tr>
<td>
<!--{if ($cpl[47]) }--><img src="img/achievement_0.gif"><!--{else}--><img src="img/achievement_not_done.gif"><!--{/if}-->
</td>
<td valign="top" align="left">
<b>
<!--{if ($cpl[47]=='0') }-->知己知彼!<!--{/if}-->
<!--{if ($cpl[47]=='1') }-->知地利<!--{/if}-->
<!--{if ($cpl[47]=='2') }-->知人和<!--{/if}-->
<!--{if ($cpl[47]=='999') }-->知人和<!--{/if}-->
</b>
<!--{if ($cpl[47]=='999') }--><span class="lime">[完成]</span><!--{else}--><!--{if ($cpl[47]==0) }--><span class="red">[未完成]</span><!--{else}--><span class="clan">[进行中]</span><!--{/if}--><!--{/if}--><br>
<font color="yellow">合成次数: {$prc[47]}次<br></font>
<!--{if ($cpl[47]=='0') }--><font color="olive">奖励: 切糕10<br></font> 合成物品广域生命探测器1次<br><!--{/if}-->
<!--{if ($cpl[47]=='1') }--><font color="olive">奖励: 积分100 <span class="evergreen">称号 知地利</span><br></font> 合成物品广域生命探测器51次<br><!--{/if}-->
<!--{if ($cpl[47]=='2') }--><font color="olive">奖励: 积分350 <span class="evergreen">称号 知人和</span><br></font> 合成物品广域生命探测器111次<br><!--{/if}-->
<!--{if ($cpl[47]=='999') }--><font color="olive">奖励: 积分350 <span class="evergreen">称号 知人和</span><br></font> 合成物品广域生命探测器111次<br><!--{/if}-->
</td>
</tr></table>
\ No newline at end of file
<table><tr>
<td>
<!--{if ($cpl[48]) }--><img src="img/achievement_0.gif"><!--{else}--><img src="img/achievement_not_done.gif"><!--{/if}-->
</td>
<td valign="top" align="left">
<b>
<!--{if ($cpl[48]=='0') }-->感受一下混沌吧!<!--{/if}-->
<!--{if ($cpl[48]=='1') }-->混沌爱好者<!--{/if}-->
<!--{if ($cpl[48]=='2') }-->混沌的深渊<!--{/if}-->
<!--{if ($cpl[48]=='999') }-->混沌的深渊<!--{/if}-->
</b>
<!--{if ($cpl[48]=='999') }--><span class="lime">[完成]</span><!--{else}--><!--{if ($cpl[48]==0) }--><span class="red">[未完成]</span><!--{else}--><span class="clan">[进行中]</span><!--{/if}--><!--{/if}--><br>
<font color="yellow">合成次数: {$prc[48]}次<br></font>
<!--{if ($cpl[48]=='0') }--><font color="olive">奖励: 切糕10<br></font> 合成物品法式面包棍棒1次<br><!--{/if}-->
<!--{if ($cpl[48]=='1') }--><font color="olive">奖励: 积分100 <span class="evergreen">称号 混沌爱好者</span><br></font> 合成物品法式面包棍棒51次<br><!--{/if}-->
<!--{if ($cpl[48]=='2') }--><font color="olive">奖励: 积分350 <span class="evergreen">称号 混沌的深渊</span><br></font> 合成物品法式面包棍棒111次<br><!--{/if}-->
<!--{if ($cpl[48]=='999') }--><font color="olive">奖励: 积分350 <span class="evergreen">称号 混沌的深渊</span><br></font> 合成物品法式面包棍棒111次<br><!--{/if}-->
</td>
</tr></table>
\ No newline at end of file
<table><tr>
<td>
<!--{if ($cpl[49]) }--><img src="img/achievement_0.gif"><!--{else}--><img src="img/achievement_not_done.gif"><!--{/if}-->
</td>
<td valign="top" align="left">
<b>
<!--{if ($cpl[49]=='0') }-->超级KEY爱好者<!--{/if}-->
<!--{if ($cpl[49]=='1') }-->键·四季赞歌<!--{/if}-->
<!--{if ($cpl[49]=='999') }-->键·四季赞歌<!--{/if}-->
