Commit c17eb3db authored by Nemo Ma's avatar Nemo Ma

Adds

parent cf685d6e
......@@ -43,6 +43,7 @@ $mixinfo = array
array('class' => 'wp', 'stuff' => array('☆金属拳套☆','压缩气罐','★RPG-7★'),'result' => array('☆简易火箭飞拳☆','WP',160,'100','cd'),),
array('class' => 'wp', 'stuff' => array('☆简易火箭飞拳☆','电磁发射装置'),'result' => array('★火箭飞拳★','WP',600,500,'cdN'),),
array('class' => 'wp', 'stuff' => array('《哲♂学》','小棍棒','增幅设备'),'result' => array('森之妖精的棍棒','WP',200,60,'re'),),
array('class' => 'wp', 'stuff' => array('☆法式长棍面包☆','水'),'result' => array('法式面包棍棒','WP',120,60,'NRz'),),
array('class' => 'wg', 'stuff' => array('火把','红宝石方块','某种电子零件'),'result' => array('『红石电路』','X',1,1,''),),
array('class' => 'wg', 'stuff' => array('『环形激光』','『红石电路』','原型武器G'),'result' => array('『红石光束炮』','WG',280,280,'udo'),),
......@@ -86,6 +87,9 @@ $mixinfo = array
array('class' => 'wd', 'stuff' => array('★幽灵冲击★','《魔女的魔导书》','笔记本电脑'),'result' => array('奥术飞弹','WD',400,300,'Nnr'),),
array('class' => 'wd', 'stuff' => array('寒冰炸弹','奥术飞弹','烈焰风暴'),'result' => array('★BIUBIUBIU★','WD',600,400,'ZnNdr'),),
array('class' => 'wmu', 'stuff' => array('《计算机硬件概论》','《MIPS汇编导论》','《初探游戏引擎》'),'result' => array('《深入游戏引擎》','WCP',361,60,'ed'),),
array('class' => 'wmu', 'stuff' => array('★Monster Energy★','★Canada Dry★','★Eska Sparking Water★'),'result' => array('★Ultimate Mix★','WCF',223,52,'fkZ'),),
array('class' => 'w', 'stuff' => array('数据……碎片','电子马克笔','天然属性也是很可怕的!'),'result' => array('黑色夺魂曲','DB',57,77,'ZBb'),),
array('class' => 'w', 'stuff' => array('『午夜钟声』','『午夜钟声』','『午夜钟声』'),'result' => array('电子马克笔','DA',53,75,'Z'),),
......@@ -209,10 +213,83 @@ $mixinfo = array
array('class' => 'wf', 'stuff' => array('火符「Agni Shine」','水符「Princess Undine」','木符『Sylphy Horn』','金符「Metal Fatigue」','土符「Lazy Trilithon」'),'result' => array('火水木金土符『贤者之石』','WF',5000,'∞','uipwe'),),
array('class' => 'wf', 'stuff' => array('月符「Silent Serena」','月符「Silent Serena」','火水木金土符『贤者之石』','金符「Metal Fatigue」'),'result' => array('月月火水木金金符『年中无休』(笑)','WF',65500,'∞','rd'),),
array('class' => 'wf', 'stuff' => array('日&月符『Royal Diamond Ring』','梦幻『幻月』','神枪『Spear The Gungnir』','紫奥义『弹幕结界』'),'result' => array('模式『EX』','WF',72000,'∞','crdZ'),),
array('class' => 'fseed', 'stuff' => array('◆篝火','◆篝火','◆篝火'),'result' => array('◆◆篝火','DB',10,1,'a'),),
array('class' => 'fseed', 'stuff' => array('◆埋火','◆埋火','◆埋火'),'result' => array('◆◆埋火','DH',10,1,'B'),),
array('class' => 'fseed', 'stuff' => array('◆永火','◆永火','◆永火'),'result' => array('◆◆永火','DF',10,1,'M'),),
array('class' => 'fseed', 'stuff' => array('◆残火','◆残火','◆残火'),'result' => array('◆◆残火','DA',10,1,'b'),),