</b>
<!--{if ($cpl[49]=='999') }--><span class="lime">[完成]</span><!--{else}--><!--{if ($cpl[49]==0) }--><span class="red">[未完成]</span><!--{else}--><span class="clan">[进行中]</span><!--{/if}--><!--{/if}--><br>
<font color="yellow">合成次数: {$prc[49]}次<br></font>
<!--{if ($cpl[49]=='0') }--><font color="olive">奖励: 切糕100<br></font> 合成物品【春雨夏海,秋叶冬雪】1次<br><!--{/if}-->
<!--{if ($cpl[49]=='1') }--><font color="olive">奖励: 积分700 <span class="evergreen">称号 键·四季赞歌</span><br></font> 合成物品【春雨夏海,秋叶冬雪】7次<br><!--{/if}-->
<!--{if ($cpl[49]=='999') }--><font color="olive">奖励: 积分700 <span class="evergreen">称号 键·四季赞歌</span><br></font> 合成物品【春雨夏海,秋叶冬雪】7次<br><!--{/if}-->
</td>
</tr></table>
\ No newline at end of file
<table><tr>
<td>
<!--{if ($cpl[50]) }--><img src="img/achievement_0.gif"><!--{else}--><img src="img/achievement_not_done.gif"><!--{/if}-->
</td>
<td valign="top" align="left">
<b>
<!--{if ($cpl[50]=='0') }-->人,能够挑战神吗?<!--{/if}-->
<!--{if ($cpl[50]=='1') }-->★一发逆转!★<!--{/if}-->
<!--{if ($cpl[50]=='999') }-->★一发逆转!★<!--{/if}-->
</b>
<!--{if ($cpl[50]=='999') }--><span class="lime">[完成]</span><!--{else}--><!--{if ($cpl[50]==0) }--><span class="red">[未完成]</span><!--{else}--><span class="clan">[进行中]</span><!--{/if}--><!--{/if}--><br>
<font color="yellow">合成次数: {$prc[50]}次<br></font>
<!--{if ($cpl[50]=='0') }--><font color="olive">奖励: 切糕100<br></font> 合成物品★一发逆转神话★1次<br><!--{/if}-->
<!--{if ($cpl[50]=='1') }--><font color="olive">奖励: 积分700 <span class="evergreen">称号 ★一发逆转!★</span><br></font> 合成物品★一发逆转神话★7次<br><!--{/if}-->
<!--{if ($cpl[50]=='999') }--><font color="olive">奖励: 积分700 <span class="evergreen">称号 ★一发逆转!★</span><br></font> 合成物品★一发逆转神话★7次<br><!--{/if}-->
</td>
</tr></table>
\ No newline at end of file
<table><tr>
<td>
<!--{if ($cpl[51]) }--><img src="img/achievement_0.gif"><!--{else}--><img src="img/achievement_not_done.gif"><!--{/if}-->
</td>
<td valign="top" align="left">
<b>
<!--{if ($cpl[51]=='0') }-->究极的灵魂<!--{/if}-->
<!--{if ($cpl[51]=='1') }-->『EX』<!--{/if}-->
<!--{if ($cpl[51]=='999') }-->『EX』<!--{/if}-->
</b>
<!--{if ($cpl[51]=='999') }--><span class="lime">[完成]</span><!--{else}--><!--{if ($cpl[51]==0) }--><span class="red">[未完成]</span><!--{else}--><span class="clan">[进行中]</span><!--{/if}--><!--{/if}--><br>
<font color="yellow">合成次数: {$prc[51]}次<br></font>
<!--{if ($cpl[51]=='0') }--><font color="olive">奖励: 切糕100<br></font> 合成物品模式『EX』1次<br><!--{/if}-->
<!--{if ($cpl[51]=='1') }--><font color="olive">奖励: 积分700 <span class="evergreen">称号 『EX』</span><br></font> 合成物品模式『EX』7次<br><!--{/if}-->
<!--{if ($cpl[51]=='999') }--><font color="olive">奖励: 积分700 <span class="evergreen">称号 『EX』</span><br></font> 合成物品模式『EX』7次<br><!--{/if}-->
</td>
</tr></table>
\ No newline at end of file
<table><tr>
<td>
<!--{if ($cpl[52]) }--><img src="img/achievement_0.gif"><!--{else}--><img src="img/achievement_not_done.gif"><!--{/if}-->
</td>
<td valign="top" align="left">
<b>
<!--{if ($cpl[52]=='0') }-->真正的决斗者<!--{/if}-->
<!--{if ($cpl[52]=='1') }-->◎胜利之光◎<!--{/if}-->
<!--{if ($cpl[52]=='999') }-->◎胜利之光◎<!--{/if}-->
</b>
<!--{if ($cpl[52]=='999') }--><span class="lime">[完成]</span><!--{else}--><!--{if ($cpl[52]==0) }--><span class="red">[未完成]</span><!--{else}--><span class="clan">[进行中]</span><!--{/if}--><!--{/if}--><br>
<font color="yellow">合成次数: {$prc[52]}次<br></font>
<!--{if ($cpl[52]=='0') }--><font color="olive">奖励: 切糕100<br></font> 合成物品◎光之创造神◎1次<br><!--{/if}-->
<!--{if ($cpl[52]=='1') }--><font color="olive">奖励: 积分700 <span class="evergreen">称号 『EX』</span><br></font> 合成物品◎光之创造神◎7次<br><!--{/if}-->
<!--{if ($cpl[52]=='999') }--><font color="olive">奖励: 积分700 <span class="evergreen">称号 『EX』</span><br></font> 合成物品◎光之创造神◎7次<br><!--{/if}-->
</td>
</tr></table>
\ No newline at end of file
<table><tr>
<td>
<!--{if ($cpl[53]) }--><img src="img/achievement_0.gif"><!--{else}--><img src="img/achievement_not_done.gif"><!--{/if}-->
</td>
<td valign="top" align="left">
<b>
<!--{if ($cpl[53]=='0') }-->来打钉子吧!<!--{/if}-->
<!--{if ($cpl[53]=='1') }-->棍棒爱好者<!--{/if}-->
<!--{if ($cpl[53]=='2') }-->无情打钉者<!--{/if}-->
<!--{if ($cpl[53]=='999') }-->无情打钉者<!--{/if}-->
</b>
<!--{if ($cpl[53]=='999') }--><span class="lime">[完成]</span><!--{else}--><!--{if ($cpl[53]==0) }--><span class="red">[未完成]</span><!--{else}--><span class="clan">[进行中]</span><!--{/if}--><!--{/if}--><br>
<font color="yellow">强化数额: {$prc[53]}<br></font>
<!--{if ($cpl[53]=='0') }--><font color="olive">奖励: 切糕5<br></font> 使用钉子来强化棍棒类武器777点<br><!--{/if}-->
<!--{if ($cpl[53]=='1') }--><font color="olive">奖励: 切糕50 <span class="evergreen">称号 棍棒爱好者</span><br></font> 使用钉子来强化棍棒类武器777点<br><!--{/if}-->
<!--{if ($cpl[53]=='2') }--><font color="olive">奖励: 切糕200 <span class="evergreen">称号 无情打钉者</span><br></font> 使用钉子来强化棍棒类武器1777点<br><!--{/if}-->
<!--{if ($cpl[53]=='999') }--><font color="olive">奖励: 切糕200 <span class="evergreen">称号 无情打钉者</span><br></font> 使用钉子来强化棍棒类武器17777点<br><!--{/if}-->
</td>
</tr></table>
\ No newline at end of file
<table><tr>
<td>
<!--{if ($cpl[54]) }--><img src="img/achievement_0.gif"><!--{else}--><img src="img/achievement_not_done.gif"><!--{/if}-->
</td>
<td valign="top" align="left">
<b>
<!--{if ($cpl[54]=='0') }-->来磨刀吧!<!--{/if}-->
<!--{if ($cpl[54]=='1') }-->磨刀爱好者<!--{/if}-->
<!--{if ($cpl[54]=='2') }-->无情磨刀者<!--{/if}-->
<!--{if ($cpl[54]=='999') }-->无情磨刀者<!--{/if}-->
</b>