array('class' => 'fseed', 'stuff' => array('◆◆篝火','◆◆篝火','◆◆篝火'),'result' => array('◆◆◆篝火','DB',50,1,'a'),),
array('class' => 'fseed', 'stuff' => array('◆◆埋火','◆◆埋火','◆◆埋火'),'result' => array('◆◆◆埋火','DH',50,1,'B'),),
array('class' => 'fseed', 'stuff' => array('◆◆永火','◆◆永火','◆◆永火'),'result' => array('◆◆◆永火','DF',50,1,'M'),),
array('class' => 'fseed', 'stuff' => array('◆◆残火','◆◆残火','◆◆残火'),'result' => array('◆◆◆残火','DA',50,1,'b'),),
array('class' => 'fseed', 'stuff' => array('◆愈合数据','◆焰火'),'result' => array('◆◆愈合数据','HB',10,'∞',),),
array('class' => 'fseed', 'stuff' => array('◆◆愈合数据','◆焰火'),'result' => array('◆◆◆愈合数据','HB',20,'∞',),),
array('class' => 'fseed', 'stuff' => array('◆熟练数据','◆焰火'),'result' => array('◆◆熟练数据','VV',35,5,),),
array('class' => 'fseed', 'stuff' => array('◆◆熟练数据','◆焰火'),'result' => array('◆◆◆熟练数据','VV',70,5,),),
array('class' => 'fseed', 'stuff' => array('◆生命数据','◆焰火'),'result' => array('◆◆生命数据','MH',50,5,),),
array('class' => 'fseed', 'stuff' => array('◆◆生命数据','◆焰火'),'result' => array('◆◆◆生命数据','MH',70,5,),),
array('class' => 'fseed', 'stuff' => array('◆意念数据','◆焰火'),'result' => array('◆◆意念数据','MD',50,5,),),
array('class' => 'fseed', 'stuff' => array('◆◆意念数据','◆焰火'),'result' => array('◆◆◆意念数据','MD',70,5,),),
array('class' => 'fseed', 'stuff' => array('◆焰火','◆焰火','◆焰火','◆火之碎片'),'result' => array('✦烈焰火','A',50,50,'H'),),
array('class' => 'fseed', 'stuff' => array('◆◆◆愈合数据','✦烈焰火'),'result' => array('✦愈合数据','HB',50,'∞',),),
array('class' => 'fseed', 'stuff' => array('◆◆◆熟练数据','✦烈焰火'),'result' => array('✦熟练数据','VV',75,5,),),
array('class' => 'fseed', 'stuff' => array('◆◆◆生命数据','✦烈焰火'),'result' => array('✦生命数据','MH',100,5,),),
array('class' => 'fseed', 'stuff' => array('◆◆◆意念数据','✦烈焰火'),'result' => array('✦意念数据','MD',100,5,),),
array('class' => 'fseed', 'stuff' => array('◆◆◆篝火','✦烈焰火'),'result' => array('✦烈篝火','DB',50,50,'a'),),
array('class' => 'fseed', 'stuff' => array('◆◆◆埋火','✦烈焰火'),'result' => array('✦烈埋火','DH',50,50,'B'),),
array('class' => 'fseed', 'stuff' => array('◆◆◆永火','✦烈焰火'),'result' => array('✦烈永火','DF',50,50,'M'),),
array('class' => 'fseed', 'stuff' => array('◆◆◆残火','✦烈焰火'),'result' => array('✦烈残火','DA',50,50,'b'),),
array('class' => 'fseed', 'stuff' => array('✦烈篝火','✦烈篝火','✦烈篝火'),'result' => array('✦✦烈篝火','DB',100,50,'a'),),
array('class' => 'fseed', 'stuff' => array('✦烈埋火','✦烈埋火','✦烈埋火'),'result' => array('✦✦烈埋火','DH',100,50,'B'),),
array('class' => 'fseed', 'stuff' => array('✦烈永火','✦烈永火','✦烈永火'),'result' => array('✦✦烈永火','DF',100,50,'M'),),
array('class' => 'fseed', 'stuff' => array('✦烈残火','✦烈残火','✦烈残火'),'result' => array('✦✦烈残火','DA',100,50,'b'),),
array('class' => 'fseed', 'stuff' => array('✦✦烈篝火','✦✦烈篝火','✦✦烈篝火'),'result' => array('✦✦✦烈篝火','DB',200,50,'a'),),
array('class' => 'fseed', 'stuff' => array('✦✦烈埋火','✦✦烈埋火','✦✦烈埋火'),'result' => array('✦✦✦烈埋火','DH',200,50,'B'),),
array('class' => 'fseed', 'stuff' => array('✦✦烈永火','✦✦烈永火','✦✦烈永火'),'result' => array('✦✦✦烈永火','DF',200,50,'M'),),
array('class' => 'fseed', 'stuff' => array('✦✦烈残火','✦✦烈残火','✦✦烈残火'),'result' => array('✦✦✦烈残火','DA',200,50,'b'),),
array('class' => 'fseed', 'stuff' => array('✦烈焰火','✦烈焰火','◆火之碎片'),'result' => array('★华焰火★','A',200,100,'HZ'),),
array('class' => 'fseed', 'stuff' => array('✦愈合数据','★华焰火★'),'result' => array('★愈合数据★','HB',100,'∞',),),
array('class' => 'fseed', 'stuff' => array('✦熟练数据','★华焰火★'),'result' => array('★熟练数据★','VV',200,2,),),
array('class' => 'fseed', 'stuff' => array('✦生命数据','★华焰火★'),'result' => array('★生命数据★','MH',200,2,),),
array('class' => 'fseed', 'stuff' => array('✦意念数据','★华焰火★'),'result' => array('★意念数据★','MD',200,2,),),
array('class' => 'fseed', 'stuff' => array('✦✦✦烈篝火','★华焰火★'),'result' => array('★华篝火★','DB',200,100,'aZ'),),
array('class' => 'fseed', 'stuff' => array('✦✦✦烈埋火','★华焰火★'),'result' => array('★华埋火★','DH',200,100,'BZ'),),
array('class' => 'fseed', 'stuff' => array('✦✦✦烈永火','★华焰火★'),'result' => array('★华永火★','DF',200,100,'MZ'),),
array('class' => 'fseed', 'stuff' => array('✦✦✦烈残火','★华焰火★'),'result' => array('★华残火★','DA',200,100,'bZ'),),
array('class' => 'fseed', 'stuff' => array('★华焰火★','◆火之碎片'),'result' => array('☾真焰火☽','A',500,500,'HZ'),),
array('class' => 'fseed', 'stuff' => array('★愈合数据★','☾真焰火☽'),'result' => array('☾愈合数据☽','HB',300,'∞',),),
array('class' => 'fseed', 'stuff' => array('★熟练数据★','☾真焰火☽'),'result' => array('☾熟练数据☽','VV',700,1,),),
array('class' => 'fseed', 'stuff' => array('★生命数据★','☾真焰火☽'),'result' => array('☾生命数据☽','MH',700,1,),),
array('class' => 'fseed', 'stuff' => array('★意念数据★','☾真焰火☽'),'result' => array('☾意念数据☽','MD',700,1,),),
array('class' => 'fseed', 'stuff' => array('★华篝火★','☾真焰火☽'),'result' => array('☾真篝火☽','DB',500,500,'aZ'),),
array('class' => 'fseed', 'stuff' => array('★华埋火★','☾真焰火☽'),'result' => array('☾真埋火☽','DH',500,500,'BZ'),),
array('class' => 'fseed', 'stuff' => array('★华永火★','☾真焰火☽'),'result' => array('☾真永火☽','DF',500,500,'MZ'),),
array('class' => 'fseed', 'stuff' => array('★华残火★','☾真焰火☽'),'result' => array('☾真残火☽','DA',500,500,'bZ'),),
array('class' => 'fseed', 'stuff' => array('☾真焰火☽','☾真焰火☽'),'result' => array('☼焰火☼','A',3000,3000,'HZ'),),
array('class' => 'fseed', 'stuff' => array('☾真篝火☽','☼焰火☼'),'result' => array('☼篝火☼','DB',3000,3000,'aZ'),),
array('class' => 'fseed', 'stuff' => array('☾真埋火☽','☼焰火☼'),'result' => array('☼埋火☼','DH',3000,3000,'BZ'),),