<!--{if ($cpl[54]=='999') }--><span class="lime">[完成]</span><!--{else}--><!--{if ($cpl[54]==0) }--><span class="red">[未完成]</span><!--{else}--><span class="clan">[进行中]</span><!--{/if}--><!--{/if}--><br>
<font color="yellow">强化数额: {$prc[54]}<br></font>
<!--{if ($cpl[54]=='0') }--><font color="olive">奖励: 切糕5<br></font> 使用磨刀石来强化斩系武器777点<br><!--{/if}-->
<!--{if ($cpl[54]=='1') }--><font color="olive">奖励: 切糕50 <span class="evergreen">称号 磨刀爱好者</span><br></font> 使用磨刀石来强化斩系武器777点<br><!--{/if}-->
<!--{if ($cpl[54]=='2') }--><font color="olive">奖励: 切糕200 <span class="evergreen">称号 无情磨刀者</span><br></font> 使用磨刀石来强化斩系武器1777点<br><!--{/if}-->
<!--{if ($cpl[54]=='999') }--><font color="olive">奖励: 切糕200 <span class="evergreen">称号 无情磨刀者</span><br></font> 使用磨刀石来强化斩系武器17777点<br><!--{/if}-->
</td>
</tr></table>
\ No newline at end of file
<table><tr>
<td>
<!--{if ($cpl[55]) }--><img src="img/achievement_0.gif"><!--{else}--><img src="img/achievement_not_done.gif"><!--{/if}-->
</td>
<td valign="top" align="left">
<b>
<!--{if ($cpl[55]=='0') }-->来打补丁吧!<!--{/if}-->
<!--{if ($cpl[55]=='1') }-->补丁爱好者<!--{/if}-->
<!--{if ($cpl[55]=='2') }-->无情补丁<!--{/if}-->
<!--{if ($cpl[55]=='999') }-->无情补丁<!--{/if}-->
</b>
<!--{if ($cpl[55]=='999') }--><span class="lime">[完成]</span><!--{else}--><!--{if ($cpl[55]==0) }--><span class="red">[未完成]</span><!--{else}--><span class="clan">[进行中]</span><!--{/if}--><!--{/if}--><br>
<font color="yellow">强化数额: {$prc[55]}<br></font>
<!--{if ($cpl[55]=='0') }--><font color="olive">奖励: 切糕5<br></font> 使用针线包来强化装备777点<br><!--{/if}-->
<!--{if ($cpl[55]=='1') }--><font color="olive">奖励: 切糕50 <span class="evergreen">称号 补丁爱好者</span><br></font> 使用针线包来强化装备777点<br><!--{/if}-->
<!--{if ($cpl[55]=='2') }--><font color="olive">奖励: 切糕200 <span class="evergreen">称号 无情补丁</span><br></font> 使用针线包来强化装备1777点<br><!--{/if}-->
<!--{if ($cpl[55]=='999') }--><font color="olive">奖励: 切糕200 <span class="evergreen">称号 无情补丁</span><br></font> 使用针线包来强化装备17777点<br><!--{/if}-->
</td>
</tr></table>
\ No newline at end of file
<table><tr>
<td>
<!--{if ($cpl[56]) }--><img src="img/achievement_0.gif"><!--{else}--><img src="img/achievement_not_done.gif"><!--{/if}-->
</td>
<td valign="top" align="left">
<b>
<!--{if ($cpl[56]=='0') }-->种火?那是啥?<!--{/if}-->
<!--{if ($cpl[56]=='1') }-->是都市传说。<!--{/if}-->
<!--{if ($cpl[56]=='2') }-->除错大师<!--{/if}-->
<!--{if ($cpl[56]=='999') }-->除错大师<!--{/if}-->
</b>
<!--{if ($cpl[56]=='999') }--><span class="lime">[完成]</span><!--{else}--><!--{if ($cpl[56]==0) }--><span class="red">[未完成]</span><!--{else}--><span class="clan">[进行中]</span><!--{/if}--><!--{/if}--><br>
<font color="yellow">击杀总数: {$prc[56]}名<br></font>
<!--{if ($cpl[56]=='0') }--><font color="olive">奖励: 切糕10<br></font> 击杀1名种火<br><!--{/if}-->
<!--{if ($cpl[56]=='1') }--><font color="olive">奖励: 积分100 <span class="evergreen">称号 都市传说</span><br></font> 击杀180名种火<br><!--{/if}-->
<!--{if ($cpl[56]=='2') }--><font color="olive">奖励: 积分250 <span class="evergreen">称号 除错大师</span><br></font> 击杀366个种火<br><!--{/if}-->
<!--{if ($cpl[56]=='999') }--><font color="olive">奖励: 积分250 <span class="evergreen">称号 除错大师</span><br></font> 击杀366个种火<br><!--{/if}-->
</td>
</tr></table>
<table><tr>
<td>
<!--{if ($cpl[57]) }--><img src="img/achievement_0.gif"><!--{else}--><img src="img/achievement_not_done.gif"><!--{/if}-->
</td>
<td valign="top" align="left">
<b>
<!--{if ($cpl[57]=='0') }-->外来的神秘<!--{/if}-->
<!--{if ($cpl[57]=='1') }-->风驰电掣<!--{/if}-->
<!--{if ($cpl[57]=='2') }-->暴雷骤雨<!--{/if}-->
<!--{if ($cpl[57]=='999') }-->暴雷骤雨<!--{/if}-->
</b>
<!--{if ($cpl[57]=='999') }--><span class="lime">[完成]</span><!--{else}--><!--{if ($cpl[57]==0) }--><span class="red">[未完成]</span><!--{else}--><span class="clan">[进行中]</span><!--{/if}--><!--{/if}--><br>
<font color="yellow">击杀总数: {$prc[57]}名<br></font>
<!--{if ($cpl[57]=='0') }--><font color="olive">奖励: 切糕10<br></font> 击杀1名残响回声<br><!--{/if}-->
<!--{if ($cpl[57]=='1') }--><font color="olive">奖励: 积分100 <span class="evergreen">称号 风驰电掣</span><br></font> 击杀52名残响回声<br><!--{/if}-->
<!--{if ($cpl[57]=='2') }--><font color="olive">奖励: 积分250 <span class="evergreen">称号 暴雷骤雨</span><br></font> 击杀103名残响回声<br><!--{/if}-->
<!--{if ($cpl[57]=='999') }--><font color="olive">奖励: 积分250 <span class="evergreen">称号 暴雷骤雨</span><br></font> 击杀103名残响回声<br><!--{/if}-->
</td>
</tr></table>
<!--{if (CURSCRIPT == 'game' && $pls=='0')}-->
<style>
body {background-image: url("../../img/location/0.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='1')}-->
<style>
body {background-image: url("../../img/location/1.jpg");background-position: center;}
......
......@@ -437,7 +437,7 @@
把手上缠绕着和少女手腕上相同的丝带;<br>
剑柄上闪耀着亮蓝色的条形霓虹灯光;<br>
底端的刃上则是闪耀的橙色火焰。<br><br>
<img border="0" src="./img/Miracle Campfire.jpg"><br><br>
<img border="0" src="/img/Miracle Campfire.jpg"><br><br>
<span class="linen">“Unlimited Code Works: Miracle Campfire, Activate.”</span><br>
少女伸出了左手,示意着你接过武器。<br>
不知道被什么驱使,你接过了这柄看起来沉重却无比轻盈的武器。<br>
......
......@@ -30,7 +30,7 @@
{template npcinfohelp}
<!--{/loop}-->
<br>
以下NPC将于使用NPC解除钥匙后刷出:<br>
以下NPC将于使用对应的NPC解除钥匙后刷出:<br>
<br>
<!--{loop $ty5 $vkind $kind}-->
{template npcinfohelp}
......
<!--{if (CURSCRIPT == 'game' && $pls=='0')}-->
<style>
body {background-image: url("../../img/location/0.jpg");background-position: center;}
</style>
<!--{/if}-->
<!--{if (CURSCRIPT == 'game' && $pls=='1')}-->
<style>
body {background-image: url("../../img/location/1.jpg");background-position: center;}
......