array('class' => 'fseed', 'stuff' => array('☾真永火☽','☼焰火☼'),'result' => array('☼永火☼','DF',3000,3000,'MZ'),),
array('class' => 'fseed', 'stuff' => array('☾真残火☽','☼焰火☼'),'result' => array('☼残火☼','DA',3000,3000,'bZ'),),
array('class' => 'fseed', 'stuff' => array('✦钥匙碎片','✦烈焰火'),'result' => array('✦种火钥匙','Y',1,1,),),
array('class' => 'fseed', 'stuff' => array('✦种火钥匙','★华焰火★'),'result' => array('✦NPC钥匙·一阶段','Y',1,1,),),
array('class' => 'fseed', 'stuff' => array('✦NPC钥匙·一阶段','☾真焰火☽'),'result' => array('✦✦NPC钥匙·二阶段','Y',1,1,),),
//array('class' => 'hidden', 'stuff' => array('✦✦NPC钥匙·二阶段','☼焰火☼'),'result' => array('✦✦✦NPC钥匙·EX','Y',1,1,),),
array('class' => 'ocg', 'stuff' => array('「被封印的艾克佐迪亚」','「被封印者的左腕」','「被封印者的右腕」','「被封印者的左足」','「被封印者的右足」'),'result' => array('「被封印的黑暗大法师」','WC',8192,1,),),
array('class' => 'ocg', 'stuff' => array('「被封印的黑暗大法师」','★神卡认证★'),'result' => array('『黑暗大法师』','WC12',8192,'∞','AaZ'),),
array('class' => 'ocg', 'stuff' => array('「隼骑士」-仮','☆四星认证☆'),'result' => array('「隼骑士」','WC03',100,'∞','rj'),),
array('class' => 'ocg', 'stuff' => array('「隼骑士」-仮','☆四星认证☆'),'result' => array('「隼骑士」','WC03',100,'∞','rj'),),
array('class' => 'ocg', 'stuff' => array('「V-喷气虎」-仮','☆四星认证☆'),'result' => array('「V-喷气虎」','WC04',160,'180','p'),),
array('class' => 'ocg', 'stuff' => array('「W-弹射飞翼」-仮','☆四星认证☆'),'result' => array('「W-弹射飞翼」','WC04',130,'150','u'),),
array('class' => 'ocg', 'stuff' => array('「X-首领加农」-仮','☆四星认证☆'),'result' => array('「X-首领加农」','WC04',180,'150','i'),),
......@@ -239,8 +316,8 @@ $mixinfo = array
array('class' => 'ocg', 'stuff' => array('「欧贝利斯克之巨神兵」-仮','★神卡认证★'),'result' => array('『欧贝利斯克之巨神兵』','WC10',4000,'∞','AcriZ'),),
array('class' => 'ocg', 'stuff' => array('「太阳神之翼神龙」-仮','★神卡认证★'),'result' => array('『太阳神之翼神龙』','WC10',4000,'∞','AcruZ'),),
array('class' => 'ocg', 'stuff' => array('『奥西里斯之天空龙』','『欧贝利斯克之巨神兵』','『太阳神之翼神龙』'),'result' => array('◎光之创造神◎','WC12',65535,'∞','AcrdZ'),),
array('class' => 'ocg', 'stuff' => array('「电子龙」-仮','☆五星认证☆'),'result' => array('「电子龙」 ★5','WC05',200,'∞','ej'),),
array('class' => 'ocg', 'stuff' => array('「电子龙」 ★5','「电子龙」 ★5','「电子龙」 ★5'),'result' => array('「电子终结龙」','WC10',256,'∞','Nnrc'),),
array('class' => 'ocg', 'stuff' => array('「电子龙」-仮','☆五星认证☆'),'result' => array('「电子龙」 ★5','WC05',200,'∞','ej'),),
array('class' => 'ocg', 'stuff' => array('「电子龙」 ★5','「电子龙」 ★5','「电子龙」 ★5'),'result' => array('「电子终结龙」','WC10',256,'∞','Nnrc'),),
array('class' => 'ocg', 'stuff' => array('「骷髅指挥」-仮','☆四星认证☆'),'result' => array('「骷髅指挥」 ★4','WC04',100,'∞','rj'),),
array('class' => 'ocg', 'stuff' => array('「僵尸之主」-仮','☆四星认证☆'),'result' => array('「僵尸之主」 ★4','WC04',170,'90','pj'),),
array('class' => 'ocg', 'stuff' => array('「死灵之颜」-仮','☆四星认证☆'),'result' => array('「死灵之颜」 ★4','WC04',170,'∞','ej'),),
......@@ -261,76 +338,6 @@ $mixinfo = array
array('class' => 'ocg', 'stuff' => array('救世魔龙 -仮','☆十星认证☆'),'result' => array('「救世魔龙」 ★10','WC10',950,'∞','uf'),),
array('class' => 'ocg', 'stuff' => array('救世星龙 -仮','☆十星认证☆','★神卡认证★'),'result' => array('『流天类星龙』 ★12','WC12',4000,'∞','mcrwZ'),),
array('class' => 'fseed', 'stuff' => array('◆篝火','◆篝火','◆篝火'),'result' => array('◆◆篝火','DB',10,1,'a'),),
array('class' => 'fseed', 'stuff' => array('◆埋火','◆埋火','◆埋火'),'result' => array('◆◆埋火','DH',10,1,'B'),),
array('class' => 'fseed', 'stuff' => array('◆永火','◆永火','◆永火'),'result' => array('◆◆永火','DF',10,1,'M'),),
array('class' => 'fseed', 'stuff' => array('◆残火','◆残火','◆残火'),'result' => array('◆◆残火','DA',10,1,'b'),),
array('class' => 'fseed', 'stuff' => array('◆◆篝火','◆◆篝火','◆◆篝火'),'result' => array('◆◆◆篝火','DB',50,1,'a'),),
array('class' => 'fseed', 'stuff' => array('◆◆埋火','◆◆埋火','◆◆埋火'),'result' => array('◆◆◆埋火','DH',50,1,'B'),),
array('class' => 'fseed', 'stuff' => array('◆◆永火','◆◆永火','◆◆永火'),'result' => array('◆◆◆永火','DF',50,1,'M'),),
array('class' => 'fseed', 'stuff' => array('◆◆残火','◆◆残火','◆◆残火'),'result' => array('◆◆◆残火','DA',50,1,'b'),),
array('class' => 'fseed', 'stuff' => array('◆愈合数据','◆愈合数据','◆愈合数据'),'result' => array('◆◆愈合数据','HB',10,'∞',),),
array('class' => 'fseed', 'stuff' => array('◆◆愈合数据','◆◆愈合数据','◆◆愈合数据'),'result' => array('◆◆◆愈合数据','HB',20,'∞',),),
array('class' => 'fseed', 'stuff' => array('◆熟练数据','◆熟练数据','◆熟练数据'),'result' => array('◆◆熟练数据','VV',10,5,),),
array('class' => 'fseed', 'stuff' => array('◆◆熟练数据','◆◆熟练数据','◆◆熟练数据'),'result' => array('◆◆◆熟练数据','VV',20,5,),),
array('class' => 'fseed', 'stuff' => array('◆生命数据','◆生命数据','◆生命数据'),'result' => array('◆◆生命数据','MH',10,5,),),
array('class' => 'fseed', 'stuff' => array('◆◆生命数据','◆◆生命数据','◆◆生命数据'),'result' => array('◆◆◆生命数据','MH',20,5,),),
array('class' => 'fseed', 'stuff' => array('◆意念数据','◆意念数据','◆意念数据'),'result' => array('◆◆意念数据','MD',10,5,),),
array('class' => 'fseed', 'stuff' => array('◆◆意念数据','◆◆意念数据','◆◆意念数据'),'result' => array('◆◆◆意念数据','MD',20,5,),),
array('class' => 'fseed', 'stuff' => array('◆焰火','◆焰火','◆焰火','◆火之碎片'),'result' => array('✦烈焰火','A',50,50,'H'),),
array('class' => 'fseed', 'stuff' => array('◆◆◆愈合数据','✦烈焰火'),'result' => array('✦愈合数据','HB',50,'∞',),),
array('class' => 'fseed', 'stuff' => array('◆◆◆熟练数据','✦烈焰火'),'result' => array('✦熟练数据','VV',50,5,),),
array('class' => 'fseed', 'stuff' => array('◆◆◆生命数据','✦烈焰火'),'result' => array('✦生命数据','MH',50,5,),),