......@@ -17,13 +17,8 @@
<td width="300" align="left" valign="top">{template achievement_26}</td>
</tr>
<tr>
<td width="300" align="left" valign="top">{template achievement_255}</td>
<td width="300" align="left" valign="top">{template achievement_255}</td>
<td width="300" align="left" valign="top">{template achievement_255}</td>
</tr>
<tr>
<td width="300" align="left" valign="top">{template achievement_255}</td>
<td width="300" align="left" valign="top">{template achievement_255}</td>
<td width="300" align="left" valign="top">{template achievement_56}</td>
<td width="300" align="left" valign="top">{template achievement_57}</td>
<td width="300" align="left" valign="top">{template achievement_255}</td>
</tr>
</table>
......@@ -9,5 +9,11 @@
<tr>
<td width="300" align="left" valign="top"> {template achievement_29} </td>
<td width="300" align="left" valign="top"> {template achievement_30} </td>
<td width="300" align="left" valign="top"> {template achievement_53} </td>
</tr>
<tr>
<td width="300" align="left" valign="top"> {template achievement_54} </td>
<td width="300" align="left" valign="top"> {template achievement_55} </td>
<td width="300" align="left" valign="top"> {template achievement_255} </td>
</tr>
</table>
......@@ -8,17 +8,27 @@
</tr>
<tr>
<td width="300" align="left" valign="top"> {template achievement_33} </td>
<td width="300" align="left" valign="top"> {template achievement_255} </td>
<td width="300" align="left" valign="top"> {template achievement_255} </td>
<td width="300" align="left" valign="top"> {template achievement_35} </td>
<td width="300" align="left" valign="top"> {template achievement_36} </td>
</tr>
<tr>
<td width="300" align="left" valign="top"> {template achievement_255} </td>
<td width="300" align="left" valign="top"> {template achievement_255} </td>
<td width="300" align="left" valign="top"> {template achievement_255} </td>
<td width="300" align="left" valign="top"> {template achievement_37} </td>
<td width="300" align="left" valign="top"> {template achievement_38} </td>
<td width="300" align="left" valign="top"> {template achievement_39} </td>
</tr>
<tr>
<td width="300" align="left" valign="top"> {template achievement_255} </td>
<td width="300" align="left" valign="top"> {template achievement_255} </td>
<td width="300" align="left" valign="top"> {template achievement_255} </td>
<td width="300" align="left" valign="top"> {template achievement_40} </td>
<td width="300" align="left" valign="top"> {template achievement_41} </td>
<td width="300" align="left" valign="top"> {template achievement_42} </td>
</tr>
<tr>
<td width="300" align="left" valign="top"> {template achievement_43} </td>
<td width="300" align="left" valign="top"> {template achievement_44} </td>
<td width="300" align="left" valign="top"> {template achievement_45} </td>
</tr>
<tr>
<td width="300" align="left" valign="top"> {template achievement_46} </td>
<td width="300" align="left" valign="top"> {template achievement_47} </td>
<td width="300" align="left" valign="top"> {template achievement_48} </td>
</tr>
</table>
......@@ -8,7 +8,12 @@
</tr>
<tr>
<td width="300" align="left" valign="top"> {template achievement_32} </td>
<td width="300" align="left" valign="top"> {template achievement_255} </td>
<td width="300" align="left" valign="top"> {template achievement_49} </td>
<td width="300" align="left" valign="top"> {template achievement_50} </td>
</tr>
<tr>
<td width="300" align="left" valign="top"> {template achievement_51} </td>
<td width="300" align="left" valign="top"> {template achievement_52} </td>
<td width="300" align="left" valign="top"> {template achievement_255} </td>
</tr>
</table>
......@@ -4,7 +4,7 @@
<p><img border="0" src="img/story_0.gif" style="align:center"></p>
<p align="center">“欢迎参加本次ACFUN动漫祭。<br />
“我是本次ACFUN动漫祭的工作人员。<br />
“我是本次ACFUN动漫祭的工作人员,你可以叫我「亮亮」<br />
“本次动漫祭不同于以往,各项活动将采用虚拟现实系统进行。<br />
“请参加者如实填写身份资料,以便领取神经接入装置。<br />
“身份资料请填写在下面。”<br /></p>
......
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