array('class' => 'fseed', 'stuff' => array('◆◆◆意念数据','✦烈焰火'),'result' => array('✦意念数据','MD',50,5,),),
array('class' => 'fseed', 'stuff' => array('◆◆◆篝火','✦烈焰火'),'result' => array('✦烈篝火','DB',50,50,'a'),),
array('class' => 'fseed', 'stuff' => array('◆◆◆埋火','✦烈焰火'),'result' => array('✦烈埋火','DH',50,50,'B'),),
array('class' => 'fseed', 'stuff' => array('◆◆◆永火','✦烈焰火'),'result' => array('✦烈永火','DF',50,50,'M'),),
array('class' => 'fseed', 'stuff' => array('◆◆◆残火','✦烈焰火'),'result' => array('✦烈残火','DA',50,50,'b'),),
array('class' => 'fseed', 'stuff' => array('✦烈篝火','✦烈篝火','✦烈篝火'),'result' => array('✦✦烈篝火','DB',100,50,'a'),),
array('class' => 'fseed', 'stuff' => array('✦烈埋火','✦烈埋火','✦烈埋火'),'result' => array('✦✦烈埋火','DH',100,50,'B'),),
array('class' => 'fseed', 'stuff' => array('✦烈永火','✦烈永火','✦烈永火'),'result' => array('✦✦烈永火','DF',100,50,'M'),),
array('class' => 'fseed', 'stuff' => array('✦烈残火','✦烈残火','✦烈残火'),'result' => array('✦✦烈残火','DA',100,50,'b'),),
array('class' => 'fseed', 'stuff' => array('✦✦烈篝火','✦✦烈篝火','✦✦烈篝火'),'result' => array('✦✦✦烈篝火','DB',200,50,'a'),),
array('class' => 'fseed', 'stuff' => array('✦✦烈埋火','✦✦烈埋火','✦✦烈埋火'),'result' => array('✦✦✦烈埋火','DH',200,50,'B'),),
array('class' => 'fseed', 'stuff' => array('✦✦烈永火','✦✦烈永火','✦✦烈永火'),'result' => array('✦✦✦烈永火','DF',200,50,'M'),),
array('class' => 'fseed', 'stuff' => array('✦✦烈残火','✦✦烈残火','✦✦烈残火'),'result' => array('✦✦✦烈残火','DA',200,50,'b'),),
array('class' => 'fseed', 'stuff' => array('✦烈焰火','✦烈焰火','◆火之碎片'),'result' => array('★华焰火★','A',200,100,'HZ'),),
array('class' => 'fseed', 'stuff' => array('✦愈合数据','★华焰火★'),'result' => array('★愈合数据★','HB',100,'∞',),),
array('class' => 'fseed', 'stuff' => array('✦熟练数据','★华焰火★'),'result' => array('★熟练数据★','VV',200,2,),),
array('class' => 'fseed', 'stuff' => array('✦生命数据','★华焰火★'),'result' => array('★生命数据★','MH',200,2,),),
array('class' => 'fseed', 'stuff' => array('✦意念数据','★华焰火★'),'result' => array('★意念数据★','MD',200,2,),),
array('class' => 'fseed', 'stuff' => array('✦✦✦烈篝火','★华焰火★'),'result' => array('★华篝火★','DB',200,100,'aZ'),),
array('class' => 'fseed', 'stuff' => array('✦✦✦烈埋火','★华焰火★'),'result' => array('★华埋火★','DH',200,100,'BZ'),),
array('class' => 'fseed', 'stuff' => array('✦✦✦烈永火','★华焰火★'),'result' => array('★华永火★','DF',200,100,'MZ'),),
array('class' => 'fseed', 'stuff' => array('✦✦✦烈残火','★华焰火★'),'result' => array('★华残火★','DA',200,100,'bZ'),),
array('class' => 'fseed', 'stuff' => array('★华焰火★','◆火之碎片'),'result' => array('☾真焰火☽','A',500,500,'HZ'),),
array('class' => 'fseed', 'stuff' => array('★愈合数据★','☾真焰火☽'),'result' => array('☾愈合数据☽','HB',300,'∞',),),
array('class' => 'fseed', 'stuff' => array('★熟练数据★','☾真焰火☽'),'result' => array('☾熟练数据☽','VV',700,1,),),
array('class' => 'fseed', 'stuff' => array('★生命数据★','☾真焰火☽'),'result' => array('☾生命数据☽','MH',700,1,),),
array('class' => 'fseed', 'stuff' => array('★意念数据★','☾真焰火☽'),'result' => array('☾意念数据☽','MD',700,1,),),
array('class' => 'fseed', 'stuff' => array('★华篝火★','☾真焰火☽'),'result' => array('☾真篝火☽','DB',500,500,'aZ'),),
array('class' => 'fseed', 'stuff' => array('★华埋火★','☾真焰火☽'),'result' => array('☾真埋火☽','DH',500,500,'BZ'),),
array('class' => 'fseed', 'stuff' => array('★华永火★','☾真焰火☽'),'result' => array('☾真永火☽','DF',500,500,'MZ'),),
array('class' => 'fseed', 'stuff' => array('★华残火★','☾真焰火☽'),'result' => array('☾真残火☽','DA',500,500,'bZ'),),
array('class' => 'fseed', 'stuff' => array('☾真焰火☽','☾真焰火☽'),'result' => array('☼焰火☼','A',3000,3000,'HZ'),),
array('class' => 'fseed', 'stuff' => array('☾真篝火☽','☼焰火☼'),'result' => array('☼篝火☼','DB',3000,3000,'aZ'),),
array('class' => 'fseed', 'stuff' => array('☾真埋火☽','☼焰火☼'),'result' => array('☼埋火☼','DH',3000,3000,'BZ'),),
array('class' => 'fseed', 'stuff' => array('☾真永火☽','☼焰火☼'),'result' => array('☼永火☼','DF',3000,3000,'MZ'),),
array('class' => 'fseed', 'stuff' => array('☾真残火☽','☼焰火☼'),'result' => array('☼残火☼','DA',3000,3000,'bZ'),),
array('class' => 'fseed', 'stuff' => array('✦钥匙碎片','✦烈焰火'),'result' => array('✦种火钥匙','Y',1,1,),),
array('class' => 'fseed', 'stuff' => array('✦种火钥匙','★华焰火★'),'result' => array('✦NPC钥匙·一阶段','Y',1,1,),),
array('class' => 'fseed', 'stuff' => array('✦NPC钥匙·一阶段','☾真焰火☽'),'result' => array('✦✦NPC钥匙·二阶段','Y',1,1,),),
//array('class' => 'hidden', 'stuff' => array('✦✦NPC钥匙·二阶段','☼焰火☼'),'result' => array('✦✦✦NPC钥匙·EX','Y',1,1,),),
array('class' => 'hidden', 'stuff' => array('红宝石方块','蓝宝石方块','绿宝石方块','非法枪械部件'),'result' => array('『宝石光束炮-试作型』','WG',1800,144,'ndo'),),
......
......@@ -68,6 +68,7 @@ if(filemtime($mixfile) > filemtime($writefile) || filemtime($shopfile) > filemti
'wc'=> array('投系武器','yellow'),
'wd'=> array('爆系武器','yellow'),
'wf'=> array('灵系武器','yellow'),
'wmu' => array('多重武器','yellow'),
'w' => array('其他装备','yellow'),
'h' => array('补给品','lime'),
'pokemon'=> array('小黄系道具','yellow'),
......
......@@ -121,7 +121,7 @@
本帮助文档都希望使你了解到关于这款BR大逃杀改进版——ACFUN大逃杀——的更多的知识。</p>
<p>以下就是关于这款游戏的基本说明,包括游戏的操作方式、游戏过程、基本的道具资料以及NPC资料。<BR>
部分内容并未在此说明,则是为了保留一点神秘感,增加游戏的趣味性。</p>
<p>注意,以下帮助文档中的所有资料,都是ACFUN大逃杀v.2.91版本的资料,如果版本号更新则可能出现变动。一切数据以游戏为准,本帮助文档仅供参考。<BR>
<p>注意,以下帮助文档中的所有资料,都是ACFUN大逃杀GE901版本的资料,如果版本号更新则可能出现变动。一切数据以游戏为准,本帮助文档仅供参考。<BR>
本帮助参考了CSIEBR的帮助文档,并且感谢所有参与撰写帮助的玩家的协助。<BR>
<BR>
</p>
......@@ -137,7 +137,7 @@
两三盘游戏之后差不多就会明白游戏流程了<BR>
<DT>问:怎么注册?
<DD>答:如果游戏依附于论坛,那么可能需要你注册那个论坛的账号,并用这个账号登陆游戏。<BR>
不过多数情况下游戏是独立运行的,只要在首页输入用户名密码就算注册了,并且下次登陆键入相同的用户名密码就能沿用这个账号<br>
不过多数情况下游戏是独立运行的,你需要点击首页上的账号注册链接,输入用户名和密码来完成注册,然后便可以此登陆了<br>
<DT>问:怎么移动?怎么捡东西?怎么找敌人?
<DD>答:在“移动”下拉框选择想移动到的地点并且提交,就可以移动到该地点。<br>
选择“搜索”选项并且提交则会在原地进行探索。<br>
......@@ -151,10 +151,10 @@
战斗中如果对方生命减为0,那么对方死亡,你可以在尸体上掠夺一件物品或者拿走金钱。<br>
如果游戏没有进入连斗状态,以后还有可能再遇到同一个人的尸体,还有机会再拿物品,当然其他玩家也可能捷足先登。<br>
如果你自己生命减为0,那么你将死去,在同一局游戏中无法再进行任何活动。<br>
<DT>问:钱是干么用的?怎么赚钱?怎么买东西?能不能卖东西?
<DT>问:钱是干么用的?怎么赚钱?怎么买东西?能不能卖东西?
<DD>答:钱可以在商店购买装备或者道具。<br>
进入游戏时会自动给每个玩家发一定数量的金钱,NPC身上也有大量金钱,杀死玩家或者NPC就能拿到他身上携带的金钱。<br>
除此之外,没有别的获得金钱的方式<br>
除此之外,有些随机事件也会导致你获得金钱。目前没有别的更多获得金钱的方式,自然也不能卖东西<br>
不同游戏版本里,商店的位置并不完全一样。ACFUN大逃杀里,在“无月之影”、“光坂高校”或者“花菱商厦”选择“特殊”下拉框的“商店”就能够进入商店了。
<DT>问:能组队吗?怎么组队?怎样加入队伍?怎么给队友东西?给队友钱?
<DD>答:在游戏进入“连斗”阶段之前都可以组队,进入“连斗”之后所有队伍自动解散并且无法再组队,此时玩家只能自相残杀。<BR>
......@@ -173,7 +173,7 @@
<DT>问:受伤了怎么办?进入异常状态了怎么办?
<DD>答:受伤跟异常状态都不会自动解除。<BR>
受伤时在“特殊”下拉框选择“包扎伤口”指令,消耗一定体力包扎伤口。<BR>
如果进入异常状态,有两种办法:一是只有寻找或购买相应的药剂并服用才能解除;二是到有医院的地图通过“静养”指令解除。<BR>
如果进入异常状态,有两种办法:一是只有寻找或购买相应的药剂并服用才能解除;二是到有医院的地图通过“静养”指令解除。如果你是某个特定称号,也可以直接点击异常状态本身将其解除。<BR>
</DD>
</DL>
</DIV>
......@@ -1778,6 +1778,19 @@ NPC也会发出重击和必杀技,请随时小心。</p>
<td class="b3">
<span>可以使用一次特殊技能,使自身命体上限、全系熟练、<br>怒气值均按比例获得一定加成,同时本称号消失</span>
</tr>
<tr>
<td class="b2" height=20px>
<span>晶莹剔透</span>
</td>
<td class="b3">
<span>特殊</span>
</td>
<td class="b3">
<span>若你心中毫无杂念,一心求生……</span>
</td>
<td class="b3">
<span>获得奇妙的庇佑,让你惩恶扬善。<br>这是一个偏上级者向的称号,还请自己体验。</span>
</tr>
</table>
<br>
......
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